Merge branch 'for-4.5-fixes' of git://git.kernel.org/pub/scm/linux/kernel/git/tj...
[cascardo/linux.git] / drivers / gpu / drm / vc4 / vc4_v3d.c
1 /*
2  * Copyright (c) 2014 The Linux Foundation. All rights reserved.
3  * Copyright (C) 2013 Red Hat
4  * Author: Rob Clark <robdclark@gmail.com>
5  *
6  * This program is free software; you can redistribute it and/or modify it
7  * under the terms of the GNU General Public License version 2 as published by
8  * the Free Software Foundation.
9  *
10  * This program is distributed in the hope that it will be useful, but WITHOUT
11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
13  * more details.
14  *
15  * You should have received a copy of the GNU General Public License along with
16  * this program.  If not, see <http://www.gnu.org/licenses/>.
17  */
18
19 #include "linux/component.h"
20 #include "vc4_drv.h"
21 #include "vc4_regs.h"
22
23 #ifdef CONFIG_DEBUG_FS
24 #define REGDEF(reg) { reg, #reg }
25 static const struct {
26         uint32_t reg;
27         const char *name;
28 } vc4_reg_defs[] = {
29         REGDEF(V3D_IDENT0),
30         REGDEF(V3D_IDENT1),
31         REGDEF(V3D_IDENT2),
32         REGDEF(V3D_SCRATCH),
33         REGDEF(V3D_L2CACTL),
34         REGDEF(V3D_SLCACTL),
35         REGDEF(V3D_INTCTL),
36         REGDEF(V3D_INTENA),
37         REGDEF(V3D_INTDIS),
38         REGDEF(V3D_CT0CS),
39         REGDEF(V3D_CT1CS),
40         REGDEF(V3D_CT0EA),
41         REGDEF(V3D_CT1EA),
42         REGDEF(V3D_CT0CA),
43         REGDEF(V3D_CT1CA),
44         REGDEF(V3D_CT00RA0),
45         REGDEF(V3D_CT01RA0),
46         REGDEF(V3D_CT0LC),
47         REGDEF(V3D_CT1LC),
48         REGDEF(V3D_CT0PC),
49         REGDEF(V3D_CT1PC),
50         REGDEF(V3D_PCS),
51         REGDEF(V3D_BFC),
52         REGDEF(V3D_RFC),
53         REGDEF(V3D_BPCA),
54         REGDEF(V3D_BPCS),
55         REGDEF(V3D_BPOA),
56         REGDEF(V3D_BPOS),
57         REGDEF(V3D_BXCF),
58         REGDEF(V3D_SQRSV0),
59         REGDEF(V3D_SQRSV1),
60         REGDEF(V3D_SQCNTL),
61         REGDEF(V3D_SRQPC),
62         REGDEF(V3D_SRQUA),
63         REGDEF(V3D_SRQUL),
64         REGDEF(V3D_SRQCS),
65         REGDEF(V3D_VPACNTL),
66         REGDEF(V3D_VPMBASE),
67         REGDEF(V3D_PCTRC),
68         REGDEF(V3D_PCTRE),
69         REGDEF(V3D_PCTR0),
70         REGDEF(V3D_PCTRS0),
71         REGDEF(V3D_PCTR1),
72         REGDEF(V3D_PCTRS1),
73         REGDEF(V3D_PCTR2),
74         REGDEF(V3D_PCTRS2),
75         REGDEF(V3D_PCTR3),
76         REGDEF(V3D_PCTRS3),
77         REGDEF(V3D_PCTR4),
78         REGDEF(V3D_PCTRS4),
79         REGDEF(V3D_PCTR5),
80         REGDEF(V3D_PCTRS5),
81         REGDEF(V3D_PCTR6),
82         REGDEF(V3D_PCTRS6),
83         REGDEF(V3D_PCTR7),
84         REGDEF(V3D_PCTRS7),
85         REGDEF(V3D_PCTR8),
86         REGDEF(V3D_PCTRS8),
87         REGDEF(V3D_PCTR9),
88         REGDEF(V3D_PCTRS9),
89         REGDEF(V3D_PCTR10),
90         REGDEF(V3D_PCTRS10),
91         REGDEF(V3D_PCTR11),
92         REGDEF(V3D_PCTRS11),
93         REGDEF(V3D_PCTR12),
94         REGDEF(V3D_PCTRS12),
95         REGDEF(V3D_PCTR13),
96         REGDEF(V3D_PCTRS13),
97         REGDEF(V3D_PCTR14),
98         REGDEF(V3D_PCTRS14),
99         REGDEF(V3D_PCTR15),
100         REGDEF(V3D_PCTRS15),
101         REGDEF(V3D_DBGE),
102         REGDEF(V3D_FDBGO),
103         REGDEF(V3D_FDBGB),
104         REGDEF(V3D_FDBGR),
105         REGDEF(V3D_FDBGS),
106         REGDEF(V3D_ERRSTAT),
107 };
108
109 int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused)
110 {
111         struct drm_info_node *node = (struct drm_info_node *)m->private;
112         struct drm_device *dev = node->minor->dev;
113         struct vc4_dev *vc4 = to_vc4_dev(dev);
114         int i;
115
116         for (i = 0; i < ARRAY_SIZE(vc4_reg_defs); i++) {
117                 seq_printf(m, "%s (0x%04x): 0x%08x\n",
118                            vc4_reg_defs[i].name, vc4_reg_defs[i].reg,
119                            V3D_READ(vc4_reg_defs[i].reg));
120         }
121
122         return 0;
123 }
124
125 int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused)
126 {
127         struct drm_info_node *node = (struct drm_info_node *)m->private;
128         struct drm_device *dev = node->minor->dev;
129         struct vc4_dev *vc4 = to_vc4_dev(dev);
130         uint32_t ident1 = V3D_READ(V3D_IDENT1);
