drm/amdgpu: add amdgpu.sched_hw_submission option
[cascardo/linux.git] / drivers / gpu / drm / amd / amdgpu / amdgpu_fence.c
1 /*
2  * Copyright 2009 Jerome Glisse.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * The above copyright notice and this permission notice (including the
22  * next paragraph) shall be included in all copies or substantial portions
23  * of the Software.
24  *
25  */
26 /*
27  * Authors:
28  *    Jerome Glisse <glisse@freedesktop.org>
29  *    Dave Airlie
30  */
31 #include <linux/seq_file.h>
32 #include <linux/atomic.h>
33 #include <linux/wait.h>
34 #include <linux/kref.h>
35 #include <linux/slab.h>
36 #include <linux/firmware.h>
37 #include <drm/drmP.h>
38 #include "amdgpu.h"
39 #include "amdgpu_trace.h"
40
41 /*
42  * Fences
43  * Fences mark an event in the GPUs pipeline and are used
44  * for GPU/CPU synchronization.  When the fence is written,
45  * it is expected that all buffers associated with that fence
46  * are no longer in use by the associated ring on the GPU and
47  * that the the relevant GPU caches have been flushed.
48  */
49
50 /**
51  * amdgpu_fence_write - write a fence value
52  *
53  * @ring: ring the fence is associated with
54  * @seq: sequence number to write
55  *
56  * Writes a fence value to memory (all asics).
57  */
58 static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq)
59 {
60         struct amdgpu_fence_driver *drv = &ring->fence_drv;
61
62         if (drv->cpu_addr)
63                 *drv->cpu_addr = cpu_to_le32(seq);
64 }
65
66 /**
67  * amdgpu_fence_read - read a fence value
68  *
69  * @ring: ring the fence is associated with
70  *
71  * Reads a fence value from memory (all asics).
72  * Returns the value of the fence read from memory.
73  */
74 static u32 amdgpu_fence_read(struct amdgpu_ring *ring)
75 {
76         struct amdgpu_fence_driver *drv = &ring->fence_drv;
77         u32 seq = 0;
78
79         if (drv->cpu_addr)
80                 seq = le32_to_cpu(*drv->cpu_addr);
81         else
82                 seq = lower_32_bits(atomic64_read(&drv->last_seq));
83
84         return seq;
85 }
86
87 /**
88  * amdgpu_fence_schedule_check - schedule lockup check
89  *
90  * @ring: pointer to struct amdgpu_ring
91  *
92  * Queues a delayed work item to check for lockups.
93  */
94 static void amdgpu_fence_schedule_check(struct amdgpu_ring *ring)
95 {
96         /*
97          * Do not reset the timer here with mod_delayed_work,
98          * this can livelock in an interaction with TTM delayed destroy.
99          */
100         queue_delayed_work(system_power_efficient_wq,
101                 &ring->fence_drv.lockup_work,
102                 AMDGPU_FENCE_JIFFIES_TIMEOUT);
103 }
104
105 /**
106  * amdgpu_fence_emit - emit a fence on the requested ring
107  *
108  * @ring: ring the fence is associated with
109  * @owner: creator of the fence
110  * @fence: amdgpu fence object
111  *
112  * Emits a fence command on the requested ring (all asics).
113  * Returns 0 on success, -ENOMEM on failure.
114  */
115 int amdgpu_fence_emit(struct amdgpu_ring *ring, void *owner,
116                       struct amdgpu_fence **fence)
117 {
118         struct amdgpu_device *adev = ring->adev;
119
120         /* we are protected by the ring emission mutex */
121         *fence = kmalloc(sizeof(struct amdgpu_fence), GFP_KERNEL);
122         if ((*fence) == NULL) {
123                 return -ENOMEM;
124         }
125         (*fence)->seq = ++ring->fence_drv.sync_seq[ring->idx];
126         (*fence)->ring = ring;
127         (*fence)->owner = owner;
128         fence_init(&(*fence)->base, &amdgpu_fence_ops,
129                 &adev->fence_queue.lock, adev->fence_context + ring->idx,
130                 (*fence)->seq);
131         amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr,
132                                (*fence)->seq,
133                                AMDGPU_FENCE_FLAG_INT);
134         trace_amdgpu_fence_emit(ring->adev->ddev, ring->idx, (*fence)->seq);
135         return 0;
136 }
137
138 /**
139  * amdgpu_fence_check_signaled - callback from fence_queue
140  *
141  * this function is called with fence_queue lock held, which is also used
142  * for the fence locking itself, so unlocked variants are used for
143  * fence_signal, and remove_wait_queue.
144  */
145 static int amdgpu_fence_check_signaled(wait_queue_t *wait, unsigned mode, int flags, void *key)
146 {
147         struct amdgpu_fence *fence;
148         struct amdgpu_device *adev;
149         u64 seq;
150         int ret;
151
152         fence = container_of(wait, struct amdgpu_fence, fence_wake);
153         adev = fence->ring->adev;
154
155         /*
156          * We cannot use amdgpu_fence_process here because we're already
157          * in the waitqueue, in a call from wake_up_all.
