drm/vmwgfx: Initial DX support
[cascardo/linux.git] / drivers / gpu / drm / vmwgfx / vmwgfx_execbuf.c
1 /**************************************************************************
2  *
3  * Copyright © 2009 VMware, Inc., Palo Alto, CA., USA
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27
28 #include "vmwgfx_drv.h"
29 #include "vmwgfx_reg.h"
30 #include <drm/ttm/ttm_bo_api.h>
31 #include <drm/ttm/ttm_placement.h>
32 #include "vmwgfx_so.h"
33 #include "vmwgfx_binding.h"
34
35 #define VMW_RES_HT_ORDER 12
36
37 /**
38  * struct vmw_resource_relocation - Relocation info for resources
39  *
40  * @head: List head for the software context's relocation list.
41  * @res: Non-ref-counted pointer to the resource.
42  * @offset: Offset of 4 byte entries into the command buffer where the
43  * id that needs fixup is located.
44  */
45 struct vmw_resource_relocation {
46         struct list_head head;
47         const struct vmw_resource *res;
48         unsigned long offset;
49 };
50
51 /**
52  * struct vmw_resource_val_node - Validation info for resources
53  *
54  * @head: List head for the software context's resource list.
55  * @hash: Hash entry for quick resouce to val_node lookup.
56  * @res: Ref-counted pointer to the resource.
57  * @switch_backup: Boolean whether to switch backup buffer on unreserve.
58  * @new_backup: Refcounted pointer to the new backup buffer.
59  * @staged_bindings: If @res is a context, tracks bindings set up during
60  * the command batch. Otherwise NULL.
61  * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
62  * @first_usage: Set to true the first time the resource is referenced in
63  * the command stream.
64  * @switching_backup: The command stream provides a new backup buffer for a
65  * resource.
66  * @no_buffer_needed: This means @switching_backup is true on first buffer
67  * reference. So resource reservation does not need to allocate a backup
68  * buffer for the resource.
69  */
70 struct vmw_resource_val_node {
71         struct list_head head;
72         struct drm_hash_item hash;
73         struct vmw_resource *res;
74         struct vmw_dma_buffer *new_backup;
75         struct vmw_ctx_binding_state *staged_bindings;
76         unsigned long new_backup_offset;
77         u32 first_usage : 1;
78         u32 switching_backup : 1;
79         u32 no_buffer_needed : 1;
80 };
81
82 /**
83  * struct vmw_cmd_entry - Describe a command for the verifier
84  *
85  * @user_allow: Whether allowed from the execbuf ioctl.
86  * @gb_disable: Whether disabled if guest-backed objects are available.
87  * @gb_enable: Whether enabled iff guest-backed objects are available.
88  */
89 struct vmw_cmd_entry {
90         int (*func) (struct vmw_private *, struct vmw_sw_context *,
91                      SVGA3dCmdHeader *);
92         bool user_allow;
93         bool gb_disable;
94         bool gb_enable;
95 };
96
97 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)  \
98         [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
99                                        (_gb_disable), (_gb_enable)}
100
101 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
102                                         struct vmw_sw_context *sw_context,
103                                         struct vmw_resource *ctx);
104
105 /**
106  * vmw_resource_unreserve - unreserve resources previously reserved for
107  * command submission.
108  *
109  * @list_head: list of resources to unreserve.
110  * @backoff: Whether command submission failed.
111  */
112 static void vmw_resource_list_unreserve(struct vmw_sw_context *sw_context,
113                                         struct list_head *list,
114                                         bool backoff)
115 {
116         struct vmw_resource_val_node *val;
117
118         list_for_each_entry(val, list, head) {
119                 struct vmw_resource *res = val->res;
120                 bool switch_backup =
121                         (backoff) ? false : val->switching_backup;
122
123                 /*
124                  * Transfer staged context bindings to the
125                  * persistent context binding tracker.
126                  */
127                 if (unlikely(val->staged_bindings)) {
128                         if (!backoff) {
129                                 vmw_binding_state_commit
130                                         (vmw_context_binding_state(val->res),
131                                          val->staged_bindings);
132                         }
133
134                         if (val->staged_bindings != sw_context->staged_bindings)
135                                 vmw_binding_state_free(val->staged_bindings);
136                         else
137                                 sw_context->staged_bindings_inuse = false;
138                         val->staged_bindings = NULL;
139                 }
140                 vmw_resource_unreserve(res, switch_backup, val->new_backup,
141                                        val->new_backup_offset);
142                 vmw_dmabuf_unreference(&val->new_backup);
143         }
144 }
145
146 /**
147  * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
148  * added to the validate list.
149  *
150  * @dev_priv: Pointer to the device private:
151  * @sw_context: The validation context:
152  * @node: The validation node holding this context.
153  */
154 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
155                                    struct vmw_sw_context *sw_context,
156                                    struct vmw_resource_val_node *node)
157 {
158         int ret;
159
160         ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
161         if (unlikely(ret != 0))
162                 goto out_err;
163
164         if (!sw_context->staged_bindings) {
165                 sw_context->staged_bindings =
166                         vmw_binding_state_alloc(dev_priv);
167                 if (IS_ERR(sw_context->staged_bindings)) {
168                         DRM_ERROR("Failed to allocate context binding "
169                                   "information.\n");
170                         ret = PTR_ERR(sw_context->staged_bindings);
171                         sw_context->staged_bindings = NULL;
172                         goto out_err;
173                 }
174         }
175
176         if (sw_context->staged_bindings_inuse) {
177                 node->staged_bindings = vmw_binding_state_alloc(dev_priv);
178                 if (IS_ERR(node->staged_bindings)) {
179                         DRM_ERROR("Failed to allocate context binding "
180                                   "information.\n");
181                         ret = PTR_ERR(node->staged_bindings);
182                         node->staged_bindings = NULL;
183                         goto out_err;
184                 }
185         } else {
186                 node->staged_bindings = sw_context->staged_bindings;
187                 sw_context->staged_bindings_inuse = true;
188         }
189
190         return 0;
191 out_err:
192         return ret;
193 }
194
195 /**
196  * vmw_resource_val_add - Add a resource to the software context's
197  * resource list if it's not already on it.
198  *
199  * @sw_context: Pointer to the software context.
200  * @res: Pointer to the resource.
201  * @p_node On successful return points to a valid pointer to a
202  * struct vmw_resource_val_node, if non-NULL on entry.
203  */
204 static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
205                                 struct vmw_resource *res,
206                                 struct vmw_resource_val_node **p_node)
207 {
208         struct vmw_private *dev_priv = res->dev_priv;
209         struct vmw_resource_val_node *node;
210         struct drm_hash_item *hash;
211         int ret;
212
213         if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
214                                     &hash) == 0)) {
215                 node = container_of(hash, struct vmw_resource_val_node, hash);
216                 node->first_usage = false;
217                 if (unlikely(p_node != NULL))
218                         *p_node = node;
219                 return 0;
220         }
221
222         node = kzalloc(sizeof(*node), GFP_KERNEL);
223         if (unlikely(node == NULL)) {
224                 DRM_ERROR("Failed to allocate a resource validation "
225                           "entry.\n");
226                 return -ENOMEM;
227         }
228
229         node->hash.key = (unsigned long) res;
230         ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
231         if (unlikely(ret != 0)) {
232                 DRM_ERROR("Failed to initialize a resource validation "
233                           "entry.\n");
234                 kfree(node);
235                 return ret;
236         }
237         node->res = vmw_resource_reference(res);
238         node->first_usage = true;
239         if (unlikely(p_node != NULL))
240                 *p_node = node;
241
242         if (!dev_priv->has_mob) {
243                 list_add_tail(&node->head, &sw_context->resource_list);
244                 return 0;
245         }
246
247         switch (vmw_res_type(res)) {
248         case vmw_res_context:
249         case vmw_res_dx_context:
250                 list_add(&node->head, &sw_context->ctx_resource_list);
251                 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
252                 break;
253         case vmw_res_cotable:
254                 list_add_tail(&node->head, &sw_context->ctx_resource_list);
255                 break;
256         default:
257                 list_add_tail(&node->head, &sw_context->resource_list);
258                 break;
259         }
260
261         return ret;
262 }
263
264 /**
265  * vmw_view_res_val_add - Add a view and the surface it's pointing to
266  * to the validation list
267  *
268  * @sw_context: The software context holding the validation list.
269  * @view: Pointer to the view resource.
270  *
271  * Returns 0 if success, negative error code otherwise.
272  */
273 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
274                                 struct vmw_resource *view)
275 {
276         int ret;
277
278         /*
279          * First add the resource the view is pointing to, otherwise
280          * it may be swapped out when the view is validated.
281          */
282         ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
283         if (ret)
284                 return ret;
285
286         return vmw_resource_val_add(sw_context, view, NULL);
287 }
288
289 /**
290  * vmw_view_id_val_add - Look up a view and add it and the surface it's
291  * pointing to to the validation list.
292  *
293  * @sw_context: The software context holding the validation list.
294  * @view_type: The view type to look up.
295  * @id: view id of the view.
296  *
297  * The view is represented by a view id and the DX context it's created on,
298  * or scheduled for creation on. If there is no DX context set, the function
299  * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
300  */
301 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
302                                enum vmw_view_type view_type, u32 id)
303 {
304         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
305         struct vmw_resource *view;
306         int ret;
307
308         if (!ctx_node) {
309                 DRM_ERROR("DX Context not set.\n");
310                 return -EINVAL;
311         }
312
313         view = vmw_view_lookup(sw_context->man, view_type, id);
314         if (IS_ERR(view))
315                 return PTR_ERR(view);
316
317         ret = vmw_view_res_val_add(sw_context, view);
318         vmw_resource_unreference(&view);
319
320         return ret;
321 }
322
323 /**
324  * vmw_resource_context_res_add - Put resources previously bound to a context on
325  * the validation list
326  *
327  * @dev_priv: Pointer to a device private structure
328  * @sw_context: Pointer to a software context used for this command submission
329  * @ctx: Pointer to the context resource
330  *
331  * This function puts all resources that were previously bound to @ctx on
332  * the resource validation list. This is part of the context state reemission
333  */
334 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
335                                         struct vmw_sw_context *sw_context,
336                                         struct vmw_resource *ctx)
337 {
338         struct list_head *binding_list;
339         struct vmw_ctx_bindinfo *entry;
340         int ret = 0;
341         struct vmw_resource *res;
342         u32 i;
343
344         /* Add all cotables to the validation list. */
345         if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
346                 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
347                         res = vmw_context_cotable(ctx, i);
348                         if (IS_ERR(res))
349                                 continue;
350
351                         ret = vmw_resource_val_add(sw_context, res, NULL);
352                         vmw_resource_unreference(&res);
353                         if (unlikely(ret != 0))
354                                 return ret;
355                 }
356         }
357
358
359         /* Add all resources bound to the context to the validation list */
360         mutex_lock(&dev_priv->binding_mutex);
361         binding_list = vmw_context_binding_list(ctx);
362
363         list_for_each_entry(entry, binding_list, ctx_list) {
364                 /* entry->res is not refcounted */
365                 res = vmw_resource_reference_unless_doomed(entry->res);
366                 if (unlikely(res == NULL))
367                         continue;
368
369                 if (vmw_res_type(entry->res) == vmw_res_view)
370                         ret = vmw_view_res_val_add(sw_context, entry->res);
371                 else
372                         ret = vmw_resource_val_add(sw_context, entry->res,
373                                                    NULL);
374                 vmw_resource_unreference(&res);
375                 if (unlikely(ret != 0))
376                         break;
377         }
378
379         mutex_unlock(&dev_priv->binding_mutex);
380         return ret;
381 }
382
383 /**
384  * vmw_resource_relocation_add - Add a relocation to the relocation list
385  *
386  * @list: Pointer to head of relocation list.
387  * @res: The resource.
388  * @offset: Offset into the command buffer currently being parsed where the
389  * id that needs fixup is located. Granularity is 4 bytes.
390  */
391 static int vmw_resource_relocation_add(struct list_head *list,
392                                        const struct vmw_resource *res,
393                                        unsigned long offset)
394 {
395         struct vmw_resource_relocation *rel;
396
397         rel = kmalloc(sizeof(*rel), GFP_KERNEL);
398         if (unlikely(rel == NULL)) {
399                 DRM_ERROR("Failed to allocate a resource relocation.\n");
400                 return -ENOMEM;
401         }
402
403         rel->res = res;
404         rel->offset = offset;
405         list_add_tail(&rel->head, list);
406
407         return 0;
408 }
409
410 /**
411  * vmw_resource_relocations_free - Free all relocations on a list
412  *
413  * @list: Pointer to the head of the relocation list.
414  */
415 static void vmw_resource_relocations_free(struct list_head *list)
416 {
417         struct vmw_resource_relocation *rel, *n;
418
419         list_for_each_entry_safe(rel, n, list, head) {
420                 list_del(&rel->head);
421                 kfree(rel);
422         }
423 }
424
425 /**
426  * vmw_resource_relocations_apply - Apply all relocations on a list
427  *
428  * @cb: Pointer to the start of the command buffer bein patch. This need
429  * not be the same buffer as the one being parsed when the relocation
430  * list was built, but the contents must be the same modulo the
431  * resource ids.
432  * @list: Pointer to the head of the relocation list.
433  */
434 static void vmw_resource_relocations_apply(uint32_t *cb,
435                                            struct list_head *list)
436 {
437         struct vmw_resource_relocation *rel;
438
439         list_for_each_entry(rel, list, head) {
440                 if (likely(rel->res != NULL))
441                         cb[rel->offset] = rel->res->id;
442                 else
443                         cb[rel->offset] = SVGA_3D_CMD_NOP;
444         }
445 }
446
447 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
448                            struct vmw_sw_context *sw_context,
449                            SVGA3dCmdHeader *header)
450 {
451         return capable(CAP_SYS_ADMIN) ? : -EINVAL;
452 }
453
454 static int vmw_cmd_ok(struct vmw_private *dev_priv,
455                       struct vmw_sw_context *sw_context,
456                       SVGA3dCmdHeader *header)
457 {
458         return 0;
459 }
460
461 /**
462  * vmw_bo_to_validate_list - add a bo to a validate list
463  *
464  * @sw_context: The software context used for this command submission batch.
465  * @bo: The buffer object to add.
466  * @validate_as_mob: Validate this buffer as a MOB.
467  * @p_val_node: If non-NULL Will be updated with the validate node number
468  * on return.
469  *
470  * Returns -EINVAL if the limit of number of buffer objects per command
471  * submission is reached.
472  */
473 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
474                                    struct vmw_dma_buffer *vbo,
475                                    bool validate_as_mob,
476                                    uint32_t *p_val_node)
477 {
478         uint32_t val_node;
479         struct vmw_validate_buffer *vval_buf;
480         struct ttm_validate_buffer *val_buf;
481         struct drm_hash_item *hash;
482         int ret;
483
484         if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
485                                     &hash) == 0)) {
486                 vval_buf = container_of(hash, struct vmw_validate_buffer,
487                                         hash);
488                 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
489                         DRM_ERROR("Inconsistent buffer usage.\n");
490                         return -EINVAL;
491                 }
492                 val_buf = &vval_buf->base;
493                 val_node = vval_buf - sw_context->val_bufs;
494         } else {
495                 val_node = sw_context->cur_val_buf;
496                 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
497                         DRM_ERROR("Max number of DMA buffers per submission "
498                                   "exceeded.\n");
499                         return -EINVAL;
500                 }
501                 vval_buf = &sw_context->val_bufs[val_node];
502                 vval_buf->hash.key = (unsigned long) vbo;
503                 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
504                 if (unlikely(ret != 0)) {
505                         DRM_ERROR("Failed to initialize a buffer validation "
506                                   "entry.\n");
507                         return ret;
508                 }
509                 ++sw_context->cur_val_buf;
510                 val_buf = &vval_buf->base;
511                 val_buf->bo = ttm_bo_reference(&vbo->base);
512                 val_buf->shared = false;
513                 list_add_tail(&val_buf->head, &sw_context->validate_nodes);
514                 vval_buf->validate_as_mob = validate_as_mob;
515         }
516
517         if (p_val_node)
518                 *p_val_node = val_node;
519
520         return 0;
521 }
522
523 /**
524  * vmw_resources_reserve - Reserve all resources on the sw_context's
525  * resource list.
