drm/vmwgfx: Command parser fixes for DX
[cascardo/linux.git] / drivers / gpu / drm / vmwgfx / vmwgfx_execbuf.c
1 /**************************************************************************
2  *
3  * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
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11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27
28 #include "vmwgfx_drv.h"
29 #include "vmwgfx_reg.h"
30 #include <drm/ttm/ttm_bo_api.h>
31 #include <drm/ttm/ttm_placement.h>
32 #include "vmwgfx_so.h"
33 #include "vmwgfx_binding.h"
34
35 #define VMW_RES_HT_ORDER 12
36
37 /**
38  * struct vmw_resource_relocation - Relocation info for resources
39  *
40  * @head: List head for the software context's relocation list.
41  * @res: Non-ref-counted pointer to the resource.
42  * @offset: Offset of 4 byte entries into the command buffer where the
43  * id that needs fixup is located.
44  */
45 struct vmw_resource_relocation {
46         struct list_head head;
47         const struct vmw_resource *res;
48         unsigned long offset;
49 };
50
51 /**
52  * struct vmw_resource_val_node - Validation info for resources
53  *
54  * @head: List head for the software context's resource list.
55  * @hash: Hash entry for quick resouce to val_node lookup.
56  * @res: Ref-counted pointer to the resource.
57  * @switch_backup: Boolean whether to switch backup buffer on unreserve.
58  * @new_backup: Refcounted pointer to the new backup buffer.
59  * @staged_bindings: If @res is a context, tracks bindings set up during
60  * the command batch. Otherwise NULL.
61  * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
62  * @first_usage: Set to true the first time the resource is referenced in
63  * the command stream.
64  * @switching_backup: The command stream provides a new backup buffer for a
65  * resource.
66  * @no_buffer_needed: This means @switching_backup is true on first buffer
67  * reference. So resource reservation does not need to allocate a backup
68  * buffer for the resource.
69  */
70 struct vmw_resource_val_node {
71         struct list_head head;
72         struct drm_hash_item hash;
73         struct vmw_resource *res;
74         struct vmw_dma_buffer *new_backup;
75         struct vmw_ctx_binding_state *staged_bindings;
76         unsigned long new_backup_offset;
77         u32 first_usage : 1;
78         u32 switching_backup : 1;
79         u32 no_buffer_needed : 1;
80 };
81
82 /**
83  * struct vmw_cmd_entry - Describe a command for the verifier
84  *
85  * @user_allow: Whether allowed from the execbuf ioctl.
86  * @gb_disable: Whether disabled if guest-backed objects are available.
87  * @gb_enable: Whether enabled iff guest-backed objects are available.
88  */
89 struct vmw_cmd_entry {
90         int (*func) (struct vmw_private *, struct vmw_sw_context *,
91                      SVGA3dCmdHeader *);
92         bool user_allow;
93         bool gb_disable;
94         bool gb_enable;
95 };
96
97 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)  \
98         [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
99                                        (_gb_disable), (_gb_enable)}
100
101 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
102                                         struct vmw_sw_context *sw_context,
103                                         struct vmw_resource *ctx);
104
105 /**
106  * vmw_resource_unreserve - unreserve resources previously reserved for
107  * command submission.
108  *
109  * @list_head: list of resources to unreserve.
110  * @backoff: Whether command submission failed.
111  */
112 static void vmw_resource_list_unreserve(struct vmw_sw_context *sw_context,
113                                         struct list_head *list,
114                                         bool backoff)
115 {
116         struct vmw_resource_val_node *val;
117
118         list_for_each_entry(val, list, head) {
119                 struct vmw_resource *res = val->res;
120                 bool switch_backup =
121                         (backoff) ? false : val->switching_backup;
122
123                 /*
124                  * Transfer staged context bindings to the
125                  * persistent context binding tracker.
126                  */
127                 if (unlikely(val->staged_bindings)) {
128                         if (!backoff) {
129                                 vmw_binding_state_commit
130                                         (vmw_context_binding_state(val->res),
131                                          val->staged_bindings);
132                         }
133
134                         if (val->staged_bindings != sw_context->staged_bindings)
135                                 vmw_binding_state_free(val->staged_bindings);
136                         else
137                                 sw_context->staged_bindings_inuse = false;
138                         val->staged_bindings = NULL;
139                 }
140                 vmw_resource_unreserve(res, switch_backup, val->new_backup,
141                                        val->new_backup_offset);
142                 vmw_dmabuf_unreference(&val->new_backup);
143         }
144 }
145
146 /**
147  * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
148  * added to the validate list.
149  *
150  * @dev_priv: Pointer to the device private:
151  * @sw_context: The validation context:
152  * @node: The validation node holding this context.
153  */
154 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
155                                    struct vmw_sw_context *sw_context,
156                                    struct vmw_resource_val_node *node)
157 {
158         int ret;
159
160         ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
161         if (unlikely(ret != 0))
162                 goto out_err;
163
164         if (!sw_context->staged_bindings) {
165                 sw_context->staged_bindings =
166                         vmw_binding_state_alloc(dev_priv);
167                 if (IS_ERR(sw_context->staged_bindings)) {
168                         DRM_ERROR("Failed to allocate context binding "
169                                   "information.\n");
170                         ret = PTR_ERR(sw_context->staged_bindings);
171                         sw_context->staged_bindings = NULL;
172                         goto out_err;
173                 }
174         }
175
176         if (sw_context->staged_bindings_inuse) {
177                 node->staged_bindings = vmw_binding_state_alloc(dev_priv);
178                 if (IS_ERR(node->staged_bindings)) {
179                         DRM_ERROR("Failed to allocate context binding "
180                                   "information.\n");
181                         ret = PTR_ERR(node->staged_bindings);
182                         node->staged_bindings = NULL;
183                         goto out_err;
184                 }
185         } else {
186                 node->staged_bindings = sw_context->staged_bindings;
187                 sw_context->staged_bindings_inuse = true;
188         }
189
190         return 0;
191 out_err:
192         return ret;
193 }
194
195 /**
196  * vmw_resource_val_add - Add a resource to the software context's
197  * resource list if it's not already on it.
198  *
199  * @sw_context: Pointer to the software context.
200  * @res: Pointer to the resource.
201  * @p_node On successful return points to a valid pointer to a
202  * struct vmw_resource_val_node, if non-NULL on entry.
203  */
204 static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
205                                 struct vmw_resource *res,
206                                 struct vmw_resource_val_node **p_node)
207 {
208         struct vmw_private *dev_priv = res->dev_priv;
209         struct vmw_resource_val_node *node;
210         struct drm_hash_item *hash;
211         int ret;
212
213         if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
214                                     &hash) == 0)) {
215                 node = container_of(hash, struct vmw_resource_val_node, hash);
216                 node->first_usage = false;
217                 if (unlikely(p_node != NULL))
218                         *p_node = node;
219                 return 0;
220         }
221
222         node = kzalloc(sizeof(*node), GFP_KERNEL);
223         if (unlikely(node == NULL)) {
224                 DRM_ERROR("Failed to allocate a resource validation "
225                           "entry.\n");
226                 return -ENOMEM;
227         }
228
229         node->hash.key = (unsigned long) res;
230         ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
231         if (unlikely(ret != 0)) {
232                 DRM_ERROR("Failed to initialize a resource validation "
233                           "entry.\n");
234                 kfree(node);
235                 return ret;
236         }
237         node->res = vmw_resource_reference(res);
238         node->first_usage = true;
239         if (unlikely(p_node != NULL))
240                 *p_node = node;
241
242         if (!dev_priv->has_mob) {
243                 list_add_tail(&node->head, &sw_context->resource_list);
244                 return 0;
245         }
246
247         switch (vmw_res_type(res)) {
248         case vmw_res_context:
249         case vmw_res_dx_context:
250                 list_add(&node->head, &sw_context->ctx_resource_list);
251                 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
252                 break;
253         case vmw_res_cotable:
254                 list_add_tail(&node->head, &sw_context->ctx_resource_list);
255                 break;
256         default:
257                 list_add_tail(&node->head, &sw_context->resource_list);
258                 break;
259         }
260
261         return ret;
262 }
263
264 /**
265  * vmw_view_res_val_add - Add a view and the surface it's pointing to
266  * to the validation list
267  *
268  * @sw_context: The software context holding the validation list.
269  * @view: Pointer to the view resource.
270  *
271  * Returns 0 if success, negative error code otherwise.
272  */
273 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
274                                 struct vmw_resource *view)
275 {
276         int ret;
277
278         /*
279          * First add the resource the view is pointing to, otherwise
280          * it may be swapped out when the view is validated.
281          */
282         ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
283         if (ret)
284                 return ret;
285
286         return vmw_resource_val_add(sw_context, view, NULL);
287 }
288
289 /**
290  * vmw_view_id_val_add - Look up a view and add it and the surface it's
291  * pointing to to the validation list.
292  *
293  * @sw_context: The software context holding the validation list.
294  * @view_type: The view type to look up.
295  * @id: view id of the view.
296  *
297  * The view is represented by a view id and the DX context it's created on,
298  * or scheduled for creation on. If there is no DX context set, the function
299  * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
300  */
301 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
302                                enum vmw_view_type view_type, u32 id)
303 {
304         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
305         struct vmw_resource *view;
306         int ret;
307
308         if (!ctx_node) {
309                 DRM_ERROR("DX Context not set.\n");
310                 return -EINVAL;
311         }
312
313         view = vmw_view_lookup(sw_context->man, view_type, id);
314         if (IS_ERR(view))
315                 return PTR_ERR(view);
316
317         ret = vmw_view_res_val_add(sw_context, view);
318         vmw_resource_unreference(&view);
319
320         return ret;
321 }
322
323 /**
324  * vmw_resource_context_res_add - Put resources previously bound to a context on
325  * the validation list
326  *
327  * @dev_priv: Pointer to a device private structure
328  * @sw_context: Pointer to a software context used for this command submission
329  * @ctx: Pointer to the context resource
330  *
331  * This function puts all resources that were previously bound to @ctx on
332  * the resource validation list. This is part of the context state reemission
333  */
334 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
335                                         struct vmw_sw_context *sw_context,
336                                         struct vmw_resource *ctx)
337 {
338         struct list_head *binding_list;
339         struct vmw_ctx_bindinfo *entry;
340         int ret = 0;
341         struct vmw_resource *res;
342         u32 i;
343
344         /* Add all cotables to the validation list. */
345         if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
346                 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
347                         res = vmw_context_cotable(ctx, i);
348                         if (IS_ERR(res))
349                                 continue;
350
351                         ret = vmw_resource_val_add(sw_context, res, NULL);
352                         vmw_resource_unreference(&res);
353                         if (unlikely(ret != 0))
354                                 return ret;
355                 }
356         }
357
358
359         /* Add all resources bound to the context to the validation list */
360         mutex_lock(&dev_priv->binding_mutex);
361         binding_list = vmw_context_binding_list(ctx);
362
363         list_for_each_entry(entry, binding_list, ctx_list) {
364                 /* entry->res is not refcounted */
365                 res = vmw_resource_reference_unless_doomed(entry->res);
366                 if (unlikely(res == NULL))
367                         continue;
368
369                 if (vmw_res_type(entry->res) == vmw_res_view)
370                         ret = vmw_view_res_val_add(sw_context, entry->res);
371                 else
372                         ret = vmw_resource_val_add(sw_context, entry->res,
373                                                    NULL);
374                 vmw_resource_unreference(&res);
375                 if (unlikely(ret != 0))
376                         break;
377         }
378
379         mutex_unlock(&dev_priv->binding_mutex);
380         return ret;
381 }
382
383 /**
384  * vmw_resource_relocation_add - Add a relocation to the relocation list
385  *
386  * @list: Pointer to head of relocation list.
387  * @res: The resource.
388  * @offset: Offset into the command buffer currently being parsed where the
389  * id that needs fixup is located. Granularity is 4 bytes.
390  */
391 static int vmw_resource_relocation_add(struct list_head *list,
392                                        const struct vmw_resource *res,
393                                        unsigned long offset)
394 {
395         struct vmw_resource_relocation *rel;
396
397         rel = kmalloc(sizeof(*rel), GFP_KERNEL);
398         if (unlikely(rel == NULL)) {
399                 DRM_ERROR("Failed to allocate a resource relocation.\n");
400                 return -ENOMEM;
401         }
402
403         rel->res = res;
404         rel->offset = offset;
405         list_add_tail(&rel->head, list);
406
407         return 0;
408 }
409
410 /**
411  * vmw_resource_relocations_free - Free all relocations on a list
412  *
413  * @list: Pointer to the head of the relocation list.
414  */
415 static void vmw_resource_relocations_free(struct list_head *list)
416 {
417         struct vmw_resource_relocation *rel, *n;
418
419         list_for_each_entry_safe(rel, n, list, head) {
420                 list_del(&rel->head);
421                 kfree(rel);
422         }
423 }
424
425 /**
426  * vmw_resource_relocations_apply - Apply all relocations on a list
427  *
428  * @cb: Pointer to the start of the command buffer bein patch. This need
429  * not be the same buffer as the one being parsed when the relocation
430  * list was built, but the contents must be the same modulo the
431  * resource ids.
432  * @list: Pointer to the head of the relocation list.
433  */
434 static void vmw_resource_relocations_apply(uint32_t *cb,
435                                            struct list_head *list)
436 {
437         struct vmw_resource_relocation *rel;
438
439         list_for_each_entry(rel, list, head) {
440                 if (likely(rel->res != NULL))
441                         cb[rel->offset] = rel->res->id;
442                 else
443                         cb[rel->offset] = SVGA_3D_CMD_NOP;
444         }
445 }
446
447 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
448                            struct vmw_sw_context *sw_context,
449                            SVGA3dCmdHeader *header)
450 {
451         return capable(CAP_SYS_ADMIN) ? : -EINVAL;
452 }
453
454 static int vmw_cmd_ok(struct vmw_private *dev_priv,
455                       struct vmw_sw_context *sw_context,
456                       SVGA3dCmdHeader *header)
457 {
458         return 0;
459 }
460
461 /**
462  * vmw_bo_to_validate_list - add a bo to a validate list
463  *
464  * @sw_context: The software context used for this command submission batch.
465  * @bo: The buffer object to add.
466  * @validate_as_mob: Validate this buffer as a MOB.
467  * @p_val_node: If non-NULL Will be updated with the validate node number
468  * on return.
469  *
470  * Returns -EINVAL if the limit of number of buffer objects per command
471  * submission is reached.
472  */
473 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
474                                    struct vmw_dma_buffer *vbo,
475                                    bool validate_as_mob,
476                                    uint32_t *p_val_node)
477 {
478         uint32_t val_node;
479         struct vmw_validate_buffer *vval_buf;
480         struct ttm_validate_buffer *val_buf;
481         struct drm_hash_item *hash;
482         int ret;
483
484         if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
485                                     &hash) == 0)) {
486                 vval_buf = container_of(hash, struct vmw_validate_buffer,
487                                         hash);
488                 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
489                         DRM_ERROR("Inconsistent buffer usage.\n");
490                         return -EINVAL;
491                 }
492                 val_buf = &vval_buf->base;
493                 val_node = vval_buf - sw_context->val_bufs;
494         } else {
495                 val_node = sw_context->cur_val_buf;
496                 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
497                         DRM_ERROR("Max number of DMA buffers per submission "
498                                   "exceeded.\n");
499                         return -EINVAL;
500                 }
501                 vval_buf = &sw_context->val_bufs[val_node];
502                 vval_buf->hash.key = (unsigned long) vbo;
503                 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
504                 if (unlikely(ret != 0)) {
505                         DRM_ERROR("Failed to initialize a buffer validation "
506                                   "entry.\n");
507                         return ret;
508                 }
509                 ++sw_context->cur_val_buf;
510                 val_buf = &vval_buf->base;
511                 val_buf->bo = ttm_bo_reference(&vbo->base);
512                 val_buf->shared = false;
513                 list_add_tail(&val_buf->head, &sw_context->validate_nodes);
514                 vval_buf->validate_as_mob = validate_as_mob;
515         }
516
517         if (p_val_node)
518                 *p_val_node = val_node;
519
520         return 0;
521 }
522
523 /**
524  * vmw_resources_reserve - Reserve all resources on the sw_context's
525  * resource list.