158          */
159         seq = atomic64_read(&fence->ring->fence_drv.last_seq);
160         if (seq >= fence->seq) {
161                 ret = fence_signal_locked(&fence->base);
162                 if (!ret)
163                         FENCE_TRACE(&fence->base, "signaled from irq context\n");
164                 else
165                         FENCE_TRACE(&fence->base, "was already signaled\n");
166
167                 __remove_wait_queue(&adev->fence_queue, &fence->fence_wake);
168                 fence_put(&fence->base);
169         } else
170                 FENCE_TRACE(&fence->base, "pending\n");
171         return 0;
172 }
173
174 /**
175  * amdgpu_fence_activity - check for fence activity
176  *
177  * @ring: pointer to struct amdgpu_ring
178  *
179  * Checks the current fence value and calculates the last
180  * signalled fence value. Returns true if activity occured
181  * on the ring, and the fence_queue should be waken up.
182  */
183 static bool amdgpu_fence_activity(struct amdgpu_ring *ring)
184 {
185         uint64_t seq, last_seq, last_emitted;
186         unsigned count_loop = 0;
187         bool wake = false;
188
189         /* Note there is a scenario here for an infinite loop but it's
190          * very unlikely to happen. For it to happen, the current polling
191          * process need to be interrupted by another process and another
192          * process needs to update the last_seq btw the atomic read and
193          * xchg of the current process.
194          *
195          * More over for this to go in infinite loop there need to be
196          * continuously new fence signaled ie amdgpu_fence_read needs
197          * to return a different value each time for both the currently
198          * polling process and the other process that xchg the last_seq
199          * btw atomic read and xchg of the current process. And the
200          * value the other process set as last seq must be higher than
201          * the seq value we just read. Which means that current process
202          * need to be interrupted after amdgpu_fence_read and before
203          * atomic xchg.
204          *
205          * To be even more safe we count the number of time we loop and
206          * we bail after 10 loop just accepting the fact that we might
207          * have temporarly set the last_seq not to the true real last
208          * seq but to an older one.
209          */
210         last_seq = atomic64_read(&ring->fence_drv.last_seq);
211         do {
212                 last_emitted = ring->fence_drv.sync_seq[ring->idx];
213                 seq = amdgpu_fence_read(ring);
214                 seq |= last_seq & 0xffffffff00000000LL;
215                 if (seq < last_seq) {
216                         seq &= 0xffffffff;
217                         seq |= last_emitted & 0xffffffff00000000LL;
218                 }
219
220                 if (seq <= last_seq || seq > last_emitted) {
221                         break;
222                 }
223                 /* If we loop over we don't want to return without
224                  * checking if a fence is signaled as it means that the
225                  * seq we just read is different from the previous on.
226                  */
227                 wake = true;
228                 last_seq = seq;
229                 if ((count_loop++) > 10) {
230                         /* We looped over too many time leave with the
231                          * fact that we might have set an older fence
232                          * seq then the current real last seq as signaled
233                          * by the hw.
234                          */
235                         break;
236                 }
237         } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
238
239         if (seq < last_emitted)
240                 amdgpu_fence_schedule_check(ring);
241
242         return wake;
243 }
244
245 /**
246  * amdgpu_fence_check_lockup - check for hardware lockup
247  *
248  * @work: delayed work item
249  *
250  * Checks for fence activity and if there is none probe
251  * the hardware if a lockup occured.
252  */
253 static void amdgpu_fence_check_lockup(struct work_struct *work)
254 {
255         struct amdgpu_fence_driver *fence_drv;
256         struct amdgpu_ring *ring;
257
258         fence_drv = container_of(work, struct amdgpu_fence_driver,
259                                 lockup_work.work);
260         ring = fence_drv->ring;
261
262         if (!down_read_trylock(&ring->adev->exclusive_lock)) {
263                 /* just reschedule the check if a reset is going on */
264                 amdgpu_fence_schedule_check(ring);
265                 return;
266         }
267
268         if (amdgpu_fence_activity(ring))
269                 wake_up_all(&ring->adev->fence_queue);
270         else if (amdgpu_ring_is_lockup(ring)) {
271                 /* good news we believe it's a lockup */
272                 dev_warn(ring->adev->dev, "GPU lockup (current fence id "
273                         "0x%016llx last fence id 0x%016llx on ring %d)\n",
274                         (uint64_t)atomic64_read(&fence_drv->last_seq),
275                         fence_drv->sync_seq[ring->idx], ring->idx);
276
277                 /* remember that we need an reset */
278                 ring->adev->needs_reset = true;
279                 wake_up_all(&ring->adev->fence_queue);
280         }
281         up_read(&ring->adev->exclusive_lock);
282 }
283
284 /**
285  * amdgpu_fence_process - process a fence
286  *
287  * @adev: amdgpu_device pointer
288  * @ring: ring index the fence is associated with
289  *
290  * Checks the current fence value and wakes the fence queue
291  * if the sequence number has increased (all asics).
292  */
293 void amdgpu_fence_process(struct amdgpu_ring *ring)
294 {
295         uint64_t seq, last_seq, last_emitted;
296         unsigned count_loop = 0;
297         bool wake = false;
298         unsigned long irqflags;
299
300         /* Note there is a scenario here for an infinite loop but it's
301          * very unlikely to happen. For it to happen, the current polling
302          * process need to be interrupted by another process and another
303          * process needs to update the last_seq btw the atomic read and
304          * xchg of the current process.