526  *
527  * @sw_context: Pointer to the software context.
528  *
529  * Note that since vmware's command submission currently is protected by
530  * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
531  * since only a single thread at once will attempt this.
532  */
533 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
534 {
535         struct vmw_resource_val_node *val;
536         int ret;
537
538         list_for_each_entry(val, &sw_context->resource_list, head) {
539                 struct vmw_resource *res = val->res;
540
541                 ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
542                 if (unlikely(ret != 0))
543                         return ret;
544
545                 if (res->backup) {
546                         struct vmw_dma_buffer *vbo = res->backup;
547
548                         ret = vmw_bo_to_validate_list
549                                 (sw_context, vbo,
550                                  vmw_resource_needs_backup(res), NULL);
551
552                         if (unlikely(ret != 0))
553                                 return ret;
554                 }
555         }
556         return 0;
557 }
558
559 /**
560  * vmw_resources_validate - Validate all resources on the sw_context's
561  * resource list.
562  *
563  * @sw_context: Pointer to the software context.
564  *
565  * Before this function is called, all resource backup buffers must have
566  * been validated.
567  */
568 static int vmw_resources_validate(struct vmw_sw_context *sw_context)
569 {
570         struct vmw_resource_val_node *val;
571         int ret;
572
573         list_for_each_entry(val, &sw_context->resource_list, head) {
574                 struct vmw_resource *res = val->res;
575                 struct vmw_dma_buffer *backup = res->backup;
576
577                 ret = vmw_resource_validate(res);
578                 if (unlikely(ret != 0)) {
579                         if (ret != -ERESTARTSYS)
580                                 DRM_ERROR("Failed to validate resource.\n");
581                         return ret;
582                 }
583
584                 /* Check if the resource switched backup buffer */
585                 if (backup && res->backup && (backup != res->backup)) {
586                         struct vmw_dma_buffer *vbo = res->backup;
587
588                         ret = vmw_bo_to_validate_list
589                                 (sw_context, vbo,
590                                  vmw_resource_needs_backup(res), NULL);
591                         if (ret) {
592                                 ttm_bo_unreserve(&vbo->base);
593                                 return ret;
594                         }
595                 }
596         }
597         return 0;
598 }
599
600 /**
601  * vmw_cmd_res_reloc_add - Add a resource to a software context's
602  * relocation- and validation lists.
603  *
604  * @dev_priv: Pointer to a struct vmw_private identifying the device.
605  * @sw_context: Pointer to the software context.
606  * @id_loc: Pointer to where the id that needs translation is located.
607  * @res: Valid pointer to a struct vmw_resource.
608  * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
609  * used for this resource is returned here.
610  */
611 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
612                                  struct vmw_sw_context *sw_context,
613                                  uint32_t *id_loc,
614                                  struct vmw_resource *res,
615                                  struct vmw_resource_val_node **p_val)
616 {
617         int ret;
618         struct vmw_resource_val_node *node;
619
620         *p_val = NULL;
621         ret = vmw_resource_relocation_add(&sw_context->res_relocations,
622                                           res,
623                                           id_loc - sw_context->buf_start);
624         if (unlikely(ret != 0))
625                 return ret;
626
627         ret = vmw_resource_val_add(sw_context, res, &node);
628         if (unlikely(ret != 0))
629                 return ret;
630
631         if (p_val)
632                 *p_val = node;
633
634         return 0;
635 }
636
637
638 /**
639  * vmw_cmd_res_check - Check that a resource is present and if so, put it
640  * on the resource validate list unless it's already there.
641  *
642  * @dev_priv: Pointer to a device private structure.
643  * @sw_context: Pointer to the software context.
644  * @res_type: Resource type.
645  * @converter: User-space visisble type specific information.
646  * @id_loc: Pointer to the location in the command buffer currently being
647  * parsed from where the user-space resource id handle is located.
648  * @p_val: Pointer to pointer to resource validalidation node. Populated
649  * on exit.
650  */
651 static int
652 vmw_cmd_res_check(struct vmw_private *dev_priv,
653                   struct vmw_sw_context *sw_context,
654                   enum vmw_res_type res_type,
655                   const struct vmw_user_resource_conv *converter,
656                   uint32_t *id_loc,
657                   struct vmw_resource_val_node **p_val)
658 {
659         struct vmw_res_cache_entry *rcache =
660                 &sw_context->res_cache[res_type];
661         struct vmw_resource *res;
662         struct vmw_resource_val_node *node;
663         int ret;
664
665         if (*id_loc == SVGA3D_INVALID_ID) {
666                 if (p_val)
667                         *p_val = NULL;
668                 if (res_type == vmw_res_context) {
669                         DRM_ERROR("Illegal context invalid id.\n");
670                         return -EINVAL;
671                 }
672                 return 0;
673         }
674
675         /*
676          * Fastpath in case of repeated commands referencing the same
677          * resource
678          */
679
680         if (likely(rcache->valid && *id_loc == rcache->handle)) {
681                 const struct vmw_resource *res = rcache->res;
682
683                 rcache->node->first_usage = false;
684                 if (p_val)
685                         *p_val = rcache->node;
686
687                 return vmw_resource_relocation_add
688                         (&sw_context->res_relocations, res,
689                          id_loc - sw_context->buf_start);
690         }
691
692         ret = vmw_user_resource_lookup_handle(dev_priv,
693                                               sw_context->fp->tfile,
694                                               *id_loc,
695                                               converter,
696                                               &res);
697         if (unlikely(ret != 0)) {
698                 DRM_ERROR("Could not find or use resource 0x%08x.\n",
699                           (unsigned) *id_loc);
700                 dump_stack();
701                 return ret;
702         }
703
704         rcache->valid = true;
705         rcache->res = res;
706         rcache->handle = *id_loc;
707
708         ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
709                                     res, &node);
710         if (unlikely(ret != 0))
711                 goto out_no_reloc;
712
713         rcache->node = node;
714         if (p_val)
715                 *p_val = node;
716         vmw_resource_unreference(&res);
717         return 0;
718
719 out_no_reloc:
720         BUG_ON(sw_context->error_resource != NULL);
721         sw_context->error_resource = res;
722
723         return ret;
724 }
725
726 /**
727  * vmw_rebind_contexts - Rebind all resources previously bound to
728  * referenced contexts.
729  *
730  * @sw_context: Pointer to the software context.
731  *
732  * Rebind context binding points that have been scrubbed because of eviction.
733  */
734 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
735 {
736         struct vmw_resource_val_node *val;
737         int ret;
738
739         list_for_each_entry(val, &sw_context->resource_list, head) {
740                 if (unlikely(!val->staged_bindings))
741                         break;
742
743                 ret = vmw_binding_rebind_all
744                         (vmw_context_binding_state(val->res));
745                 if (unlikely(ret != 0)) {
746                         if (ret != -ERESTARTSYS)
747                                 DRM_ERROR("Failed to rebind context.\n");
748                         return ret;
749                 }
750         }
751
752         return 0;
753 }
754
755 /**
756  * vmw_view_bindings_add - Add an array of view bindings to a context
757  * binding state tracker.
758  *
759  * @sw_context: The execbuf state used for this command.
760  * @view_type: View type for the bindings.
761  * @binding_type: Binding type for the bindings.
762  * @shader_slot: The shader slot to user for the bindings.
763  * @view_ids: Array of view ids to be bound.
764  * @num_views: Number of view ids in @view_ids.
765  * @first_slot: The binding slot to be used for the first view id in @view_ids.
766  */
767 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
768                                  enum vmw_view_type view_type,
769                                  enum vmw_ctx_binding_type binding_type,
770                                  uint32 shader_slot,
771                                  uint32 view_ids[], u32 num_views,
772                                  u32 first_slot)
773 {
774         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
775         struct vmw_cmdbuf_res_manager *man;
776         u32 i;
777         int ret;
778
779         if (!ctx_node) {
780                 DRM_ERROR("DX Context not set.\n");
781                 return -EINVAL;
782         }
783
784         man = sw_context->man;
785         for (i = 0; i < num_views; ++i) {
786                 struct vmw_ctx_bindinfo_view binding;
787                 struct vmw_resource *view = NULL;
788
789                 if (view_ids[i] != SVGA3D_INVALID_ID) {
790                         view = vmw_view_lookup(man, view_type, view_ids[i]);
791                         if (IS_ERR(view)) {
792                                 DRM_ERROR("View not found.\n");
793                                 return PTR_ERR(view);
794                         }
795
796                         ret = vmw_view_res_val_add(sw_context, view);
797                         if (ret) {
798                                 DRM_ERROR("Could not add view to "
799                                           "validation list.\n");
800                                 vmw_resource_unreference(&view);
801                                 return ret;
802                         }
803                 }
804                 binding.bi.ctx = ctx_node->res;
805                 binding.bi.res = view;
806                 binding.bi.bt = binding_type;
807                 binding.shader_slot = shader_slot;
808                 binding.slot = first_slot + i;
809                 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
810                                 shader_slot, binding.slot);
811                 if (view)
812                         vmw_resource_unreference(&view);
813         }
814
815         return 0;
816 }
817
818 /**
819  * vmw_cmd_cid_check - Check a command header for valid context information.
820  *
821  * @dev_priv: Pointer to a device private structure.
822  * @sw_context: Pointer to the software context.
823  * @header: A command header with an embedded user-space context handle.
824  *
825  * Convenience function: Call vmw_cmd_res_check with the user-space context
826  * handle embedded in @header.
827  */
828 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
829                              struct vmw_sw_context *sw_context,
830                              SVGA3dCmdHeader *header)
831 {
832         struct vmw_cid_cmd {
833                 SVGA3dCmdHeader header;
834                 uint32_t cid;
835         } *cmd;
836
837         cmd = container_of(header, struct vmw_cid_cmd, header);
838         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
839                                  user_context_converter, &cmd->cid, NULL);
840 }
841
842 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
843                                            struct vmw_sw_context *sw_context,
844                                            SVGA3dCmdHeader *header)
845 {
846         struct vmw_sid_cmd {
847                 SVGA3dCmdHeader header;
848                 SVGA3dCmdSetRenderTarget body;
849         } *cmd;
850         struct vmw_resource_val_node *ctx_node;
851         struct vmw_resource_val_node *res_node;
852         int ret;
853
854         cmd = container_of(header, struct vmw_sid_cmd, header);
855
856         if (cmd->body.type >= SVGA3D_RT_MAX) {
857                 DRM_ERROR("Illegal render target type %u.\n",
858                           (unsigned) cmd->body.type);
859                 return -EINVAL;
860         }
861
862         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
863                                 user_context_converter, &cmd->body.cid,
864                                 &ctx_node);
865         if (unlikely(ret != 0))
866                 return ret;
867
868         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
869                                 user_surface_converter,
870                                 &cmd->body.target.sid, &res_node);
871         if (unlikely(ret != 0))
872                 return ret;
873
874         if (dev_priv->has_mob) {
875                 struct vmw_ctx_bindinfo_view binding;
876
877                 binding.bi.ctx = ctx_node->res;
878                 binding.bi.res = res_node ? res_node->res : NULL;
879                 binding.bi.bt = vmw_ctx_binding_rt;
880                 binding.slot = cmd->body.type;
881                 vmw_binding_add(ctx_node->staged_bindings,
882                                 &binding.bi, 0, binding.slot);
883         }
884
885         return 0;
886 }
887
888 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
889                                       struct vmw_sw_context *sw_context,
890                                       SVGA3dCmdHeader *header)
891 {
892         struct vmw_sid_cmd {
893                 SVGA3dCmdHeader header;
894                 SVGA3dCmdSurfaceCopy body;
895         } *cmd;
896         int ret;
897
898         cmd = container_of(header, struct vmw_sid_cmd, header);
899
900         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
901                                 user_surface_converter,
902                                 &cmd->body.src.sid, NULL);
903         if (ret)
904                 return ret;
905
906         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
907                                  user_surface_converter,
908                                  &cmd->body.dest.sid, NULL);
909 }
910
911 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
912                                      struct vmw_sw_context *sw_context,
913                                      SVGA3dCmdHeader *header)
914 {
915         struct vmw_sid_cmd {
916                 SVGA3dCmdHeader header;
917                 SVGA3dCmdSurfaceStretchBlt body;
918         } *cmd;
919         int ret;
920
921         cmd = container_of(header, struct vmw_sid_cmd, header);
922         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
923                                 user_surface_converter,
924                                 &cmd->body.src.sid, NULL);
925         if (unlikely(ret != 0))
926                 return ret;
927         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
928                                  user_surface_converter,
929                                  &cmd->body.dest.sid, NULL);
930 }
931
932 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
933                                          struct vmw_sw_context *sw_context,
934                                          SVGA3dCmdHeader *header)
935 {
936         struct vmw_sid_cmd {
937                 SVGA3dCmdHeader header;
938                 SVGA3dCmdBlitSurfaceToScreen body;
939         } *cmd;
940
941         cmd = container_of(header, struct vmw_sid_cmd, header);
942
943         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
944                                  user_surface_converter,
945                                  &cmd->body.srcImage.sid, NULL);
946 }
947
948 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
949                                  struct vmw_sw_context *sw_context,
950                                  SVGA3dCmdHeader *header)
951 {
952         struct vmw_sid_cmd {
953                 SVGA3dCmdHeader header;
954                 SVGA3dCmdPresent body;
955         } *cmd;
956
957
958         cmd = container_of(header, struct vmw_sid_cmd, header);
959
960         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
961                                  user_surface_converter, &cmd->body.sid,
962                                  NULL);
963 }
964
965 /**
966  * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
967  *
968  * @dev_priv: The device private structure.
969  * @new_query_bo: The new buffer holding query results.
970  * @sw_context: The software context used for this command submission.
971  *
972  * This function checks whether @new_query_bo is suitable for holding
973  * query results, and if another buffer currently is pinned for query
974  * results. If so, the function prepares the state of @sw_context for
975  * switching pinned buffers after successful submission of the current
976  * command batch.
977  */
978 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
979                                        struct vmw_dma_buffer *new_query_bo,
980                                        struct vmw_sw_context *sw_context)
981 {
982         struct vmw_res_cache_entry *ctx_entry =
983                 &sw_context->res_cache[vmw_res_context];
984         int ret;
985
986         BUG_ON(!ctx_entry->valid);
987         sw_context->last_query_ctx = ctx_entry->res;
988
989         if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
990
991                 if (unlikely(new_query_bo->base.num_pages > 4)) {
992                         DRM_ERROR("Query buffer too large.\n");
993                         return -EINVAL;
994                 }
995
996                 if (unlikely(sw_context->cur_query_bo != NULL)) {
997                         sw_context->needs_post_query_barrier = true;
998                         ret = vmw_bo_to_validate_list(sw_context,
999                                                       sw_context->cur_query_bo,
1000                                                       dev_priv->has_mob, NULL);
1001                         if (unlikely(ret != 0))
1002                                 return ret;
1003                 }
1004                 sw_context->cur_query_bo = new_query_bo;
1005
1006                 ret = vmw_bo_to_validate_list(sw_context,
1007                                               dev_priv->dummy_query_bo,
1008                                               dev_priv->has_mob, NULL);
1009                 if (unlikely(ret != 0))
1010                         return ret;
1011
1012         }
1013
1014         return 0;
1015 }
1016
1017
1018 /**
1019  * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1020  *
1021  * @dev_priv: The device private structure.