526  *
527  * @sw_context: Pointer to the software context.
528  *
529  * Note that since vmware's command submission currently is protected by
530  * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
531  * since only a single thread at once will attempt this.
532  */
533 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
534 {
535         struct vmw_resource_val_node *val;
536         int ret;
537
538         list_for_each_entry(val, &sw_context->resource_list, head) {
539                 struct vmw_resource *res = val->res;
540
541                 ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
542                 if (unlikely(ret != 0))
543                         return ret;
544
545                 if (res->backup) {
546                         struct vmw_dma_buffer *vbo = res->backup;
547
548                         ret = vmw_bo_to_validate_list
549                                 (sw_context, vbo,
550                                  vmw_resource_needs_backup(res), NULL);
551
552                         if (unlikely(ret != 0))
553                                 return ret;
554                 }
555         }
556
557         return 0;
558 }
559
560 /**
561  * vmw_resources_validate - Validate all resources on the sw_context's
562  * resource list.
563  *
564  * @sw_context: Pointer to the software context.
565  *
566  * Before this function is called, all resource backup buffers must have
567  * been validated.
568  */
569 static int vmw_resources_validate(struct vmw_sw_context *sw_context)
570 {
571         struct vmw_resource_val_node *val;
572         int ret;
573
574         list_for_each_entry(val, &sw_context->resource_list, head) {
575                 struct vmw_resource *res = val->res;
576                 struct vmw_dma_buffer *backup = res->backup;
577
578                 ret = vmw_resource_validate(res);
579                 if (unlikely(ret != 0)) {
580                         if (ret != -ERESTARTSYS)
581                                 DRM_ERROR("Failed to validate resource.\n");
582                         return ret;
583                 }
584
585                 /* Check if the resource switched backup buffer */
586                 if (backup && res->backup && (backup != res->backup)) {
587                         struct vmw_dma_buffer *vbo = res->backup;
588
589                         ret = vmw_bo_to_validate_list
590                                 (sw_context, vbo,
591                                  vmw_resource_needs_backup(res), NULL);
592                         if (ret) {
593                                 ttm_bo_unreserve(&vbo->base);
594                                 return ret;
595                         }
596                 }
597         }
598         return 0;
599 }
600
601 /**
602  * vmw_cmd_res_reloc_add - Add a resource to a software context's
603  * relocation- and validation lists.
604  *
605  * @dev_priv: Pointer to a struct vmw_private identifying the device.
606  * @sw_context: Pointer to the software context.
607  * @id_loc: Pointer to where the id that needs translation is located.
608  * @res: Valid pointer to a struct vmw_resource.
609  * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
610  * used for this resource is returned here.
611  */
612 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
613                                  struct vmw_sw_context *sw_context,
614                                  uint32_t *id_loc,
615                                  struct vmw_resource *res,
616                                  struct vmw_resource_val_node **p_val)
617 {
618         int ret;
619         struct vmw_resource_val_node *node;
620
621         *p_val = NULL;
622         ret = vmw_resource_relocation_add(&sw_context->res_relocations,
623                                           res,
624                                           id_loc - sw_context->buf_start);
625         if (unlikely(ret != 0))
626                 return ret;
627
628         ret = vmw_resource_val_add(sw_context, res, &node);
629         if (unlikely(ret != 0))
630                 return ret;
631
632         if (p_val)
633                 *p_val = node;
634
635         return 0;
636 }
637
638
639 /**
640  * vmw_cmd_res_check - Check that a resource is present and if so, put it
641  * on the resource validate list unless it's already there.
642  *
643  * @dev_priv: Pointer to a device private structure.
644  * @sw_context: Pointer to the software context.
645  * @res_type: Resource type.
646  * @converter: User-space visisble type specific information.
647  * @id_loc: Pointer to the location in the command buffer currently being
648  * parsed from where the user-space resource id handle is located.
649  * @p_val: Pointer to pointer to resource validalidation node. Populated
650  * on exit.
651  */
652 static int
653 vmw_cmd_res_check(struct vmw_private *dev_priv,
654                   struct vmw_sw_context *sw_context,
655                   enum vmw_res_type res_type,
656                   const struct vmw_user_resource_conv *converter,
657                   uint32_t *id_loc,
658                   struct vmw_resource_val_node **p_val)
659 {
660         struct vmw_res_cache_entry *rcache =
661                 &sw_context->res_cache[res_type];
662         struct vmw_resource *res;
663         struct vmw_resource_val_node *node;
664         int ret;
665
666         if (*id_loc == SVGA3D_INVALID_ID) {
667                 if (p_val)
668                         *p_val = NULL;
669                 if (res_type == vmw_res_context) {
670                         DRM_ERROR("Illegal context invalid id.\n");
671                         return -EINVAL;
672                 }
673                 return 0;
674         }
675
676         /*
677          * Fastpath in case of repeated commands referencing the same
678          * resource
679          */
680
681         if (likely(rcache->valid && *id_loc == rcache->handle)) {
682                 const struct vmw_resource *res = rcache->res;
683
684                 rcache->node->first_usage = false;
685                 if (p_val)
686                         *p_val = rcache->node;
687
688                 return vmw_resource_relocation_add
689                         (&sw_context->res_relocations, res,
690                          id_loc - sw_context->buf_start);
691         }
692
693         ret = vmw_user_resource_lookup_handle(dev_priv,
694                                               sw_context->fp->tfile,
695                                               *id_loc,
696                                               converter,
697                                               &res);
698         if (unlikely(ret != 0)) {
699                 DRM_ERROR("Could not find or use resource 0x%08x.\n",
700                           (unsigned) *id_loc);
701                 dump_stack();
702                 return ret;
703         }
704
705         rcache->valid = true;
706         rcache->res = res;
707         rcache->handle = *id_loc;
708
709         ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
710                                     res, &node);
711         if (unlikely(ret != 0))
712                 goto out_no_reloc;
713
714         rcache->node = node;
715         if (p_val)
716                 *p_val = node;
717         vmw_resource_unreference(&res);
718         return 0;
719
720 out_no_reloc:
721         BUG_ON(sw_context->error_resource != NULL);
722         sw_context->error_resource = res;
723
724         return ret;
725 }
726
727 /**
728  * vmw_rebind_contexts - Rebind all resources previously bound to
729  * referenced contexts.
730  *
731  * @sw_context: Pointer to the software context.
732  *
733  * Rebind context binding points that have been scrubbed because of eviction.
734  */
735 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
736 {
737         struct vmw_resource_val_node *val;
738         int ret;
739
740         list_for_each_entry(val, &sw_context->resource_list, head) {
741                 if (unlikely(!val->staged_bindings))
742                         break;
743
744                 ret = vmw_binding_rebind_all
745                         (vmw_context_binding_state(val->res));
746                 if (unlikely(ret != 0)) {
747                         if (ret != -ERESTARTSYS)
748                                 DRM_ERROR("Failed to rebind context.\n");
749                         return ret;
750                 }
751         }
752
753         return 0;
754 }
755
756 /**
757  * vmw_view_bindings_add - Add an array of view bindings to a context
758  * binding state tracker.
759  *
760  * @sw_context: The execbuf state used for this command.
761  * @view_type: View type for the bindings.
762  * @binding_type: Binding type for the bindings.
763  * @shader_slot: The shader slot to user for the bindings.
764  * @view_ids: Array of view ids to be bound.
765  * @num_views: Number of view ids in @view_ids.
766  * @first_slot: The binding slot to be used for the first view id in @view_ids.
767  */
768 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
769                                  enum vmw_view_type view_type,
770                                  enum vmw_ctx_binding_type binding_type,
771                                  uint32 shader_slot,
772                                  uint32 view_ids[], u32 num_views,
773                                  u32 first_slot)
774 {
775         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
776         struct vmw_cmdbuf_res_manager *man;
777         u32 i;
778         int ret;
779
780         if (!ctx_node) {
781                 DRM_ERROR("DX Context not set.\n");
782                 return -EINVAL;
783         }
784
785         man = sw_context->man;
786         for (i = 0; i < num_views; ++i) {
787                 struct vmw_ctx_bindinfo_view binding;
788                 struct vmw_resource *view = NULL;
789
790                 if (view_ids[i] != SVGA3D_INVALID_ID) {
791                         view = vmw_view_lookup(man, view_type, view_ids[i]);
792                         if (IS_ERR(view)) {
793                                 DRM_ERROR("View not found.\n");
794                                 return PTR_ERR(view);
795                         }
796
797                         ret = vmw_view_res_val_add(sw_context, view);
798                         if (ret) {
799                                 DRM_ERROR("Could not add view to "
800                                           "validation list.\n");
801                                 vmw_resource_unreference(&view);
802                                 return ret;
803                         }
804                 }
805                 binding.bi.ctx = ctx_node->res;
806                 binding.bi.res = view;
807                 binding.bi.bt = binding_type;
808                 binding.shader_slot = shader_slot;
809                 binding.slot = first_slot + i;
810                 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
811                                 shader_slot, binding.slot);
812                 if (view)
813                         vmw_resource_unreference(&view);
814         }
815
816         return 0;
817 }
818
819 /**
820  * vmw_cmd_cid_check - Check a command header for valid context information.
821  *
822  * @dev_priv: Pointer to a device private structure.
823  * @sw_context: Pointer to the software context.
824  * @header: A command header with an embedded user-space context handle.
825  *
826  * Convenience function: Call vmw_cmd_res_check with the user-space context
827  * handle embedded in @header.
828  */
829 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
830                              struct vmw_sw_context *sw_context,
831                              SVGA3dCmdHeader *header)
832 {
833         struct vmw_cid_cmd {
834                 SVGA3dCmdHeader header;
835                 uint32_t cid;
836         } *cmd;
837
838         cmd = container_of(header, struct vmw_cid_cmd, header);
839         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
840                                  user_context_converter, &cmd->cid, NULL);
841 }
842
843 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
844                                            struct vmw_sw_context *sw_context,
845                                            SVGA3dCmdHeader *header)
846 {
847         struct vmw_sid_cmd {
848                 SVGA3dCmdHeader header;
849                 SVGA3dCmdSetRenderTarget body;
850         } *cmd;
851         struct vmw_resource_val_node *ctx_node;
852         struct vmw_resource_val_node *res_node;
853         int ret;
854
855         cmd = container_of(header, struct vmw_sid_cmd, header);
856
857         if (cmd->body.type >= SVGA3D_RT_MAX) {
858                 DRM_ERROR("Illegal render target type %u.\n",
859                           (unsigned) cmd->body.type);
860                 return -EINVAL;
861         }
862
863         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
864                                 user_context_converter, &cmd->body.cid,
865                                 &ctx_node);
866         if (unlikely(ret != 0))
867                 return ret;
868
869         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
870                                 user_surface_converter,
871                                 &cmd->body.target.sid, &res_node);
872         if (unlikely(ret != 0))
873                 return ret;
874
875         if (dev_priv->has_mob) {
876                 struct vmw_ctx_bindinfo_view binding;
877
878                 binding.bi.ctx = ctx_node->res;
879                 binding.bi.res = res_node ? res_node->res : NULL;
880                 binding.bi.bt = vmw_ctx_binding_rt;
881                 binding.slot = cmd->body.type;
882                 vmw_binding_add(ctx_node->staged_bindings,
883                                 &binding.bi, 0, binding.slot);
884         }
885
886         return 0;
887 }
888
889 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
890                                       struct vmw_sw_context *sw_context,
891                                       SVGA3dCmdHeader *header)
892 {
893         struct vmw_sid_cmd {
894                 SVGA3dCmdHeader header;
895                 SVGA3dCmdSurfaceCopy body;
896         } *cmd;
897         int ret;
898
899         cmd = container_of(header, struct vmw_sid_cmd, header);
900
901         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
902                                 user_surface_converter,
903                                 &cmd->body.src.sid, NULL);
904         if (ret)
905                 return ret;
906
907         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
908                                  user_surface_converter,
909                                  &cmd->body.dest.sid, NULL);
910 }
911
912 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
913                                      struct vmw_sw_context *sw_context,
914                                      SVGA3dCmdHeader *header)
915 {
916         struct vmw_sid_cmd {
917                 SVGA3dCmdHeader header;
918                 SVGA3dCmdSurfaceStretchBlt body;
919         } *cmd;
920         int ret;
921
922         cmd = container_of(header, struct vmw_sid_cmd, header);
923         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
924                                 user_surface_converter,
925                                 &cmd->body.src.sid, NULL);
926         if (unlikely(ret != 0))
927                 return ret;
928         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
929                                  user_surface_converter,
930                                  &cmd->body.dest.sid, NULL);
931 }
932
933 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
934                                          struct vmw_sw_context *sw_context,
935                                          SVGA3dCmdHeader *header)
936 {
937         struct vmw_sid_cmd {
938                 SVGA3dCmdHeader header;
939                 SVGA3dCmdBlitSurfaceToScreen body;
940         } *cmd;
941
942         cmd = container_of(header, struct vmw_sid_cmd, header);
943
944         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
945                                  user_surface_converter,
946                                  &cmd->body.srcImage.sid, NULL);
947 }
948
949 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
950                                  struct vmw_sw_context *sw_context,
951                                  SVGA3dCmdHeader *header)
952 {
953         struct vmw_sid_cmd {
954                 SVGA3dCmdHeader header;
955                 SVGA3dCmdPresent body;
956         } *cmd;
957
958
959         cmd = container_of(header, struct vmw_sid_cmd, header);
960
961         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
962                                  user_surface_converter, &cmd->body.sid,
963                                  NULL);
964 }
965
966 /**
967  * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
968  *
969  * @dev_priv: The device private structure.
970  * @new_query_bo: The new buffer holding query results.
971  * @sw_context: The software context used for this command submission.
972  *
973  * This function checks whether @new_query_bo is suitable for holding
974  * query results, and if another buffer currently is pinned for query
975  * results. If so, the function prepares the state of @sw_context for
976  * switching pinned buffers after successful submission of the current
977  * command batch.
978  */
979 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
980                                        struct vmw_dma_buffer *new_query_bo,
981                                        struct vmw_sw_context *sw_context)
982 {
983         struct vmw_res_cache_entry *ctx_entry =
984                 &sw_context->res_cache[vmw_res_context];
985         int ret;
986
987         BUG_ON(!ctx_entry->valid);
988         sw_context->last_query_ctx = ctx_entry->res;
989
990         if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
991
992                 if (unlikely(new_query_bo->base.num_pages > 4)) {
993                         DRM_ERROR("Query buffer too large.\n");
994                         return -EINVAL;
995                 }
996
997                 if (unlikely(sw_context->cur_query_bo != NULL)) {
998                         sw_context->needs_post_query_barrier = true;
999                         ret = vmw_bo_to_validate_list(sw_context,
1000                                                       sw_context->cur_query_bo,
1001                                                       dev_priv->has_mob, NULL);
1002                         if (unlikely(ret != 0))
1003                                 return ret;
1004                 }
1005                 sw_context->cur_query_bo = new_query_bo;
1006
1007                 ret = vmw_bo_to_validate_list(sw_context,
1008                                               dev_priv->dummy_query_bo,
1009                                               dev_priv->has_mob, NULL);
1010                 if (unlikely(ret != 0))
1011                         return ret;
1012
1013         }
1014
1015         return 0;
1016 }
1017
1018
1019 /**
1020  * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1021  *
1022  * @dev_priv: The device private structure.
1023  * @sw_context: The software context used for this command submission batch.
1024  *
1025  * This function will check if we're switching query buffers, and will then,
1026  * issue a dummy occlusion query wait used as a query barrier. When the fence
1027  * object following that query wait has signaled, we are sure that all
1028  * preceding queries have finished, and the old query buffer can be unpinned.