305          *
306          * More over for this to go in infinite loop there need to be
307          * continuously new fence signaled ie amdgpu_fence_read needs
308          * to return a different value each time for both the currently
309          * polling process and the other process that xchg the last_seq
310          * btw atomic read and xchg of the current process. And the
311          * value the other process set as last seq must be higher than
312          * the seq value we just read. Which means that current process
313          * need to be interrupted after amdgpu_fence_read and before
314          * atomic xchg.
315          *
316          * To be even more safe we count the number of time we loop and
317          * we bail after 10 loop just accepting the fact that we might
318          * have temporarly set the last_seq not to the true real last
319          * seq but to an older one.
320          */
321         spin_lock_irqsave(&ring->fence_lock, irqflags);
322         last_seq = atomic64_read(&ring->fence_drv.last_seq);
323         do {
324                 last_emitted = ring->fence_drv.sync_seq[ring->idx];
325                 seq = amdgpu_fence_read(ring);
326                 seq |= last_seq & 0xffffffff00000000LL;
327                 if (seq < last_seq) {
328                         seq &= 0xffffffff;
329                         seq |= last_emitted & 0xffffffff00000000LL;
330                 }
331
332                 if (seq <= last_seq || seq > last_emitted) {
333                         break;
334                 }
335                 /* If we loop over we don't want to return without
336                  * checking if a fence is signaled as it means that the
337                  * seq we just read is different from the previous on.
338                  */
339                 wake = true;
340                 last_seq = seq;
341                 if ((count_loop++) > 10) {
342                         /* We looped over too many time leave with the
343                          * fact that we might have set an older fence
344                          * seq then the current real last seq as signaled
345                          * by the hw.
346                          */
347                         break;
348                 }
349         } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
350
351         if (wake) {
352                 if (amdgpu_enable_scheduler) {
353                         uint64_t handled_seq =
354                                 amd_sched_get_handled_seq(ring->scheduler);
355                         uint64_t latest_seq =
356                                 atomic64_read(&ring->fence_drv.last_seq);
357                         if (handled_seq == latest_seq) {
358                                 DRM_ERROR("ring %d, EOP without seq update (lastest_seq=%llu)\n",
359                                           ring->idx, latest_seq);
360                                 goto exit;
361                         }
362                         do {
363                                 amd_sched_isr(ring->scheduler);
364                         } while (amd_sched_get_handled_seq(ring->scheduler) < latest_seq);
365                 }
366
367                 wake_up_all(&ring->adev->fence_queue);
368         }
369 exit:
370         spin_unlock_irqrestore(&ring->fence_lock, irqflags);
371 }
372
373 /**
374  * amdgpu_fence_seq_signaled - check if a fence sequence number has signaled
375  *
376  * @ring: ring the fence is associated with
377  * @seq: sequence number
378  *
379  * Check if the last signaled fence sequnce number is >= the requested
380  * sequence number (all asics).
381  * Returns true if the fence has signaled (current fence value
382  * is >= requested value) or false if it has not (current fence
383  * value is < the requested value.  Helper function for
384  * amdgpu_fence_signaled().
385  */
386 static bool amdgpu_fence_seq_signaled(struct amdgpu_ring *ring, u64 seq)
387 {
388         if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
389                 return true;
390
391         /* poll new last sequence at least once */
392         amdgpu_fence_process(ring);
393         if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
394                 return true;
395
396         return false;
397 }
398
399 static bool amdgpu_fence_is_signaled(struct fence *f)
400 {
401         struct amdgpu_fence *fence = to_amdgpu_fence(f);
402         struct amdgpu_ring *ring = fence->ring;
403         struct amdgpu_device *adev = ring->adev;
404
405         if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
406                 return true;
407
408         if (down_read_trylock(&adev->exclusive_lock)) {
409                 amdgpu_fence_process(ring);
410                 up_read(&adev->exclusive_lock);
411
412                 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
413                         return true;
414         }
415         return false;
416 }
417
418 /**
419  * amdgpu_fence_enable_signaling - enable signalling on fence
420  * @fence: fence
421  *
422  * This function is called with fence_queue lock held, and adds a callback
423  * to fence_queue that checks if this fence is signaled, and if so it
424  * signals the fence and removes itself.
425  */
426 static bool amdgpu_fence_enable_signaling(struct fence *f)
427 {
428         struct amdgpu_fence *fence = to_amdgpu_fence(f);
429         struct amdgpu_ring *ring = fence->ring;
430         struct amdgpu_device *adev = ring->adev;
431
432         if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
433                 return false;
434
435         fence->fence_wake.flags = 0;
436         fence->fence_wake.private = NULL;
437         fence->fence_wake.func = amdgpu_fence_check_signaled;
438         __add_wait_queue(&adev->fence_queue, &fence->fence_wake);
439         fence_get(f);
440         FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx);
441         return true;
442 }
443
444 /**
445  * amdgpu_fence_signaled - check if a fence has signaled
446  *
447  * @fence: amdgpu fence object
448  *
449  * Check if the requested fence has signaled (all asics).