1022  * @sw_context: The software context used for this command submission batch.
1023  *
1024  * This function will check if we're switching query buffers, and will then,
1025  * issue a dummy occlusion query wait used as a query barrier. When the fence
1026  * object following that query wait has signaled, we are sure that all
1027  * preceding queries have finished, and the old query buffer can be unpinned.
1028  * However, since both the new query buffer and the old one are fenced with
1029  * that fence, we can do an asynchronus unpin now, and be sure that the
1030  * old query buffer won't be moved until the fence has signaled.
1031  *
1032  * As mentioned above, both the new - and old query buffers need to be fenced
1033  * using a sequence emitted *after* calling this function.
1034  */
1035 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1036                                      struct vmw_sw_context *sw_context)
1037 {
1038         /*
1039          * The validate list should still hold references to all
1040          * contexts here.
1041          */
1042
1043         if (sw_context->needs_post_query_barrier) {
1044                 struct vmw_res_cache_entry *ctx_entry =
1045                         &sw_context->res_cache[vmw_res_context];
1046                 struct vmw_resource *ctx;
1047                 int ret;
1048
1049                 BUG_ON(!ctx_entry->valid);
1050                 ctx = ctx_entry->res;
1051
1052                 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1053
1054                 if (unlikely(ret != 0))
1055                         DRM_ERROR("Out of fifo space for dummy query.\n");
1056         }
1057
1058         if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1059                 if (dev_priv->pinned_bo) {
1060                         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1061                         vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1062                 }
1063
1064                 if (!sw_context->needs_post_query_barrier) {
1065                         vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1066
1067                         /*
1068                          * We pin also the dummy_query_bo buffer so that we
1069                          * don't need to validate it when emitting
1070                          * dummy queries in context destroy paths.
1071                          */
1072
1073                         if (!dev_priv->dummy_query_bo_pinned) {
1074                                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1075                                                     true);
1076                                 dev_priv->dummy_query_bo_pinned = true;
1077                         }
1078
1079                         BUG_ON(sw_context->last_query_ctx == NULL);
1080                         dev_priv->query_cid = sw_context->last_query_ctx->id;
1081                         dev_priv->query_cid_valid = true;
1082                         dev_priv->pinned_bo =
1083                                 vmw_dmabuf_reference(sw_context->cur_query_bo);
1084                 }
1085         }
1086 }
1087
1088 /**
1089  * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1090  * handle to a MOB id.
1091  *
1092  * @dev_priv: Pointer to a device private structure.
1093  * @sw_context: The software context used for this command batch validation.
1094  * @id: Pointer to the user-space handle to be translated.
1095  * @vmw_bo_p: Points to a location that, on successful return will carry
1096  * a reference-counted pointer to the DMA buffer identified by the
1097  * user-space handle in @id.
1098  *
1099  * This function saves information needed to translate a user-space buffer
1100  * handle to a MOB id. The translation does not take place immediately, but
1101  * during a call to vmw_apply_relocations(). This function builds a relocation
1102  * list and a list of buffers to validate. The former needs to be freed using
1103  * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1104  * needs to be freed using vmw_clear_validations.
1105  */
1106 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1107                                  struct vmw_sw_context *sw_context,
1108                                  SVGAMobId *id,
1109                                  struct vmw_dma_buffer **vmw_bo_p)
1110 {
1111         struct vmw_dma_buffer *vmw_bo = NULL;
1112         uint32_t handle = *id;
1113         struct vmw_relocation *reloc;
1114         int ret;
1115
1116         ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
1117         if (unlikely(ret != 0)) {
1118                 DRM_ERROR("Could not find or use MOB buffer.\n");
1119                 ret = -EINVAL;
1120                 goto out_no_reloc;
1121         }
1122
1123         if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1124                 DRM_ERROR("Max number relocations per submission"
1125                           " exceeded\n");
1126                 ret = -EINVAL;
1127                 goto out_no_reloc;
1128         }
1129
1130         reloc = &sw_context->relocs[sw_context->cur_reloc++];
1131         reloc->mob_loc = id;
1132         reloc->location = NULL;
1133
1134         ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1135         if (unlikely(ret != 0))
1136                 goto out_no_reloc;
1137
1138         *vmw_bo_p = vmw_bo;
1139         return 0;
1140
1141 out_no_reloc:
1142         vmw_dmabuf_unreference(&vmw_bo);
1143         *vmw_bo_p = NULL;
1144         return ret;
1145 }
1146
1147 /**
1148  * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1149  * handle to a valid SVGAGuestPtr
1150  *
1151  * @dev_priv: Pointer to a device private structure.
1152  * @sw_context: The software context used for this command batch validation.
1153  * @ptr: Pointer to the user-space handle to be translated.
1154  * @vmw_bo_p: Points to a location that, on successful return will carry
1155  * a reference-counted pointer to the DMA buffer identified by the
1156  * user-space handle in @id.
1157  *
1158  * This function saves information needed to translate a user-space buffer
1159  * handle to a valid SVGAGuestPtr. The translation does not take place
1160  * immediately, but during a call to vmw_apply_relocations().
1161  * This function builds a relocation list and a list of buffers to validate.
1162  * The former needs to be freed using either vmw_apply_relocations() or
1163  * vmw_free_relocations(). The latter needs to be freed using
1164  * vmw_clear_validations.
1165  */
1166 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1167                                    struct vmw_sw_context *sw_context,
1168                                    SVGAGuestPtr *ptr,
1169                                    struct vmw_dma_buffer **vmw_bo_p)
1170 {
1171         struct vmw_dma_buffer *vmw_bo = NULL;
1172         uint32_t handle = ptr->gmrId;
1173         struct vmw_relocation *reloc;
1174         int ret;
1175
1176         ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
1177         if (unlikely(ret != 0)) {
1178                 DRM_ERROR("Could not find or use GMR region.\n");
1179                 ret = -EINVAL;
1180                 goto out_no_reloc;
1181         }
1182
1183         if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1184                 DRM_ERROR("Max number relocations per submission"
1185                           " exceeded\n");
1186                 ret = -EINVAL;
1187                 goto out_no_reloc;
1188         }
1189
1190         reloc = &sw_context->relocs[sw_context->cur_reloc++];
1191         reloc->location = ptr;
1192
1193         ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1194         if (unlikely(ret != 0))
1195                 goto out_no_reloc;
1196
1197         *vmw_bo_p = vmw_bo;
1198         return 0;
1199
1200 out_no_reloc:
1201         vmw_dmabuf_unreference(&vmw_bo);
1202         *vmw_bo_p = NULL;
1203         return ret;
1204 }
1205
1206 /**
1207  * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
1208  *
1209  * @dev_priv: Pointer to a device private struct.
1210  * @sw_context: The software context used for this command submission.
1211  * @header: Pointer to the command header in the command stream.
1212  */
1213 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1214                                   struct vmw_sw_context *sw_context,
1215                                   SVGA3dCmdHeader *header)
1216 {
1217         struct vmw_begin_gb_query_cmd {
1218                 SVGA3dCmdHeader header;
1219                 SVGA3dCmdBeginGBQuery q;
1220         } *cmd;
1221
1222         cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1223                            header);
1224
1225         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1226                                  user_context_converter, &cmd->q.cid,
1227                                  NULL);
1228 }
1229
1230 /**
1231  * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
1232  *
1233  * @dev_priv: Pointer to a device private struct.
1234  * @sw_context: The software context used for this command submission.
1235  * @header: Pointer to the command header in the command stream.
1236  */
1237 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1238                                struct vmw_sw_context *sw_context,
1239                                SVGA3dCmdHeader *header)
1240 {
1241         struct vmw_begin_query_cmd {
1242                 SVGA3dCmdHeader header;
1243                 SVGA3dCmdBeginQuery q;
1244         } *cmd;
1245
1246         cmd = container_of(header, struct vmw_begin_query_cmd,
1247                            header);
1248
1249         if (unlikely(dev_priv->has_mob)) {
1250                 struct {
1251                         SVGA3dCmdHeader header;
1252                         SVGA3dCmdBeginGBQuery q;
1253                 } gb_cmd;
1254
1255                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1256
1257                 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1258                 gb_cmd.header.size = cmd->header.size;
1259                 gb_cmd.q.cid = cmd->q.cid;
1260                 gb_cmd.q.type = cmd->q.type;
1261
1262                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1263                 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1264         }
1265
1266         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1267                                  user_context_converter, &cmd->q.cid,
1268                                  NULL);
1269 }
1270
1271 /**
1272  * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
1273  *
1274  * @dev_priv: Pointer to a device private struct.
1275  * @sw_context: The software context used for this command submission.
1276  * @header: Pointer to the command header in the command stream.
1277  */
1278 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1279                                 struct vmw_sw_context *sw_context,
1280                                 SVGA3dCmdHeader *header)
1281 {
1282         struct vmw_dma_buffer *vmw_bo;
1283         struct vmw_query_cmd {
1284                 SVGA3dCmdHeader header;
1285                 SVGA3dCmdEndGBQuery q;
1286         } *cmd;
1287         int ret;
1288
1289         cmd = container_of(header, struct vmw_query_cmd, header);
1290         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1291         if (unlikely(ret != 0))
1292                 return ret;
1293
1294         ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1295                                     &cmd->q.mobid,
1296                                     &vmw_bo);
1297         if (unlikely(ret != 0))
1298                 return ret;
1299
1300         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1301
1302         vmw_dmabuf_unreference(&vmw_bo);
1303         return ret;
1304 }
1305
1306 /**
1307  * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
1308  *
1309  * @dev_priv: Pointer to a device private struct.
1310  * @sw_context: The software context used for this command submission.
1311  * @header: Pointer to the command header in the command stream.
1312  */
1313 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1314                              struct vmw_sw_context *sw_context,
1315                              SVGA3dCmdHeader *header)
1316 {
1317         struct vmw_dma_buffer *vmw_bo;
1318         struct vmw_query_cmd {
1319                 SVGA3dCmdHeader header;
1320                 SVGA3dCmdEndQuery q;
1321         } *cmd;
1322         int ret;
1323
1324         cmd = container_of(header, struct vmw_query_cmd, header);
1325         if (dev_priv->has_mob) {
1326                 struct {
1327                         SVGA3dCmdHeader header;
1328                         SVGA3dCmdEndGBQuery q;
1329                 } gb_cmd;
1330
1331                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1332
1333                 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1334                 gb_cmd.header.size = cmd->header.size;
1335                 gb_cmd.q.cid = cmd->q.cid;
1336                 gb_cmd.q.type = cmd->q.type;
1337                 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1338                 gb_cmd.q.offset = cmd->q.guestResult.offset;
1339
1340                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1341                 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1342         }
1343
1344         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1345         if (unlikely(ret != 0))
1346                 return ret;
1347
1348         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1349                                       &cmd->q.guestResult,
1350                                       &vmw_bo);
1351         if (unlikely(ret != 0))
1352                 return ret;
1353
1354         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1355
1356         vmw_dmabuf_unreference(&vmw_bo);
1357         return ret;
1358 }
1359
1360 /**
1361  * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
1362  *
1363  * @dev_priv: Pointer to a device private struct.
1364  * @sw_context: The software context used for this command submission.
1365  * @header: Pointer to the command header in the command stream.
1366  */
1367 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1368                                  struct vmw_sw_context *sw_context,
1369                                  SVGA3dCmdHeader *header)
1370 {
1371         struct vmw_dma_buffer *vmw_bo;
1372         struct vmw_query_cmd {
1373                 SVGA3dCmdHeader header;
1374                 SVGA3dCmdWaitForGBQuery q;
1375         } *cmd;
1376         int ret;
1377
1378         cmd = container_of(header, struct vmw_query_cmd, header);
1379         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1380         if (unlikely(ret != 0))
1381                 return ret;
1382
1383         ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1384                                     &cmd->q.mobid,
1385                                     &vmw_bo);
1386         if (unlikely(ret != 0))
1387                 return ret;
1388
1389         vmw_dmabuf_unreference(&vmw_bo);
1390         return 0;
1391 }
1392
1393 /**
1394  * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
1395  *
1396  * @dev_priv: Pointer to a device private struct.
1397  * @sw_context: The software context used for this command submission.
1398  * @header: Pointer to the command header in the command stream.