1029  * However, since both the new query buffer and the old one are fenced with
1030  * that fence, we can do an asynchronus unpin now, and be sure that the
1031  * old query buffer won't be moved until the fence has signaled.
1032  *
1033  * As mentioned above, both the new - and old query buffers need to be fenced
1034  * using a sequence emitted *after* calling this function.
1035  */
1036 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1037                                      struct vmw_sw_context *sw_context)
1038 {
1039         /*
1040          * The validate list should still hold references to all
1041          * contexts here.
1042          */
1043
1044         if (sw_context->needs_post_query_barrier) {
1045                 struct vmw_res_cache_entry *ctx_entry =
1046                         &sw_context->res_cache[vmw_res_context];
1047                 struct vmw_resource *ctx;
1048                 int ret;
1049
1050                 BUG_ON(!ctx_entry->valid);
1051                 ctx = ctx_entry->res;
1052
1053                 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1054
1055                 if (unlikely(ret != 0))
1056                         DRM_ERROR("Out of fifo space for dummy query.\n");
1057         }
1058
1059         if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1060                 if (dev_priv->pinned_bo) {
1061                         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1062                         vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1063                 }
1064
1065                 if (!sw_context->needs_post_query_barrier) {
1066                         vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1067
1068                         /*
1069                          * We pin also the dummy_query_bo buffer so that we
1070                          * don't need to validate it when emitting
1071                          * dummy queries in context destroy paths.
1072                          */
1073
1074                         if (!dev_priv->dummy_query_bo_pinned) {
1075                                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1076                                                     true);
1077                                 dev_priv->dummy_query_bo_pinned = true;
1078                         }
1079
1080                         BUG_ON(sw_context->last_query_ctx == NULL);
1081                         dev_priv->query_cid = sw_context->last_query_ctx->id;
1082                         dev_priv->query_cid_valid = true;
1083                         dev_priv->pinned_bo =
1084                                 vmw_dmabuf_reference(sw_context->cur_query_bo);
1085                 }
1086         }
1087 }
1088
1089 /**
1090  * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1091  * handle to a MOB id.
1092  *
1093  * @dev_priv: Pointer to a device private structure.
1094  * @sw_context: The software context used for this command batch validation.
1095  * @id: Pointer to the user-space handle to be translated.
1096  * @vmw_bo_p: Points to a location that, on successful return will carry
1097  * a reference-counted pointer to the DMA buffer identified by the
1098  * user-space handle in @id.
1099  *
1100  * This function saves information needed to translate a user-space buffer
1101  * handle to a MOB id. The translation does not take place immediately, but
1102  * during a call to vmw_apply_relocations(). This function builds a relocation
1103  * list and a list of buffers to validate. The former needs to be freed using
1104  * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1105  * needs to be freed using vmw_clear_validations.
1106  */
1107 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1108                                  struct vmw_sw_context *sw_context,
1109                                  SVGAMobId *id,
1110                                  struct vmw_dma_buffer **vmw_bo_p)
1111 {
1112         struct vmw_dma_buffer *vmw_bo = NULL;
1113         uint32_t handle = *id;
1114         struct vmw_relocation *reloc;
1115         int ret;
1116
1117         ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
1118         if (unlikely(ret != 0)) {
1119                 DRM_ERROR("Could not find or use MOB buffer.\n");
1120                 ret = -EINVAL;
1121                 goto out_no_reloc;
1122         }
1123
1124         if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1125                 DRM_ERROR("Max number relocations per submission"
1126                           " exceeded\n");
1127                 ret = -EINVAL;
1128                 goto out_no_reloc;
1129         }
1130
1131         reloc = &sw_context->relocs[sw_context->cur_reloc++];
1132         reloc->mob_loc = id;
1133         reloc->location = NULL;
1134
1135         ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1136         if (unlikely(ret != 0))
1137                 goto out_no_reloc;
1138
1139         *vmw_bo_p = vmw_bo;
1140         return 0;
1141
1142 out_no_reloc:
1143         vmw_dmabuf_unreference(&vmw_bo);
1144         *vmw_bo_p = NULL;
1145         return ret;
1146 }
1147
1148 /**
1149  * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1150  * handle to a valid SVGAGuestPtr
1151  *
1152  * @dev_priv: Pointer to a device private structure.
1153  * @sw_context: The software context used for this command batch validation.
1154  * @ptr: Pointer to the user-space handle to be translated.
1155  * @vmw_bo_p: Points to a location that, on successful return will carry
1156  * a reference-counted pointer to the DMA buffer identified by the
1157  * user-space handle in @id.
1158  *
1159  * This function saves information needed to translate a user-space buffer
1160  * handle to a valid SVGAGuestPtr. The translation does not take place
1161  * immediately, but during a call to vmw_apply_relocations().
1162  * This function builds a relocation list and a list of buffers to validate.
1163  * The former needs to be freed using either vmw_apply_relocations() or
1164  * vmw_free_relocations(). The latter needs to be freed using
1165  * vmw_clear_validations.
1166  */
1167 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1168                                    struct vmw_sw_context *sw_context,
1169                                    SVGAGuestPtr *ptr,
1170                                    struct vmw_dma_buffer **vmw_bo_p)
1171 {
1172         struct vmw_dma_buffer *vmw_bo = NULL;
1173         uint32_t handle = ptr->gmrId;
1174         struct vmw_relocation *reloc;
1175         int ret;
1176
1177         ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
1178         if (unlikely(ret != 0)) {
1179                 DRM_ERROR("Could not find or use GMR region.\n");
1180                 ret = -EINVAL;
1181                 goto out_no_reloc;
1182         }
1183
1184         if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1185                 DRM_ERROR("Max number relocations per submission"
1186                           " exceeded\n");
1187                 ret = -EINVAL;
1188                 goto out_no_reloc;
1189         }
1190
1191         reloc = &sw_context->relocs[sw_context->cur_reloc++];
1192         reloc->location = ptr;
1193
1194         ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1195         if (unlikely(ret != 0))
1196                 goto out_no_reloc;
1197
1198         *vmw_bo_p = vmw_bo;
1199         return 0;
1200
1201 out_no_reloc:
1202         vmw_dmabuf_unreference(&vmw_bo);
1203         *vmw_bo_p = NULL;
1204         return ret;
1205 }
1206
1207 /**
1208  * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
1209  *
1210  * @dev_priv: Pointer to a device private struct.
1211  * @sw_context: The software context used for this command submission.
1212  * @header: Pointer to the command header in the command stream.
1213  */
1214 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1215                                   struct vmw_sw_context *sw_context,
1216                                   SVGA3dCmdHeader *header)
1217 {
1218         struct vmw_begin_gb_query_cmd {
1219                 SVGA3dCmdHeader header;
1220                 SVGA3dCmdBeginGBQuery q;
1221         } *cmd;
1222
1223         cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1224                            header);
1225
1226         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1227                                  user_context_converter, &cmd->q.cid,
1228                                  NULL);
1229 }
1230
1231 /**
1232  * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
1233  *
1234  * @dev_priv: Pointer to a device private struct.
1235  * @sw_context: The software context used for this command submission.
1236  * @header: Pointer to the command header in the command stream.
1237  */
1238 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1239                                struct vmw_sw_context *sw_context,
1240                                SVGA3dCmdHeader *header)
1241 {
1242         struct vmw_begin_query_cmd {
1243                 SVGA3dCmdHeader header;
1244                 SVGA3dCmdBeginQuery q;
1245         } *cmd;
1246
1247         cmd = container_of(header, struct vmw_begin_query_cmd,
1248                            header);
1249
1250         if (unlikely(dev_priv->has_mob)) {
1251                 struct {
1252                         SVGA3dCmdHeader header;
1253                         SVGA3dCmdBeginGBQuery q;
1254                 } gb_cmd;
1255
1256                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1257
1258                 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1259                 gb_cmd.header.size = cmd->header.size;
1260                 gb_cmd.q.cid = cmd->q.cid;
1261                 gb_cmd.q.type = cmd->q.type;
1262
1263                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1264                 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1265         }
1266
1267         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1268                                  user_context_converter, &cmd->q.cid,
1269                                  NULL);
1270 }
1271
1272 /**
1273  * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
1274  *
1275  * @dev_priv: Pointer to a device private struct.
1276  * @sw_context: The software context used for this command submission.
1277  * @header: Pointer to the command header in the command stream.
1278  */
1279 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1280                                 struct vmw_sw_context *sw_context,
1281                                 SVGA3dCmdHeader *header)
1282 {
1283         struct vmw_dma_buffer *vmw_bo;
1284         struct vmw_query_cmd {
1285                 SVGA3dCmdHeader header;
1286                 SVGA3dCmdEndGBQuery q;
1287         } *cmd;
1288         int ret;
1289
1290         cmd = container_of(header, struct vmw_query_cmd, header);
1291         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1292         if (unlikely(ret != 0))
1293                 return ret;
1294
1295         ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1296                                     &cmd->q.mobid,
1297                                     &vmw_bo);
1298         if (unlikely(ret != 0))
1299                 return ret;
1300
1301         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1302
1303         vmw_dmabuf_unreference(&vmw_bo);
1304         return ret;
1305 }
1306
1307 /**
1308  * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
1309  *
1310  * @dev_priv: Pointer to a device private struct.
1311  * @sw_context: The software context used for this command submission.
1312  * @header: Pointer to the command header in the command stream.
1313  */
1314 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1315                              struct vmw_sw_context *sw_context,
1316                              SVGA3dCmdHeader *header)
1317 {
1318         struct vmw_dma_buffer *vmw_bo;
1319         struct vmw_query_cmd {
1320                 SVGA3dCmdHeader header;
1321                 SVGA3dCmdEndQuery q;
1322         } *cmd;
1323         int ret;
1324
1325         cmd = container_of(header, struct vmw_query_cmd, header);
1326         if (dev_priv->has_mob) {
1327                 struct {
1328                         SVGA3dCmdHeader header;
1329                         SVGA3dCmdEndGBQuery q;
1330                 } gb_cmd;
1331
1332                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1333
1334                 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1335                 gb_cmd.header.size = cmd->header.size;
1336                 gb_cmd.q.cid = cmd->q.cid;
1337                 gb_cmd.q.type = cmd->q.type;
1338                 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1339                 gb_cmd.q.offset = cmd->q.guestResult.offset;
1340
1341                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1342                 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1343         }
1344
1345         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1346         if (unlikely(ret != 0))
1347                 return ret;
1348
1349         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1350                                       &cmd->q.guestResult,
1351                                       &vmw_bo);
1352         if (unlikely(ret != 0))
1353                 return ret;
1354
1355         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1356
1357         vmw_dmabuf_unreference(&vmw_bo);
1358         return ret;
1359 }
1360
1361 /**
1362  * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
1363  *
1364  * @dev_priv: Pointer to a device private struct.
1365  * @sw_context: The software context used for this command submission.
1366  * @header: Pointer to the command header in the command stream.
1367  */
1368 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1369                                  struct vmw_sw_context *sw_context,
1370                                  SVGA3dCmdHeader *header)
1371 {
1372         struct vmw_dma_buffer *vmw_bo;
1373         struct vmw_query_cmd {
1374                 SVGA3dCmdHeader header;
1375                 SVGA3dCmdWaitForGBQuery q;
1376         } *cmd;
1377         int ret;
1378
1379         cmd = container_of(header, struct vmw_query_cmd, header);
1380         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1381         if (unlikely(ret != 0))
1382                 return ret;
1383
1384         ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1385                                     &cmd->q.mobid,
1386                                     &vmw_bo);
1387         if (unlikely(ret != 0))
1388                 return ret;
1389
1390         vmw_dmabuf_unreference(&vmw_bo);
1391         return 0;
1392 }
1393
1394 /**
1395  * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
1396  *
1397  * @dev_priv: Pointer to a device private struct.
1398  * @sw_context: The software context used for this command submission.
1399  * @header: Pointer to the command header in the command stream.
1400  */
1401 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1402                               struct vmw_sw_context *sw_context,
1403                               SVGA3dCmdHeader *header)
1404 {
1405         struct vmw_dma_buffer *vmw_bo;
1406         struct vmw_query_cmd {
1407                 SVGA3dCmdHeader header;
1408                 SVGA3dCmdWaitForQuery q;
1409         } *cmd;
1410         int ret;
1411
1412         cmd = container_of(header, struct vmw_query_cmd, header);
1413         if (dev_priv->has_mob) {
1414                 struct {
1415                         SVGA3dCmdHeader header;
1416                         SVGA3dCmdWaitForGBQuery q;
1417                 } gb_cmd;
1418
1419                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1420
1421                 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1422                 gb_cmd.header.size = cmd->header.size;
1423                 gb_cmd.q.cid = cmd->q.cid;
1424                 gb_cmd.q.type = cmd->q.type;
1425                 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1426                 gb_cmd.q.offset = cmd->q.guestResult.offset;
1427
1428                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1429                 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1430         }
1431
1432         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1433         if (unlikely(ret != 0))
1434                 return ret;
1435
1436         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1437                                       &cmd->q.guestResult,
1438                                       &vmw_bo);
1439         if (unlikely(ret != 0))
1440                 return ret;
1441
1442         vmw_dmabuf_unreference(&vmw_bo);
1443         return 0;
1444 }
1445
1446 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1447                        struct vmw_sw_context *sw_context,
1448                        SVGA3dCmdHeader *header)
1449 {
1450         struct vmw_dma_buffer *vmw_bo = NULL;
1451         struct vmw_surface *srf = NULL;
1452         struct vmw_dma_cmd {
1453                 SVGA3dCmdHeader header;
1454                 SVGA3dCmdSurfaceDMA dma;
1455         } *cmd;
1456         int ret;
1457         SVGA3dCmdSurfaceDMASuffix *suffix;
1458         uint32_t bo_size;
1459
1460         cmd = container_of(header, struct vmw_dma_cmd, header);
1461         suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1462                                                header->size - sizeof(*suffix));
1463
1464         /* Make sure device and verifier stays in sync. */
1465         if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1466                 DRM_ERROR("Invalid DMA suffix size.\n");
1467                 return -EINVAL;
1468         }
1469
1470         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1471                                       &cmd->dma.guest.ptr,
1472                                       &vmw_bo);
1473         if (unlikely(ret != 0))
1474                 return ret;
1475
1476         /* Make sure DMA doesn't cross BO boundaries. */
1477         bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1478         if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1479                 DRM_ERROR("Invalid DMA offset.\n");
1480                 return -EINVAL;
1481         }
1482
1483         bo_size -= cmd->dma.guest.ptr.offset;
1484         if (unlikely(suffix->maximumOffset > bo_size))
1485                 suffix->maximumOffset = bo_size;
1486
1487         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1488                                 user_surface_converter, &cmd->dma.host.sid,
1489                                 NULL);
1490         if (unlikely(ret != 0)) {
1491                 if (unlikely(ret != -ERESTARTSYS))
1492                         DRM_ERROR("could not find surface for DMA.\n");
1493                 goto out_no_surface;
1494         }
1495
1496         srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1497
1498         vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1499                              header);
1500
1501 out_no_surface:
1502         vmw_dmabuf_unreference(&vmw_bo);
1503         return ret;
1504 }
1505
1506 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1507                         struct vmw_sw_context *sw_context,
1508                         SVGA3dCmdHeader *header)
1509 {
1510         struct vmw_draw_cmd {
1511                 SVGA3dCmdHeader header;
1512                 SVGA3dCmdDrawPrimitives body;
1513         } *cmd;
1514         SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1515                 (unsigned long)header + sizeof(*cmd));
1516         SVGA3dPrimitiveRange *range;
1517         uint32_t i;
1518         uint32_t maxnum;
1519         int ret;
1520
1521         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1522         if (unlikely(ret != 0))
1523                 return ret;
1524
1525         cmd = container_of(header, struct vmw_draw_cmd, header);
1526         maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1527
1528         if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1529                 DRM_ERROR("Illegal number of vertex declarations.\n");
1530                 return -EINVAL;
1531         }
1532
1533         for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1534                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1535                                         user_surface_converter,
1536                                         &decl->array.surfaceId, NULL);
1537                 if (unlikely(ret != 0))
1538                         return ret;
1539         }
1540
1541         maxnum = (header->size - sizeof(cmd->body) -
1542                   cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1543         if (unlikely(cmd->body.numRanges > maxnum)) {
1544                 DRM_ERROR("Illegal number of index ranges.\n");
1545                 return -EINVAL;
1546         }
1547
1548         range = (SVGA3dPrimitiveRange *) decl;
1549         for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1550                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1551                                         user_surface_converter,
1552                                         &range->indexArray.surfaceId, NULL);
1553                 if (unlikely(ret != 0))
1554                         return ret;
1555         }
1556         return 0;
1557 }
1558
1559
1560 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1561                              struct vmw_sw_context *sw_context,
1562                              SVGA3dCmdHeader *header)
1563 {
1564         struct vmw_tex_state_cmd {
1565                 SVGA3dCmdHeader header;
1566                 SVGA3dCmdSetTextureState state;
1567         } *cmd;
1568
1569         SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1570           ((unsigned long) header + header->size + sizeof(header));
1571         SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1572                 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1573         struct vmw_resource_val_node *ctx_node;
1574         struct vmw_resource_val_node *res_node;
1575         int ret;
1576
1577         cmd = container_of(header, struct vmw_tex_state_cmd,
1578                            header);
1579
1580         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1581                                 user_context_converter, &cmd->state.cid,
1582                                 &ctx_node);
1583         if (unlikely(ret != 0))
1584                 return ret;
1585
1586         for (; cur_state < last_state; ++cur_state) {
1587                 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1588                         continue;
1589
1590                 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1591                         DRM_ERROR("Illegal texture/sampler unit %u.\n",
1592                                   (unsigned) cur_state->stage);
1593                         return -EINVAL;
1594                 }
1595
1596                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1597                                         user_surface_converter,
1598                                         &cur_state->value, &res_node);
1599                 if (unlikely(ret != 0))
1600                         return ret;
1601
1602                 if (dev_priv->has_mob) {
1603                         struct vmw_ctx_bindinfo_tex binding;
1604
1605                         binding.bi.ctx = ctx_node->res;
1606                         binding.bi.res = res_node ? res_node->res : NULL;
1607                         binding.bi.bt = vmw_ctx_binding_tex;
1608                         binding.texture_stage = cur_state->stage;
1609                         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1610                                         0, binding.texture_stage);
1611                 }
1612         }
1613
1614         return 0;
1615 }
1616
1617 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1618                                       struct vmw_sw_context *sw_context,
1619                                       void *buf)
1620 {
1621         struct vmw_dma_buffer *vmw_bo;
1622         int ret;
1623
1624         struct {
1625                 uint32_t header;
1626                 SVGAFifoCmdDefineGMRFB body;
1627         } *cmd = buf;
1628
1629         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1630                                       &cmd->body.ptr,
1631                                       &vmw_bo);
1632         if (unlikely(ret != 0))
1633                 return ret;
1634
1635         vmw_dmabuf_unreference(&vmw_bo);
1636
1637         return ret;
1638 }
1639
1640
1641 /**
1642  * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1643  * switching
1644  *
1645  * @dev_priv: Pointer to a device private struct.
