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[cascardo/linux.git] / drivers / gpu / drm / amd / amdgpu / amdgpu_fence.c
1 /*
2  * Copyright 2009 Jerome Glisse.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * The above copyright notice and this permission notice (including the
22  * next paragraph) shall be included in all copies or substantial portions
23  * of the Software.
24  *
25  */
26 /*
27  * Authors:
28  *    Jerome Glisse <glisse@freedesktop.org>
29  *    Dave Airlie
30  */
31 #include <linux/seq_file.h>
32 #include <linux/atomic.h>
33 #include <linux/wait.h>
34 #include <linux/kref.h>
35 #include <linux/slab.h>
36 #include <linux/firmware.h>
37 #include <drm/drmP.h>
38 #include "amdgpu.h"
39 #include "amdgpu_trace.h"
40
41 /*
42  * Fences
43  * Fences mark an event in the GPUs pipeline and are used
44  * for GPU/CPU synchronization.  When the fence is written,
45  * it is expected that all buffers associated with that fence
46  * are no longer in use by the associated ring on the GPU and
47  * that the the relevant GPU caches have been flushed.
48  */
49
50 /**
51  * amdgpu_fence_write - write a fence value
52  *
53  * @ring: ring the fence is associated with
54  * @seq: sequence number to write
55  *
56  * Writes a fence value to memory (all asics).
57  */
58 static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq)
59 {
60         struct amdgpu_fence_driver *drv = &ring->fence_drv;
61
62         if (drv->cpu_addr)
63                 *drv->cpu_addr = cpu_to_le32(seq);
64 }
65
66 /**
67  * amdgpu_fence_read - read a fence value
68  *
69  * @ring: ring the fence is associated with
70  *
71  * Reads a fence value from memory (all asics).
72  * Returns the value of the fence read from memory.
73  */
74 static u32 amdgpu_fence_read(struct amdgpu_ring *ring)
75 {
76         struct amdgpu_fence_driver *drv = &ring->fence_drv;
77         u32 seq = 0;
78
79         if (drv->cpu_addr)
80                 seq = le32_to_cpu(*drv->cpu_addr);
81         else
82                 seq = lower_32_bits(atomic64_read(&drv->last_seq));
83
84         return seq;
85 }
86
87 /**
88  * amdgpu_fence_schedule_check - schedule lockup check
89  *
90  * @ring: pointer to struct amdgpu_ring
91  *
92  * Queues a delayed work item to check for lockups.
93  */
94 static void amdgpu_fence_schedule_check(struct amdgpu_ring *ring)
95 {
96         /*
97          * Do not reset the timer here with mod_delayed_work,
98          * this can livelock in an interaction with TTM delayed destroy.
99          */
100         queue_delayed_work(system_power_efficient_wq,
101                 &ring->fence_drv.lockup_work,
102                 AMDGPU_FENCE_JIFFIES_TIMEOUT);
103 }
104
105 /**
106  * amdgpu_fence_emit - emit a fence on the requested ring
107  *
108  * @ring: ring the fence is associated with
109  * @owner: creator of the fence
110  * @fence: amdgpu fence object
111  *
112  * Emits a fence command on the requested ring (all asics).
113  * Returns 0 on success, -ENOMEM on failure.
114  */
115 int amdgpu_fence_emit(struct amdgpu_ring *ring, void *owner,
116                       struct amdgpu_fence **fence)
117 {
118         struct amdgpu_device *adev = ring->adev;
119
120         /* we are protected by the ring emission mutex */
121         *fence = kmalloc(sizeof(struct amdgpu_fence), GFP_KERNEL);
122         if ((*fence) == NULL) {
123                 return -ENOMEM;
124         }
125         (*fence)->seq = ++ring->fence_drv.sync_seq[ring->idx];
126         (*fence)->ring = ring;
127         (*fence)->owner = owner;
128         fence_init(&(*fence)->base, &amdgpu_fence_ops,
129                 &adev->fence_queue.lock, adev->fence_context + ring->idx,
130                 (*fence)->seq);
131         amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr,
132                                (*fence)->seq,
133                                AMDGPU_FENCE_FLAG_INT);
134         trace_amdgpu_fence_emit(ring->adev->ddev, ring->idx, (*fence)->seq);
135         return 0;
136 }
137
138 /**
139  * amdgpu_fence_recreate - recreate a fence from an user fence
140  *
141  * @ring: ring the fence is associated with
142  * @owner: creator of the fence
143  * @seq: user fence sequence number
144  * @fence: resulting amdgpu fence object
145  *
146  * Recreates a fence command from the user fence sequence number (all asics).
147  * Returns 0 on success, -ENOMEM on failure.