450  * Returns true if the fence has signaled or false if it has not.
451  */
452 bool amdgpu_fence_signaled(struct amdgpu_fence *fence)
453 {
454         if (!fence)
455                 return true;
456
457         if (amdgpu_fence_seq_signaled(fence->ring, fence->seq)) {
458                 if (!fence_signal(&fence->base))
459                         FENCE_TRACE(&fence->base, "signaled from amdgpu_fence_signaled\n");
460                 return true;
461         }
462
463         return false;
464 }
465
466 /**
467  * amdgpu_fence_any_seq_signaled - check if any sequence number is signaled
468  *
469  * @adev: amdgpu device pointer
470  * @seq: sequence numbers
471  *
472  * Check if the last signaled fence sequnce number is >= the requested
473  * sequence number (all asics).
474  * Returns true if any has signaled (current value is >= requested value)
475  * or false if it has not. Helper function for amdgpu_fence_wait_seq.
476  */
477 static bool amdgpu_fence_any_seq_signaled(struct amdgpu_device *adev, u64 *seq)
478 {
479         unsigned i;
480
481         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
482                 if (!adev->rings[i] || !seq[i])
483                         continue;
484
485                 if (amdgpu_fence_seq_signaled(adev->rings[i], seq[i]))
486                         return true;
487         }
488
489         return false;
490 }
491
492 /**
493  * amdgpu_fence_wait_seq_timeout - wait for a specific sequence numbers
494  *
495  * @adev: amdgpu device pointer
496  * @target_seq: sequence number(s) we want to wait for
497  * @intr: use interruptable sleep
498  * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait
499  *
500  * Wait for the requested sequence number(s) to be written by any ring
501  * (all asics).  Sequnce number array is indexed by ring id.
502  * @intr selects whether to use interruptable (true) or non-interruptable
503  * (false) sleep when waiting for the sequence number.  Helper function
504  * for amdgpu_fence_wait_*().
505  * Returns remaining time if the sequence number has passed, 0 when
506  * the wait timeout, or an error for all other cases.
507  * -EDEADLK is returned when a GPU lockup has been detected.
508  */
509 static long amdgpu_fence_wait_seq_timeout(struct amdgpu_device *adev,
510                                           u64 *target_seq, bool intr,
511                                           long timeout)
512 {
513         uint64_t last_seq[AMDGPU_MAX_RINGS];
514         bool signaled;
515         int i;
516         long r;
517
518         if (timeout == 0) {
519                 return amdgpu_fence_any_seq_signaled(adev, target_seq);
520         }
521
522         while (!amdgpu_fence_any_seq_signaled(adev, target_seq)) {
523
524                 /* Save current sequence values, used to check for GPU lockups */
525                 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
526                         struct amdgpu_ring *ring = adev->rings[i];
527
528                         if (!ring || !target_seq[i])
529                                 continue;
530
531                         last_seq[i] = atomic64_read(&ring->fence_drv.last_seq);
532                         trace_amdgpu_fence_wait_begin(adev->ddev, i, target_seq[i]);
533                 }
534
535                 if (intr) {
536                         r = wait_event_interruptible_timeout(adev->fence_queue, (
537                                 (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq))
538                                  || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT);
539                 } else {
540                         r = wait_event_timeout(adev->fence_queue, (
541                                 (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq))
542                                  || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT);
543                 }
544
545                 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
546                         struct amdgpu_ring *ring = adev->rings[i];
547
548                         if (!ring || !target_seq[i])
549                                 continue;
550
551                         trace_amdgpu_fence_wait_end(adev->ddev, i, target_seq[i]);
552                 }
553
554                 if (unlikely(r < 0))
555                         return r;
556
557                 if (unlikely(!signaled)) {
558
559                         if (adev->needs_reset)
560                                 return -EDEADLK;
561
562                         /* we were interrupted for some reason and fence
563                          * isn't signaled yet, resume waiting */
564                         if (r)
565                                 continue;
566
567                         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
568                                 struct amdgpu_ring *ring = adev->rings[i];
569
570                                 if (!ring || !target_seq[i])
571                                         continue;
572
573                                 if (last_seq[i] != atomic64_read(&ring->fence_drv.last_seq))
574                                         break;
575                         }
576
577                         if (i != AMDGPU_MAX_RINGS)
578                                 continue;
579
580                         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
581                                 if (!adev->rings[i] || !target_seq[i])
582                                         continue;
583
584                                 if (amdgpu_ring_is_lockup(adev->rings[i]))
585                                         break;
586                         }
587
588                         if (i < AMDGPU_MAX_RINGS) {
589                                 /* good news we believe it's a lockup */
590                                 dev_warn(adev->dev, "GPU lockup (waiting for "
591                                          "0x%016llx last fence id 0x%016llx on"
592                                          " ring %d)\n",
593                                          target_seq[i], last_seq[i], i);
594
595                                 /* remember that we need an reset */
596                                 adev->needs_reset = true;
597                                 wake_up_all(&adev->fence_queue);
598                                 return -EDEADLK;
599                         }
600
601                         if (timeout < MAX_SCHEDULE_TIMEOUT) {
602                                 timeout -= AMDGPU_FENCE_JIFFIES_TIMEOUT;
603                                 if (timeout <= 0) {
604                                         return 0;
605                                 }
606                         }
607                 }
608         }
609         return timeout;
610 }
611
612 /**
613  * amdgpu_fence_wait - wait for a fence to signal
614  *
615  * @fence: amdgpu fence object
616  * @intr: use interruptable sleep
617  *
618  * Wait for the requested fence to signal (all asics).