1399  */
1400 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1401                               struct vmw_sw_context *sw_context,
1402                               SVGA3dCmdHeader *header)
1403 {
1404         struct vmw_dma_buffer *vmw_bo;
1405         struct vmw_query_cmd {
1406                 SVGA3dCmdHeader header;
1407                 SVGA3dCmdWaitForQuery q;
1408         } *cmd;
1409         int ret;
1410
1411         cmd = container_of(header, struct vmw_query_cmd, header);
1412         if (dev_priv->has_mob) {
1413                 struct {
1414                         SVGA3dCmdHeader header;
1415                         SVGA3dCmdWaitForGBQuery q;
1416                 } gb_cmd;
1417
1418                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1419
1420                 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1421                 gb_cmd.header.size = cmd->header.size;
1422                 gb_cmd.q.cid = cmd->q.cid;
1423                 gb_cmd.q.type = cmd->q.type;
1424                 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1425                 gb_cmd.q.offset = cmd->q.guestResult.offset;
1426
1427                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1428                 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1429         }
1430
1431         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1432         if (unlikely(ret != 0))
1433                 return ret;
1434
1435         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1436                                       &cmd->q.guestResult,
1437                                       &vmw_bo);
1438         if (unlikely(ret != 0))
1439                 return ret;
1440
1441         vmw_dmabuf_unreference(&vmw_bo);
1442         return 0;
1443 }
1444
1445 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1446                        struct vmw_sw_context *sw_context,
1447                        SVGA3dCmdHeader *header)
1448 {
1449         struct vmw_dma_buffer *vmw_bo = NULL;
1450         struct vmw_surface *srf = NULL;
1451         struct vmw_dma_cmd {
1452                 SVGA3dCmdHeader header;
1453                 SVGA3dCmdSurfaceDMA dma;
1454         } *cmd;
1455         int ret;
1456         SVGA3dCmdSurfaceDMASuffix *suffix;
1457         uint32_t bo_size;
1458
1459         cmd = container_of(header, struct vmw_dma_cmd, header);
1460         suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1461                                                header->size - sizeof(*suffix));
1462
1463         /* Make sure device and verifier stays in sync. */
1464         if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1465                 DRM_ERROR("Invalid DMA suffix size.\n");
1466                 return -EINVAL;
1467         }
1468
1469         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1470                                       &cmd->dma.guest.ptr,
1471                                       &vmw_bo);
1472         if (unlikely(ret != 0))
1473                 return ret;
1474
1475         /* Make sure DMA doesn't cross BO boundaries. */
1476         bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1477         if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1478                 DRM_ERROR("Invalid DMA offset.\n");
1479                 return -EINVAL;
1480         }
1481
1482         bo_size -= cmd->dma.guest.ptr.offset;
1483         if (unlikely(suffix->maximumOffset > bo_size))
1484                 suffix->maximumOffset = bo_size;
1485
1486         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1487                                 user_surface_converter, &cmd->dma.host.sid,
1488                                 NULL);
1489         if (unlikely(ret != 0)) {
1490                 if (unlikely(ret != -ERESTARTSYS))
1491                         DRM_ERROR("could not find surface for DMA.\n");
1492                 goto out_no_surface;
1493         }
1494
1495         srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1496
1497         vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1498                              header);
1499
1500 out_no_surface:
1501         vmw_dmabuf_unreference(&vmw_bo);
1502         return ret;
1503 }
1504
1505 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1506                         struct vmw_sw_context *sw_context,
1507                         SVGA3dCmdHeader *header)
1508 {
1509         struct vmw_draw_cmd {
1510                 SVGA3dCmdHeader header;
1511                 SVGA3dCmdDrawPrimitives body;
1512         } *cmd;
1513         SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1514                 (unsigned long)header + sizeof(*cmd));
1515         SVGA3dPrimitiveRange *range;
1516         uint32_t i;
1517         uint32_t maxnum;
1518         int ret;
1519
1520         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1521         if (unlikely(ret != 0))
1522                 return ret;
1523
1524         cmd = container_of(header, struct vmw_draw_cmd, header);
1525         maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1526
1527         if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1528                 DRM_ERROR("Illegal number of vertex declarations.\n");
1529                 return -EINVAL;
1530         }
1531
1532         for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1533                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1534                                         user_surface_converter,
1535                                         &decl->array.surfaceId, NULL);
1536                 if (unlikely(ret != 0))
1537                         return ret;
1538         }
1539
1540         maxnum = (header->size - sizeof(cmd->body) -
1541                   cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1542         if (unlikely(cmd->body.numRanges > maxnum)) {
1543                 DRM_ERROR("Illegal number of index ranges.\n");
1544                 return -EINVAL;
1545         }
1546
1547         range = (SVGA3dPrimitiveRange *) decl;
1548         for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1549                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1550                                         user_surface_converter,
1551                                         &range->indexArray.surfaceId, NULL);
1552                 if (unlikely(ret != 0))
1553                         return ret;
1554         }
1555         return 0;
1556 }
1557
1558
1559 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1560                              struct vmw_sw_context *sw_context,
1561                              SVGA3dCmdHeader *header)
1562 {
1563         struct vmw_tex_state_cmd {
1564                 SVGA3dCmdHeader header;
1565                 SVGA3dCmdSetTextureState state;
1566         } *cmd;
1567
1568         SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1569           ((unsigned long) header + header->size + sizeof(header));
1570         SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1571                 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1572         struct vmw_resource_val_node *ctx_node;
1573         struct vmw_resource_val_node *res_node;
1574         int ret;
1575
1576         cmd = container_of(header, struct vmw_tex_state_cmd,
1577                            header);
1578
1579         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1580                                 user_context_converter, &cmd->state.cid,
1581                                 &ctx_node);
1582         if (unlikely(ret != 0))
1583                 return ret;
1584
1585         for (; cur_state < last_state; ++cur_state) {
1586                 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1587                         continue;
1588
1589                 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1590                         DRM_ERROR("Illegal texture/sampler unit %u.\n",
1591                                   (unsigned) cur_state->stage);
1592                         return -EINVAL;
1593                 }
1594
1595                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1596                                         user_surface_converter,
1597                                         &cur_state->value, &res_node);
1598                 if (unlikely(ret != 0))
1599                         return ret;
1600
1601                 if (dev_priv->has_mob) {
1602                         struct vmw_ctx_bindinfo_tex binding;
1603
1604                         binding.bi.ctx = ctx_node->res;
1605                         binding.bi.res = res_node ? res_node->res : NULL;
1606                         binding.bi.bt = vmw_ctx_binding_tex;
1607                         binding.texture_stage = cur_state->stage;
1608                         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1609                                         0, binding.texture_stage);
1610                 }
1611         }
1612
1613         return 0;
1614 }
1615
1616 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1617                                       struct vmw_sw_context *sw_context,
1618                                       void *buf)
1619 {
1620         struct vmw_dma_buffer *vmw_bo;
1621         int ret;
1622
1623         struct {
1624                 uint32_t header;
1625                 SVGAFifoCmdDefineGMRFB body;
1626         } *cmd = buf;
1627
1628         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1629                                       &cmd->body.ptr,
1630                                       &vmw_bo);
1631         if (unlikely(ret != 0))
1632                 return ret;
1633
1634         vmw_dmabuf_unreference(&vmw_bo);
1635
1636         return ret;
1637 }
1638
1639
1640 /**
1641  * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1642  * switching
1643  *
1644  * @dev_priv: Pointer to a device private struct.
1645  * @sw_context: The software context being used for this batch.
1646  * @val_node: The validation node representing the resource.
1647  * @buf_id: Pointer to the user-space backup buffer handle in the command
1648  * stream.
1649  * @backup_offset: Offset of backup into MOB.
1650  *
1651  * This function prepares for registering a switch of backup buffers
1652  * in the resource metadata just prior to unreserving. It's basically a wrapper
1653  * around vmw_cmd_res_switch_backup with a different interface.
1654  */
1655 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1656                                      struct vmw_sw_context *sw_context,
1657                                      struct vmw_resource_val_node *val_node,
1658                                      uint32_t *buf_id,
1659                                      unsigned long backup_offset)
1660 {
1661         struct vmw_dma_buffer *dma_buf;
1662         int ret;
1663
1664         ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1665         if (ret)
1666                 return ret;
1667
1668         val_node->switching_backup = true;
1669         if (val_node->first_usage)
1670                 val_node->no_buffer_needed = true;
1671
1672         vmw_dmabuf_unreference(&val_node->new_backup);
1673         val_node->new_backup = dma_buf;
1674         val_node->new_backup_offset = backup_offset;
1675
1676         return 0;
1677 }
1678
1679
1680 /**
1681  * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1682  *
1683  * @dev_priv: Pointer to a device private struct.
1684  * @sw_context: The software context being used for this batch.
1685  * @res_type: The resource type.
1686  * @converter: Information about user-space binding for this resource type.
1687  * @res_id: Pointer to the user-space resource handle in the command stream.
1688  * @buf_id: Pointer to the user-space backup buffer handle in the command
1689  * stream.
1690  * @backup_offset: Offset of backup into MOB.
1691  *
1692  * This function prepares for registering a switch of backup buffers
1693  * in the resource metadata just prior to unreserving. It's basically a wrapper
1694  * around vmw_cmd_res_switch_backup with a different interface.
1695  */
1696 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1697                                  struct vmw_sw_context *sw_context,
1698                                  enum vmw_res_type res_type,
1699                                  const struct vmw_user_resource_conv
1700                                  *converter,
1701                                  uint32_t *res_id,
1702                                  uint32_t *buf_id,
1703                                  unsigned long backup_offset)
1704 {
1705         struct vmw_resource_val_node *val_node;
1706         int ret;
1707
1708         ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1709                                 converter, res_id, &val_node);
1710         if (ret)
1711                 return ret;
1712
1713         return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1714                                          buf_id, backup_offset);
1715 }
1716
1717 /**
1718  * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1719  * command
1720  *
1721  * @dev_priv: Pointer to a device private struct.
1722  * @sw_context: The software context being used for this batch.
1723  * @header: Pointer to the command header in the command stream.
1724  */
1725 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1726                                    struct vmw_sw_context *sw_context,
1727                                    SVGA3dCmdHeader *header)
1728 {
1729         struct vmw_bind_gb_surface_cmd {
1730                 SVGA3dCmdHeader header;
1731                 SVGA3dCmdBindGBSurface body;
1732         } *cmd;
1733
1734         cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
1735
1736         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1737                                      user_surface_converter,
1738                                      &cmd->body.sid, &cmd->body.mobid,
1739                                      0);
1740 }
1741
1742 /**
1743  * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
1744  * command
1745  *
1746  * @dev_priv: Pointer to a device private struct.
1747  * @sw_context: The software context being used for this batch.
1748  * @header: Pointer to the command header in the command stream.
1749  */
1750 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1751                                    struct vmw_sw_context *sw_context,
1752                                    SVGA3dCmdHeader *header)
1753 {
1754         struct vmw_gb_surface_cmd {
1755                 SVGA3dCmdHeader header;
1756                 SVGA3dCmdUpdateGBImage body;
1757         } *cmd;
1758
1759         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1760
1761         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1762                                  user_surface_converter,
1763                                  &cmd->body.image.sid, NULL);
1764 }
1765
1766 /**
1767  * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
1768  * command
1769  *
1770  * @dev_priv: Pointer to a device private struct.
1771  * @sw_context: The software context being used for this batch.
1772  * @header: Pointer to the command header in the command stream.
1773  */
1774 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1775                                      struct vmw_sw_context *sw_context,
1776                                      SVGA3dCmdHeader *header)
1777 {
1778         struct vmw_gb_surface_cmd {
1779                 SVGA3dCmdHeader header;
1780                 SVGA3dCmdUpdateGBSurface body;
1781         } *cmd;
1782
1783         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1784
1785         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1786                                  user_surface_converter,
1787                                  &cmd->body.sid, NULL);
1788 }
1789
1790 /**
1791  * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
1792  * command
1793  *
1794  * @dev_priv: Pointer to a device private struct.
1795  * @sw_context: The software context being used for this batch.
1796  * @header: Pointer to the command header in the command stream.
1797  */
1798 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1799                                      struct vmw_sw_context *sw_context,
1800                                      SVGA3dCmdHeader *header)
1801 {
1802         struct vmw_gb_surface_cmd {
1803                 SVGA3dCmdHeader header;
1804                 SVGA3dCmdReadbackGBImage body;
1805         } *cmd;
1806
1807         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1808
1809         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1810                                  user_surface_converter,
1811                                  &cmd->body.image.sid, NULL);
1812 }
1813
1814 /**
1815  * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
1816  * command
1817  *
1818  * @dev_priv: Pointer to a device private struct.
1819  * @sw_context: The software context being used for this batch.
1820  * @header: Pointer to the command header in the command stream.
1821  */
1822 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1823                                        struct vmw_sw_context *sw_context,
1824                                        SVGA3dCmdHeader *header)
1825 {
1826         struct vmw_gb_surface_cmd {
1827                 SVGA3dCmdHeader header;
1828                 SVGA3dCmdReadbackGBSurface body;
1829         } *cmd;
1830
1831         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1832
1833         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1834                                  user_surface_converter,
1835                                  &cmd->body.sid, NULL);
1836 }
1837
1838 /**
1839  * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1840  * command
1841  *
1842  * @dev_priv: Pointer to a device private struct.
1843  * @sw_context: The software context being used for this batch.
1844  * @header: Pointer to the command header in the command stream.
1845  */
1846 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1847                                        struct vmw_sw_context *sw_context,
1848                                        SVGA3dCmdHeader *header)
1849 {
1850         struct vmw_gb_surface_cmd {
1851                 SVGA3dCmdHeader header;
1852                 SVGA3dCmdInvalidateGBImage body;
1853         } *cmd;
1854
1855         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1856
1857         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1858                                  user_surface_converter,
1859                                  &cmd->body.image.sid, NULL);
1860 }
1861
1862 /**
1863  * vmw_cmd_invalidate_gb_surface - Validate an
1864  * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
1865  *
1866  * @dev_priv: Pointer to a device private struct.
1867  * @sw_context: The software context being used for this batch.
1868  * @header: Pointer to the command header in the command stream.
1869  */
1870 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1871                                          struct vmw_sw_context *sw_context,
1872                                          SVGA3dCmdHeader *header)
1873 {
1874         struct vmw_gb_surface_cmd {
1875                 SVGA3dCmdHeader header;
1876                 SVGA3dCmdInvalidateGBSurface body;
1877         } *cmd;
1878
1879         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1880
1881         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1882                                  user_surface_converter,
1883                                  &cmd->body.sid, NULL);
1884 }
1885
1886
1887 /**
1888  * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
1889  * command
1890  *
1891  * @dev_priv: Pointer to a device private struct.
1892  * @sw_context: The software context being used for this batch.
1893  * @header: Pointer to the command header in the command stream.
1894  */
1895 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1896                                  struct vmw_sw_context *sw_context,
1897                                  SVGA3dCmdHeader *header)
1898 {
1899         struct vmw_shader_define_cmd {
1900                 SVGA3dCmdHeader header;
1901                 SVGA3dCmdDefineShader body;
1902         } *cmd;
1903         int ret;
1904         size_t size;
1905         struct vmw_resource_val_node *val;
1906
1907         cmd = container_of(header, struct vmw_shader_define_cmd,
1908                            header);
1909
1910         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1911                                 user_context_converter, &cmd->body.cid,
1912                                 &val);
1913         if (unlikely(ret != 0))
1914                 return ret;
1915
1916         if (unlikely(!dev_priv->has_mob))
1917                 return 0;
1918
1919         size = cmd->header.size - sizeof(cmd->body);
1920         ret = vmw_compat_shader_add(dev_priv,
1921                                     vmw_context_res_man(val->res),
1922                                     cmd->body.shid, cmd + 1,
1923                                     cmd->body.type, size,
1924                                     &sw_context->staged_cmd_res);
1925         if (unlikely(ret != 0))
1926                 return ret;
1927
1928         return vmw_resource_relocation_add(&sw_context->res_relocations,
1929                                            NULL, &cmd->header.id -
1930                                            sw_context->buf_start);
1931
1932         return 0;
1933 }
1934
1935 /**
1936  * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
1937  * command
1938  *
1939  * @dev_priv: Pointer to a device private struct.
1940  * @sw_context: The software context being used for this batch.
1941  * @header: Pointer to the command header in the command stream.
1942  */
1943 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1944                                   struct vmw_sw_context *sw_context,
1945                                   SVGA3dCmdHeader *header)
1946 {
1947         struct vmw_shader_destroy_cmd {
1948                 SVGA3dCmdHeader header;
1949                 SVGA3dCmdDestroyShader body;
1950         } *cmd;
1951         int ret;
1952         struct vmw_resource_val_node *val;
1953
1954         cmd = container_of(header, struct vmw_shader_destroy_cmd,
1955                            header);
1956
1957         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1958                                 user_context_converter, &cmd->body.cid,
1959                                 &val);
1960         if (unlikely(ret != 0))
1961                 return ret;
1962
1963         if (unlikely(!dev_priv->has_mob))
1964                 return 0;
1965
1966         ret = vmw_shader_remove(vmw_context_res_man(val->res),
1967                                 cmd->body.shid,
1968                                 cmd->body.type,
1969                                 &sw_context->staged_cmd_res);
1970         if (unlikely(ret != 0))
1971                 return ret;
1972
1973         return vmw_resource_relocation_add(&sw_context->res_relocations,
1974                                            NULL, &cmd->header.id -
1975                                            sw_context->buf_start);
1976
1977         return 0;
1978 }
1979
1980 /**
1981  * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
1982  * command
1983  *
1984  * @dev_priv: Pointer to a device private struct.
1985  * @sw_context: The software context being used for this batch.
1986  * @header: Pointer to the command header in the command stream.
1987  */
1988 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1989                               struct vmw_sw_context *sw_context,
1990                               SVGA3dCmdHeader *header)
1991 {
1992         struct vmw_set_shader_cmd {
1993                 SVGA3dCmdHeader header;
1994                 SVGA3dCmdSetShader body;
1995         } *cmd;
1996         struct vmw_resource_val_node *ctx_node, *res_node = NULL;
1997         struct vmw_ctx_bindinfo_shader binding;
1998         struct vmw_resource *res = NULL;
1999         int ret;
2000
2001         cmd = container_of(header, struct vmw_set_shader_cmd,
2002                            header);
2003
2004         if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2005                 DRM_ERROR("Illegal shader type %u.\n",
2006                           (unsigned) cmd->body.type);
2007                 return -EINVAL;
2008         }
2009
2010         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2011                                 user_context_converter, &cmd->body.cid,
2012                                 &ctx_node);
2013         if (unlikely(ret != 0))
2014                 return ret;
2015
2016         if (!dev_priv->has_mob)
2017                 return 0;
2018
2019         if (cmd->body.shid != SVGA3D_INVALID_ID) {
2020                 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2021                                         cmd->body.shid,
2022                                         cmd->body.type);
2023
2024                 if (!IS_ERR(res)) {
2025                         ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2026                                                     &cmd->body.shid, res,
2027                                                     &res_node);
2028                         vmw_resource_unreference(&res);
2029                         if (unlikely(ret != 0))
2030                                 return ret;
2031                 }
2032         }
2033
2034         if (!res_node) {
2035                 ret = vmw_cmd_res_check(dev_priv, sw_context,
2036                                         vmw_res_shader,
2037                                         user_shader_converter,
2038                                         &cmd->body.shid, &res_node);
2039                 if (unlikely(ret != 0))
2040                         return ret;
2041         }
2042
2043         binding.bi.ctx = ctx_node->res;
2044         binding.bi.res = res_node ? res_node->res : NULL;
2045         binding.bi.bt = vmw_ctx_binding_shader;
2046         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2047         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2048                         binding.shader_slot, 0);
2049         return 0;
2050 }
2051
2052 /**
2053  * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2054  * command
2055  *
2056  * @dev_priv: Pointer to a device private struct.