148  */
149 int amdgpu_fence_recreate(struct amdgpu_ring *ring, void *owner,
150                           uint64_t seq, struct amdgpu_fence **fence)
151 {
152         struct amdgpu_device *adev = ring->adev;
153
154         if (seq > ring->fence_drv.sync_seq[ring->idx])
155                 return -EINVAL;
156
157         *fence = kmalloc(sizeof(struct amdgpu_fence), GFP_KERNEL);
158         if ((*fence) == NULL)
159                 return -ENOMEM;
160
161         (*fence)->seq = seq;
162         (*fence)->ring = ring;
163         (*fence)->owner = owner;
164         fence_init(&(*fence)->base, &amdgpu_fence_ops,
165                 &adev->fence_queue.lock, adev->fence_context + ring->idx,
166                 (*fence)->seq);
167         return 0;
168 }
169
170 /**
171  * amdgpu_fence_check_signaled - callback from fence_queue
172  *
173  * this function is called with fence_queue lock held, which is also used
174  * for the fence locking itself, so unlocked variants are used for
175  * fence_signal, and remove_wait_queue.
176  */
177 static int amdgpu_fence_check_signaled(wait_queue_t *wait, unsigned mode, int flags, void *key)
178 {
179         struct amdgpu_fence *fence;
180         struct amdgpu_device *adev;
181         u64 seq;
182         int ret;
183
184         fence = container_of(wait, struct amdgpu_fence, fence_wake);
185         adev = fence->ring->adev;
186
187         /*
188          * We cannot use amdgpu_fence_process here because we're already
189          * in the waitqueue, in a call from wake_up_all.
190          */
191         seq = atomic64_read(&fence->ring->fence_drv.last_seq);
192         if (seq >= fence->seq) {
193                 ret = fence_signal_locked(&fence->base);
194                 if (!ret)
195                         FENCE_TRACE(&fence->base, "signaled from irq context\n");
196                 else
197                         FENCE_TRACE(&fence->base, "was already signaled\n");
198
199                 amdgpu_irq_put(adev, fence->ring->fence_drv.irq_src,
200                                 fence->ring->fence_drv.irq_type);
201                 __remove_wait_queue(&adev->fence_queue, &fence->fence_wake);
202                 fence_put(&fence->base);
203         } else
204                 FENCE_TRACE(&fence->base, "pending\n");
205         return 0;
206 }
207
208 /**
209  * amdgpu_fence_activity - check for fence activity
210  *
211  * @ring: pointer to struct amdgpu_ring
212  *
213  * Checks the current fence value and calculates the last
214  * signalled fence value. Returns true if activity occured
215  * on the ring, and the fence_queue should be waken up.
216  */
217 static bool amdgpu_fence_activity(struct amdgpu_ring *ring)
218 {
219         uint64_t seq, last_seq, last_emitted;
220         unsigned count_loop = 0;
221         bool wake = false;
222
223         /* Note there is a scenario here for an infinite loop but it's
224          * very unlikely to happen. For it to happen, the current polling
225          * process need to be interrupted by another process and another
226          * process needs to update the last_seq btw the atomic read and
227          * xchg of the current process.
228          *
229          * More over for this to go in infinite loop there need to be
230          * continuously new fence signaled ie amdgpu_fence_read needs
231          * to return a different value each time for both the currently
232          * polling process and the other process that xchg the last_seq
233          * btw atomic read and xchg of the current process. And the
234          * value the other process set as last seq must be higher than
235          * the seq value we just read. Which means that current process
236          * need to be interrupted after amdgpu_fence_read and before
237          * atomic xchg.
238          *
239          * To be even more safe we count the number of time we loop and
240          * we bail after 10 loop just accepting the fact that we might
241          * have temporarly set the last_seq not to the true real last
242          * seq but to an older one.
243          */
244         last_seq = atomic64_read(&ring->fence_drv.last_seq);
245         do {
246                 last_emitted = ring->fence_drv.sync_seq[ring->idx];
247                 seq = amdgpu_fence_read(ring);
248                 seq |= last_seq & 0xffffffff00000000LL;
249                 if (seq < last_seq) {
250                         seq &= 0xffffffff;
251                         seq |= last_emitted & 0xffffffff00000000LL;
252                 }
253
254                 if (seq <= last_seq || seq > last_emitted) {
255                         break;
256                 }
257                 /* If we loop over we don't want to return without
258                  * checking if a fence is signaled as it means that the
259                  * seq we just read is different from the previous on.
260                  */
261                 wake = true;
262                 last_seq = seq;
263                 if ((count_loop++) > 10) {
264                         /* We looped over too many time leave with the
265                          * fact that we might have set an older fence
266                          * seq then the current real last seq as signaled
267                          * by the hw.
268                          */
269                         break;
270                 }
271         } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
272
273         if (seq < last_emitted)
274                 amdgpu_fence_schedule_check(ring);
275
276         return wake;
277 }
278
279 /**
280  * amdgpu_fence_check_lockup - check for hardware lockup
281  *
282  * @work: delayed work item
283  *
284  * Checks for fence activity and if there is none probe
285  * the hardware if a lockup occured.