619  * @intr selects whether to use interruptable (true) or non-interruptable
620  * (false) sleep when waiting for the fence.
621  * Returns 0 if the fence has passed, error for all other cases.
622  */
623 int amdgpu_fence_wait(struct amdgpu_fence *fence, bool intr)
624 {
625         uint64_t seq[AMDGPU_MAX_RINGS] = {};
626         long r;
627
628         seq[fence->ring->idx] = fence->seq;
629         r = amdgpu_fence_wait_seq_timeout(fence->ring->adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
630         if (r < 0) {
631                 return r;
632         }
633
634         r = fence_signal(&fence->base);
635         if (!r)
636                 FENCE_TRACE(&fence->base, "signaled from fence_wait\n");
637         return 0;
638 }
639
640 /**
641  * amdgpu_fence_wait_any - wait for a fence to signal on any ring
642  *
643  * @adev: amdgpu device pointer
644  * @fences: amdgpu fence object(s)
645  * @intr: use interruptable sleep
646  *
647  * Wait for any requested fence to signal (all asics).  Fence
648  * array is indexed by ring id.  @intr selects whether to use
649  * interruptable (true) or non-interruptable (false) sleep when
650  * waiting for the fences. Used by the suballocator.
651  * Returns 0 if any fence has passed, error for all other cases.
652  */
653 int amdgpu_fence_wait_any(struct amdgpu_device *adev,
654                           struct amdgpu_fence **fences,
655                           bool intr)
656 {
657         uint64_t seq[AMDGPU_MAX_RINGS];
658         unsigned i, num_rings = 0;
659         long r;
660
661         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
662                 seq[i] = 0;
663
664                 if (!fences[i]) {
665                         continue;
666                 }
667
668                 seq[i] = fences[i]->seq;
669                 ++num_rings;
670         }
671
672         /* nothing to wait for ? */
673         if (num_rings == 0)
674                 return -ENOENT;
675
676         r = amdgpu_fence_wait_seq_timeout(adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
677         if (r < 0) {
678                 return r;
679         }
680         return 0;
681 }
682
683 /**
684  * amdgpu_fence_wait_next - wait for the next fence to signal
685  *
686  * @adev: amdgpu device pointer
687  * @ring: ring index the fence is associated with
688  *
689  * Wait for the next fence on the requested ring to signal (all asics).
690  * Returns 0 if the next fence has passed, error for all other cases.
691  * Caller must hold ring lock.
692  */
693 int amdgpu_fence_wait_next(struct amdgpu_ring *ring)
694 {
695         uint64_t seq[AMDGPU_MAX_RINGS] = {};
696         long r;
697
698         seq[ring->idx] = atomic64_read(&ring->fence_drv.last_seq) + 1ULL;
699         if (seq[ring->idx] >= ring->fence_drv.sync_seq[ring->idx]) {
700                 /* nothing to wait for, last_seq is
701                    already the last emited fence */
702                 return -ENOENT;
703         }
704         r = amdgpu_fence_wait_seq_timeout(ring->adev, seq, false, MAX_SCHEDULE_TIMEOUT);
705         if (r < 0)
706                 return r;
707         return 0;
708 }
709
710 /**
711  * amdgpu_fence_wait_empty - wait for all fences to signal
712  *
713  * @adev: amdgpu device pointer
714  * @ring: ring index the fence is associated with
715  *
716  * Wait for all fences on the requested ring to signal (all asics).
717  * Returns 0 if the fences have passed, error for all other cases.
718  * Caller must hold ring lock.
719  */
720 int amdgpu_fence_wait_empty(struct amdgpu_ring *ring)
721 {
722         struct amdgpu_device *adev = ring->adev;
723         uint64_t seq[AMDGPU_MAX_RINGS] = {};
724         long r;
725
726         seq[ring->idx] = ring->fence_drv.sync_seq[ring->idx];
727         if (!seq[ring->idx])
728                 return 0;
729
730         r = amdgpu_fence_wait_seq_timeout(adev, seq, false, MAX_SCHEDULE_TIMEOUT);
731         if (r < 0) {
732                 if (r == -EDEADLK)
733                         return -EDEADLK;
734
735                 dev_err(adev->dev, "error waiting for ring[%d] to become idle (%ld)\n",
736                         ring->idx, r);
737         }
738         return 0;
739 }
740
741 /**
742  * amdgpu_fence_ref - take a ref on a fence
743  *
744  * @fence: amdgpu fence object
745  *
746  * Take a reference on a fence (all asics).
747  * Returns the fence.