1646  * @sw_context: The software context being used for this batch.
1647  * @val_node: The validation node representing the resource.
1648  * @buf_id: Pointer to the user-space backup buffer handle in the command
1649  * stream.
1650  * @backup_offset: Offset of backup into MOB.
1651  *
1652  * This function prepares for registering a switch of backup buffers
1653  * in the resource metadata just prior to unreserving. It's basically a wrapper
1654  * around vmw_cmd_res_switch_backup with a different interface.
1655  */
1656 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1657                                      struct vmw_sw_context *sw_context,
1658                                      struct vmw_resource_val_node *val_node,
1659                                      uint32_t *buf_id,
1660                                      unsigned long backup_offset)
1661 {
1662         struct vmw_dma_buffer *dma_buf;
1663         int ret;
1664
1665         ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1666         if (ret)
1667                 return ret;
1668
1669         val_node->switching_backup = true;
1670         if (val_node->first_usage)
1671                 val_node->no_buffer_needed = true;
1672
1673         vmw_dmabuf_unreference(&val_node->new_backup);
1674         val_node->new_backup = dma_buf;
1675         val_node->new_backup_offset = backup_offset;
1676
1677         return 0;
1678 }
1679
1680
1681 /**
1682  * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1683  *
1684  * @dev_priv: Pointer to a device private struct.
1685  * @sw_context: The software context being used for this batch.
1686  * @res_type: The resource type.
1687  * @converter: Information about user-space binding for this resource type.
1688  * @res_id: Pointer to the user-space resource handle in the command stream.
1689  * @buf_id: Pointer to the user-space backup buffer handle in the command
1690  * stream.
1691  * @backup_offset: Offset of backup into MOB.
1692  *
1693  * This function prepares for registering a switch of backup buffers
1694  * in the resource metadata just prior to unreserving. It's basically a wrapper
1695  * around vmw_cmd_res_switch_backup with a different interface.
1696  */
1697 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1698                                  struct vmw_sw_context *sw_context,
1699                                  enum vmw_res_type res_type,
1700                                  const struct vmw_user_resource_conv
1701                                  *converter,
1702                                  uint32_t *res_id,
1703                                  uint32_t *buf_id,
1704                                  unsigned long backup_offset)
1705 {
1706         struct vmw_resource_val_node *val_node;
1707         int ret;
1708
1709         ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1710                                 converter, res_id, &val_node);
1711         if (ret)
1712                 return ret;
1713
1714         return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1715                                          buf_id, backup_offset);
1716 }
1717
1718 /**
1719  * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1720  * command
1721  *
1722  * @dev_priv: Pointer to a device private struct.
1723  * @sw_context: The software context being used for this batch.
1724  * @header: Pointer to the command header in the command stream.
1725  */
1726 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1727                                    struct vmw_sw_context *sw_context,
1728                                    SVGA3dCmdHeader *header)
1729 {
1730         struct vmw_bind_gb_surface_cmd {
1731                 SVGA3dCmdHeader header;
1732                 SVGA3dCmdBindGBSurface body;
1733         } *cmd;
1734
1735         cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
1736
1737         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1738                                      user_surface_converter,
1739                                      &cmd->body.sid, &cmd->body.mobid,
1740                                      0);
1741 }
1742
1743 /**
1744  * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
1745  * command
1746  *
1747  * @dev_priv: Pointer to a device private struct.
1748  * @sw_context: The software context being used for this batch.
1749  * @header: Pointer to the command header in the command stream.
1750  */
1751 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1752                                    struct vmw_sw_context *sw_context,
1753                                    SVGA3dCmdHeader *header)
1754 {
1755         struct vmw_gb_surface_cmd {
1756                 SVGA3dCmdHeader header;
1757                 SVGA3dCmdUpdateGBImage body;
1758         } *cmd;
1759
1760         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1761
1762         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1763                                  user_surface_converter,
1764                                  &cmd->body.image.sid, NULL);
1765 }
1766
1767 /**
1768  * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
1769  * command
1770  *
1771  * @dev_priv: Pointer to a device private struct.
1772  * @sw_context: The software context being used for this batch.
1773  * @header: Pointer to the command header in the command stream.
1774  */
1775 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1776                                      struct vmw_sw_context *sw_context,
1777                                      SVGA3dCmdHeader *header)
1778 {
1779         struct vmw_gb_surface_cmd {
1780                 SVGA3dCmdHeader header;
1781                 SVGA3dCmdUpdateGBSurface body;
1782         } *cmd;
1783
1784         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1785
1786         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1787                                  user_surface_converter,
1788                                  &cmd->body.sid, NULL);
1789 }
1790
1791 /**
1792  * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
1793  * command
1794  *
1795  * @dev_priv: Pointer to a device private struct.
1796  * @sw_context: The software context being used for this batch.
1797  * @header: Pointer to the command header in the command stream.
1798  */
1799 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1800                                      struct vmw_sw_context *sw_context,
1801                                      SVGA3dCmdHeader *header)
1802 {
1803         struct vmw_gb_surface_cmd {
1804                 SVGA3dCmdHeader header;
1805                 SVGA3dCmdReadbackGBImage body;
1806         } *cmd;
1807
1808         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1809
1810         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1811                                  user_surface_converter,
1812                                  &cmd->body.image.sid, NULL);
1813 }
1814
1815 /**
1816  * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
1817  * command
1818  *
1819  * @dev_priv: Pointer to a device private struct.
1820  * @sw_context: The software context being used for this batch.
1821  * @header: Pointer to the command header in the command stream.
1822  */
1823 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1824                                        struct vmw_sw_context *sw_context,
1825                                        SVGA3dCmdHeader *header)
1826 {
1827         struct vmw_gb_surface_cmd {
1828                 SVGA3dCmdHeader header;
1829                 SVGA3dCmdReadbackGBSurface body;
1830         } *cmd;
1831
1832         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1833
1834         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1835                                  user_surface_converter,
1836                                  &cmd->body.sid, NULL);
1837 }
1838
1839 /**
1840  * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1841  * command
1842  *
1843  * @dev_priv: Pointer to a device private struct.
1844  * @sw_context: The software context being used for this batch.
1845  * @header: Pointer to the command header in the command stream.
1846  */
1847 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1848                                        struct vmw_sw_context *sw_context,
1849                                        SVGA3dCmdHeader *header)
1850 {
1851         struct vmw_gb_surface_cmd {
1852                 SVGA3dCmdHeader header;
1853                 SVGA3dCmdInvalidateGBImage body;
1854         } *cmd;
1855
1856         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1857
1858         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1859                                  user_surface_converter,
1860                                  &cmd->body.image.sid, NULL);
1861 }
1862
1863 /**
1864  * vmw_cmd_invalidate_gb_surface - Validate an
1865  * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
1866  *
1867  * @dev_priv: Pointer to a device private struct.
1868  * @sw_context: The software context being used for this batch.
1869  * @header: Pointer to the command header in the command stream.
1870  */
1871 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1872                                          struct vmw_sw_context *sw_context,
1873                                          SVGA3dCmdHeader *header)
1874 {
1875         struct vmw_gb_surface_cmd {
1876                 SVGA3dCmdHeader header;
1877                 SVGA3dCmdInvalidateGBSurface body;
1878         } *cmd;
1879
1880         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1881
1882         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1883                                  user_surface_converter,
1884                                  &cmd->body.sid, NULL);
1885 }
1886
1887
1888 /**
1889  * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
1890  * command
1891  *
1892  * @dev_priv: Pointer to a device private struct.
1893  * @sw_context: The software context being used for this batch.
1894  * @header: Pointer to the command header in the command stream.
1895  */
1896 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1897                                  struct vmw_sw_context *sw_context,
1898                                  SVGA3dCmdHeader *header)
1899 {
1900         struct vmw_shader_define_cmd {
1901                 SVGA3dCmdHeader header;
1902                 SVGA3dCmdDefineShader body;
1903         } *cmd;
1904         int ret;
1905         size_t size;
1906         struct vmw_resource_val_node *val;
1907
1908         cmd = container_of(header, struct vmw_shader_define_cmd,
1909                            header);
1910
1911         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1912                                 user_context_converter, &cmd->body.cid,
1913                                 &val);
1914         if (unlikely(ret != 0))
1915                 return ret;
1916
1917         if (unlikely(!dev_priv->has_mob))
1918                 return 0;
1919
1920         size = cmd->header.size - sizeof(cmd->body);
1921         ret = vmw_compat_shader_add(dev_priv,
1922                                     vmw_context_res_man(val->res),
1923                                     cmd->body.shid, cmd + 1,
1924                                     cmd->body.type, size,
1925                                     &sw_context->staged_cmd_res);
1926         if (unlikely(ret != 0))
1927                 return ret;
1928
1929         return vmw_resource_relocation_add(&sw_context->res_relocations,
1930                                            NULL, &cmd->header.id -
1931                                            sw_context->buf_start);
1932
1933         return 0;
1934 }
1935
1936 /**
1937  * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
1938  * command
1939  *
1940  * @dev_priv: Pointer to a device private struct.
1941  * @sw_context: The software context being used for this batch.
1942  * @header: Pointer to the command header in the command stream.
1943  */
1944 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1945                                   struct vmw_sw_context *sw_context,
1946                                   SVGA3dCmdHeader *header)
1947 {
1948         struct vmw_shader_destroy_cmd {
1949                 SVGA3dCmdHeader header;
1950                 SVGA3dCmdDestroyShader body;
1951         } *cmd;
1952         int ret;
1953         struct vmw_resource_val_node *val;
1954
1955         cmd = container_of(header, struct vmw_shader_destroy_cmd,
1956                            header);
1957
1958         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1959                                 user_context_converter, &cmd->body.cid,
1960                                 &val);
1961         if (unlikely(ret != 0))
1962                 return ret;
1963
1964         if (unlikely(!dev_priv->has_mob))
1965                 return 0;
1966
1967         ret = vmw_shader_remove(vmw_context_res_man(val->res),
1968                                 cmd->body.shid,
1969                                 cmd->body.type,
1970                                 &sw_context->staged_cmd_res);
1971         if (unlikely(ret != 0))
1972                 return ret;
1973
1974         return vmw_resource_relocation_add(&sw_context->res_relocations,
1975                                            NULL, &cmd->header.id -
1976                                            sw_context->buf_start);
1977
1978         return 0;
1979 }
1980
1981 /**
1982  * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
1983  * command
1984  *
1985  * @dev_priv: Pointer to a device private struct.
1986  * @sw_context: The software context being used for this batch.
1987  * @header: Pointer to the command header in the command stream.
1988  */
1989 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1990                               struct vmw_sw_context *sw_context,
1991                               SVGA3dCmdHeader *header)
1992 {
1993         struct vmw_set_shader_cmd {
1994                 SVGA3dCmdHeader header;
1995                 SVGA3dCmdSetShader body;
1996         } *cmd;
1997         struct vmw_resource_val_node *ctx_node, *res_node = NULL;
1998         struct vmw_ctx_bindinfo_shader binding;
1999         struct vmw_resource *res = NULL;
2000         int ret;
2001
2002         cmd = container_of(header, struct vmw_set_shader_cmd,
2003                            header);
2004
2005         if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2006                 DRM_ERROR("Illegal shader type %u.\n",
2007                           (unsigned) cmd->body.type);
2008                 return -EINVAL;
2009         }
2010
2011         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2012                                 user_context_converter, &cmd->body.cid,
2013                                 &ctx_node);
2014         if (unlikely(ret != 0))
2015                 return ret;
2016
2017         if (!dev_priv->has_mob)
2018                 return 0;
2019
2020         if (cmd->body.shid != SVGA3D_INVALID_ID) {
2021                 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2022                                         cmd->body.shid,
2023                                         cmd->body.type);
2024
2025                 if (!IS_ERR(res)) {
2026                         ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2027                                                     &cmd->body.shid, res,
2028                                                     &res_node);
2029                         vmw_resource_unreference(&res);
2030                         if (unlikely(ret != 0))
2031                                 return ret;
2032                 }
2033         }
2034
2035         if (!res_node) {
2036                 ret = vmw_cmd_res_check(dev_priv, sw_context,
2037                                         vmw_res_shader,
2038                                         user_shader_converter,
2039                                         &cmd->body.shid, &res_node);
2040                 if (unlikely(ret != 0))
2041                         return ret;
2042         }
2043
2044         binding.bi.ctx = ctx_node->res;
2045         binding.bi.res = res_node ? res_node->res : NULL;
2046         binding.bi.bt = vmw_ctx_binding_shader;
2047         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2048         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2049                         binding.shader_slot, 0);
2050         return 0;
2051 }
2052
2053 /**
2054  * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2055  * command
2056  *
2057  * @dev_priv: Pointer to a device private struct.
2058  * @sw_context: The software context being used for this batch.