286  */
287 static void amdgpu_fence_check_lockup(struct work_struct *work)
288 {
289         struct amdgpu_fence_driver *fence_drv;
290         struct amdgpu_ring *ring;
291
292         fence_drv = container_of(work, struct amdgpu_fence_driver,
293                                 lockup_work.work);
294         ring = fence_drv->ring;
295
296         if (!down_read_trylock(&ring->adev->exclusive_lock)) {
297                 /* just reschedule the check if a reset is going on */
298                 amdgpu_fence_schedule_check(ring);
299                 return;
300         }
301
302         if (fence_drv->delayed_irq && ring->adev->ddev->irq_enabled) {
303                 fence_drv->delayed_irq = false;
304                 amdgpu_irq_update(ring->adev, fence_drv->irq_src,
305                                 fence_drv->irq_type);
306         }
307
308         if (amdgpu_fence_activity(ring))
309                 wake_up_all(&ring->adev->fence_queue);
310         else if (amdgpu_ring_is_lockup(ring)) {
311                 /* good news we believe it's a lockup */
312                 dev_warn(ring->adev->dev, "GPU lockup (current fence id "
313                         "0x%016llx last fence id 0x%016llx on ring %d)\n",
314                         (uint64_t)atomic64_read(&fence_drv->last_seq),
315                         fence_drv->sync_seq[ring->idx], ring->idx);
316
317                 /* remember that we need an reset */
318                 ring->adev->needs_reset = true;
319                 wake_up_all(&ring->adev->fence_queue);
320         }
321         up_read(&ring->adev->exclusive_lock);
322 }
323
324 /**
325  * amdgpu_fence_process - process a fence
326  *
327  * @adev: amdgpu_device pointer
328  * @ring: ring index the fence is associated with
329  *
330  * Checks the current fence value and wakes the fence queue
331  * if the sequence number has increased (all asics).
332  */
333 void amdgpu_fence_process(struct amdgpu_ring *ring)
334 {
335         uint64_t seq, last_seq, last_emitted;
336         unsigned count_loop = 0;
337         bool wake = false;
338
339         /* Note there is a scenario here for an infinite loop but it's
340          * very unlikely to happen. For it to happen, the current polling
341          * process need to be interrupted by another process and another
342          * process needs to update the last_seq btw the atomic read and
343          * xchg of the current process.
344          *
345          * More over for this to go in infinite loop there need to be
346          * continuously new fence signaled ie amdgpu_fence_read needs
347          * to return a different value each time for both the currently
348          * polling process and the other process that xchg the last_seq
349          * btw atomic read and xchg of the current process. And the
350          * value the other process set as last seq must be higher than
351          * the seq value we just read. Which means that current process
352          * need to be interrupted after amdgpu_fence_read and before
353          * atomic xchg.
354          *
355          * To be even more safe we count the number of time we loop and
356          * we bail after 10 loop just accepting the fact that we might
357          * have temporarly set the last_seq not to the true real last
358          * seq but to an older one.
359          */
360         last_seq = atomic64_read(&ring->fence_drv.last_seq);
361         do {
362                 last_emitted = ring->fence_drv.sync_seq[ring->idx];
363                 seq = amdgpu_fence_read(ring);
364                 seq |= last_seq & 0xffffffff00000000LL;
365                 if (seq < last_seq) {
366                         seq &= 0xffffffff;
367                         seq |= last_emitted & 0xffffffff00000000LL;
368                 }
369
370                 if (seq <= last_seq || seq > last_emitted) {
371                         break;
372                 }
373                 /* If we loop over we don't want to return without
374                  * checking if a fence is signaled as it means that the
375                  * seq we just read is different from the previous on.
376                  */
377                 wake = true;
378                 last_seq = seq;
379                 if ((count_loop++) > 10) {
380                         /* We looped over too many time leave with the
381                          * fact that we might have set an older fence
382                          * seq then the current real last seq as signaled
383                          * by the hw.
384                          */
385                         break;
386                 }
387         } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
388
389         if (wake)
390                 wake_up_all(&ring->adev->fence_queue);
391 }
392
393 /**
394  * amdgpu_fence_seq_signaled - check if a fence sequence number has signaled
395  *
396  * @ring: ring the fence is associated with
397  * @seq: sequence number
398  *
399  * Check if the last signaled fence sequnce number is >= the requested
400  * sequence number (all asics).
401  * Returns true if the fence has signaled (current fence value
402  * is >= requested value) or false if it has not (current fence
403  * value is < the requested value.  Helper function for
404  * amdgpu_fence_signaled().
405  */
406 static bool amdgpu_fence_seq_signaled(struct amdgpu_ring *ring, u64 seq)
407 {
408         if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
409                 return true;
410
411         /* poll new last sequence at least once */
412         amdgpu_fence_process(ring);
413         if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
414                 return true;
415
416         return false;
417 }
418
419 static bool amdgpu_fence_is_signaled(struct fence *f)
420 {
421         struct amdgpu_fence *fence = to_amdgpu_fence(f);
422         struct amdgpu_ring *ring = fence->ring;
423         struct amdgpu_device *adev = ring->adev;
424
425         if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
426                 return true;
427
428         if (down_read_trylock(&adev->exclusive_lock)) {
429                 amdgpu_fence_process(ring);
430                 up_read(&adev->exclusive_lock);
431
432                 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
433                         return true;
434         }
435         return false;
436 }
437
438 /**
439  * amdgpu_fence_enable_signaling - enable signalling on fence
440  * @fence: fence
441  *
442  * This function is called with fence_queue lock held, and adds a callback
443  * to fence_queue that checks if this fence is signaled, and if so it
444  * signals the fence and removes itself.