748  */
749 struct amdgpu_fence *amdgpu_fence_ref(struct amdgpu_fence *fence)
750 {
751         fence_get(&fence->base);
752         return fence;
753 }
754
755 /**
756  * amdgpu_fence_unref - remove a ref on a fence
757  *
758  * @fence: amdgpu fence object
759  *
760  * Remove a reference on a fence (all asics).
761  */
762 void amdgpu_fence_unref(struct amdgpu_fence **fence)
763 {
764         struct amdgpu_fence *tmp = *fence;
765
766         *fence = NULL;
767         if (tmp)
768                 fence_put(&tmp->base);
769 }
770
771 /**
772  * amdgpu_fence_count_emitted - get the count of emitted fences
773  *
774  * @ring: ring the fence is associated with
775  *
776  * Get the number of fences emitted on the requested ring (all asics).
777  * Returns the number of emitted fences on the ring.  Used by the
778  * dynpm code to ring track activity.
779  */
780 unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring)
781 {
782         uint64_t emitted;
783
784         /* We are not protected by ring lock when reading the last sequence
785          * but it's ok to report slightly wrong fence count here.
786          */
787         amdgpu_fence_process(ring);
788         emitted = ring->fence_drv.sync_seq[ring->idx]
789                 - atomic64_read(&ring->fence_drv.last_seq);
790         /* to avoid 32bits warp around */
791         if (emitted > 0x10000000)
792                 emitted = 0x10000000;
793
794         return (unsigned)emitted;
795 }
796
797 /**
798  * amdgpu_fence_need_sync - do we need a semaphore
799  *
800  * @fence: amdgpu fence object
801  * @dst_ring: which ring to check against
802  *
803  * Check if the fence needs to be synced against another ring
804  * (all asics).  If so, we need to emit a semaphore.
805  * Returns true if we need to sync with another ring, false if
806  * not.
807  */
808 bool amdgpu_fence_need_sync(struct amdgpu_fence *fence,
809                             struct amdgpu_ring *dst_ring)
810 {
811         struct amdgpu_fence_driver *fdrv;
812
813         if (!fence)
814                 return false;
815
816         if (fence->ring == dst_ring)
817                 return false;
818
819         /* we are protected by the ring mutex */
820         fdrv = &dst_ring->fence_drv;
821         if (fence->seq <= fdrv->sync_seq[fence->ring->idx])
822                 return false;
823
824         return true;
825 }
826
827 /**
828  * amdgpu_fence_note_sync - record the sync point
829  *
830  * @fence: amdgpu fence object
831  * @dst_ring: which ring to check against
832  *
833  * Note the sequence number at which point the fence will
834  * be synced with the requested ring (all asics).
835  */
836 void amdgpu_fence_note_sync(struct amdgpu_fence *fence,
837                             struct amdgpu_ring *dst_ring)
838 {
839         struct amdgpu_fence_driver *dst, *src;
840         unsigned i;
841
842         if (!fence)
843                 return;
844
845         if (fence->ring == dst_ring)
846                 return;
847
848         /* we are protected by the ring mutex */
849         src = &fence->ring->fence_drv;
850         dst = &dst_ring->fence_drv;
851         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
852                 if (i == dst_ring->idx)
853                         continue;
854
855                 dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
856         }
857 }
858
859 /**
860  * amdgpu_fence_driver_start_ring - make the fence driver
861  * ready for use on the requested ring.
862  *
863  * @ring: ring to start the fence driver on
864  * @irq_src: interrupt source to use for this ring
865  * @irq_type: interrupt type to use for this ring
866  *
867  * Make the fence driver ready for processing (all asics).
868  * Not all asics have all rings, so each asic will only
869  * start the fence driver on the rings it has.
870  * Returns 0 for success, errors for failure.
871  */
872 int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring,
873                                    struct amdgpu_irq_src *irq_src,
874                                    unsigned irq_type)
875 {
876         struct amdgpu_device *adev = ring->adev;
877         uint64_t index;
878
879         if (ring != &adev->uvd.ring) {
880                 ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs];
881                 ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4);
882         } else {
883                 /* put fence directly behind firmware */
884                 index = ALIGN(adev->uvd.fw->size, 8);
885                 ring->fence_drv.cpu_addr = adev->uvd.cpu_addr + index;
886                 ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index;
887         }
888         amdgpu_fence_write(ring, atomic64_read(&ring->fence_drv.last_seq));
889         amdgpu_irq_get(adev, irq_src, irq_type);
890
891         ring->fence_drv.irq_src = irq_src;
892         ring->fence_drv.irq_type = irq_type;
893         ring->fence_drv.initialized = true;
894
895         dev_info(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, "
896                  "cpu addr 0x%p\n", ring->idx,
897                  ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr);
898         return 0;
899 }
900
901 /**
902  * amdgpu_fence_driver_init_ring - init the fence driver
903  * for the requested ring.
904  *
905  * @ring: ring to init the fence driver on
906  *
907  * Init the fence driver for the requested ring (all asics).
908  * Helper function for amdgpu_fence_driver_init().