2057  * @sw_context: The software context being used for this batch.
2058  * @header: Pointer to the command header in the command stream.
2059  */
2060 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2061                                     struct vmw_sw_context *sw_context,
2062                                     SVGA3dCmdHeader *header)
2063 {
2064         struct vmw_set_shader_const_cmd {
2065                 SVGA3dCmdHeader header;
2066                 SVGA3dCmdSetShaderConst body;
2067         } *cmd;
2068         int ret;
2069
2070         cmd = container_of(header, struct vmw_set_shader_const_cmd,
2071                            header);
2072
2073         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2074                                 user_context_converter, &cmd->body.cid,
2075                                 NULL);
2076         if (unlikely(ret != 0))
2077                 return ret;
2078
2079         if (dev_priv->has_mob)
2080                 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2081
2082         return 0;
2083 }
2084
2085 /**
2086  * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2087  * command
2088  *
2089  * @dev_priv: Pointer to a device private struct.
2090  * @sw_context: The software context being used for this batch.
2091  * @header: Pointer to the command header in the command stream.
2092  */
2093 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2094                                   struct vmw_sw_context *sw_context,
2095                                   SVGA3dCmdHeader *header)
2096 {
2097         struct vmw_bind_gb_shader_cmd {
2098                 SVGA3dCmdHeader header;
2099                 SVGA3dCmdBindGBShader body;
2100         } *cmd;
2101
2102         cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2103                            header);
2104
2105         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2106                                      user_shader_converter,
2107                                      &cmd->body.shid, &cmd->body.mobid,
2108                                      cmd->body.offsetInBytes);
2109 }
2110
2111 /**
2112  * vmw_cmd_dx_set_single_constant_buffer - Validate an
2113  * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2114  *
2115  * @dev_priv: Pointer to a device private struct.
2116  * @sw_context: The software context being used for this batch.
2117  * @header: Pointer to the command header in the command stream.
2118  */
2119 static int
2120 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2121                                       struct vmw_sw_context *sw_context,
2122                                       SVGA3dCmdHeader *header)
2123 {
2124         struct {
2125                 SVGA3dCmdHeader header;
2126                 SVGA3dCmdDXSetSingleConstantBuffer body;
2127         } *cmd;
2128         struct vmw_resource_val_node *res_node = NULL;
2129         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2130         struct vmw_ctx_bindinfo_cb binding;
2131         int ret;
2132
2133         if (unlikely(ctx_node == NULL)) {
2134                 DRM_ERROR("DX Context not set.\n");
2135                 return -EINVAL;
2136         }
2137
2138         cmd = container_of(header, typeof(*cmd), header);
2139         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2140                                 user_surface_converter,
2141                                 &cmd->body.sid, &res_node);
2142         if (unlikely(ret != 0))
2143                 return ret;
2144
2145         binding.bi.ctx = ctx_node->res;
2146         binding.bi.res = res_node ? res_node->res : NULL;
2147         binding.bi.bt = vmw_ctx_binding_cb;
2148         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2149         binding.offset = cmd->body.offsetInBytes;
2150         binding.size = cmd->body.sizeInBytes;
2151         binding.slot = cmd->body.slot;
2152
2153         if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2154             binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2155                 DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2156                           (unsigned) cmd->body.type,
2157                           (unsigned) binding.slot);
2158                 return -EINVAL;
2159         }
2160
2161         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2162                         binding.shader_slot, binding.slot);
2163
2164         return 0;
2165 }
2166
2167 /**
2168  * vmw_cmd_dx_set_shader_res - Validate an
2169  * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2170  *
2171  * @dev_priv: Pointer to a device private struct.
2172  * @sw_context: The software context being used for this batch.
2173  * @header: Pointer to the command header in the command stream.
2174  */
2175 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2176                                      struct vmw_sw_context *sw_context,
2177                                      SVGA3dCmdHeader *header)
2178 {
2179         struct {
2180                 SVGA3dCmdHeader header;
2181                 SVGA3dCmdDXSetShaderResources body;
2182         } *cmd = container_of(header, typeof(*cmd), header);
2183         u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2184                 sizeof(SVGA3dShaderResourceViewId);
2185
2186         if ((u64) cmd->body.startView + (u64) num_sr_view >
2187             (u64) SVGA3D_DX_MAX_SRVIEWS ||
2188             cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2189                 DRM_ERROR("Invalid shader binding.\n");
2190                 return -EINVAL;
2191         }
2192
2193         return vmw_view_bindings_add(sw_context, vmw_view_sr,
2194                                      vmw_ctx_binding_sr,
2195                                      cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2196                                      (void *) &cmd[1], num_sr_view,
2197                                      cmd->body.startView);
2198 }
2199
2200 /**
2201  * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2202  * command
2203  *
2204  * @dev_priv: Pointer to a device private struct.
2205  * @sw_context: The software context being used for this batch.
2206  * @header: Pointer to the command header in the command stream.
2207  */
2208 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2209                                  struct vmw_sw_context *sw_context,
2210                                  SVGA3dCmdHeader *header)
2211 {
2212         struct {
2213                 SVGA3dCmdHeader header;
2214                 SVGA3dCmdDXSetShader body;
2215         } *cmd;
2216         struct vmw_resource *res = NULL;
2217         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2218         struct vmw_ctx_bindinfo_shader binding;
2219         int ret = 0;
2220
2221         if (unlikely(ctx_node == NULL)) {
2222                 DRM_ERROR("DX Context not set.\n");
2223                 return -EINVAL;
2224         }
2225
2226         cmd = container_of(header, typeof(*cmd), header);
2227
2228         if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2229                 DRM_ERROR("Illegal shader type %u.\n",
2230                           (unsigned) cmd->body.type);
2231                 return -EINVAL;
2232         }
2233
2234         if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2235                 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2236                 if (IS_ERR(res)) {
2237                         DRM_ERROR("Could not find shader for binding.\n");
2238                         return PTR_ERR(res);
2239                 }
2240
2241                 ret = vmw_resource_val_add(sw_context, res, NULL);
2242                 if (ret)
2243                         goto out_unref;
2244         }
2245
2246         binding.bi.ctx = ctx_node->res;
2247         binding.bi.res = res;
2248         binding.bi.bt = vmw_ctx_binding_dx_shader;
2249         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2250
2251         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2252                         binding.shader_slot, 0);
2253 out_unref:
2254         if (res)
2255                 vmw_resource_unreference(&res);
2256
2257         return ret;
2258 }
2259
2260 /**
2261  * vmw_cmd_dx_set_vertex_buffers - Validates an
2262  * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2263  *
2264  * @dev_priv: Pointer to a device private struct.
2265  * @sw_context: The software context being used for this batch.
2266  * @header: Pointer to the command header in the command stream.
2267  */
2268 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2269                                          struct vmw_sw_context *sw_context,
2270                                          SVGA3dCmdHeader *header)
2271 {
2272         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2273         struct vmw_ctx_bindinfo_vb binding;
2274         struct vmw_resource_val_node *res_node;
2275         struct {
2276                 SVGA3dCmdHeader header;
2277                 SVGA3dCmdDXSetVertexBuffers body;
2278                 SVGA3dVertexBuffer buf[];
2279         } *cmd;
2280         int i, ret, num;
2281
2282         if (unlikely(ctx_node == NULL)) {
2283                 DRM_ERROR("DX Context not set.\n");
2284                 return -EINVAL;
2285         }
2286
2287         cmd = container_of(header, typeof(*cmd), header);
2288         num = (cmd->header.size - sizeof(cmd->body)) /
2289                 sizeof(SVGA3dVertexBuffer);
2290         if ((u64)num + (u64)cmd->body.startBuffer >
2291             (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2292                 DRM_ERROR("Invalid number of vertex buffers.\n");
2293                 return -EINVAL;
2294         }
2295
2296         for (i = 0; i < num; i++) {
2297                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2298                                         user_surface_converter,
2299                                         &cmd->buf[i].sid, &res_node);
2300                 if (unlikely(ret != 0))
2301                         return ret;
2302
2303                 binding.bi.ctx = ctx_node->res;
2304                 binding.bi.bt = vmw_ctx_binding_vb;
2305                 binding.bi.res = ((res_node) ? res_node->res : NULL);
2306                 binding.offset = cmd->buf[i].offset;
2307                 binding.stride = cmd->buf[i].stride;
2308                 binding.slot = i + cmd->body.startBuffer;
2309
2310                 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2311                                 0, binding.slot);
2312         }
2313
2314         return 0;
2315 }
2316
2317 /**
2318  * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2319  * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
2320  *
2321  * @dev_priv: Pointer to a device private struct.
2322  * @sw_context: The software context being used for this batch.
2323  * @header: Pointer to the command header in the command stream.
2324  */
2325 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2326                                        struct vmw_sw_context *sw_context,
2327                                        SVGA3dCmdHeader *header)
2328 {
2329         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2330         struct vmw_ctx_bindinfo_ib binding;
2331         struct vmw_resource_val_node *res_node;
2332         struct {
2333                 SVGA3dCmdHeader header;
2334                 SVGA3dCmdDXSetIndexBuffer body;
2335         } *cmd;
2336         int ret;
2337
2338         if (unlikely(ctx_node == NULL)) {
2339                 DRM_ERROR("DX Context not set.\n");
2340                 return -EINVAL;
2341         }
2342
2343         cmd = container_of(header, typeof(*cmd), header);
2344         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2345                                 user_surface_converter,
2346                                 &cmd->body.sid, &res_node);
2347         if (unlikely(ret != 0))
2348                 return ret;
2349
2350         binding.bi.ctx = ctx_node->res;
2351         binding.bi.res = ((res_node) ? res_node->res : NULL);
2352         binding.bi.bt = vmw_ctx_binding_ib;
2353         binding.offset = cmd->body.offset;
2354         binding.format = cmd->body.format;
2355
2356         vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2357
2358         return 0;
2359 }
2360
2361 /**
2362  * vmw_cmd_dx_set_rendertarget - Validate an
2363  * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2364  *
2365  * @dev_priv: Pointer to a device private struct.
2366  * @sw_context: The software context being used for this batch.
2367  * @header: Pointer to the command header in the command stream.
2368  */
2369 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2370                                         struct vmw_sw_context *sw_context,
2371                                         SVGA3dCmdHeader *header)
2372 {
2373         struct {
2374                 SVGA3dCmdHeader header;
2375                 SVGA3dCmdDXSetRenderTargets body;
2376         } *cmd = container_of(header, typeof(*cmd), header);
2377         int ret;
2378         u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2379                 sizeof(SVGA3dRenderTargetViewId);
2380
2381         if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2382                 DRM_ERROR("Invalid DX Rendertarget binding.\n");
2383                 return -EINVAL;
2384         }
2385
2386         ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2387                                     vmw_ctx_binding_ds, 0,
2388                                     &cmd->body.depthStencilViewId, 1, 0);
2389         if (ret)
2390                 return ret;
2391
2392         return vmw_view_bindings_add(sw_context, vmw_view_rt,
2393                                      vmw_ctx_binding_dx_rt, 0,
2394                                      (void *)&cmd[1], num_rt_view, 0);
2395 }
2396
2397 /**
2398  * vmw_cmd_dx_clear_rendertarget_view - Validate an
2399  * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2400  *
2401  * @dev_priv: Pointer to a device private struct.
2402  * @sw_context: The software context being used for this batch.
2403  * @header: Pointer to the command header in the command stream.
2404  */
2405 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2406                                               struct vmw_sw_context *sw_context,
2407                                               SVGA3dCmdHeader *header)
2408 {
2409         struct {
2410                 SVGA3dCmdHeader header;
2411                 SVGA3dCmdDXClearRenderTargetView body;
2412         } *cmd = container_of(header, typeof(*cmd), header);
2413
2414         return vmw_view_id_val_add(sw_context, vmw_view_rt,
2415                                    cmd->body.renderTargetViewId);
2416 }
2417
2418 /**
2419  * vmw_cmd_dx_clear_rendertarget_view - Validate an
2420  * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2421  *
2422  * @dev_priv: Pointer to a device private struct.
2423  * @sw_context: The software context being used for this batch.
2424  * @header: Pointer to the command header in the command stream.
2425  */
2426 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2427                                               struct vmw_sw_context *sw_context,
2428                                               SVGA3dCmdHeader *header)
2429 {
2430         struct {
2431                 SVGA3dCmdHeader header;
2432                 SVGA3dCmdDXClearDepthStencilView body;
2433         } *cmd = container_of(header, typeof(*cmd), header);
2434
2435         return vmw_view_id_val_add(sw_context, vmw_view_ds,
2436                                    cmd->body.depthStencilViewId);
2437 }
2438
2439 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2440                                   struct vmw_sw_context *sw_context,
2441                                   SVGA3dCmdHeader *header)
2442 {
2443         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2444         struct vmw_resource_val_node *srf_node;
2445         struct vmw_resource *res;
2446         enum vmw_view_type view_type;
2447         int ret;
2448         /*
2449          * This is based on the fact that all affected define commands have
2450          * the same initial command body layout.
2451          */
2452         struct {
2453                 SVGA3dCmdHeader header;
2454                 uint32 defined_id;
2455                 uint32 sid;
2456         } *cmd;
2457
2458         if (unlikely(ctx_node == NULL)) {
2459                 DRM_ERROR("DX Context not set.\n");
2460                 return -EINVAL;
2461         }
2462
2463         view_type = vmw_view_cmd_to_type(header->id);
2464         cmd = container_of(header, typeof(*cmd), header);
2465         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2466                                 user_surface_converter,
2467                                 &cmd->sid, &srf_node);
2468         if (unlikely(ret != 0))
2469                 return ret;
2470
2471         res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2472         ret = vmw_cotable_notify(res, cmd->defined_id);
2473         vmw_resource_unreference(&res);
2474         if (unlikely(ret != 0))
2475                 return ret;
2476
2477         return vmw_view_add(sw_context->man,
2478                             ctx_node->res,
2479                             srf_node->res,
2480                             view_type,
2481                             cmd->defined_id,
2482                             header,
2483                             header->size + sizeof(*header),
2484                             &sw_context->staged_cmd_res);
2485 }
2486
2487 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2488                                 struct vmw_sw_context *sw_context,
2489                                 SVGA3dCmdHeader *header)
2490 {
2491         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2492         struct vmw_resource *res;
2493         /*
2494          * This is based on the fact that all affected define commands have
2495          * the same initial command body layout.