2059  * @header: Pointer to the command header in the command stream.
2060  */
2061 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2062                                     struct vmw_sw_context *sw_context,
2063                                     SVGA3dCmdHeader *header)
2064 {
2065         struct vmw_set_shader_const_cmd {
2066                 SVGA3dCmdHeader header;
2067                 SVGA3dCmdSetShaderConst body;
2068         } *cmd;
2069         int ret;
2070
2071         cmd = container_of(header, struct vmw_set_shader_const_cmd,
2072                            header);
2073
2074         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2075                                 user_context_converter, &cmd->body.cid,
2076                                 NULL);
2077         if (unlikely(ret != 0))
2078                 return ret;
2079
2080         if (dev_priv->has_mob)
2081                 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2082
2083         return 0;
2084 }
2085
2086 /**
2087  * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2088  * command
2089  *
2090  * @dev_priv: Pointer to a device private struct.
2091  * @sw_context: The software context being used for this batch.
2092  * @header: Pointer to the command header in the command stream.
2093  */
2094 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2095                                   struct vmw_sw_context *sw_context,
2096                                   SVGA3dCmdHeader *header)
2097 {
2098         struct vmw_bind_gb_shader_cmd {
2099                 SVGA3dCmdHeader header;
2100                 SVGA3dCmdBindGBShader body;
2101         } *cmd;
2102
2103         cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2104                            header);
2105
2106         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2107                                      user_shader_converter,
2108                                      &cmd->body.shid, &cmd->body.mobid,
2109                                      cmd->body.offsetInBytes);
2110 }
2111
2112 /**
2113  * vmw_cmd_dx_set_single_constant_buffer - Validate an
2114  * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2115  *
2116  * @dev_priv: Pointer to a device private struct.
2117  * @sw_context: The software context being used for this batch.
2118  * @header: Pointer to the command header in the command stream.
2119  */
2120 static int
2121 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2122                                       struct vmw_sw_context *sw_context,
2123                                       SVGA3dCmdHeader *header)
2124 {
2125         struct {
2126                 SVGA3dCmdHeader header;
2127                 SVGA3dCmdDXSetSingleConstantBuffer body;
2128         } *cmd;
2129         struct vmw_resource_val_node *res_node = NULL;
2130         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2131         struct vmw_ctx_bindinfo_cb binding;
2132         int ret;
2133
2134         if (unlikely(ctx_node == NULL)) {
2135                 DRM_ERROR("DX Context not set.\n");
2136                 return -EINVAL;
2137         }
2138
2139         cmd = container_of(header, typeof(*cmd), header);
2140         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2141                                 user_surface_converter,
2142                                 &cmd->body.sid, &res_node);
2143         if (unlikely(ret != 0))
2144                 return ret;
2145
2146         binding.bi.ctx = ctx_node->res;
2147         binding.bi.res = res_node ? res_node->res : NULL;
2148         binding.bi.bt = vmw_ctx_binding_cb;
2149         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2150         binding.offset = cmd->body.offsetInBytes;
2151         binding.size = cmd->body.sizeInBytes;
2152         binding.slot = cmd->body.slot;
2153
2154         if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2155             binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2156                 DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2157                           (unsigned) cmd->body.type,
2158                           (unsigned) binding.slot);
2159                 return -EINVAL;
2160         }
2161
2162         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2163                         binding.shader_slot, binding.slot);
2164
2165         return 0;
2166 }
2167
2168 /**
2169  * vmw_cmd_dx_set_shader_res - Validate an
2170  * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2171  *
2172  * @dev_priv: Pointer to a device private struct.
2173  * @sw_context: The software context being used for this batch.
2174  * @header: Pointer to the command header in the command stream.
2175  */
2176 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2177                                      struct vmw_sw_context *sw_context,
2178                                      SVGA3dCmdHeader *header)
2179 {
2180         struct {
2181                 SVGA3dCmdHeader header;
2182                 SVGA3dCmdDXSetShaderResources body;
2183         } *cmd = container_of(header, typeof(*cmd), header);
2184         u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2185                 sizeof(SVGA3dShaderResourceViewId);
2186
2187         if ((u64) cmd->body.startView + (u64) num_sr_view >
2188             (u64) SVGA3D_DX_MAX_SRVIEWS ||
2189             cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2190                 DRM_ERROR("Invalid shader binding.\n");
2191                 return -EINVAL;
2192         }
2193
2194         return vmw_view_bindings_add(sw_context, vmw_view_sr,
2195                                      vmw_ctx_binding_sr,
2196                                      cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2197                                      (void *) &cmd[1], num_sr_view,
2198                                      cmd->body.startView);
2199 }
2200
2201 /**
2202  * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2203  * command
2204  *
2205  * @dev_priv: Pointer to a device private struct.
2206  * @sw_context: The software context being used for this batch.
2207  * @header: Pointer to the command header in the command stream.
2208  */
2209 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2210                                  struct vmw_sw_context *sw_context,
2211                                  SVGA3dCmdHeader *header)
2212 {
2213         struct {
2214                 SVGA3dCmdHeader header;
2215                 SVGA3dCmdDXSetShader body;
2216         } *cmd;
2217         struct vmw_resource *res = NULL;
2218         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2219         struct vmw_ctx_bindinfo_shader binding;
2220         int ret = 0;
2221
2222         if (unlikely(ctx_node == NULL)) {
2223                 DRM_ERROR("DX Context not set.\n");
2224                 return -EINVAL;
2225         }
2226
2227         cmd = container_of(header, typeof(*cmd), header);
2228
2229         if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2230                 DRM_ERROR("Illegal shader type %u.\n",
2231                           (unsigned) cmd->body.type);
2232                 return -EINVAL;
2233         }
2234
2235         if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2236                 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2237                 if (IS_ERR(res)) {
2238                         DRM_ERROR("Could not find shader for binding.\n");
2239                         return PTR_ERR(res);
2240                 }
2241
2242                 ret = vmw_resource_val_add(sw_context, res, NULL);
2243                 if (ret)
2244                         goto out_unref;
2245         }
2246
2247         binding.bi.ctx = ctx_node->res;
2248         binding.bi.res = res;
2249         binding.bi.bt = vmw_ctx_binding_dx_shader;
2250         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2251
2252         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2253                         binding.shader_slot, 0);
2254 out_unref:
2255         if (res)
2256                 vmw_resource_unreference(&res);
2257
2258         return ret;
2259 }
2260
2261 /**
2262  * vmw_cmd_dx_set_vertex_buffers - Validates an
2263  * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2264  *
2265  * @dev_priv: Pointer to a device private struct.
2266  * @sw_context: The software context being used for this batch.
2267  * @header: Pointer to the command header in the command stream.
2268  */
2269 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2270                                          struct vmw_sw_context *sw_context,
2271                                          SVGA3dCmdHeader *header)
2272 {
2273         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2274         struct vmw_ctx_bindinfo_vb binding;
2275         struct vmw_resource_val_node *res_node;
2276         struct {
2277                 SVGA3dCmdHeader header;
2278                 SVGA3dCmdDXSetVertexBuffers body;
2279                 SVGA3dVertexBuffer buf[];
2280         } *cmd;
2281         int i, ret, num;
2282
2283         if (unlikely(ctx_node == NULL)) {
2284                 DRM_ERROR("DX Context not set.\n");
2285                 return -EINVAL;
2286         }
2287
2288         cmd = container_of(header, typeof(*cmd), header);
2289         num = (cmd->header.size - sizeof(cmd->body)) /
2290                 sizeof(SVGA3dVertexBuffer);
2291         if ((u64)num + (u64)cmd->body.startBuffer >
2292             (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2293                 DRM_ERROR("Invalid number of vertex buffers.\n");
2294                 return -EINVAL;
2295         }
2296
2297         for (i = 0; i < num; i++) {
2298                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2299                                         user_surface_converter,
2300                                         &cmd->buf[i].sid, &res_node);
2301                 if (unlikely(ret != 0))
2302                         return ret;
2303
2304                 binding.bi.ctx = ctx_node->res;
2305                 binding.bi.bt = vmw_ctx_binding_vb;
2306                 binding.bi.res = ((res_node) ? res_node->res : NULL);
2307                 binding.offset = cmd->buf[i].offset;
2308                 binding.stride = cmd->buf[i].stride;
2309                 binding.slot = i + cmd->body.startBuffer;
2310
2311                 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2312                                 0, binding.slot);
2313         }
2314
2315         return 0;
2316 }
2317
2318 /**
2319  * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2320  * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
2321  *
2322  * @dev_priv: Pointer to a device private struct.
2323  * @sw_context: The software context being used for this batch.
2324  * @header: Pointer to the command header in the command stream.
2325  */
2326 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2327                                        struct vmw_sw_context *sw_context,
2328                                        SVGA3dCmdHeader *header)
2329 {
2330         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2331         struct vmw_ctx_bindinfo_ib binding;
2332         struct vmw_resource_val_node *res_node;
2333         struct {
2334                 SVGA3dCmdHeader header;
2335                 SVGA3dCmdDXSetIndexBuffer body;
2336         } *cmd;
2337         int ret;
2338
2339         if (unlikely(ctx_node == NULL)) {
2340                 DRM_ERROR("DX Context not set.\n");
2341                 return -EINVAL;
2342         }
2343
2344         cmd = container_of(header, typeof(*cmd), header);
2345         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2346                                 user_surface_converter,
2347                                 &cmd->body.sid, &res_node);
2348         if (unlikely(ret != 0))
2349                 return ret;
2350
2351         binding.bi.ctx = ctx_node->res;
2352         binding.bi.res = ((res_node) ? res_node->res : NULL);
2353         binding.bi.bt = vmw_ctx_binding_ib;
2354         binding.offset = cmd->body.offset;
2355         binding.format = cmd->body.format;
2356
2357         vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2358
2359         return 0;
2360 }
2361
2362 /**
2363  * vmw_cmd_dx_set_rendertarget - Validate an
2364  * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2365  *
2366  * @dev_priv: Pointer to a device private struct.
2367  * @sw_context: The software context being used for this batch.
2368  * @header: Pointer to the command header in the command stream.
2369  */
2370 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2371                                         struct vmw_sw_context *sw_context,
2372                                         SVGA3dCmdHeader *header)
2373 {
2374         struct {
2375                 SVGA3dCmdHeader header;
2376                 SVGA3dCmdDXSetRenderTargets body;
2377         } *cmd = container_of(header, typeof(*cmd), header);
2378         int ret;
2379         u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2380                 sizeof(SVGA3dRenderTargetViewId);
2381
2382         if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2383                 DRM_ERROR("Invalid DX Rendertarget binding.\n");
2384                 return -EINVAL;
2385         }
2386
2387         ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2388                                     vmw_ctx_binding_ds, 0,
2389                                     &cmd->body.depthStencilViewId, 1, 0);
2390         if (ret)
2391                 return ret;
2392
2393         return vmw_view_bindings_add(sw_context, vmw_view_rt,
2394                                      vmw_ctx_binding_dx_rt, 0,
2395                                      (void *)&cmd[1], num_rt_view, 0);
2396 }
2397
2398 /**
2399  * vmw_cmd_dx_clear_rendertarget_view - Validate an
2400  * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2401  *
2402  * @dev_priv: Pointer to a device private struct.
2403  * @sw_context: The software context being used for this batch.
2404  * @header: Pointer to the command header in the command stream.
2405  */
2406 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2407                                               struct vmw_sw_context *sw_context,
2408                                               SVGA3dCmdHeader *header)
2409 {
2410         struct {
2411                 SVGA3dCmdHeader header;
2412                 SVGA3dCmdDXClearRenderTargetView body;
2413         } *cmd = container_of(header, typeof(*cmd), header);
2414
2415         return vmw_view_id_val_add(sw_context, vmw_view_rt,
2416                                    cmd->body.renderTargetViewId);
2417 }
2418
2419 /**
2420  * vmw_cmd_dx_clear_rendertarget_view - Validate an
2421  * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2422  *
2423  * @dev_priv: Pointer to a device private struct.
2424  * @sw_context: The software context being used for this batch.
2425  * @header: Pointer to the command header in the command stream.
2426  */
2427 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2428                                               struct vmw_sw_context *sw_context,
2429                                               SVGA3dCmdHeader *header)
2430 {
2431         struct {
2432                 SVGA3dCmdHeader header;
2433                 SVGA3dCmdDXClearDepthStencilView body;
2434         } *cmd = container_of(header, typeof(*cmd), header);
2435
2436         return vmw_view_id_val_add(sw_context, vmw_view_ds,
2437                                    cmd->body.depthStencilViewId);
2438 }
2439
2440 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2441                                   struct vmw_sw_context *sw_context,
2442                                   SVGA3dCmdHeader *header)
2443 {
2444         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2445         struct vmw_resource_val_node *srf_node;
2446         struct vmw_resource *res;
2447         enum vmw_view_type view_type;
2448         int ret;
2449         /*
2450          * This is based on the fact that all affected define commands have
2451          * the same initial command body layout.
2452          */
2453         struct {
2454                 SVGA3dCmdHeader header;
2455                 uint32 defined_id;
2456                 uint32 sid;
2457         } *cmd;
2458
2459         if (unlikely(ctx_node == NULL)) {
2460                 DRM_ERROR("DX Context not set.\n");
2461                 return -EINVAL;
2462         }
2463
2464         view_type = vmw_view_cmd_to_type(header->id);
2465         cmd = container_of(header, typeof(*cmd), header);
2466         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2467                                 user_surface_converter,
2468                                 &cmd->sid, &srf_node);
2469         if (unlikely(ret != 0))
2470                 return ret;
2471
2472         res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2473         ret = vmw_cotable_notify(res, cmd->defined_id);
2474         vmw_resource_unreference(&res);
2475         if (unlikely(ret != 0))
2476                 return ret;
2477
2478         return vmw_view_add(sw_context->man,
2479                             ctx_node->res,
2480                             srf_node->res,
2481                             view_type,
2482                             cmd->defined_id,
2483                             header,
2484                             header->size + sizeof(*header),
2485                             &sw_context->staged_cmd_res);
2486 }
2487
2488 /**
2489  * vmw_cmd_dx_set_so_targets - Validate an
2490  * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2491  *
2492  * @dev_priv: Pointer to a device private struct.
2493  * @sw_context: The software context being used for this batch.
2494  * @header: Pointer to the command header in the command stream.
2495  */
2496 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2497                                      struct vmw_sw_context *sw_context,
2498                                      SVGA3dCmdHeader *header)
2499 {
2500         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2501         struct vmw_ctx_bindinfo_so binding;
2502         struct vmw_resource_val_node *res_node;
2503         struct {
2504                 SVGA3dCmdHeader header;
2505                 SVGA3dCmdDXSetSOTargets body;
2506                 SVGA3dSoTarget targets[];
2507         } *cmd;
2508         int i, ret, num;
2509
2510         if (unlikely(ctx_node == NULL)) {
2511                 DRM_ERROR("DX Context not set.\n");
2512                 return -EINVAL;
2513         }
2514
2515         cmd = container_of(header, typeof(*cmd), header);
2516         num = (cmd->header.size - sizeof(cmd->body)) /
2517                 sizeof(SVGA3dSoTarget);
2518
2519         if (num > SVGA3D_DX_MAX_SOTARGETS) {
2520                 DRM_ERROR("Invalid DX SO binding.\n");
2521                 return -EINVAL;
2522         }
2523
2524         for (i = 0; i < num; i++) {
2525                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2526                                         user_surface_converter,
2527                                         &cmd->targets[i].sid, &res_node);
2528                 if (unlikely(ret != 0))
2529                         return ret;
2530
2531                 binding.bi.ctx = ctx_node->res;
2532                 binding.bi.res = ((res_node) ? res_node->res : NULL);
2533                 binding.bi.bt = vmw_ctx_binding_so,
2534                 binding.offset = cmd->targets[i].offset;
2535                 binding.size = cmd->targets[i].sizeInBytes;
2536                 binding.slot = i;
2537
2538                 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2539                                 0, binding.slot);
2540         }
2541
2542         return 0;
2543 }
2544
2545 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2546                                 struct vmw_sw_context *sw_context,
2547                                 SVGA3dCmdHeader *header)
2548 {
2549         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2550         struct vmw_resource *res;
2551         /*
2552          * This is based on the fact that all affected define commands have
2553          * the same initial command body layout.