131         uint32_t nslc = VC4_GET_FIELD(ident1, V3D_IDENT1_NSLC);
132         uint32_t tups = VC4_GET_FIELD(ident1, V3D_IDENT1_TUPS);
133         uint32_t qups = VC4_GET_FIELD(ident1, V3D_IDENT1_QUPS);
134
135         seq_printf(m, "Revision:   %d\n",
136                    VC4_GET_FIELD(ident1, V3D_IDENT1_REV));
137         seq_printf(m, "Slices:     %d\n", nslc);
138         seq_printf(m, "TMUs:       %d\n", nslc * tups);
139         seq_printf(m, "QPUs:       %d\n", nslc * qups);
140         seq_printf(m, "Semaphores: %d\n",
141                    VC4_GET_FIELD(ident1, V3D_IDENT1_NSEM));
142
143         return 0;
144 }
145 #endif /* CONFIG_DEBUG_FS */
146
147 int
148 vc4_v3d_set_power(struct vc4_dev *vc4, bool on)
149 {
150         /* XXX: This interface is needed for GPU reset, and the way to
151          * do it is to turn our power domain off and back on.  We
152          * can't just reset from within the driver, because the reset
153          * bits are in the power domain's register area, and get set
154          * during the poweron process.
155          */
156         return 0;
157 }
158
159 static void vc4_v3d_init_hw(struct drm_device *dev)
160 {
161         struct vc4_dev *vc4 = to_vc4_dev(dev);
162
163         /* Take all the memory that would have been reserved for user
164          * QPU programs, since we don't have an interface for running
165          * them, anyway.
166          */
167         V3D_WRITE(V3D_VPMBASE, 0);
168 }
169
170 static int vc4_v3d_bind(struct device *dev, struct device *master, void *data)
171 {
172         struct platform_device *pdev = to_platform_device(dev);
173         struct drm_device *drm = dev_get_drvdata(master);
174         struct vc4_dev *vc4 = to_vc4_dev(drm);
175         struct vc4_v3d *v3d = NULL;
176         int ret;
177
178         v3d = devm_kzalloc(&pdev->dev, sizeof(*v3d), GFP_KERNEL);
179         if (!v3d)
180                 return -ENOMEM;
181
182         v3d->pdev = pdev;
183
184         v3d->regs = vc4_ioremap_regs(pdev, 0);
185         if (IS_ERR(v3d->regs))
186                 return PTR_ERR(v3d->regs);
187
188         vc4->v3d = v3d;
189
190         if (V3D_READ(V3D_IDENT0) != V3D_EXPECTED_IDENT0) {
191                 DRM_ERROR("V3D_IDENT0 read 0x%08x instead of 0x%08x\n",
192                           V3D_READ(V3D_IDENT0), V3D_EXPECTED_IDENT0);
193                 return -EINVAL;
194         }
195
196         /* Reset the binner overflow address/size at setup, to be sure
197          * we don't reuse an old one.
198          */
199         V3D_WRITE(V3D_BPOA, 0);
200         V3D_WRITE(V3D_BPOS, 0);
201
202         vc4_v3d_init_hw(drm);
203
204         ret = drm_irq_install(drm, platform_get_irq(pdev, 0));
205         if (ret) {
206                 DRM_ERROR("Failed to install IRQ handler\n");
207                 return ret;
208         }
209
210         return 0;
211 }
212
213 static void vc4_v3d_unbind(struct device *dev, struct device *master,
214                            void *data)
215 {
216         struct drm_device *drm = dev_get_drvdata(master);
217         struct vc4_dev *vc4 = to_vc4_dev(drm);
218
219         drm_irq_uninstall(drm);
220
221         /* Disable the binner's overflow memory address, so the next
222          * driver probe (if any) doesn't try to reuse our old
223          * allocation.
224          */
225         V3D_WRITE(V3D_BPOA, 0);
226         V3D_WRITE(V3D_BPOS, 0);
227
228         vc4->v3d = NULL;
229 }
230
231 static const struct component_ops vc4_v3d_ops = {
232         .bind   = vc4_v3d_bind,
233         .unbind = vc4_v3d_unbind,
234 };
235
236 static int vc4_v3d_dev_probe(struct platform_device *pdev)
237 {
238         return component_add(&pdev->dev, &vc4_v3d_ops);
239 }
240
241 static int vc4_v3d_dev_remove(struct platform_device *pdev)
242 {
243         component_del(&pdev->dev, &vc4_v3d_ops);
244         return 0;
245 }
246
247 static const struct of_device_id vc4_v3d_dt_match[] = {
248         { .compatible = "brcm,vc4-v3d" },
249         {}
250 };
251
252 struct platform_driver vc4_v3d_driver = {
253         .probe = vc4_v3d_dev_probe,
254         .remove = vc4_v3d_dev_remove,
255         .driver = {
256                 .name = "vc4_v3d",
257                 .of_match_table = vc4_v3d_dt_match,
258         },
259 };