2496          */
2497         struct {
2498                 SVGA3dCmdHeader header;
2499                 uint32 defined_id;
2500         } *cmd;
2501         enum vmw_so_type so_type;
2502         int ret;
2503
2504         if (unlikely(ctx_node == NULL)) {
2505                 DRM_ERROR("DX Context not set.\n");
2506                 return -EINVAL;
2507         }
2508
2509         so_type = vmw_so_cmd_to_type(header->id);
2510         res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2511         cmd = container_of(header, typeof(*cmd), header);
2512         ret = vmw_cotable_notify(res, cmd->defined_id);
2513         vmw_resource_unreference(&res);
2514
2515         return ret;
2516 }
2517
2518 /**
2519  * vmw_cmd_dx_check_subresource - Validate an
2520  * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2521  *
2522  * @dev_priv: Pointer to a device private struct.
2523  * @sw_context: The software context being used for this batch.
2524  * @header: Pointer to the command header in the command stream.
2525  */
2526 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2527                                         struct vmw_sw_context *sw_context,
2528                                         SVGA3dCmdHeader *header)
2529 {
2530         struct {
2531                 SVGA3dCmdHeader header;
2532                 union {
2533                         SVGA3dCmdDXReadbackSubResource r_body;
2534                         SVGA3dCmdDXInvalidateSubResource i_body;
2535                         SVGA3dCmdDXUpdateSubResource u_body;
2536                         SVGA3dSurfaceId sid;
2537                 };
2538         } *cmd;
2539
2540         BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2541                      offsetof(typeof(*cmd), sid));
2542         BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2543                      offsetof(typeof(*cmd), sid));
2544         BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2545                      offsetof(typeof(*cmd), sid));
2546
2547         cmd = container_of(header, typeof(*cmd), header);
2548
2549         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2550                                  user_surface_converter,
2551                                  &cmd->sid, NULL);
2552 }
2553
2554 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2555                                 struct vmw_sw_context *sw_context,
2556                                 SVGA3dCmdHeader *header)
2557 {
2558         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2559
2560         if (unlikely(ctx_node == NULL)) {
2561                 DRM_ERROR("DX Context not set.\n");
2562                 return -EINVAL;
2563         }
2564
2565         return 0;
2566 }
2567
2568 /**
2569  * vmw_cmd_dx_view_remove - validate a view remove command and
2570  * schedule the view resource for removal.
2571  *
2572  * @dev_priv: Pointer to a device private struct.
2573  * @sw_context: The software context being used for this batch.
2574  * @header: Pointer to the command header in the command stream.
2575  *
2576  * Check that the view exists, and if it was not created using this
2577  * command batch, make sure it's validated (present in the device) so that
2578  * the remove command will not confuse the device.
2579  */
2580 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2581                                   struct vmw_sw_context *sw_context,
2582                                   SVGA3dCmdHeader *header)
2583 {
2584         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2585         struct {
2586                 SVGA3dCmdHeader header;
2587                 union vmw_view_destroy body;
2588         } *cmd = container_of(header, typeof(*cmd), header);
2589         enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2590         struct vmw_resource *view;
2591         int ret;
2592
2593         if (!ctx_node) {
2594                 DRM_ERROR("DX Context not set.\n");
2595                 return -EINVAL;
2596         }
2597
2598         ret = vmw_view_remove(sw_context->man,
2599                               cmd->body.view_id, view_type,
2600                               &sw_context->staged_cmd_res,
2601                               &view);
2602         if (ret || !view)
2603                 return ret;
2604
2605         /*
2606          * Add view to the validate list iff it was not created using this
2607          * command batch.
2608          */
2609         return vmw_view_res_val_add(sw_context, view);
2610 }
2611
2612 /**
2613  * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2614  * command
2615  *
2616  * @dev_priv: Pointer to a device private struct.
2617  * @sw_context: The software context being used for this batch.
2618  * @header: Pointer to the command header in the command stream.
2619  */
2620 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2621                                     struct vmw_sw_context *sw_context,
2622                                     SVGA3dCmdHeader *header)
2623 {
2624         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2625         struct vmw_resource *res;
2626         struct {
2627                 SVGA3dCmdHeader header;
2628                 SVGA3dCmdDXDefineShader body;
2629         } *cmd = container_of(header, typeof(*cmd), header);
2630         int ret;
2631
2632         if (!ctx_node) {
2633                 DRM_ERROR("DX Context not set.\n");
2634                 return -EINVAL;
2635         }
2636
2637         res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2638         ret = vmw_cotable_notify(res, cmd->body.shaderId);
2639         vmw_resource_unreference(&res);
2640         if (ret)
2641                 return ret;
2642
2643         return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2644                                  cmd->body.shaderId, cmd->body.type,
2645                                  &sw_context->staged_cmd_res);
2646 }
2647
2648 /**
2649  * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2650  * command
2651  *
2652  * @dev_priv: Pointer to a device private struct.
2653  * @sw_context: The software context being used for this batch.
2654  * @header: Pointer to the command header in the command stream.
2655  */
2656 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2657                                      struct vmw_sw_context *sw_context,
2658                                      SVGA3dCmdHeader *header)
2659 {
2660         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2661         struct {
2662                 SVGA3dCmdHeader header;
2663                 SVGA3dCmdDXDestroyShader body;
2664         } *cmd = container_of(header, typeof(*cmd), header);
2665         int ret;
2666
2667         if (!ctx_node) {
2668                 DRM_ERROR("DX Context not set.\n");
2669                 return -EINVAL;
2670         }
2671
2672         ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2673                                 &sw_context->staged_cmd_res);
2674         if (ret)
2675                 DRM_ERROR("Could not find shader to remove.\n");
2676
2677         return ret;
2678 }
2679
2680 /**
2681  * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
2682  * command
2683  *
2684  * @dev_priv: Pointer to a device private struct.
2685  * @sw_context: The software context being used for this batch.
2686  * @header: Pointer to the command header in the command stream.
2687  */
2688 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2689                                   struct vmw_sw_context *sw_context,
2690                                   SVGA3dCmdHeader *header)
2691 {
2692         struct vmw_resource_val_node *ctx_node;
2693         struct vmw_resource_val_node *res_node;
2694         struct vmw_resource *res;
2695         struct {
2696                 SVGA3dCmdHeader header;
2697                 SVGA3dCmdDXBindShader body;
2698         } *cmd = container_of(header, typeof(*cmd), header);
2699         int ret;
2700
2701         if (cmd->body.cid != SVGA3D_INVALID_ID) {
2702                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2703                                         user_context_converter,
2704                                         &cmd->body.cid, &ctx_node);
2705                 if (ret)
2706                         return ret;
2707         } else {
2708                 ctx_node = sw_context->dx_ctx_node;
2709                 if (!ctx_node) {
2710                         DRM_ERROR("DX Context not set.\n");
2711                         return -EINVAL;
2712                 }
2713         }
2714
2715         res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2716                                 cmd->body.shid, 0);
2717         if (IS_ERR(res)) {
2718                 DRM_ERROR("Could not find shader to bind.\n");
2719                 return PTR_ERR(res);
2720         }
2721
2722         ret = vmw_resource_val_add(sw_context, res, &res_node);
2723         if (ret) {
2724                 DRM_ERROR("Error creating resource validation node.\n");
2725                 goto out_unref;
2726         }
2727
2728
2729         ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
2730                                         &cmd->body.mobid,
2731                                         cmd->body.offsetInBytes);
2732 out_unref:
2733         vmw_resource_unreference(&res);
2734
2735         return ret;
2736 }
2737
2738 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
2739                                 struct vmw_sw_context *sw_context,
2740                                 void *buf, uint32_t *size)
2741 {
2742         uint32_t size_remaining = *size;
2743         uint32_t cmd_id;
2744
2745         cmd_id = ((uint32_t *)buf)[0];
2746         switch (cmd_id) {
2747         case SVGA_CMD_UPDATE:
2748                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
2749                 break;
2750         case SVGA_CMD_DEFINE_GMRFB:
2751                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
2752                 break;
2753         case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
2754                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2755                 break;
2756         case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
2757                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
2758                 break;
2759         default:
2760                 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
2761                 return -EINVAL;
2762         }
2763
2764         if (*size > size_remaining) {
2765                 DRM_ERROR("Invalid SVGA command (size mismatch):"
2766                           " %u.\n", cmd_id);
2767                 return -EINVAL;
2768         }
2769
2770         if (unlikely(!sw_context->kernel)) {
2771                 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
2772                 return -EPERM;
2773         }
2774
2775         if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
2776                 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
2777
2778         return 0;
2779 }
2780
2781 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
2782         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
2783                     false, false, false),
2784         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
2785                     false, false, false),
2786         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
2787                     true, false, false),
2788         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
2789                     true, false, false),
2790         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
2791                     true, false, false),
2792         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
2793                     false, false, false),
2794         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
2795                     false, false, false),
2796         VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
2797                     true, false, false),
2798         VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
2799                     true, false, false),
2800         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
2801                     true, false, false),
2802         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
2803                     &vmw_cmd_set_render_target_check, true, false, false),
2804         VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
2805                     true, false, false),
2806         VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
2807                     true, false, false),
2808         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
2809                     true, false, false),
2810         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
2811                     true, false, false),
2812         VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
2813                     true, false, false),
2814         VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
2815                     true, false, false),
2816         VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
2817                     true, false, false),
2818         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
2819                     false, false, false),
2820         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
2821                     true, false, false),
2822         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
2823                     true, false, false),
2824         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
2825                     true, false, false),
2826         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
2827                     true, false, false),
2828         VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
2829                     true, false, false),
2830         VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
2831                     true, false, false),
2832         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
2833                     true, false, false),
2834         VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
2835                     true, false, false),
2836         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
2837                     true, false, false),
2838         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
2839                     true, false, false),
2840         VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
2841                     &vmw_cmd_blt_surf_screen_check, false, false, false),
2842         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
2843                     false, false, false),
2844         VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
2845                     false, false, false),
2846         VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
2847                     false, false, false),
2848         VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
2849                     false, false, false),
2850         VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
2851                     false, false, false),
2852         VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
2853                     false, false, false),
2854         VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
2855                     false, false, false),
2856         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
2857                     false, false, false),
2858         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
2859                     false, false, false),
2860         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
2861                     false, false, false),
2862         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
2863                     false, false, false),
2864         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
2865                     false, false, false),
2866         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
2867                     false, false, false),
2868         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
2869                     false, false, true),
2870         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
2871                     false, false, true),
2872         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
2873                     false, false, true),
2874         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
2875                     false, false, true),
2876         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
2877                     false, false, true),
2878         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
2879                     false, false, true),
2880         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
2881                     false, false, true),
2882         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
2883                     true, false, true),
2884         VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
2885                     false, false, true),
2886         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
2887                     true, false, true),
2888         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
2889                     &vmw_cmd_update_gb_surface, true, false, true),
2890         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
2891                     &vmw_cmd_readback_gb_image, true, false, true),
2892         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
2893                     &vmw_cmd_readback_gb_surface, true, false, true),
2894         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
2895                     &vmw_cmd_invalidate_gb_image, true, false, true),
2896         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
2897                     &vmw_cmd_invalidate_gb_surface, true, false, true),
2898         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
2899                     false, false, true),
2900         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
2901                     false, false, true),
2902         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
2903                     false, false, true),
2904         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
2905                     false, false, true),
2906         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
2907                     false, false, true),
2908         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
2909                     false, false, true),
2910         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
2911                     true, false, true),
2912         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
2913                     false, false, true),
2914         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
2915                     false, false, false),
2916         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
2917                     true, false, true),
2918         VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
2919                     true, false, true),
2920         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
2921                     true, false, true),
2922         VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
2923                     true, false, true),
2924         VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
2925                     false, false, true),
2926         VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
2927                     false, false, true),
2928         VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
2929                     false, false, true),
2930         VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
2931                     false, false, true),
2932         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
2933                     false, false, true),
2934         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
2935                     false, false, true),
2936         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
2937                     false, false, true),
2938         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
2939                     false, false, true),
2940         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
2941                     false, false, true),
2942         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
2943                     false, false, true),
2944         VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
2945                     true, false, true),
2946         VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
2947                     false, false, true),
2948         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
2949                     false, false, true),
2950         VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
2951                     false, false, true),
2952         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
2953                     false, false, true),
2954
2955         /*
2956          * DX commands
2957          */
2958         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
2959                     false, false, true),
2960         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
2961                     false, false, true),
2962         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
2963                     false, false, true),
2964         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
2965                     false, false, true),
2966         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
2967                     false, false, true),
2968         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
2969                     &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
2970         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
2971                     &vmw_cmd_dx_set_shader_res, true, false, true),
2972         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
2973                     true, false, true),
2974         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_invalid,
2975                     true, false, true),
2976         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED, &vmw_cmd_invalid,
2977                     true, false, true),
2978         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_invalid,
2979                     true, false, true),
2980         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
2981                     &vmw_cmd_dx_set_vertex_buffers, true, false, true),
2982         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
2983                     &vmw_cmd_dx_set_index_buffer, true, false, true),
2984         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
2985                     &vmw_cmd_dx_set_rendertargets, true, false, true),
2986         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
2987                     true, false, true),
2988         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE, &vmw_cmd_dx_cid_check,
2989                     true, false, true),
2990         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
2991                     &vmw_cmd_dx_cid_check,
2992                     true, false, true),
2993         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_invalid,
2994                     true, false, true),
2995         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_invalid,
2996                     true, false, true),
2997         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_invalid,
2998                     true, false, true),
2999         VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_invalid,
3000                     true, false, true),
3001         VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_invalid,
3002                     true, false, true),
3003         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3004                     true, false, true),
3005         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_invalid,
3006                     true, false, true),
3007         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3008                     true, false, true),
3009         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3010                     true, false, true),
3011         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3012                     &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3013         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3014                     &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3015         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION, &vmw_cmd_invalid,
3016                     true, false, true),
3017         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3018                     true, false, true),
3019         VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_invalid,
3020                     true, false, true),
3021         VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3022                     &vmw_cmd_dx_check_subresource, true, false, true),
3023         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3024                     &vmw_cmd_dx_check_subresource, true, false, true),
3025         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3026                     &vmw_cmd_dx_check_subresource, true, false, true),
3027         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3028                     &vmw_cmd_dx_view_define, true, false, true),
3029         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3030                     &vmw_cmd_dx_view_remove, true, false, true),
3031         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3032                     &vmw_cmd_dx_view_define, true, false, true),
3033         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3034                     &vmw_cmd_dx_view_remove, true, false, true),
3035         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3036                     &vmw_cmd_dx_view_define, true, false, true),
3037         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3038                     &vmw_cmd_dx_view_remove, true, false, true),
3039         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3040                     &vmw_cmd_dx_so_define, true, false, true),
3041         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3042                     &vmw_cmd_dx_cid_check, true, false, true),
3043         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3044                     &vmw_cmd_dx_so_define, true, false, true),
3045         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3046                     &vmw_cmd_dx_cid_check, true, false, true),
3047         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3048                     &vmw_cmd_dx_so_define, true, false, true),
3049         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3050                     &vmw_cmd_dx_cid_check, true, false, true),
3051         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3052                     &vmw_cmd_dx_so_define, true, false, true),
3053         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3054                     &vmw_cmd_dx_cid_check, true, false, true),
3055         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3056                     &vmw_cmd_dx_so_define, true, false, true),
3057         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3058                     &vmw_cmd_dx_cid_check, true, false, true),
3059         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3060                     &vmw_cmd_dx_define_shader, true, false, true),
3061         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3062                     &vmw_cmd_dx_destroy_shader, true, false, true),
3063         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3064                     &vmw_cmd_dx_bind_shader, true, false, true),
3065         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3066                     &vmw_cmd_dx_so_define, true, false, true),
3067         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3068                     &vmw_cmd_dx_cid_check, true, false, true),
3069         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_invalid,
3070                     true, false, true),
3071         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3072                     &vmw_cmd_dx_cid_check, true, false, true),
3073         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3074                     &vmw_cmd_dx_cid_check, true, false, true),
3075 };
3076
3077 static int vmw_cmd_check(struct vmw_private *dev_priv,
3078                          struct vmw_sw_context *sw_context,
3079                          void *buf, uint32_t *size)
3080 {
3081         uint32_t cmd_id;
3082         uint32_t size_remaining = *size;
3083         SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3084         int ret;
3085         const struct vmw_cmd_entry *entry;
3086         bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3087
3088         cmd_id = ((uint32_t *)buf)[0];
3089         /* Handle any none 3D commands */
3090         if (unlikely(cmd_id < SVGA_CMD_MAX))
3091                 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3092
3093
3094         cmd_id = header->id;
3095         *size = header->size + sizeof(SVGA3dCmdHeader);
3096
3097         cmd_id -= SVGA_3D_CMD_BASE;
3098         if (unlikely(*size > size_remaining))
3099                 goto out_invalid;
3100
3101         if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3102                 goto out_invalid;
3103
3104         entry = &vmw_cmd_entries[cmd_id];
3105         if (unlikely(!entry->func))
3106                 goto out_invalid;
3107
3108         if (unlikely(!entry->user_allow && !sw_context->kernel))
3109                 goto out_privileged;
3110
3111         if (unlikely(entry->gb_disable && gb))
3112                 goto out_old;
3113
3114         if (unlikely(entry->gb_enable && !gb))
3115                 goto out_new;
3116
3117         ret = entry->func(dev_priv, sw_context, header);
3118         if (unlikely(ret != 0))
3119                 goto out_invalid;
3120
3121         return 0;
3122 out_invalid:
3123         DRM_ERROR("Invalid SVGA3D command: %d\n",
3124                   cmd_id + SVGA_3D_CMD_BASE);
3125         return -EINVAL;
3126 out_privileged:
3127         DRM_ERROR("Privileged SVGA3D command: %d\n",
3128                   cmd_id + SVGA_3D_CMD_BASE);
3129         return -EPERM;
3130 out_old:
3131         DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3132                   cmd_id + SVGA_3D_CMD_BASE);
3133         return -EINVAL;
3134 out_new:
3135         DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3136                   cmd_id + SVGA_3D_CMD_BASE);
3137         return -EINVAL;
3138 }
3139
3140 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3141                              struct vmw_sw_context *sw_context,
3142                              void *buf,
3143                              uint32_t size)
3144 {
3145         int32_t cur_size = size;
3146         int ret;
3147
3148         sw_context->buf_start = buf;
3149
3150         while (cur_size > 0) {
3151                 size = cur_size;
3152                 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3153                 if (unlikely(ret != 0))
3154                         return ret;
3155                 buf = (void *)((unsigned long) buf + size);
3156                 cur_size -= size;
3157         }
3158
3159         if (unlikely(cur_size != 0)) {
3160                 DRM_ERROR("Command verifier out of sync.\n");
3161                 return -EINVAL;
3162         }
3163
3164         return 0;
3165 }
3166
3167 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3168 {
3169         sw_context->cur_reloc = 0;
3170 }
3171
3172 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3173 {
3174         uint32_t i;
3175         struct vmw_relocation *reloc;
3176         struct ttm_validate_buffer *validate;
3177         struct ttm_buffer_object *bo;
3178
3179         for (i = 0; i < sw_context->cur_reloc; ++i) {
3180                 reloc = &sw_context->relocs[i];
3181                 validate = &sw_context->val_bufs[reloc->index].base;
3182                 bo = validate->bo;
3183                 switch (bo->mem.mem_type) {
3184                 case TTM_PL_VRAM:
3185                         reloc->location->offset += bo->offset;
3186                         reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3187                         break;
3188                 case VMW_PL_GMR:
3189                         reloc->location->gmrId = bo->mem.start;
3190                         break;
3191                 case VMW_PL_MOB:
3192                         *reloc->mob_loc = bo->mem.start;
3193                         break;
3194                 default:
3195                         BUG();
3196                 }
3197         }
3198         vmw_free_relocations(sw_context);
3199 }
3200
3201 /**
3202  * vmw_resource_list_unrefererence - Free up a resource list and unreference
3203  * all resources referenced by it.