909  */
910 void amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring)
911 {
912         int i;
913
914         ring->fence_drv.cpu_addr = NULL;
915         ring->fence_drv.gpu_addr = 0;
916         for (i = 0; i < AMDGPU_MAX_RINGS; ++i)
917                 ring->fence_drv.sync_seq[i] = 0;
918
919         atomic64_set(&ring->fence_drv.last_seq, 0);
920         ring->fence_drv.initialized = false;
921
922         INIT_DELAYED_WORK(&ring->fence_drv.lockup_work,
923                         amdgpu_fence_check_lockup);
924         ring->fence_drv.ring = ring;
925
926         if (amdgpu_enable_scheduler) {
927                 ring->scheduler = amd_sched_create((void *)ring->adev,
928                                                    &amdgpu_sched_ops,
929                                                    ring->idx, 5, 0,
930                                                    amdgpu_sched_hw_submission);
931                 if (!ring->scheduler)
932                         DRM_ERROR("Failed to create scheduler on ring %d.\n",
933                                   ring->idx);
934         }
935 }
936
937 /**
938  * amdgpu_fence_driver_init - init the fence driver
939  * for all possible rings.
940  *
941  * @adev: amdgpu device pointer
942  *
943  * Init the fence driver for all possible rings (all asics).
944  * Not all asics have all rings, so each asic will only
945  * start the fence driver on the rings it has using
946  * amdgpu_fence_driver_start_ring().
947  * Returns 0 for success.
948  */
949 int amdgpu_fence_driver_init(struct amdgpu_device *adev)
950 {
951         init_waitqueue_head(&adev->fence_queue);
952         if (amdgpu_debugfs_fence_init(adev))
953                 dev_err(adev->dev, "fence debugfs file creation failed\n");
954
955         return 0;
956 }
957
958 /**
959  * amdgpu_fence_driver_fini - tear down the fence driver
960  * for all possible rings.
961  *
962  * @adev: amdgpu device pointer
963  *
964  * Tear down the fence driver for all possible rings (all asics).
965  */
966 void amdgpu_fence_driver_fini(struct amdgpu_device *adev)
967 {
968         int i, r;
969
970         mutex_lock(&adev->ring_lock);
971         for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
972                 struct amdgpu_ring *ring = adev->rings[i];
973                 if (!ring || !ring->fence_drv.initialized)
974                         continue;
975                 r = amdgpu_fence_wait_empty(ring);
976                 if (r) {
977                         /* no need to trigger GPU reset as we are unloading */
978                         amdgpu_fence_driver_force_completion(adev);
979                 }
980                 wake_up_all(&adev->fence_queue);
981                 amdgpu_irq_put(adev, ring->fence_drv.irq_src,
982                                ring->fence_drv.irq_type);
983                 if (ring->scheduler)
984                         amd_sched_destroy(ring->scheduler);
985                 ring->fence_drv.initialized = false;
986         }
987         mutex_unlock(&adev->ring_lock);
988 }
989
990 /**
991  * amdgpu_fence_driver_suspend - suspend the fence driver
992  * for all possible rings.
993  *
994  * @adev: amdgpu device pointer
995  *
996  * Suspend the fence driver for all possible rings (all asics).
997  */
998 void amdgpu_fence_driver_suspend(struct amdgpu_device *adev)
999 {
1000         int i, r;
1001
1002         mutex_lock(&adev->ring_lock);
1003         for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
1004                 struct amdgpu_ring *ring = adev->rings[i];
1005                 if (!ring || !ring->fence_drv.initialized)
1006                         continue;
1007
1008                 /* wait for gpu to finish processing current batch */
1009                 r = amdgpu_fence_wait_empty(ring);
1010                 if (r) {
1011                         /* delay GPU reset to resume */
1012                         amdgpu_fence_driver_force_completion(adev);
1013                 }
1014
1015                 /* disable the interrupt */
1016                 amdgpu_irq_put(adev, ring->fence_drv.irq_src,
1017                                ring->fence_drv.irq_type);
1018         }
1019         mutex_unlock(&adev->ring_lock);
1020 }
1021
1022 /**
1023  * amdgpu_fence_driver_resume - resume the fence driver
1024  * for all possible rings.
1025  *
1026  * @adev: amdgpu device pointer
1027  *
1028  * Resume the fence driver for all possible rings (all asics).
1029  * Not all asics have all rings, so each asic will only
1030  * start the fence driver on the rings it has using
1031  * amdgpu_fence_driver_start_ring().
1032  * Returns 0 for success.
1033  */
1034 void amdgpu_fence_driver_resume(struct amdgpu_device *adev)
1035 {
1036         int i;
1037
1038         mutex_lock(&adev->ring_lock);
1039         for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
1040                 struct amdgpu_ring *ring = adev->rings[i];
1041                 if (!ring || !ring->fence_drv.initialized)
1042                         continue;
1043
1044                 /* enable the interrupt */
1045                 amdgpu_irq_get(adev, ring->fence_drv.irq_src,
1046                                ring->fence_drv.irq_type);
1047         }
1048         mutex_unlock(&adev->ring_lock);
1049 }
1050
1051 /**
1052  * amdgpu_fence_driver_force_completion - force all fence waiter to complete
1053  *
1054  * @adev: amdgpu device pointer
1055  *
1056  * In case of GPU reset failure make sure no process keep waiting on fence
1057  * that will never complete.