445  */
446 static bool amdgpu_fence_enable_signaling(struct fence *f)
447 {
448         struct amdgpu_fence *fence = to_amdgpu_fence(f);
449         struct amdgpu_ring *ring = fence->ring;
450         struct amdgpu_device *adev = ring->adev;
451
452         if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
453                 return false;
454
455         if (down_read_trylock(&adev->exclusive_lock)) {
456                 amdgpu_irq_get(adev, ring->fence_drv.irq_src,
457                         ring->fence_drv.irq_type);
458                 if (amdgpu_fence_activity(ring))
459                         wake_up_all_locked(&adev->fence_queue);
460
461                 /* did fence get signaled after we enabled the sw irq? */
462                 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) {
463                         amdgpu_irq_put(adev, ring->fence_drv.irq_src,
464                                 ring->fence_drv.irq_type);
465                         up_read(&adev->exclusive_lock);
466                         return false;
467                 }
468
469                 up_read(&adev->exclusive_lock);
470         } else {
471                 /* we're probably in a lockup, lets not fiddle too much */
472                 if (amdgpu_irq_get_delayed(adev, ring->fence_drv.irq_src,
473                         ring->fence_drv.irq_type))
474                         ring->fence_drv.delayed_irq = true;
475                 amdgpu_fence_schedule_check(ring);
476         }
477
478         fence->fence_wake.flags = 0;
479         fence->fence_wake.private = NULL;
480         fence->fence_wake.func = amdgpu_fence_check_signaled;
481         __add_wait_queue(&adev->fence_queue, &fence->fence_wake);
482         fence_get(f);
483         FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx);
484         return true;
485 }
486
487 /**
488  * amdgpu_fence_signaled - check if a fence has signaled
489  *
490  * @fence: amdgpu fence object
491  *
492  * Check if the requested fence has signaled (all asics).
493  * Returns true if the fence has signaled or false if it has not.
494  */
495 bool amdgpu_fence_signaled(struct amdgpu_fence *fence)
496 {
497         if (!fence)
498                 return true;
499
500         if (amdgpu_fence_seq_signaled(fence->ring, fence->seq)) {
501                 if (!fence_signal(&fence->base))
502                         FENCE_TRACE(&fence->base, "signaled from amdgpu_fence_signaled\n");
503                 return true;
504         }
505
506         return false;
507 }
508
509 /**
510  * amdgpu_fence_any_seq_signaled - check if any sequence number is signaled
511  *
512  * @adev: amdgpu device pointer
513  * @seq: sequence numbers
514  *
515  * Check if the last signaled fence sequnce number is >= the requested
516  * sequence number (all asics).
517  * Returns true if any has signaled (current value is >= requested value)
518  * or false if it has not. Helper function for amdgpu_fence_wait_seq.
519  */
520 static bool amdgpu_fence_any_seq_signaled(struct amdgpu_device *adev, u64 *seq)
521 {
522         unsigned i;
523
524         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
525                 if (!adev->rings[i] || !seq[i])
526                         continue;
527
528                 if (amdgpu_fence_seq_signaled(adev->rings[i], seq[i]))
529                         return true;
530         }
531
532         return false;
533 }
534
535 /**
536  * amdgpu_fence_wait_seq_timeout - wait for a specific sequence numbers
537  *
538  * @adev: amdgpu device pointer
539  * @target_seq: sequence number(s) we want to wait for
540  * @intr: use interruptable sleep
541  * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait
542  *
543  * Wait for the requested sequence number(s) to be written by any ring
544  * (all asics).  Sequnce number array is indexed by ring id.
545  * @intr selects whether to use interruptable (true) or non-interruptable
546  * (false) sleep when waiting for the sequence number.  Helper function
547  * for amdgpu_fence_wait_*().
548  * Returns remaining time if the sequence number has passed, 0 when
549  * the wait timeout, or an error for all other cases.
550  * -EDEADLK is returned when a GPU lockup has been detected.