2554          */
2555         struct {
2556                 SVGA3dCmdHeader header;
2557                 uint32 defined_id;
2558         } *cmd;
2559         enum vmw_so_type so_type;
2560         int ret;
2561
2562         if (unlikely(ctx_node == NULL)) {
2563                 DRM_ERROR("DX Context not set.\n");
2564                 return -EINVAL;
2565         }
2566
2567         so_type = vmw_so_cmd_to_type(header->id);
2568         res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2569         cmd = container_of(header, typeof(*cmd), header);
2570         ret = vmw_cotable_notify(res, cmd->defined_id);
2571         vmw_resource_unreference(&res);
2572
2573         return ret;
2574 }
2575
2576 /**
2577  * vmw_cmd_dx_check_subresource - Validate an
2578  * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2579  *
2580  * @dev_priv: Pointer to a device private struct.
2581  * @sw_context: The software context being used for this batch.
2582  * @header: Pointer to the command header in the command stream.
2583  */
2584 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2585                                         struct vmw_sw_context *sw_context,
2586                                         SVGA3dCmdHeader *header)
2587 {
2588         struct {
2589                 SVGA3dCmdHeader header;
2590                 union {
2591                         SVGA3dCmdDXReadbackSubResource r_body;
2592                         SVGA3dCmdDXInvalidateSubResource i_body;
2593                         SVGA3dCmdDXUpdateSubResource u_body;
2594                         SVGA3dSurfaceId sid;
2595                 };
2596         } *cmd;
2597
2598         BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2599                      offsetof(typeof(*cmd), sid));
2600         BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2601                      offsetof(typeof(*cmd), sid));
2602         BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2603                      offsetof(typeof(*cmd), sid));
2604
2605         cmd = container_of(header, typeof(*cmd), header);
2606
2607         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2608                                  user_surface_converter,
2609                                  &cmd->sid, NULL);
2610 }
2611
2612 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2613                                 struct vmw_sw_context *sw_context,
2614                                 SVGA3dCmdHeader *header)
2615 {
2616         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2617
2618         if (unlikely(ctx_node == NULL)) {
2619                 DRM_ERROR("DX Context not set.\n");
2620                 return -EINVAL;
2621         }
2622
2623         return 0;
2624 }
2625
2626 /**
2627  * vmw_cmd_dx_view_remove - validate a view remove command and
2628  * schedule the view resource for removal.
2629  *
2630  * @dev_priv: Pointer to a device private struct.
2631  * @sw_context: The software context being used for this batch.
2632  * @header: Pointer to the command header in the command stream.
2633  *
2634  * Check that the view exists, and if it was not created using this
2635  * command batch, make sure it's validated (present in the device) so that
2636  * the remove command will not confuse the device.
2637  */
2638 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2639                                   struct vmw_sw_context *sw_context,
2640                                   SVGA3dCmdHeader *header)
2641 {
2642         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2643         struct {
2644                 SVGA3dCmdHeader header;
2645                 union vmw_view_destroy body;
2646         } *cmd = container_of(header, typeof(*cmd), header);
2647         enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2648         struct vmw_resource *view;
2649         int ret;
2650
2651         if (!ctx_node) {
2652                 DRM_ERROR("DX Context not set.\n");
2653                 return -EINVAL;
2654         }
2655
2656         ret = vmw_view_remove(sw_context->man,
2657                               cmd->body.view_id, view_type,
2658                               &sw_context->staged_cmd_res,
2659                               &view);
2660         if (ret || !view)
2661                 return ret;
2662
2663         /*
2664          * Add view to the validate list iff it was not created using this
2665          * command batch.
2666          */
2667         return vmw_view_res_val_add(sw_context, view);
2668 }
2669
2670 /**
2671  * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2672  * command
2673  *
2674  * @dev_priv: Pointer to a device private struct.
2675  * @sw_context: The software context being used for this batch.
2676  * @header: Pointer to the command header in the command stream.
2677  */
2678 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2679                                     struct vmw_sw_context *sw_context,
2680                                     SVGA3dCmdHeader *header)
2681 {
2682         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2683         struct vmw_resource *res;
2684         struct {
2685                 SVGA3dCmdHeader header;
2686                 SVGA3dCmdDXDefineShader body;
2687         } *cmd = container_of(header, typeof(*cmd), header);
2688         int ret;
2689
2690         if (!ctx_node) {
2691                 DRM_ERROR("DX Context not set.\n");
2692                 return -EINVAL;
2693         }
2694
2695         res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2696         ret = vmw_cotable_notify(res, cmd->body.shaderId);
2697         vmw_resource_unreference(&res);
2698         if (ret)
2699                 return ret;
2700
2701         return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2702                                  cmd->body.shaderId, cmd->body.type,
2703                                  &sw_context->staged_cmd_res);
2704 }
2705
2706 /**
2707  * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2708  * command
2709  *
2710  * @dev_priv: Pointer to a device private struct.
2711  * @sw_context: The software context being used for this batch.
2712  * @header: Pointer to the command header in the command stream.
2713  */
2714 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2715                                      struct vmw_sw_context *sw_context,
2716                                      SVGA3dCmdHeader *header)
2717 {
2718         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2719         struct {
2720                 SVGA3dCmdHeader header;
2721                 SVGA3dCmdDXDestroyShader body;
2722         } *cmd = container_of(header, typeof(*cmd), header);
2723         int ret;
2724
2725         if (!ctx_node) {
2726                 DRM_ERROR("DX Context not set.\n");
2727                 return -EINVAL;
2728         }
2729
2730         ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2731                                 &sw_context->staged_cmd_res);
2732         if (ret)
2733                 DRM_ERROR("Could not find shader to remove.\n");
2734
2735         return ret;
2736 }
2737
2738 /**
2739  * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
2740  * command
2741  *
2742  * @dev_priv: Pointer to a device private struct.
2743  * @sw_context: The software context being used for this batch.
2744  * @header: Pointer to the command header in the command stream.
2745  */
2746 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2747                                   struct vmw_sw_context *sw_context,
2748                                   SVGA3dCmdHeader *header)
2749 {
2750         struct vmw_resource_val_node *ctx_node;
2751         struct vmw_resource_val_node *res_node;
2752         struct vmw_resource *res;
2753         struct {
2754                 SVGA3dCmdHeader header;
2755                 SVGA3dCmdDXBindShader body;
2756         } *cmd = container_of(header, typeof(*cmd), header);
2757         int ret;
2758
2759         if (cmd->body.cid != SVGA3D_INVALID_ID) {
2760                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2761                                         user_context_converter,
2762                                         &cmd->body.cid, &ctx_node);
2763                 if (ret)
2764                         return ret;
2765         } else {
2766                 ctx_node = sw_context->dx_ctx_node;
2767                 if (!ctx_node) {
2768                         DRM_ERROR("DX Context not set.\n");
2769                         return -EINVAL;
2770                 }
2771         }
2772
2773         res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2774                                 cmd->body.shid, 0);
2775         if (IS_ERR(res)) {
2776                 DRM_ERROR("Could not find shader to bind.\n");
2777                 return PTR_ERR(res);
2778         }
2779
2780         ret = vmw_resource_val_add(sw_context, res, &res_node);
2781         if (ret) {
2782                 DRM_ERROR("Error creating resource validation node.\n");
2783                 goto out_unref;
2784         }
2785
2786
2787         ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
2788                                         &cmd->body.mobid,
2789                                         cmd->body.offsetInBytes);
2790 out_unref:
2791         vmw_resource_unreference(&res);
2792
2793         return ret;
2794 }
2795
2796 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
2797                                 struct vmw_sw_context *sw_context,
2798                                 void *buf, uint32_t *size)
2799 {
2800         uint32_t size_remaining = *size;
2801         uint32_t cmd_id;
2802
2803         cmd_id = ((uint32_t *)buf)[0];
2804         switch (cmd_id) {
2805         case SVGA_CMD_UPDATE:
2806                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
2807                 break;
2808         case SVGA_CMD_DEFINE_GMRFB:
2809                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
2810                 break;
2811         case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
2812                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2813                 break;
2814         case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
2815                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2816                 break;
2817         default:
2818                 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
2819                 return -EINVAL;
2820         }
2821
2822         if (*size > size_remaining) {
2823                 DRM_ERROR("Invalid SVGA command (size mismatch):"
2824                           " %u.\n", cmd_id);
2825                 return -EINVAL;
2826         }
2827
2828         if (unlikely(!sw_context->kernel)) {
2829                 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
2830                 return -EPERM;
2831         }
2832
2833         if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
2834                 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
2835
2836         return 0;
2837 }
2838
2839 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
2840         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
2841                     false, false, false),
2842         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
2843                     false, false, false),
2844         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
2845                     true, false, false),
2846         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
2847                     true, false, false),
2848         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
2849                     true, false, false),
2850         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
2851                     false, false, false),
2852         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
2853                     false, false, false),
2854         VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
2855                     true, false, false),
2856         VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
2857                     true, false, false),
2858         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
2859                     true, false, false),
2860         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
2861                     &vmw_cmd_set_render_target_check, true, false, false),
2862         VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
2863                     true, false, false),
2864         VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
2865                     true, false, false),
2866         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
2867                     true, false, false),
2868         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
2869                     true, false, false),
2870         VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
2871                     true, false, false),
2872         VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
2873                     true, false, false),
2874         VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
2875                     true, false, false),
2876         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
2877                     false, false, false),
2878         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
2879                     true, false, false),
2880         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
2881                     true, false, false),
2882         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
2883                     true, false, false),
2884         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
2885                     true, false, false),
2886         VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
2887                     true, false, false),
2888         VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
2889                     true, false, false),
2890         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
2891                     true, false, false),
2892         VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
2893                     true, false, false),
2894         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
2895                     true, false, false),
2896         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
2897                     true, false, false),
2898         VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
2899                     &vmw_cmd_blt_surf_screen_check, false, false, false),
2900         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
2901                     false, false, false),
2902         VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
2903                     false, false, false),
2904         VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
2905                     false, false, false),
2906         VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
2907                     false, false, false),
2908         VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
2909                     false, false, false),
2910         VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
2911                     false, false, false),
2912         VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
2913                     false, false, false),
2914         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
2915                     false, false, false),
2916         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
2917                     false, false, false),
2918         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
2919                     false, false, false),
2920         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
2921                     false, false, false),
2922         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
2923                     false, false, false),
2924         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
2925                     false, false, false),
2926         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
2927                     false, false, true),
2928         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
2929                     false, false, true),
2930         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
2931                     false, false, true),
2932         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
2933                     false, false, true),
2934         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
2935                     false, false, true),
2936         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
2937                     false, false, true),
2938         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
2939                     false, false, true),
2940         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
2941                     true, false, true),
2942         VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
2943                     false, false, true),
2944         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
2945                     true, false, true),
2946         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
2947                     &vmw_cmd_update_gb_surface, true, false, true),
2948         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
2949                     &vmw_cmd_readback_gb_image, true, false, true),
2950         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
2951                     &vmw_cmd_readback_gb_surface, true, false, true),
2952         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
2953                     &vmw_cmd_invalidate_gb_image, true, false, true),
2954         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
2955                     &vmw_cmd_invalidate_gb_surface, true, false, true),
2956         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
2957                     false, false, true),
2958         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
2959                     false, false, true),
2960         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
2961                     false, false, true),
2962         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
2963                     false, false, true),
2964         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
2965                     false, false, true),
2966         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
2967                     false, false, true),
2968         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
2969                     true, false, true),
2970         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
2971                     false, false, true),
2972         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
2973                     false, false, false),
2974         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
2975                     true, false, true),
2976         VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
2977                     true, false, true),
2978         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
2979                     true, false, true),
2980         VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
2981                     true, false, true),
2982         VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
2983                     false, false, true),
2984         VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
2985                     false, false, true),
2986         VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
2987                     false, false, true),
2988         VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
2989                     false, false, true),
2990         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
2991                     false, false, true),
2992         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
2993                     false, false, true),
2994         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
2995                     false, false, true),
2996         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
2997                     false, false, true),
2998         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
2999                     false, false, true),
3000         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3001                     false, false, true),
3002         VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3003                     true, false, true),
3004         VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3005                     false, false, true),
3006         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3007                     false, false, true),
3008         VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3009                     false, false, true),
3010         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3011                     false, false, true),
3012
3013         /*
3014          * DX commands
3015          */
3016         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3017                     false, false, true),
3018         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3019                     false, false, true),
3020         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3021                     false, false, true),
3022         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3023                     false, false, true),
3024         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3025                     false, false, true),
3026         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3027                     &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3028         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3029                     &vmw_cmd_dx_set_shader_res, true, false, true),
3030         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3031                     true, false, true),
3032         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3033                     true, false, true),
3034         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3035                     true, false, true),
3036         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3037                     true, false, true),
3038         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3039                     true, false, true),
3040         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3041                     &vmw_cmd_dx_cid_check, true, false, true),
3042         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3043                     true, false, true),
3044         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3045                     &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3046         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3047                     &vmw_cmd_dx_set_index_buffer, true, false, true),
3048         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3049                     &vmw_cmd_dx_set_rendertargets, true, false, true),
3050         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3051                     true, false, true),
3052         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3053                     &vmw_cmd_dx_cid_check, true, false, true),
3054         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3055                     &vmw_cmd_dx_cid_check, true, false, true),
3056         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_invalid,
3057                     true, false, true),
3058         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_invalid,
3059                     true, false, true),
3060         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_invalid,
3061                     true, false, true),
3062         VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_invalid,
3063                     true, false, true),
3064         VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_invalid,
3065                     true, false, true),
3066         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3067                     true, false, true),
3068         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_invalid,
3069                     true, false, true),
3070         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3071                     true, false, true),
3072         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3073                     true, false, true),
3074         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3075                     &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3076         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3077                     &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3078         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION, &vmw_cmd_invalid,
3079                     true, false, true),
3080         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3081                     true, false, true),
3082         VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_invalid,
3083                     true, false, true),
3084         VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3085                     &vmw_cmd_dx_check_subresource, true, false, true),
3086         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3087                     &vmw_cmd_dx_check_subresource, true, false, true),
3088         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3089                     &vmw_cmd_dx_check_subresource, true, false, true),
3090         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3091                     &vmw_cmd_dx_view_define, true, false, true),
3092         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3093                     &vmw_cmd_dx_view_remove, true, false, true),
3094         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3095                     &vmw_cmd_dx_view_define, true, false, true),
3096         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3097                     &vmw_cmd_dx_view_remove, true, false, true),
3098         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3099                     &vmw_cmd_dx_view_define, true, false, true),
3100         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3101                     &vmw_cmd_dx_view_remove, true, false, true),
3102         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3103                     &vmw_cmd_dx_so_define, true, false, true),
3104         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3105                     &vmw_cmd_dx_cid_check, true, false, true),
3106         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3107                     &vmw_cmd_dx_so_define, true, false, true),
3108         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3109                     &vmw_cmd_dx_cid_check, true, false, true),
3110         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3111                     &vmw_cmd_dx_so_define, true, false, true),
3112         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3113                     &vmw_cmd_dx_cid_check, true, false, true),
3114         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3115                     &vmw_cmd_dx_so_define, true, false, true),
3116         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3117                     &vmw_cmd_dx_cid_check, true, false, true),
3118         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3119                     &vmw_cmd_dx_so_define, true, false, true),
3120         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3121                     &vmw_cmd_dx_cid_check, true, false, true),
3122         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3123                     &vmw_cmd_dx_define_shader, true, false, true),
3124         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3125                     &vmw_cmd_dx_destroy_shader, true, false, true),
3126         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3127                     &vmw_cmd_dx_bind_shader, true, false, true),
3128         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3129                     &vmw_cmd_dx_so_define, true, false, true),
3130         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3131                     &vmw_cmd_dx_cid_check, true, false, true),
3132         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3133                     true, false, true),
3134         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3135                     &vmw_cmd_dx_set_so_targets, true, false, true),
3136         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3137                     &vmw_cmd_dx_cid_check, true, false, true),
3138         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3139                     &vmw_cmd_dx_cid_check, true, false, true),
3140 };
3141
3142 static int vmw_cmd_check(struct vmw_private *dev_priv,
3143                          struct vmw_sw_context *sw_context,
3144                          void *buf, uint32_t *size)
3145 {
3146         uint32_t cmd_id;
3147         uint32_t size_remaining = *size;
3148         SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3149         int ret;
3150         const struct vmw_cmd_entry *entry;
3151         bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3152
3153         cmd_id = ((uint32_t *)buf)[0];
3154         /* Handle any none 3D commands */
3155         if (unlikely(cmd_id < SVGA_CMD_MAX))
3156                 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3157
3158
3159         cmd_id = header->id;
3160         *size = header->size + sizeof(SVGA3dCmdHeader);
3161
3162         cmd_id -= SVGA_3D_CMD_BASE;
3163         if (unlikely(*size > size_remaining))
3164                 goto out_invalid;
3165
3166         if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3167                 goto out_invalid;
3168
3169         entry = &vmw_cmd_entries[cmd_id];
3170         if (unlikely(!entry->func))
3171                 goto out_invalid;
3172
3173         if (unlikely(!entry->user_allow && !sw_context->kernel))
3174                 goto out_privileged;
3175
3176         if (unlikely(entry->gb_disable && gb))
3177                 goto out_old;
3178
3179         if (unlikely(entry->gb_enable && !gb))
3180                 goto out_new;
3181
3182         ret = entry->func(dev_priv, sw_context, header);
3183         if (unlikely(ret != 0))
3184                 goto out_invalid;
3185
3186         return 0;
3187 out_invalid:
3188         DRM_ERROR("Invalid SVGA3D command: %d\n",
3189                   cmd_id + SVGA_3D_CMD_BASE);
3190         return -EINVAL;
3191 out_privileged:
3192         DRM_ERROR("Privileged SVGA3D command: %d\n",
3193                   cmd_id + SVGA_3D_CMD_BASE);
3194         return -EPERM;
3195 out_old:
3196         DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3197                   cmd_id + SVGA_3D_CMD_BASE);
3198         return -EINVAL;
3199 out_new:
3200         DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3201                   cmd_id + SVGA_3D_CMD_BASE);
3202         return -EINVAL;
3203 }
3204
3205 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3206                              struct vmw_sw_context *sw_context,
3207                              void *buf,
3208                              uint32_t size)
3209 {
3210         int32_t cur_size = size;
3211         int ret;
3212
3213         sw_context->buf_start = buf;
3214
3215         while (cur_size > 0) {
3216                 size = cur_size;
3217                 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3218                 if (unlikely(ret != 0))
3219                         return ret;
3220                 buf = (void *)((unsigned long) buf + size);
3221                 cur_size -= size;
3222         }
3223
3224         if (unlikely(cur_size != 0)) {
3225                 DRM_ERROR("Command verifier out of sync.\n");
3226                 return -EINVAL;
3227         }
3228
3229         return 0;
3230 }
3231
3232 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3233 {
3234         sw_context->cur_reloc = 0;
3235 }
3236
3237 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3238 {
3239         uint32_t i;
3240         struct vmw_relocation *reloc;
3241         struct ttm_validate_buffer *validate;
3242         struct ttm_buffer_object *bo;
3243
3244         for (i = 0; i < sw_context->cur_reloc; ++i) {
3245                 reloc = &sw_context->relocs[i];
3246                 validate = &sw_context->val_bufs[reloc->index].base;
3247                 bo = validate->bo;
3248                 switch (bo->mem.mem_type) {
3249                 case TTM_PL_VRAM:
3250                         reloc->location->offset += bo->offset;
3251                         reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3252                         break;
3253                 case VMW_PL_GMR:
3254                         reloc->location->gmrId = bo->mem.start;
3255                         break;
3256                 case VMW_PL_MOB:
3257                         *reloc->mob_loc = bo->mem.start;
3258                         break;
3259                 default:
3260                         BUG();
3261                 }
3262         }
3263         vmw_free_relocations(sw_context);
3264 }
3265
3266 /**
3267  * vmw_resource_list_unrefererence - Free up a resource list and unreference
3268  * all resources referenced by it.