1058  */
1059 void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev)
1060 {
1061         int i;
1062
1063         for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
1064                 struct amdgpu_ring *ring = adev->rings[i];
1065                 if (!ring || !ring->fence_drv.initialized)
1066                         continue;
1067
1068                 amdgpu_fence_write(ring, ring->fence_drv.sync_seq[i]);
1069         }
1070 }
1071
1072
1073 /*
1074  * Fence debugfs
1075  */
1076 #if defined(CONFIG_DEBUG_FS)
1077 static int amdgpu_debugfs_fence_info(struct seq_file *m, void *data)
1078 {
1079         struct drm_info_node *node = (struct drm_info_node *)m->private;
1080         struct drm_device *dev = node->minor->dev;
1081         struct amdgpu_device *adev = dev->dev_private;
1082         int i, j;
1083
1084         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
1085                 struct amdgpu_ring *ring = adev->rings[i];
1086                 if (!ring || !ring->fence_drv.initialized)
1087                         continue;
1088
1089                 amdgpu_fence_process(ring);
1090
1091                 seq_printf(m, "--- ring %d (%s) ---\n", i, ring->name);
1092                 seq_printf(m, "Last signaled fence 0x%016llx\n",
1093                            (unsigned long long)atomic64_read(&ring->fence_drv.last_seq));
1094                 seq_printf(m, "Last emitted        0x%016llx\n",
1095                            ring->fence_drv.sync_seq[i]);
1096
1097                 for (j = 0; j < AMDGPU_MAX_RINGS; ++j) {
1098                         struct amdgpu_ring *other = adev->rings[j];
1099                         if (i != j && other && other->fence_drv.initialized &&
1100                             ring->fence_drv.sync_seq[j])
1101                                 seq_printf(m, "Last sync to ring %d 0x%016llx\n",
1102                                            j, ring->fence_drv.sync_seq[j]);
1103                 }
1104         }
1105         return 0;
1106 }
1107
1108 static struct drm_info_list amdgpu_debugfs_fence_list[] = {
1109         {"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL},
1110 };
1111 #endif
1112
1113 int amdgpu_debugfs_fence_init(struct amdgpu_device *adev)
1114 {
1115 #if defined(CONFIG_DEBUG_FS)
1116         return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list, 1);
1117 #else
1118         return 0;
1119 #endif
1120 }
1121
1122 static const char *amdgpu_fence_get_driver_name(struct fence *fence)
1123 {
1124         return "amdgpu";
1125 }
1126
1127 static const char *amdgpu_fence_get_timeline_name(struct fence *f)
1128 {
1129         struct amdgpu_fence *fence = to_amdgpu_fence(f);
1130         return (const char *)fence->ring->name;
1131 }
1132
1133 static inline bool amdgpu_test_signaled(struct amdgpu_fence *fence)
1134 {
1135         return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags);
1136 }
1137
1138 struct amdgpu_wait_cb {
1139         struct fence_cb base;
1140         struct task_struct *task;
1141 };
1142
1143 static void amdgpu_fence_wait_cb(struct fence *fence, struct fence_cb *cb)
1144 {
1145         struct amdgpu_wait_cb *wait =
1146                 container_of(cb, struct amdgpu_wait_cb, base);
1147         wake_up_process(wait->task);
1148 }
1149
1150 static signed long amdgpu_fence_default_wait(struct fence *f, bool intr,
1151                                              signed long t)
1152 {
1153         struct amdgpu_fence *fence = to_amdgpu_fence(f);
1154         struct amdgpu_device *adev = fence->ring->adev;
1155         struct amdgpu_wait_cb cb;
1156
1157         cb.task = current;
1158
1159         if (fence_add_callback(f, &cb.base, amdgpu_fence_wait_cb))
1160                 return t;
1161
1162         while (t > 0) {
1163                 if (intr)
1164                         set_current_state(TASK_INTERRUPTIBLE);
1165                 else
1166                         set_current_state(TASK_UNINTERRUPTIBLE);
1167
1168                 /*
1169                  * amdgpu_test_signaled must be called after
1170                  * set_current_state to prevent a race with wake_up_process
1171                  */
1172                 if (amdgpu_test_signaled(fence))
1173                         break;
1174
1175                 if (adev->needs_reset) {
1176                         t = -EDEADLK;
1177                         break;
1178                 }
1179
1180                 t = schedule_timeout(t);
1181
1182                 if (t > 0 && intr && signal_pending(current))
1183                         t = -ERESTARTSYS;
1184         }
1185
1186         __set_current_state(TASK_RUNNING);
1187         fence_remove_callback(f, &cb.base);
1188
1189         return t;
1190 }
1191
1192 const struct fence_ops amdgpu_fence_ops = {
1193         .get_driver_name = amdgpu_fence_get_driver_name,
1194         .get_timeline_name = amdgpu_fence_get_timeline_name,
1195         .enable_signaling = amdgpu_fence_enable_signaling,
1196         .signaled = amdgpu_fence_is_signaled,
1197         .wait = amdgpu_fence_default_wait,
1198         .release = NULL,
1199 };