551  */
552 static long amdgpu_fence_wait_seq_timeout(struct amdgpu_device *adev,
553                                           u64 *target_seq, bool intr,
554                                           long timeout)
555 {
556         uint64_t last_seq[AMDGPU_MAX_RINGS];
557         bool signaled;
558         int i;
559         long r;
560
561         if (timeout == 0) {
562                 return amdgpu_fence_any_seq_signaled(adev, target_seq);
563         }
564
565         while (!amdgpu_fence_any_seq_signaled(adev, target_seq)) {
566
567                 /* Save current sequence values, used to check for GPU lockups */
568                 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
569                         struct amdgpu_ring *ring = adev->rings[i];
570
571                         if (!ring || !target_seq[i])
572                                 continue;
573
574                         last_seq[i] = atomic64_read(&ring->fence_drv.last_seq);
575                         trace_amdgpu_fence_wait_begin(adev->ddev, i, target_seq[i]);
576                         amdgpu_irq_get(adev, ring->fence_drv.irq_src,
577                                        ring->fence_drv.irq_type);
578                 }
579
580                 if (intr) {
581                         r = wait_event_interruptible_timeout(adev->fence_queue, (
582                                 (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq))
583                                  || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT);
584                 } else {
585                         r = wait_event_timeout(adev->fence_queue, (
586                                 (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq))
587                                  || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT);
588                 }
589
590                 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
591                         struct amdgpu_ring *ring = adev->rings[i];
592
593                         if (!ring || !target_seq[i])
594                                 continue;
595
596                         amdgpu_irq_put(adev, ring->fence_drv.irq_src,
597                                        ring->fence_drv.irq_type);
598                         trace_amdgpu_fence_wait_end(adev->ddev, i, target_seq[i]);
599                 }
600
601                 if (unlikely(r < 0))
602                         return r;
603
604                 if (unlikely(!signaled)) {
605
606                         if (adev->needs_reset)
607                                 return -EDEADLK;
608
609                         /* we were interrupted for some reason and fence
610                          * isn't signaled yet, resume waiting */
611                         if (r)
612                                 continue;
613
614                         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
615                                 struct amdgpu_ring *ring = adev->rings[i];
616
617                                 if (!ring || !target_seq[i])
618                                         continue;
619
620                                 if (last_seq[i] != atomic64_read(&ring->fence_drv.last_seq))
621                                         break;
622                         }
623
624                         if (i != AMDGPU_MAX_RINGS)
625                                 continue;
626
627                         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
628                                 if (!adev->rings[i] || !target_seq[i])
629                                         continue;
630
631                                 if (amdgpu_ring_is_lockup(adev->rings[i]))
632                                         break;
633                         }
634
635                         if (i < AMDGPU_MAX_RINGS) {
636                                 /* good news we believe it's a lockup */
637                                 dev_warn(adev->dev, "GPU lockup (waiting for "
638                                          "0x%016llx last fence id 0x%016llx on"
639                                          " ring %d)\n",
640                                          target_seq[i], last_seq[i], i);
641
642                                 /* remember that we need an reset */
643                                 adev->needs_reset = true;
644                                 wake_up_all(&adev->fence_queue);
645                                 return -EDEADLK;
646                         }
647
648                         if (timeout < MAX_SCHEDULE_TIMEOUT) {
649                                 timeout -= AMDGPU_FENCE_JIFFIES_TIMEOUT;
650                                 if (timeout <= 0) {
651                                         return 0;
652                                 }
653                         }
654                 }
655         }
656         return timeout;
657 }
658
659 /**
660  * amdgpu_fence_wait - wait for a fence to signal
661  *
662  * @fence: amdgpu fence object
663  * @intr: use interruptable sleep
664  *
665  * Wait for the requested fence to signal (all asics).
666  * @intr selects whether to use interruptable (true) or non-interruptable
667  * (false) sleep when waiting for the fence.
668  * Returns 0 if the fence has passed, error for all other cases.
669  */
670 int amdgpu_fence_wait(struct amdgpu_fence *fence, bool intr)
671 {
672         uint64_t seq[AMDGPU_MAX_RINGS] = {};
673         long r;
674
675         seq[fence->ring->idx] = fence->seq;
676         r = amdgpu_fence_wait_seq_timeout(fence->ring->adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
677         if (r < 0) {
678                 return r;
679         }
680
681         r = fence_signal(&fence->base);
682         if (!r)
683                 FENCE_TRACE(&fence->base, "signaled from fence_wait\n");
684         return 0;
685 }
686
687 /**
688  * amdgpu_fence_wait_any - wait for a fence to signal on any ring
689  *
690  * @adev: amdgpu device pointer
691  * @fences: amdgpu fence object(s)
692  * @intr: use interruptable sleep
693  *
694  * Wait for any requested fence to signal (all asics).  Fence
695  * array is indexed by ring id.  @intr selects whether to use
696  * interruptable (true) or non-interruptable (false) sleep when
697  * waiting for the fences. Used by the suballocator.
698  * Returns 0 if any fence has passed, error for all other cases.
699  */
700 int amdgpu_fence_wait_any(struct amdgpu_device *adev,
701                           struct amdgpu_fence **fences,
702                           bool intr)
703 {
704         uint64_t seq[AMDGPU_MAX_RINGS];
705         unsigned i, num_rings = 0;
706         long r;
707
708         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
709                 seq[i] = 0;
710
711                 if (!fences[i]) {
712                         continue;
713                 }
714
715                 seq[i] = fences[i]->seq;
716                 ++num_rings;
717         }
718
719         /* nothing to wait for ? */
720         if (num_rings == 0)
721                 return -ENOENT;
722
723         r = amdgpu_fence_wait_seq_timeout(adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
724         if (r < 0) {
725                 return r;
726         }
727         return 0;
728 }
729
730 /**
731  * amdgpu_fence_wait_next - wait for the next fence to signal
732  *
733  * @adev: amdgpu device pointer
734  * @ring: ring index the fence is associated with
735  *
736  * Wait for the next fence on the requested ring to signal (all asics).