3204  *
3205  * @list: The resource list.
3206  */
3207 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3208                                           struct list_head *list)
3209 {
3210         struct vmw_resource_val_node *val, *val_next;
3211
3212         /*
3213          * Drop references to resources held during command submission.
3214          */
3215
3216         list_for_each_entry_safe(val, val_next, list, head) {
3217                 list_del_init(&val->head);
3218                 vmw_resource_unreference(&val->res);
3219
3220                 if (val->staged_bindings) {
3221                         if (val->staged_bindings != sw_context->staged_bindings)
3222                                 vmw_binding_state_free(val->staged_bindings);
3223                         else
3224                                 sw_context->staged_bindings_inuse = false;
3225                         val->staged_bindings = NULL;
3226                 }
3227
3228                 kfree(val);
3229         }
3230 }
3231
3232 static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3233 {
3234         struct vmw_validate_buffer *entry, *next;
3235         struct vmw_resource_val_node *val;
3236
3237         /*
3238          * Drop references to DMA buffers held during command submission.
3239          */
3240         list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3241                                  base.head) {
3242                 list_del(&entry->base.head);
3243                 ttm_bo_unref(&entry->base.bo);
3244                 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3245                 sw_context->cur_val_buf--;
3246         }
3247         BUG_ON(sw_context->cur_val_buf != 0);
3248
3249         list_for_each_entry(val, &sw_context->resource_list, head)
3250                 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3251 }
3252
3253 int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3254                                struct ttm_buffer_object *bo,
3255                                bool interruptible,
3256                                bool validate_as_mob)
3257 {
3258         struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3259                                                   base);
3260         int ret;
3261
3262         if (vbo->pin_count > 0)
3263                 return 0;
3264
3265         if (validate_as_mob)
3266                 return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
3267                                        false);
3268
3269         /**
3270          * Put BO in VRAM if there is space, otherwise as a GMR.
3271          * If there is no space in VRAM and GMR ids are all used up,
3272          * start evicting GMRs to make room. If the DMA buffer can't be
3273          * used as a GMR, this will return -ENOMEM.
3274          */
3275
3276         ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
3277                               false);
3278         if (likely(ret == 0 || ret == -ERESTARTSYS))
3279                 return ret;
3280
3281         /**
3282          * If that failed, try VRAM again, this time evicting
3283          * previous contents.
3284          */
3285
3286         ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
3287         return ret;
3288 }
3289
3290 static int vmw_validate_buffers(struct vmw_private *dev_priv,
3291                                 struct vmw_sw_context *sw_context)
3292 {
3293         struct vmw_validate_buffer *entry;
3294         int ret;
3295
3296         list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3297                 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3298                                                  true,
3299                                                  entry->validate_as_mob);
3300                 if (unlikely(ret != 0))
3301                         return ret;
3302         }
3303         return 0;
3304 }
3305
3306 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3307                                  uint32_t size)
3308 {
3309         if (likely(sw_context->cmd_bounce_size >= size))
3310                 return 0;
3311
3312         if (sw_context->cmd_bounce_size == 0)
3313                 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3314
3315         while (sw_context->cmd_bounce_size < size) {
3316                 sw_context->cmd_bounce_size =
3317                         PAGE_ALIGN(sw_context->cmd_bounce_size +
3318                                    (sw_context->cmd_bounce_size >> 1));
3319         }
3320
3321         if (sw_context->cmd_bounce != NULL)
3322                 vfree(sw_context->cmd_bounce);
3323
3324         sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3325
3326         if (sw_context->cmd_bounce == NULL) {
3327                 DRM_ERROR("Failed to allocate command bounce buffer.\n");
3328                 sw_context->cmd_bounce_size = 0;
3329                 return -ENOMEM;
3330         }
3331
3332         return 0;
3333 }
3334
3335 /**
3336  * vmw_execbuf_fence_commands - create and submit a command stream fence
3337  *
3338  * Creates a fence object and submits a command stream marker.
3339  * If this fails for some reason, We sync the fifo and return NULL.
3340  * It is then safe to fence buffers with a NULL pointer.
3341  *
3342  * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3343  * a userspace handle if @p_handle is not NULL, otherwise not.
3344  */
3345
3346 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3347                                struct vmw_private *dev_priv,
3348                                struct vmw_fence_obj **p_fence,
3349                                uint32_t *p_handle)
3350 {
3351         uint32_t sequence;
3352         int ret;
3353         bool synced = false;
3354
3355         /* p_handle implies file_priv. */
3356         BUG_ON(p_handle != NULL && file_priv == NULL);
3357
3358         ret = vmw_fifo_send_fence(dev_priv, &sequence);
3359         if (unlikely(ret != 0)) {
3360                 DRM_ERROR("Fence submission error. Syncing.\n");
3361                 synced = true;
3362         }
3363
3364         if (p_handle != NULL)
3365                 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3366                                             sequence, p_fence, p_handle);
3367         else
3368                 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3369
3370         if (unlikely(ret != 0 && !synced)) {
3371                 (void) vmw_fallback_wait(dev_priv, false, false,
3372                                          sequence, false,
3373                                          VMW_FENCE_WAIT_TIMEOUT);
3374                 *p_fence = NULL;
3375         }
3376
3377         return 0;
3378 }
3379
3380 /**
3381  * vmw_execbuf_copy_fence_user - copy fence object information to
3382  * user-space.
3383  *
3384  * @dev_priv: Pointer to a vmw_private struct.
3385  * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3386  * @ret: Return value from fence object creation.
3387  * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3388  * which the information should be copied.
3389  * @fence: Pointer to the fenc object.
3390  * @fence_handle: User-space fence handle.
3391  *
3392  * This function copies fence information to user-space. If copying fails,
3393  * The user-space struct drm_vmw_fence_rep::error member is hopefully
3394  * left untouched, and if it's preloaded with an -EFAULT by user-space,
3395  * the error will hopefully be detected.
3396  * Also if copying fails, user-space will be unable to signal the fence
3397  * object so we wait for it immediately, and then unreference the
3398  * user-space reference.
3399  */
3400 void
3401 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3402                             struct vmw_fpriv *vmw_fp,
3403                             int ret,
3404                             struct drm_vmw_fence_rep __user *user_fence_rep,
3405                             struct vmw_fence_obj *fence,
3406                             uint32_t fence_handle)
3407 {
3408         struct drm_vmw_fence_rep fence_rep;
3409
3410         if (user_fence_rep == NULL)
3411                 return;
3412
3413         memset(&fence_rep, 0, sizeof(fence_rep));
3414
3415         fence_rep.error = ret;
3416         if (ret == 0) {
3417                 BUG_ON(fence == NULL);
3418
3419                 fence_rep.handle = fence_handle;
3420                 fence_rep.seqno = fence->base.seqno;
3421                 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3422                 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3423         }
3424
3425         /*
3426          * copy_to_user errors will be detected by user space not
3427          * seeing fence_rep::error filled in. Typically
3428          * user-space would have pre-set that member to -EFAULT.
3429          */
3430         ret = copy_to_user(user_fence_rep, &fence_rep,
3431                            sizeof(fence_rep));
3432
3433         /*
3434          * User-space lost the fence object. We need to sync
3435          * and unreference the handle.
3436          */
3437         if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3438                 ttm_ref_object_base_unref(vmw_fp->tfile,
3439                                           fence_handle, TTM_REF_USAGE);
3440                 DRM_ERROR("Fence copy error. Syncing.\n");
3441                 (void) vmw_fence_obj_wait(fence, false, false,
3442                                           VMW_FENCE_WAIT_TIMEOUT);
3443         }
3444 }
3445
3446 /**
3447  * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3448  * the fifo.
3449  *
3450  * @dev_priv: Pointer to a device private structure.
3451  * @kernel_commands: Pointer to the unpatched command batch.
3452  * @command_size: Size of the unpatched command batch.
3453  * @sw_context: Structure holding the relocation lists.
3454  *
3455  * Side effects: If this function returns 0, then the command batch
3456  * pointed to by @kernel_commands will have been modified.
3457  */
3458 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3459                                    void *kernel_commands,
3460                                    u32 command_size,
3461                                    struct vmw_sw_context *sw_context)
3462 {
3463         void *cmd;
3464
3465         if (sw_context->dx_ctx_node)
3466                 cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3467                                           sw_context->dx_ctx_node->res->id);
3468         else
3469                 cmd = vmw_fifo_reserve(dev_priv, command_size);
3470         if (!cmd) {
3471                 DRM_ERROR("Failed reserving fifo space for commands.\n");
3472                 return -ENOMEM;
3473         }
3474
3475         vmw_apply_relocations(sw_context);
3476         memcpy(cmd, kernel_commands, command_size);
3477         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3478         vmw_resource_relocations_free(&sw_context->res_relocations);
3479         vmw_fifo_commit(dev_priv, command_size);
3480
3481         return 0;
3482 }
3483
3484 /**
3485  * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3486  * the command buffer manager.
3487  *
3488  * @dev_priv: Pointer to a device private structure.
3489  * @header: Opaque handle to the command buffer allocation.
3490  * @command_size: Size of the unpatched command batch.
3491  * @sw_context: Structure holding the relocation lists.
3492  *
3493  * Side effects: If this function returns 0, then the command buffer
3494  * represented by @header will have been modified.
3495  */
3496 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3497                                      struct vmw_cmdbuf_header *header,
3498                                      u32 command_size,
3499                                      struct vmw_sw_context *sw_context)
3500 {
3501         u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3502                   SVGA3D_INVALID_ID);
3503         void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3504                                        id, false, header);
3505
3506         vmw_apply_relocations(sw_context);
3507         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3508         vmw_resource_relocations_free(&sw_context->res_relocations);
3509         vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3510
3511         return 0;
3512 }
3513
3514 /**
3515  * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3516  * submission using a command buffer.
3517  *
3518  * @dev_priv: Pointer to a device private structure.
3519  * @user_commands: User-space pointer to the commands to be submitted.
3520  * @command_size: Size of the unpatched command batch.
3521  * @header: Out parameter returning the opaque pointer to the command buffer.
3522  *
3523  * This function checks whether we can use the command buffer manager for
3524  * submission and if so, creates a command buffer of suitable size and
3525  * copies the user data into that buffer.
3526  *
3527  * On successful return, the function returns a pointer to the data in the
3528  * command buffer and *@header is set to non-NULL.
3529  * If command buffers could not be used, the function will return the value
3530  * of @kernel_commands on function call. That value may be NULL. In that case,
3531  * the value of *@header will be set to NULL.
3532  * If an error is encountered, the function will return a pointer error value.
3533  * If the function is interrupted by a signal while sleeping, it will return
3534  * -ERESTARTSYS casted to a pointer error value.