3269  *
3270  * @list: The resource list.
3271  */
3272 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3273                                           struct list_head *list)
3274 {
3275         struct vmw_resource_val_node *val, *val_next;
3276
3277         /*
3278          * Drop references to resources held during command submission.
3279          */
3280
3281         list_for_each_entry_safe(val, val_next, list, head) {
3282                 list_del_init(&val->head);
3283                 vmw_resource_unreference(&val->res);
3284
3285                 if (val->staged_bindings) {
3286                         if (val->staged_bindings != sw_context->staged_bindings)
3287                                 vmw_binding_state_free(val->staged_bindings);
3288                         else
3289                                 sw_context->staged_bindings_inuse = false;
3290                         val->staged_bindings = NULL;
3291                 }
3292
3293                 kfree(val);
3294         }
3295 }
3296
3297 static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3298 {
3299         struct vmw_validate_buffer *entry, *next;
3300         struct vmw_resource_val_node *val;
3301
3302         /*
3303          * Drop references to DMA buffers held during command submission.
3304          */
3305         list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3306                                  base.head) {
3307                 list_del(&entry->base.head);
3308                 ttm_bo_unref(&entry->base.bo);
3309                 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3310                 sw_context->cur_val_buf--;
3311         }
3312         BUG_ON(sw_context->cur_val_buf != 0);
3313
3314         list_for_each_entry(val, &sw_context->resource_list, head)
3315                 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3316 }
3317
3318 int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3319                                struct ttm_buffer_object *bo,
3320                                bool interruptible,
3321                                bool validate_as_mob)
3322 {
3323         struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3324                                                   base);
3325         int ret;
3326
3327         if (vbo->pin_count > 0)
3328                 return 0;
3329
3330         if (validate_as_mob)
3331                 return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
3332                                        false);
3333
3334         /**
3335          * Put BO in VRAM if there is space, otherwise as a GMR.
3336          * If there is no space in VRAM and GMR ids are all used up,
3337          * start evicting GMRs to make room. If the DMA buffer can't be
3338          * used as a GMR, this will return -ENOMEM.
3339          */
3340
3341         ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
3342                               false);
3343         if (likely(ret == 0 || ret == -ERESTARTSYS))
3344                 return ret;
3345
3346         /**
3347          * If that failed, try VRAM again, this time evicting
3348          * previous contents.
3349          */
3350
3351         ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
3352         return ret;
3353 }
3354
3355 static int vmw_validate_buffers(struct vmw_private *dev_priv,
3356                                 struct vmw_sw_context *sw_context)
3357 {
3358         struct vmw_validate_buffer *entry;
3359         int ret;
3360
3361         list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3362                 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3363                                                  true,
3364                                                  entry->validate_as_mob);
3365                 if (unlikely(ret != 0))
3366                         return ret;
3367         }
3368         return 0;
3369 }
3370
3371 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3372                                  uint32_t size)
3373 {
3374         if (likely(sw_context->cmd_bounce_size >= size))
3375                 return 0;
3376
3377         if (sw_context->cmd_bounce_size == 0)
3378                 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3379
3380         while (sw_context->cmd_bounce_size < size) {
3381                 sw_context->cmd_bounce_size =
3382                         PAGE_ALIGN(sw_context->cmd_bounce_size +
3383                                    (sw_context->cmd_bounce_size >> 1));
3384         }
3385
3386         if (sw_context->cmd_bounce != NULL)
3387                 vfree(sw_context->cmd_bounce);
3388
3389         sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3390
3391         if (sw_context->cmd_bounce == NULL) {
3392                 DRM_ERROR("Failed to allocate command bounce buffer.\n");
3393                 sw_context->cmd_bounce_size = 0;
3394                 return -ENOMEM;
3395         }
3396
3397         return 0;
3398 }
3399
3400 /**
3401  * vmw_execbuf_fence_commands - create and submit a command stream fence
3402  *
3403  * Creates a fence object and submits a command stream marker.
3404  * If this fails for some reason, We sync the fifo and return NULL.
3405  * It is then safe to fence buffers with a NULL pointer.
3406  *
3407  * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3408  * a userspace handle if @p_handle is not NULL, otherwise not.
3409  */
3410
3411 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3412                                struct vmw_private *dev_priv,
3413                                struct vmw_fence_obj **p_fence,
3414                                uint32_t *p_handle)
3415 {
3416         uint32_t sequence;
3417         int ret;
3418         bool synced = false;
3419
3420         /* p_handle implies file_priv. */
3421         BUG_ON(p_handle != NULL && file_priv == NULL);
3422
3423         ret = vmw_fifo_send_fence(dev_priv, &sequence);
3424         if (unlikely(ret != 0)) {
3425                 DRM_ERROR("Fence submission error. Syncing.\n");
3426                 synced = true;
3427         }
3428
3429         if (p_handle != NULL)
3430                 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3431                                             sequence, p_fence, p_handle);
3432         else
3433                 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3434
3435         if (unlikely(ret != 0 && !synced)) {
3436                 (void) vmw_fallback_wait(dev_priv, false, false,
3437                                          sequence, false,
3438                                          VMW_FENCE_WAIT_TIMEOUT);
3439                 *p_fence = NULL;
3440         }
3441
3442         return 0;
3443 }
3444
3445 /**
3446  * vmw_execbuf_copy_fence_user - copy fence object information to
3447  * user-space.
3448  *
3449  * @dev_priv: Pointer to a vmw_private struct.
3450  * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3451  * @ret: Return value from fence object creation.
3452  * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3453  * which the information should be copied.
3454  * @fence: Pointer to the fenc object.
3455  * @fence_handle: User-space fence handle.
3456  *
3457  * This function copies fence information to user-space. If copying fails,
3458  * The user-space struct drm_vmw_fence_rep::error member is hopefully
3459  * left untouched, and if it's preloaded with an -EFAULT by user-space,
3460  * the error will hopefully be detected.
3461  * Also if copying fails, user-space will be unable to signal the fence
3462  * object so we wait for it immediately, and then unreference the
3463  * user-space reference.
3464  */
3465 void
3466 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3467                             struct vmw_fpriv *vmw_fp,
3468                             int ret,
3469                             struct drm_vmw_fence_rep __user *user_fence_rep,
3470                             struct vmw_fence_obj *fence,
3471                             uint32_t fence_handle)
3472 {
3473         struct drm_vmw_fence_rep fence_rep;
3474
3475         if (user_fence_rep == NULL)
3476                 return;
3477
3478         memset(&fence_rep, 0, sizeof(fence_rep));
3479
3480         fence_rep.error = ret;
3481         if (ret == 0) {
3482                 BUG_ON(fence == NULL);
3483
3484                 fence_rep.handle = fence_handle;
3485                 fence_rep.seqno = fence->base.seqno;
3486                 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3487                 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3488         }
3489
3490         /*
3491          * copy_to_user errors will be detected by user space not
3492          * seeing fence_rep::error filled in. Typically
3493          * user-space would have pre-set that member to -EFAULT.
3494          */
3495         ret = copy_to_user(user_fence_rep, &fence_rep,
3496                            sizeof(fence_rep));
3497
3498         /*
3499          * User-space lost the fence object. We need to sync
3500          * and unreference the handle.
3501          */
3502         if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3503                 ttm_ref_object_base_unref(vmw_fp->tfile,
3504                                           fence_handle, TTM_REF_USAGE);
3505                 DRM_ERROR("Fence copy error. Syncing.\n");
3506                 (void) vmw_fence_obj_wait(fence, false, false,
3507                                           VMW_FENCE_WAIT_TIMEOUT);
3508         }
3509 }
3510
3511 /**
3512  * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3513  * the fifo.
3514  *
3515  * @dev_priv: Pointer to a device private structure.
3516  * @kernel_commands: Pointer to the unpatched command batch.
3517  * @command_size: Size of the unpatched command batch.
3518  * @sw_context: Structure holding the relocation lists.
3519  *
3520  * Side effects: If this function returns 0, then the command batch
3521  * pointed to by @kernel_commands will have been modified.
3522  */
3523 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3524                                    void *kernel_commands,
3525                                    u32 command_size,
3526                                    struct vmw_sw_context *sw_context)
3527 {
3528         void *cmd;
3529
3530         if (sw_context->dx_ctx_node)
3531                 cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3532                                           sw_context->dx_ctx_node->res->id);
3533         else
3534                 cmd = vmw_fifo_reserve(dev_priv, command_size);
3535         if (!cmd) {
3536                 DRM_ERROR("Failed reserving fifo space for commands.\n");
3537                 return -ENOMEM;
3538         }
3539
3540         vmw_apply_relocations(sw_context);
3541         memcpy(cmd, kernel_commands, command_size);
3542         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3543         vmw_resource_relocations_free(&sw_context->res_relocations);
3544         vmw_fifo_commit(dev_priv, command_size);
3545
3546         return 0;
3547 }
3548
3549 /**
3550  * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3551  * the command buffer manager.
3552  *
3553  * @dev_priv: Pointer to a device private structure.
3554  * @header: Opaque handle to the command buffer allocation.
3555  * @command_size: Size of the unpatched command batch.
3556  * @sw_context: Structure holding the relocation lists.
3557  *
3558  * Side effects: If this function returns 0, then the command buffer
3559  * represented by @header will have been modified.
3560  */
3561 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3562                                      struct vmw_cmdbuf_header *header,
3563                                      u32 command_size,
3564                                      struct vmw_sw_context *sw_context)
3565 {
3566         u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3567                   SVGA3D_INVALID_ID);
3568         void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3569                                        id, false, header);
3570
3571         vmw_apply_relocations(sw_context);
3572         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3573         vmw_resource_relocations_free(&sw_context->res_relocations);
3574         vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3575
3576         return 0;
3577 }
3578
3579 /**
3580  * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3581  * submission using a command buffer.
3582  *
3583  * @dev_priv: Pointer to a device private structure.
3584  * @user_commands: User-space pointer to the commands to be submitted.
3585  * @command_size: Size of the unpatched command batch.
3586  * @header: Out parameter returning the opaque pointer to the command buffer.
3587  *
3588  * This function checks whether we can use the command buffer manager for
3589  * submission and if so, creates a command buffer of suitable size and
3590  * copies the user data into that buffer.
3591  *
3592  * On successful return, the function returns a pointer to the data in the
3593  * command buffer and *@header is set to non-NULL.
3594  * If command buffers could not be used, the function will return the value
3595  * of @kernel_commands on function call. That value may be NULL. In that case,
3596  * the value of *@header will be set to NULL.
3597  * If an error is encountered, the function will return a pointer error value.
3598  * If the function is interrupted by a signal while sleeping, it will return
3599  * -ERESTARTSYS casted to a pointer error value.