737  * Returns 0 if the next fence has passed, error for all other cases.
738  * Caller must hold ring lock.
739  */
740 int amdgpu_fence_wait_next(struct amdgpu_ring *ring)
741 {
742         uint64_t seq[AMDGPU_MAX_RINGS] = {};
743         long r;
744
745         seq[ring->idx] = atomic64_read(&ring->fence_drv.last_seq) + 1ULL;
746         if (seq[ring->idx] >= ring->fence_drv.sync_seq[ring->idx]) {
747                 /* nothing to wait for, last_seq is
748                    already the last emited fence */
749                 return -ENOENT;
750         }
751         r = amdgpu_fence_wait_seq_timeout(ring->adev, seq, false, MAX_SCHEDULE_TIMEOUT);
752         if (r < 0)
753                 return r;
754         return 0;
755 }
756
757 /**
758  * amdgpu_fence_wait_empty - wait for all fences to signal
759  *
760  * @adev: amdgpu device pointer
761  * @ring: ring index the fence is associated with
762  *
763  * Wait for all fences on the requested ring to signal (all asics).
764  * Returns 0 if the fences have passed, error for all other cases.
765  * Caller must hold ring lock.
766  */
767 int amdgpu_fence_wait_empty(struct amdgpu_ring *ring)
768 {
769         struct amdgpu_device *adev = ring->adev;
770         uint64_t seq[AMDGPU_MAX_RINGS] = {};
771         long r;
772
773         seq[ring->idx] = ring->fence_drv.sync_seq[ring->idx];
774         if (!seq[ring->idx])
775                 return 0;
776
777         r = amdgpu_fence_wait_seq_timeout(adev, seq, false, MAX_SCHEDULE_TIMEOUT);
778         if (r < 0) {
779                 if (r == -EDEADLK)
780                         return -EDEADLK;
781
782                 dev_err(adev->dev, "error waiting for ring[%d] to become idle (%ld)\n",
783                         ring->idx, r);
784         }
785         return 0;
786 }
787
788 /**
789  * amdgpu_fence_ref - take a ref on a fence
790  *
791  * @fence: amdgpu fence object
792  *
793  * Take a reference on a fence (all asics).
794  * Returns the fence.
795  */
796 struct amdgpu_fence *amdgpu_fence_ref(struct amdgpu_fence *fence)
797 {
798         fence_get(&fence->base);
799         return fence;
800 }
801
802 /**
803  * amdgpu_fence_unref - remove a ref on a fence
804  *
805  * @fence: amdgpu fence object
806  *
807  * Remove a reference on a fence (all asics).
808  */
809 void amdgpu_fence_unref(struct amdgpu_fence **fence)
810 {
811         struct amdgpu_fence *tmp = *fence;
812
813         *fence = NULL;
814         if (tmp)
815                 fence_put(&tmp->base);
816 }
817
818 /**
819  * amdgpu_fence_count_emitted - get the count of emitted fences
820  *
821  * @ring: ring the fence is associated with
822  *
823  * Get the number of fences emitted on the requested ring (all asics).
824  * Returns the number of emitted fences on the ring.  Used by the
825  * dynpm code to ring track activity.
826  */
827 unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring)
828 {
829         uint64_t emitted;
830
831         /* We are not protected by ring lock when reading the last sequence
832          * but it's ok to report slightly wrong fence count here.
833          */
834         amdgpu_fence_process(ring);
835         emitted = ring->fence_drv.sync_seq[ring->idx]
836                 - atomic64_read(&ring->fence_drv.last_seq);
837         /* to avoid 32bits warp around */
838         if (emitted > 0x10000000)
839                 emitted = 0x10000000;
840
841         return (unsigned)emitted;
842 }
843
844 /**
845  * amdgpu_fence_need_sync - do we need a semaphore
846  *
847  * @fence: amdgpu fence object
848  * @dst_ring: which ring to check against
849  *
850  * Check if the fence needs to be synced against another ring
851  * (all asics).  If so, we need to emit a semaphore.
852  * Returns true if we need to sync with another ring, false if
853  * not.
854  */
855 bool amdgpu_fence_need_sync(struct amdgpu_fence *fence,
856                             struct amdgpu_ring *dst_ring)
857 {
858         struct amdgpu_fence_driver *fdrv;
859
860         if (!fence)
861                 return false;
862
863         if (fence->ring == dst_ring)
864                 return false;
865
866         /* we are protected by the ring mutex */
867         fdrv = &dst_ring->fence_drv;
868         if (fence->seq <= fdrv->sync_seq[fence->ring->idx])
869                 return false;
870
871         return true;
872 }
873
874 /**
875  * amdgpu_fence_note_sync - record the sync point
876  *
877  * @fence: amdgpu fence object
878  * @dst_ring: which ring to check against
879  *
880  * Note the sequence number at which point the fence will
881  * be synced with the requested ring (all asics).