3535  */
3536 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3537                                 void __user *user_commands,
3538                                 void *kernel_commands,
3539                                 u32 command_size,
3540                                 struct vmw_cmdbuf_header **header)
3541 {
3542         size_t cmdbuf_size;
3543         int ret;
3544
3545         *header = NULL;
3546         if (!dev_priv->cman || kernel_commands)
3547                 return kernel_commands;
3548
3549         if (command_size > SVGA_CB_MAX_SIZE) {
3550                 DRM_ERROR("Command buffer is too large.\n");
3551                 return ERR_PTR(-EINVAL);
3552         }
3553
3554         /* If possible, add a little space for fencing. */
3555         cmdbuf_size = command_size + 512;
3556         cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3557         kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
3558                                            true, header);
3559         if (IS_ERR(kernel_commands))
3560                 return kernel_commands;
3561
3562         ret = copy_from_user(kernel_commands, user_commands,
3563                              command_size);
3564         if (ret) {
3565                 DRM_ERROR("Failed copying commands.\n");
3566                 vmw_cmdbuf_header_free(*header);
3567                 *header = NULL;
3568                 return ERR_PTR(-EFAULT);
3569         }
3570
3571         return kernel_commands;
3572 }
3573
3574 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3575                                    struct vmw_sw_context *sw_context,
3576                                    uint32_t handle)
3577 {
3578         struct vmw_resource_val_node *ctx_node;
3579         struct vmw_resource *res;
3580         int ret;
3581
3582         if (handle == SVGA3D_INVALID_ID)
3583                 return 0;
3584
3585         ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
3586                                               handle, user_context_converter,
3587                                               &res);
3588         if (unlikely(ret != 0)) {
3589                 DRM_ERROR("Could not find or user DX context 0x%08x.\n",
3590                           (unsigned) handle);
3591                 return ret;
3592         }
3593
3594         ret = vmw_resource_val_add(sw_context, res, &ctx_node);
3595         if (unlikely(ret != 0))
3596                 goto out_err;
3597
3598         sw_context->dx_ctx_node = ctx_node;
3599         sw_context->man = vmw_context_res_man(res);
3600 out_err:
3601         vmw_resource_unreference(&res);
3602         return ret;
3603 }
3604
3605 int vmw_execbuf_process(struct drm_file *file_priv,
3606                         struct vmw_private *dev_priv,
3607                         void __user *user_commands,
3608                         void *kernel_commands,
3609                         uint32_t command_size,
3610                         uint64_t throttle_us,
3611                         uint32_t dx_context_handle,
3612                         struct drm_vmw_fence_rep __user *user_fence_rep,
3613                         struct vmw_fence_obj **out_fence)
3614 {
3615         struct vmw_sw_context *sw_context = &dev_priv->ctx;
3616         struct vmw_fence_obj *fence = NULL;
3617         struct vmw_resource *error_resource;
3618         struct list_head resource_list;
3619         struct vmw_cmdbuf_header *header;
3620         struct ww_acquire_ctx ticket;
3621         uint32_t handle;
3622         int ret;
3623
3624         if (throttle_us) {
3625                 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3626                                    throttle_us);
3627                 
3628                 if (ret)
3629                         return ret;
3630         }
3631         
3632         kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3633                                              kernel_commands, command_size,
3634                                              &header);
3635         if (IS_ERR(kernel_commands))
3636                 return PTR_ERR(kernel_commands);
3637
3638         ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3639         if (ret) {
3640                 ret = -ERESTARTSYS;
3641                 goto out_free_header;
3642         }
3643
3644         sw_context->kernel = false;
3645         if (kernel_commands == NULL) {
3646                 ret = vmw_resize_cmd_bounce(sw_context, command_size);
3647                 if (unlikely(ret != 0))
3648                         goto out_unlock;
3649
3650
3651                 ret = copy_from_user(sw_context->cmd_bounce,
3652                                      user_commands, command_size);
3653
3654                 if (unlikely(ret != 0)) {
3655                         ret = -EFAULT;
3656                         DRM_ERROR("Failed copying commands.\n");
3657                         goto out_unlock;
3658                 }
3659                 kernel_commands = sw_context->cmd_bounce;
3660         } else if (!header)
3661                 sw_context->kernel = true;
3662
3663         sw_context->fp = vmw_fpriv(file_priv);
3664         sw_context->cur_reloc = 0;
3665         sw_context->cur_val_buf = 0;
3666         INIT_LIST_HEAD(&sw_context->resource_list);
3667         INIT_LIST_HEAD(&sw_context->ctx_resource_list);
3668         sw_context->cur_query_bo = dev_priv->pinned_bo;
3669         sw_context->last_query_ctx = NULL;
3670         sw_context->needs_post_query_barrier = false;
3671         sw_context->dx_ctx_node = NULL;
3672         memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3673         INIT_LIST_HEAD(&sw_context->validate_nodes);
3674         INIT_LIST_HEAD(&sw_context->res_relocations);
3675         if (sw_context->staged_bindings)
3676                 vmw_binding_state_reset(sw_context->staged_bindings);
3677
3678         if (!sw_context->res_ht_initialized) {
3679                 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3680                 if (unlikely(ret != 0))
3681                         goto out_unlock;
3682                 sw_context->res_ht_initialized = true;
3683         }
3684         INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3685         INIT_LIST_HEAD(&resource_list);
3686         ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3687         if (unlikely(ret != 0)) {
3688                 list_splice_init(&sw_context->ctx_resource_list,
3689                                  &sw_context->resource_list);
3690                 goto out_err_nores;
3691         }
3692
3693         ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
3694                                 command_size);
3695         if (unlikely(ret != 0))
3696                 goto out_err_nores;
3697
3698         list_splice_init(&sw_context->ctx_resource_list,
3699                          &sw_context->resource_list);
3700         ret = vmw_resources_reserve(sw_context);
3701         if (unlikely(ret != 0))
3702                 goto out_err_nores;
3703
3704         ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
3705                                      true, NULL);
3706         if (unlikely(ret != 0))
3707                 goto out_err_nores;
3708
3709         ret = vmw_validate_buffers(dev_priv, sw_context);
3710         if (unlikely(ret != 0))
3711                 goto out_err;
3712
3713         ret = vmw_resources_validate(sw_context);
3714         if (unlikely(ret != 0))
3715                 goto out_err;
3716
3717         ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
3718         if (unlikely(ret != 0)) {
3719                 ret = -ERESTARTSYS;
3720                 goto out_err;
3721         }
3722
3723         if (dev_priv->has_mob) {
3724                 ret = vmw_rebind_contexts(sw_context);
3725                 if (unlikely(ret != 0))
3726                         goto out_unlock_binding;
3727         }
3728
3729         if (!header) {
3730                 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
3731                                               command_size, sw_context);
3732         } else {
3733                 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
3734                                                 sw_context);
3735                 header = NULL;
3736         }
3737         mutex_unlock(&dev_priv->binding_mutex);
3738         if (ret)
3739                 goto out_err;
3740
3741         vmw_query_bo_switch_commit(dev_priv, sw_context);
3742         ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
3743                                          &fence,
3744                                          (user_fence_rep) ? &handle : NULL);
3745         /*
3746          * This error is harmless, because if fence submission fails,
3747          * vmw_fifo_send_fence will sync. The error will be propagated to
3748          * user-space in @fence_rep
3749          */
3750
3751         if (ret != 0)
3752                 DRM_ERROR("Fence submission error. Syncing.\n");
3753
3754         vmw_resource_list_unreserve(sw_context, &sw_context->resource_list,
3755                                     false);
3756
3757         ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
3758                                     (void *) fence);
3759
3760         if (unlikely(dev_priv->pinned_bo != NULL &&
3761                      !dev_priv->query_cid_valid))
3762                 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
3763
3764         vmw_clear_validations(sw_context);
3765         vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
3766                                     user_fence_rep, fence, handle);
3767
3768         /* Don't unreference when handing fence out */
3769         if (unlikely(out_fence != NULL)) {
3770                 *out_fence = fence;
3771                 fence = NULL;
3772         } else if (likely(fence != NULL)) {
3773                 vmw_fence_obj_unreference(&fence);
3774         }
3775
3776         list_splice_init(&sw_context->resource_list, &resource_list);
3777         vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
3778         mutex_unlock(&dev_priv->cmdbuf_mutex);
3779
3780         /*
3781          * Unreference resources outside of the cmdbuf_mutex to
3782          * avoid deadlocks in resource destruction paths.
3783          */
3784         vmw_resource_list_unreference(sw_context, &resource_list);
3785
3786         return 0;
3787
3788 out_unlock_binding:
3789         mutex_unlock(&dev_priv->binding_mutex);
3790 out_err:
3791         ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
3792 out_err_nores:
3793         vmw_resource_list_unreserve(sw_context, &sw_context->resource_list,
3794                                     true);
3795         vmw_resource_relocations_free(&sw_context->res_relocations);
3796         vmw_free_relocations(sw_context);
3797         vmw_clear_validations(sw_context);
3798         if (unlikely(dev_priv->pinned_bo != NULL &&
3799                      !dev_priv->query_cid_valid))
3800                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3801 out_unlock:
3802         list_splice_init(&sw_context->resource_list, &resource_list);
3803         error_resource = sw_context->error_resource;
3804         sw_context->error_resource = NULL;
3805         vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
3806         mutex_unlock(&dev_priv->cmdbuf_mutex);
3807
3808         /*
3809          * Unreference resources outside of the cmdbuf_mutex to
3810          * avoid deadlocks in resource destruction paths.
3811          */
3812         vmw_resource_list_unreference(sw_context, &resource_list);
3813         if (unlikely(error_resource != NULL))
3814                 vmw_resource_unreference(&error_resource);
3815 out_free_header:
3816         if (header)
3817                 vmw_cmdbuf_header_free(header);
3818
3819         return ret;
3820 }
3821
3822 /**
3823  * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
3824  *
3825  * @dev_priv: The device private structure.
3826  *
3827  * This function is called to idle the fifo and unpin the query buffer
3828  * if the normal way to do this hits an error, which should typically be
3829  * extremely rare.
3830  */
3831 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
3832 {
3833         DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
3834
3835         (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
3836         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3837         if (dev_priv->dummy_query_bo_pinned) {
3838                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3839                 dev_priv->dummy_query_bo_pinned = false;
3840         }
3841 }
3842
3843
3844 /**
3845  * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
3846  * query bo.
3847  *
3848  * @dev_priv: The device private structure.
3849  * @fence: If non-NULL should point to a struct vmw_fence_obj issued
3850  * _after_ a query barrier that flushes all queries touching the current
3851  * buffer pointed to by @dev_priv->pinned_bo
3852  *
3853  * This function should be used to unpin the pinned query bo, or
3854  * as a query barrier when we need to make sure that all queries have
3855  * finished before the next fifo command. (For example on hardware
3856  * context destructions where the hardware may otherwise leak unfinished
3857  * queries).
3858  *
3859  * This function does not return any failure codes, but make attempts
3860  * to do safe unpinning in case of errors.
3861  *
3862  * The function will synchronize on the previous query barrier, and will
3863  * thus not finish until that barrier has executed.
3864  *
3865  * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
3866  * before calling this function.
3867  */
3868 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
3869                                      struct vmw_fence_obj *fence)
3870 {
3871         int ret = 0;
3872         struct list_head validate_list;
3873         struct ttm_validate_buffer pinned_val, query_val;
3874         struct vmw_fence_obj *lfence = NULL;
3875         struct ww_acquire_ctx ticket;
3876
3877         if (dev_priv->pinned_bo == NULL)
3878                 goto out_unlock;
3879
3880         INIT_LIST_HEAD(&validate_list);
3881
3882         pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
3883         pinned_val.shared = false;
3884         list_add_tail(&pinned_val.head, &validate_list);
3885
3886         query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
3887         query_val.shared = false;
3888         list_add_tail(&query_val.head, &validate_list);
3889
3890         ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
3891                                      false, NULL);
3892         if (unlikely(ret != 0)) {
3893                 vmw_execbuf_unpin_panic(dev_priv);
3894                 goto out_no_reserve;
3895         }
3896
3897         if (dev_priv->query_cid_valid) {
3898                 BUG_ON(fence != NULL);
3899                 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
3900                 if (unlikely(ret != 0)) {
3901                         vmw_execbuf_unpin_panic(dev_priv);
3902                         goto out_no_emit;
3903                 }
3904                 dev_priv->query_cid_valid = false;
3905         }
3906
3907         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
3908         if (dev_priv->dummy_query_bo_pinned) {
3909                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
3910                 dev_priv->dummy_query_bo_pinned = false;
3911         }
3912         if (fence == NULL) {
3913                 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
3914                                                   NULL);
3915                 fence = lfence;
3916         }
3917         ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
3918         if (lfence != NULL)
3919                 vmw_fence_obj_unreference(&lfence);
3920
3921         ttm_bo_unref(&query_val.bo);
3922         ttm_bo_unref(&pinned_val.bo);
3923         vmw_dmabuf_unreference(&dev_priv->pinned_bo);
3924         DRM_INFO("Dummy query bo pin count: %d\n",
3925                  dev_priv->dummy_query_bo->pin_count);
3926
3927 out_unlock:
3928         return;
3929
3930 out_no_emit:
3931         ttm_eu_backoff_reservation(&ticket, &validate_list);
3932 out_no_reserve:
3933         ttm_bo_unref(&query_val.bo);
3934         ttm_bo_unref(&pinned_val.bo);
3935         vmw_dmabuf_unreference(&dev_priv->pinned_bo);
3936 }
3937
3938 /**
3939  * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
3940  * query bo.
3941  *
3942  * @dev_priv: The device private structure.
3943  *
3944  * This function should be used to unpin the pinned query bo, or
3945  * as a query barrier when we need to make sure that all queries have
3946  * finished before the next fifo command. (For example on hardware
3947  * context destructions where the hardware may otherwise leak unfinished
3948  * queries).
3949  *
3950  * This function does not return any failure codes, but make attempts
3951  * to do safe unpinning in case of errors.
3952  *
3953  * The function will synchronize on the previous query barrier, and will
3954  * thus not finish until that barrier has executed.
3955  */
3956 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
3957 {
3958         mutex_lock(&dev_priv->cmdbuf_mutex);
3959         if (dev_priv->query_cid_valid)
3960                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
3961         mutex_unlock(&dev_priv->cmdbuf_mutex);
3962 }
3963
3964 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
3965                       struct drm_file *file_priv, size_t size)
3966 {
3967         struct vmw_private *dev_priv = vmw_priv(dev);
3968         struct drm_vmw_execbuf_arg arg;
3969         int ret;
3970         static const size_t copy_offset[] = {
3971                 offsetof(struct drm_vmw_execbuf_arg, context_handle),
3972                 sizeof(struct drm_vmw_execbuf_arg)};
3973
3974         if (unlikely(size < copy_offset[0])) {
3975                 DRM_ERROR("Invalid command size, ioctl %d\n",
3976                           DRM_VMW_EXECBUF);
3977                 return -EINVAL;
3978         }
3979
3980         if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
3981                 return -EFAULT;
3982
3983         /*
3984          * Extend the ioctl argument while
3985          * maintaining backwards compatibility:
3986          * We take different code paths depending on the value of
3987          * arg.version.
3988          */
3989
3990         if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
3991                      arg.version == 0)) {
3992                 DRM_ERROR("Incorrect execbuf version.\n");
3993                 return -EINVAL;
3994         }
3995
3996         if (arg.version > 1 &&
3997             copy_from_user(&arg.context_handle,
3998                            (void __user *) (data + copy_offset[0]),
3999                            copy_offset[arg.version - 1] -
4000                            copy_offset[0]) != 0)
4001                 return -EFAULT;
4002
4003         switch (arg.version) {
4004         case 1:
4005                 arg.context_handle = (uint32_t) -1;
4006                 break;
4007         case 2:
4008                 if (arg.pad64 != 0) {
4009                         DRM_ERROR("Unused IOCTL data not set to zero.\n");
4010                         return -EINVAL;
4011                 }
4012                 break;
4013         default:
4014                 break;
4015         }
4016
4017         ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4018         if (unlikely(ret != 0))
4019                 return ret;
4020
4021         ret = vmw_execbuf_process(file_priv, dev_priv,
4022                                   (void __user *)(unsigned long)arg.commands,
4023                                   NULL, arg.command_size, arg.throttle_us,
4024                                   arg.context_handle,
4025                                   (void __user *)(unsigned long)arg.fence_rep,
4026                                   NULL);
4027         ttm_read_unlock(&dev_priv->reservation_sem);
4028         if (unlikely(ret != 0))
4029                 return ret;
4030
4031         vmw_kms_cursor_post_execbuf(dev_priv);
4032
4033         return 0;
4034 }