3600  */
3601 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3602                                 void __user *user_commands,
3603                                 void *kernel_commands,
3604                                 u32 command_size,
3605                                 struct vmw_cmdbuf_header **header)
3606 {
3607         size_t cmdbuf_size;
3608         int ret;
3609
3610         *header = NULL;
3611         if (!dev_priv->cman || kernel_commands)
3612                 return kernel_commands;
3613
3614         if (command_size > SVGA_CB_MAX_SIZE) {
3615                 DRM_ERROR("Command buffer is too large.\n");
3616                 return ERR_PTR(-EINVAL);
3617         }
3618
3619         /* If possible, add a little space for fencing. */
3620         cmdbuf_size = command_size + 512;
3621         cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3622         kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
3623                                            true, header);
3624         if (IS_ERR(kernel_commands))
3625                 return kernel_commands;
3626
3627         ret = copy_from_user(kernel_commands, user_commands,
3628                              command_size);
3629         if (ret) {
3630                 DRM_ERROR("Failed copying commands.\n");
3631                 vmw_cmdbuf_header_free(*header);
3632                 *header = NULL;
3633                 return ERR_PTR(-EFAULT);
3634         }
3635
3636         return kernel_commands;
3637 }
3638
3639 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3640                                    struct vmw_sw_context *sw_context,
3641                                    uint32_t handle)
3642 {
3643         struct vmw_resource_val_node *ctx_node;
3644         struct vmw_resource *res;
3645         int ret;
3646
3647         if (handle == SVGA3D_INVALID_ID)
3648                 return 0;
3649
3650         ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
3651                                               handle, user_context_converter,
3652                                               &res);
3653         if (unlikely(ret != 0)) {
3654                 DRM_ERROR("Could not find or user DX context 0x%08x.\n",
3655                           (unsigned) handle);
3656                 return ret;
3657         }
3658
3659         ret = vmw_resource_val_add(sw_context, res, &ctx_node);
3660         if (unlikely(ret != 0))
3661                 goto out_err;
3662
3663         sw_context->dx_ctx_node = ctx_node;
3664         sw_context->man = vmw_context_res_man(res);
3665 out_err:
3666         vmw_resource_unreference(&res);
3667         return ret;
3668 }
3669
3670 int vmw_execbuf_process(struct drm_file *file_priv,
3671                         struct vmw_private *dev_priv,
3672                         void __user *user_commands,
3673                         void *kernel_commands,
3674                         uint32_t command_size,
3675                         uint64_t throttle_us,
3676                         uint32_t dx_context_handle,
3677                         struct drm_vmw_fence_rep __user *user_fence_rep,
3678                         struct vmw_fence_obj **out_fence)
3679 {
3680         struct vmw_sw_context *sw_context = &dev_priv->ctx;
3681         struct vmw_fence_obj *fence = NULL;
3682         struct vmw_resource *error_resource;
3683         struct list_head resource_list;
3684         struct vmw_cmdbuf_header *header;
3685         struct ww_acquire_ctx ticket;
3686         uint32_t handle;
3687         int ret;
3688
3689         if (throttle_us) {
3690                 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3691                                    throttle_us);
3692
3693                 if (ret)
3694                         return ret;
3695         }
3696
3697         kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3698                                              kernel_commands, command_size,
3699                                              &header);
3700         if (IS_ERR(kernel_commands))
3701                 return PTR_ERR(kernel_commands);
3702
3703         ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3704         if (ret) {
3705                 ret = -ERESTARTSYS;
3706                 goto out_free_header;
3707         }
3708
3709         sw_context->kernel = false;
3710         if (kernel_commands == NULL) {
3711                 ret = vmw_resize_cmd_bounce(sw_context, command_size);
3712                 if (unlikely(ret != 0))
3713                         goto out_unlock;
3714
3715
3716                 ret = copy_from_user(sw_context->cmd_bounce,
3717                                      user_commands, command_size);
3718
3719                 if (unlikely(ret != 0)) {
3720                         ret = -EFAULT;
3721                         DRM_ERROR("Failed copying commands.\n");
3722                         goto out_unlock;
3723                 }
3724                 kernel_commands = sw_context->cmd_bounce;
3725         } else if (!header)
3726                 sw_context->kernel = true;
3727
3728         sw_context->fp = vmw_fpriv(file_priv);
3729         sw_context->cur_reloc = 0;
3730         sw_context->cur_val_buf = 0;
3731         INIT_LIST_HEAD(&sw_context->resource_list);
3732         INIT_LIST_HEAD(&sw_context->ctx_resource_list);
3733         sw_context->cur_query_bo = dev_priv->pinned_bo;
3734         sw_context->last_query_ctx = NULL;
3735         sw_context->needs_post_query_barrier = false;
3736         sw_context->dx_ctx_node = NULL;
3737         memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3738         INIT_LIST_HEAD(&sw_context->validate_nodes);
3739         INIT_LIST_HEAD(&sw_context->res_relocations);
3740         if (sw_context->staged_bindings)
3741                 vmw_binding_state_reset(sw_context->staged_bindings);
3742
3743         if (!sw_context->res_ht_initialized) {
3744                 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3745                 if (unlikely(ret != 0))
3746                         goto out_unlock;
3747                 sw_context->res_ht_initialized = true;
3748         }
3749         INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3750         INIT_LIST_HEAD(&resource_list);
3751         ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3752         if (unlikely(ret != 0)) {
3753                 list_splice_init(&sw_context->ctx_resource_list,
3754                                  &sw_context->resource_list);
3755                 goto out_err_nores;
3756         }
3757
3758         ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
3759                                 command_size);
3760
3761         /*
3762          * Merge the resource lists before checking the return status
3763          * from vmd_cmd_check_all so that all the open hashtabs will
3764          * be handled properly even if vmw_cmd_check_all fails.
3765          */
3766         list_splice_init(&sw_context->ctx_resource_list,
3767                          &sw_context->resource_list);
3768
3769         if (unlikely(ret != 0))
3770                 goto out_err_nores;
3771
3772         ret = vmw_resources_reserve(sw_context);
3773         if (unlikely(ret != 0))
3774                 goto out_err_nores;
3775
3776         ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
3777                                      true, NULL);
3778         if (unlikely(ret != 0))
3779                 goto out_err_nores;
3780
3781         ret = vmw_validate_buffers(dev_priv, sw_context);
3782         if (unlikely(ret != 0))
3783                 goto out_err;
3784
3785         ret = vmw_resources_validate(sw_context);
3786         if (unlikely(ret != 0))
3787                 goto out_err;
3788
3789         ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
3790         if (unlikely(ret != 0)) {
3791                 ret = -ERESTARTSYS;
3792                 goto out_err;
3793         }
3794
3795         if (dev_priv->has_mob) {
3796                 ret = vmw_rebind_contexts(sw_context);
3797                 if (unlikely(ret != 0))
3798                         goto out_unlock_binding;
3799         }
3800
3801         if (!header) {
3802                 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
3803                                               command_size, sw_context);
3804         } else {
3805                 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
3806                                                 sw_context);
3807                 header = NULL;
3808         }
3809         mutex_unlock(&dev_priv->binding_mutex);
3810         if (ret)
3811                 goto out_err;
3812
3813         vmw_query_bo_switch_commit(dev_priv, sw_context);
3814         ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
3815                                          &fence,
3816                                          (user_fence_rep) ? &handle : NULL);
3817         /*
3818          * This error is harmless, because if fence submission fails,
3819          * vmw_fifo_send_fence will sync. The error will be propagated to
3820          * user-space in @fence_rep
3821          */
3822
3823         if (ret != 0)
3824                 DRM_ERROR("Fence submission error. Syncing.\n");
3825
3826         vmw_resource_list_unreserve(sw_context, &sw_context->resource_list,
3827                                     false);
3828
3829         ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
3830                                     (void *) fence);
3831
3832         if (unlikely(dev_priv->pinned_bo != NULL &&
3833                      !dev_priv->query_cid_valid))
3834                 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
3835
3836         vmw_clear_validations(sw_context);
3837         vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
3838                                     user_fence_rep, fence, handle);
3839
3840         /* Don't unreference when handing fence out */
3841         if (unlikely(out_fence != NULL)) {
3842                 *out_fence = fence;
3843                 fence = NULL;
3844         } else if (likely(fence != NULL)) {
3845                 vmw_fence_obj_unreference(&fence);
3846         }
3847
3848         list_splice_init(&sw_context->resource_list, &resource_list);
3849         vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
3850         mutex_unlock(&dev_priv->cmdbuf_mutex);
3851
3852         /*
3853          * Unreference resources outside of the cmdbuf_mutex to
3854          * avoid deadlocks in resource destruction paths.
3855          */
3856         vmw_resource_list_unreference(sw_context, &resource_list);
3857
3858         return 0;
3859
3860 out_unlock_binding:
3861         mutex_unlock(&dev_priv->binding_mutex);
3862 out_err:
3863         ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
3864 out_err_nores:
3865         vmw_resource_list_unreserve(sw_context, &sw_context->resource_list,
3866                                     true);
3867         vmw_resource_relocations_free(&sw_context->res_relocations);
3868         vmw_free_relocations(sw_context);
3869         vmw_clear_validations(sw_context);
3870         if (unlikely(dev_priv->pinned_bo != NULL &&
3871                      !dev_priv->query_cid_valid))
3872                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3873 out_unlock:
3874         list_splice_init(&sw_context->resource_list, &resource_list);
3875         error_resource = sw_context->error_resource;
3876         sw_context->error_resource = NULL;
3877         vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
3878         mutex_unlock(&dev_priv->cmdbuf_mutex);
3879
3880         /*
3881          * Unreference resources outside of the cmdbuf_mutex to
3882          * avoid deadlocks in resource destruction paths.
3883          */
3884         vmw_resource_list_unreference(sw_context, &resource_list);
3885         if (unlikely(error_resource != NULL))
3886                 vmw_resource_unreference(&error_resource);
3887 out_free_header:
3888         if (header)
3889                 vmw_cmdbuf_header_free(header);
3890
3891         return ret;
3892 }
3893
3894 /**
3895  * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
3896  *
3897  * @dev_priv: The device private structure.
3898  *
3899  * This function is called to idle the fifo and unpin the query buffer
3900  * if the normal way to do this hits an error, which should typically be
3901  * extremely rare.
3902  */
3903 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
3904 {
3905         DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
3906
3907         (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
3908         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3909         if (dev_priv->dummy_query_bo_pinned) {
3910                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3911                 dev_priv->dummy_query_bo_pinned = false;
3912         }
3913 }
3914
3915
3916 /**
3917  * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
3918  * query bo.
3919  *
3920  * @dev_priv: The device private structure.
3921  * @fence: If non-NULL should point to a struct vmw_fence_obj issued
3922  * _after_ a query barrier that flushes all queries touching the current
3923  * buffer pointed to by @dev_priv->pinned_bo
3924  *
3925  * This function should be used to unpin the pinned query bo, or
3926  * as a query barrier when we need to make sure that all queries have
3927  * finished before the next fifo command. (For example on hardware
3928  * context destructions where the hardware may otherwise leak unfinished
3929  * queries).
3930  *
3931  * This function does not return any failure codes, but make attempts
3932  * to do safe unpinning in case of errors.
3933  *
3934  * The function will synchronize on the previous query barrier, and will
3935  * thus not finish until that barrier has executed.
3936  *
3937  * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
3938  * before calling this function.
3939  */
3940 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
3941                                      struct vmw_fence_obj *fence)
3942 {
3943         int ret = 0;
3944         struct list_head validate_list;
3945         struct ttm_validate_buffer pinned_val, query_val;
3946         struct vmw_fence_obj *lfence = NULL;
3947         struct ww_acquire_ctx ticket;
3948
3949         if (dev_priv->pinned_bo == NULL)
3950                 goto out_unlock;
3951
3952         INIT_LIST_HEAD(&validate_list);
3953
3954         pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
3955         pinned_val.shared = false;
3956         list_add_tail(&pinned_val.head, &validate_list);
3957
3958         query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
3959         query_val.shared = false;
3960         list_add_tail(&query_val.head, &validate_list);
3961
3962         ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
3963                                      false, NULL);
3964         if (unlikely(ret != 0)) {
3965                 vmw_execbuf_unpin_panic(dev_priv);
3966                 goto out_no_reserve;
3967         }
3968
3969         if (dev_priv->query_cid_valid) {
3970                 BUG_ON(fence != NULL);
3971                 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
3972                 if (unlikely(ret != 0)) {
3973                         vmw_execbuf_unpin_panic(dev_priv);
3974                         goto out_no_emit;
3975                 }
3976                 dev_priv->query_cid_valid = false;
3977         }
3978
3979         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3980         if (dev_priv->dummy_query_bo_pinned) {
3981                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3982                 dev_priv->dummy_query_bo_pinned = false;
3983         }
3984         if (fence == NULL) {
3985                 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
3986                                                   NULL);
3987                 fence = lfence;
3988         }
3989         ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
3990         if (lfence != NULL)
3991                 vmw_fence_obj_unreference(&lfence);
3992
3993         ttm_bo_unref(&query_val.bo);
3994         ttm_bo_unref(&pinned_val.bo);
3995         vmw_dmabuf_unreference(&dev_priv->pinned_bo);
3996         DRM_INFO("Dummy query bo pin count: %d\n",
3997                  dev_priv->dummy_query_bo->pin_count);
3998
3999 out_unlock:
4000         return;
4001
4002 out_no_emit:
4003         ttm_eu_backoff_reservation(&ticket, &validate_list);
4004 out_no_reserve:
4005         ttm_bo_unref(&query_val.bo);
4006         ttm_bo_unref(&pinned_val.bo);
4007         vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4008 }
4009
4010 /**
4011  * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4012  * query bo.
4013  *
4014  * @dev_priv: The device private structure.
4015  *
4016  * This function should be used to unpin the pinned query bo, or
4017  * as a query barrier when we need to make sure that all queries have
4018  * finished before the next fifo command. (For example on hardware
4019  * context destructions where the hardware may otherwise leak unfinished
4020  * queries).
4021  *
4022  * This function does not return any failure codes, but make attempts
4023  * to do safe unpinning in case of errors.
4024  *
4025  * The function will synchronize on the previous query barrier, and will
4026  * thus not finish until that barrier has executed.
4027  */
4028 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4029 {
4030         mutex_lock(&dev_priv->cmdbuf_mutex);
4031         if (dev_priv->query_cid_valid)
4032                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4033         mutex_unlock(&dev_priv->cmdbuf_mutex);
4034 }
4035
4036 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4037                       struct drm_file *file_priv, size_t size)
4038 {
4039         struct vmw_private *dev_priv = vmw_priv(dev);
4040         struct drm_vmw_execbuf_arg arg;
4041         int ret;
4042         static const size_t copy_offset[] = {
4043                 offsetof(struct drm_vmw_execbuf_arg, context_handle),
4044                 sizeof(struct drm_vmw_execbuf_arg)};
4045
4046         if (unlikely(size < copy_offset[0])) {
4047                 DRM_ERROR("Invalid command size, ioctl %d\n",
4048                           DRM_VMW_EXECBUF);
4049                 return -EINVAL;
4050         }
4051
4052         if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4053                 return -EFAULT;
4054
4055         /*
4056          * Extend the ioctl argument while
4057          * maintaining backwards compatibility:
4058          * We take different code paths depending on the value of
4059          * arg.version.
4060          */
4061
4062         if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4063                      arg.version == 0)) {
4064                 DRM_ERROR("Incorrect execbuf version.\n");
4065                 return -EINVAL;
4066         }
4067
4068         if (arg.version > 1 &&
4069             copy_from_user(&arg.context_handle,
4070                            (void __user *) (data + copy_offset[0]),
4071                            copy_offset[arg.version - 1] -
4072                            copy_offset[0]) != 0)
4073                 return -EFAULT;
4074
4075         switch (arg.version) {
4076         case 1:
4077                 arg.context_handle = (uint32_t) -1;
4078                 break;
4079         case 2:
4080                 if (arg.pad64 != 0) {
4081                         DRM_ERROR("Unused IOCTL data not set to zero.\n");
4082                         return -EINVAL;
4083                 }
4084                 break;
4085         default:
4086                 break;
4087         }
4088
4089         ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4090         if (unlikely(ret != 0))
4091                 return ret;
4092
4093         ret = vmw_execbuf_process(file_priv, dev_priv,
4094                                   (void __user *)(unsigned long)arg.commands,
4095                                   NULL, arg.command_size, arg.throttle_us,
4096                                   arg.context_handle,
4097                                   (void __user *)(unsigned long)arg.fence_rep,
4098                                   NULL);
4099         ttm_read_unlock(&dev_priv->reservation_sem);
4100         if (unlikely(ret != 0))
4101                 return ret;
4102
4103         vmw_kms_cursor_post_execbuf(dev_priv);
4104
4105         return 0;
4106 }