882  */
883 void amdgpu_fence_note_sync(struct amdgpu_fence *fence,
884                             struct amdgpu_ring *dst_ring)
885 {
886         struct amdgpu_fence_driver *dst, *src;
887         unsigned i;
888
889         if (!fence)
890                 return;
891
892         if (fence->ring == dst_ring)
893                 return;
894
895         /* we are protected by the ring mutex */
896         src = &fence->ring->fence_drv;
897         dst = &dst_ring->fence_drv;
898         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
899                 if (i == dst_ring->idx)
900                         continue;
901
902                 dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
903         }
904 }
905
906 /**
907  * amdgpu_fence_driver_start_ring - make the fence driver
908  * ready for use on the requested ring.
909  *
910  * @ring: ring to start the fence driver on
911  * @irq_src: interrupt source to use for this ring
912  * @irq_type: interrupt type to use for this ring
913  *
914  * Make the fence driver ready for processing (all asics).
915  * Not all asics have all rings, so each asic will only
916  * start the fence driver on the rings it has.
917  * Returns 0 for success, errors for failure.
918  */
919 int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring,
920                                    struct amdgpu_irq_src *irq_src,
921                                    unsigned irq_type)
922 {
923         struct amdgpu_device *adev = ring->adev;
924         uint64_t index;
925
926         if (ring != &adev->uvd.ring) {
927                 ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs];
928                 ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4);
929         } else {
930                 /* put fence directly behind firmware */
931                 index = ALIGN(adev->uvd.fw->size, 8);
932                 ring->fence_drv.cpu_addr = adev->uvd.cpu_addr + index;
933                 ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index;
934         }
935         amdgpu_fence_write(ring, atomic64_read(&ring->fence_drv.last_seq));
936         ring->fence_drv.initialized = true;
937         ring->fence_drv.irq_src = irq_src;
938         ring->fence_drv.irq_type = irq_type;
939         dev_info(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, "
940                  "cpu addr 0x%p\n", ring->idx,
941                  ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr);
942         return 0;
943 }
944
945 /**
946  * amdgpu_fence_driver_init_ring - init the fence driver
947  * for the requested ring.
948  *
949  * @ring: ring to init the fence driver on
950  *
951  * Init the fence driver for the requested ring (all asics).
952  * Helper function for amdgpu_fence_driver_init().
953  */
954 void amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring)
955 {
956         int i;
957
958         ring->fence_drv.cpu_addr = NULL;
959         ring->fence_drv.gpu_addr = 0;
960         for (i = 0; i < AMDGPU_MAX_RINGS; ++i)
961                 ring->fence_drv.sync_seq[i] = 0;
962
963         atomic64_set(&ring->fence_drv.last_seq, 0);
964         ring->fence_drv.initialized = false;
965
966         INIT_DELAYED_WORK(&ring->fence_drv.lockup_work,
967                         amdgpu_fence_check_lockup);
968         ring->fence_drv.ring = ring;
969 }
970
971 /**
972  * amdgpu_fence_driver_init - init the fence driver
973  * for all possible rings.
974  *
975  * @adev: amdgpu device pointer
976  *
977  * Init the fence driver for all possible rings (all asics).
978  * Not all asics have all rings, so each asic will only
979  * start the fence driver on the rings it has using
980  * amdgpu_fence_driver_start_ring().
981  * Returns 0 for success.
982  */
983 int amdgpu_fence_driver_init(struct amdgpu_device *adev)
984 {
985         init_waitqueue_head(&adev->fence_queue);
986         if (amdgpu_debugfs_fence_init(adev))
987                 dev_err(adev->dev, "fence debugfs file creation failed\n");
988
989         return 0;
990 }
991
992 /**
993  * amdgpu_fence_driver_fini - tear down the fence driver
994  * for all possible rings.
995  *
996  * @adev: amdgpu device pointer
997  *
998  * Tear down the fence driver for all possible rings (all asics).
999  */
1000 void amdgpu_fence_driver_fini(struct amdgpu_device *adev)
1001 {
1002         int i, r;
1003
1004         mutex_lock(&adev->ring_lock);
1005         for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
1006                 struct amdgpu_ring *ring = adev->rings[i];
1007                 if (!ring || !ring->fence_drv.initialized)
1008                         continue;
1009                 r = amdgpu_fence_wait_empty(ring);
1010                 if (r) {
1011                         /* no need to trigger GPU reset as we are unloading */
1012                         amdgpu_fence_driver_force_completion(adev);
1013                 }
1014                 wake_up_all(&adev->fence_queue);
1015                 ring->fence_drv.initialized = false;
1016         }
1017         mutex_unlock(&adev->ring_lock);
1018 }
1019
1020 /**
1021  * amdgpu_fence_driver_force_completion - force all fence waiter to complete
1022  *
1023  * @adev: amdgpu device pointer
1024  *
1025  * In case of GPU reset failure make sure no process keep waiting on fence
1026  * that will never complete.
1027  */
1028 void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev)
1029 {
1030         int i;
1031
1032         for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
1033                 struct amdgpu_ring *ring = adev->rings[i];
1034                 if (!ring || !ring->fence_drv.initialized)
1035                         continue;
1036
1037                 amdgpu_fence_write(ring, ring->fence_drv.sync_seq[i]);
1038         }
1039 }
1040
1041
1042 /*
1043  * Fence debugfs
1044  */
1045 #if defined(CONFIG_DEBUG_FS)
1046 static int amdgpu_debugfs_fence_info(struct seq_file *m, void *data)
1047 {
1048         struct drm_info_node *node = (struct drm_info_node *)m->private;
1049         struct drm_device *dev = node->minor->dev;
1050         struct amdgpu_device *adev = dev->dev_private;
1051         int i, j;
1052
1053         for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
1054                 struct amdgpu_ring *ring = adev->rings[i];
1055                 if (!ring || !ring->fence_drv.initialized)
1056                         continue;
1057
1058                 amdgpu_fence_process(ring);
1059
1060                 seq_printf(m, "--- ring %d (%s) ---\n", i, ring->name);
1061                 seq_printf(m, "Last signaled fence 0x%016llx\n",
1062                            (unsigned long long)atomic64_read(&ring->fence_drv.last_seq));
1063                 seq_printf(m, "Last emitted        0x%016llx\n",
1064                            ring->fence_drv.sync_seq[i]);
1065
1066                 for (j = 0; j < AMDGPU_MAX_RINGS; ++j) {
1067                         struct amdgpu_ring *other = adev->rings[j];
1068                         if (i != j && other && other->fence_drv.initialized &&
1069                             ring->fence_drv.sync_seq[j])
1070                                 seq_printf(m, "Last sync to ring %d 0x%016llx\n",
1071                                            j, ring->fence_drv.sync_seq[j]);
1072                 }
1073         }
1074         return 0;
1075 }
1076
1077 static struct drm_info_list amdgpu_debugfs_fence_list[] = {
1078         {"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL},
1079 };
1080 #endif
1081
1082 int amdgpu_debugfs_fence_init(struct amdgpu_device *adev)
1083 {
1084 #if defined(CONFIG_DEBUG_FS)
1085         return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list, 1);
1086 #else
1087         return 0;
1088 #endif
1089 }
1090
1091 static const char *amdgpu_fence_get_driver_name(struct fence *fence)
1092 {
1093         return "amdgpu";
1094 }
1095
1096 static const char *amdgpu_fence_get_timeline_name(struct fence *f)
1097 {
1098         struct amdgpu_fence *fence = to_amdgpu_fence(f);
1099         return (const char *)fence->ring->name;
1100 }
1101
1102 static inline bool amdgpu_test_signaled(struct amdgpu_fence *fence)
1103 {
1104         return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags);
1105 }
1106
1107 struct amdgpu_wait_cb {
1108         struct fence_cb base;
1109         struct task_struct *task;
1110 };
1111
1112 static void amdgpu_fence_wait_cb(struct fence *fence, struct fence_cb *cb)
1113 {
1114         struct amdgpu_wait_cb *wait =
1115                 container_of(cb, struct amdgpu_wait_cb, base);
1116         wake_up_process(wait->task);
1117 }
1118
1119 static signed long amdgpu_fence_default_wait(struct fence *f, bool intr,
1120                                              signed long t)
1121 {
1122         struct amdgpu_fence *fence = to_amdgpu_fence(f);
1123         struct amdgpu_device *adev = fence->ring->adev;
1124         struct amdgpu_wait_cb cb;
1125
1126         cb.task = current;
1127
1128         if (fence_add_callback(f, &cb.base, amdgpu_fence_wait_cb))
1129                 return t;
1130
1131         while (t > 0) {
1132                 if (intr)
1133                         set_current_state(TASK_INTERRUPTIBLE);
1134                 else
1135                         set_current_state(TASK_UNINTERRUPTIBLE);
1136
1137                 /*
1138                  * amdgpu_test_signaled must be called after
1139                  * set_current_state to prevent a race with wake_up_process
1140                  */
1141                 if (amdgpu_test_signaled(fence))
1142                         break;
1143
1144                 if (adev->needs_reset) {
1145                         t = -EDEADLK;
1146                         break;
1147                 }
1148
1149                 t = schedule_timeout(t);
1150
1151                 if (t > 0 && intr && signal_pending(current))
1152                         t = -ERESTARTSYS;
1153         }
1154
1155         __set_current_state(TASK_RUNNING);
1156         fence_remove_callback(f, &cb.base);
1157
1158         return t;
1159 }
1160
1161 const struct fence_ops amdgpu_fence_ops = {
1162         .get_driver_name = amdgpu_fence_get_driver_name,
1163         .get_timeline_name = amdgpu_fence_get_timeline_name,
1164         .enable_signaling = amdgpu_fence_enable_signaling,
1165         .signaled = amdgpu_fence_is_signaled,
1166         .wait = amdgpu_fence_default_wait,
1167         .release = NULL,
1168 };