Input: add ps2_drain() to libps2 to allow reading and discarding
[cascardo/linux.git] / drivers / input / serio / libps2.c
1 /*
2  * PS/2 driver library
3  *
4  * Copyright (c) 1999-2002 Vojtech Pavlik
5  * Copyright (c) 2004 Dmitry Torokhov
6  */
7
8 /*
9  * This program is free software; you can redistribute it and/or modify it
10  * under the terms of the GNU General Public License version 2 as published by
11  * the Free Software Foundation.
12  */
13
14 #include <linux/delay.h>
15 #include <linux/module.h>
16 #include <linux/moduleparam.h>
17 #include <linux/slab.h>
18 #include <linux/interrupt.h>
19 #include <linux/input.h>
20 #include <linux/serio.h>
21 #include <linux/init.h>
22 #include <linux/libps2.h>
23
24 #define DRIVER_DESC     "PS/2 driver library"
25
26 MODULE_AUTHOR("Dmitry Torokhov <dtor@mail.ru>");
27 MODULE_DESCRIPTION("PS/2 driver library");
28 MODULE_LICENSE("GPL");
29
30 EXPORT_SYMBOL(ps2_init);
31 EXPORT_SYMBOL(ps2_sendbyte);
32 EXPORT_SYMBOL(ps2_drain);
33 EXPORT_SYMBOL(ps2_command);
34 EXPORT_SYMBOL(ps2_schedule_command);
35 EXPORT_SYMBOL(ps2_handle_ack);
36 EXPORT_SYMBOL(ps2_handle_response);
37 EXPORT_SYMBOL(ps2_cmd_aborted);
38
39 /* Work structure to schedule execution of a command */
40 struct ps2work {
41         struct work_struct work;
42         struct ps2dev *ps2dev;
43         int command;
44         unsigned char param[0];
45 };
46
47
48 /*
49  * ps2_sendbyte() sends a byte to the device and waits for acknowledge.
50  * It doesn't handle retransmission, though it could - because if there
51  * is a need for retransmissions device has to be replaced anyway.
52  *
53  * ps2_sendbyte() can only be called from a process context.
54  */
55
56 int ps2_sendbyte(struct ps2dev *ps2dev, unsigned char byte, int timeout)
57 {
58         serio_pause_rx(ps2dev->serio);
59         ps2dev->nak = 1;
60         ps2dev->flags |= PS2_FLAG_ACK;
61         serio_continue_rx(ps2dev->serio);
62
63         if (serio_write(ps2dev->serio, byte) == 0)
64                 wait_event_timeout(ps2dev->wait,
65                                    !(ps2dev->flags & PS2_FLAG_ACK),
66                                    msecs_to_jiffies(timeout));
67
68         serio_pause_rx(ps2dev->serio);
69         ps2dev->flags &= ~PS2_FLAG_ACK;
70         serio_continue_rx(ps2dev->serio);
71
72         return -ps2dev->nak;
73 }
74
75 /*
76  * ps2_drain() waits for device to transmit requested number of bytes
77  * and discards them.
78  */
79
80 void ps2_drain(struct ps2dev *ps2dev, int maxbytes, int timeout)
81 {
82         if (maxbytes > sizeof(ps2dev->cmdbuf)) {
83                 WARN_ON(1);
84                 maxbytes = sizeof(ps2dev->cmdbuf);
85         }
86
87         down(&ps2dev->cmd_sem);
88
89         serio_pause_rx(ps2dev->serio);
90         ps2dev->flags = PS2_FLAG_CMD;
91         ps2dev->cmdcnt = maxbytes;
92         serio_continue_rx(ps2dev->serio);
93
94         wait_event_timeout(ps2dev->wait,
95                            !(ps2dev->flags & PS2_FLAG_CMD),
96                            msecs_to_jiffies(timeout));
97         up(&ps2dev->cmd_sem);
98 }
99
100 /*
101  * ps2_command() sends a command and its parameters to the mouse,
102  * then waits for the response and puts it in the param array.
103  *
104  * ps2_command() can only be called from a process context
105  */
106
107 int ps2_command(struct ps2dev *ps2dev, unsigned char *param, int command)
108 {
109         int timeout;
110         int send = (command >> 12) & 0xf;
111         int receive = (command >> 8) & 0xf;
112         int rc = -1;
113         int i;
114
115         if (receive > sizeof(ps2dev->cmdbuf)) {
116                 WARN_ON(1);
117                 return -1;
118         }
119
120         down(&ps2dev->cmd_sem);
121
122         serio_pause_rx(ps2dev->serio);
123         ps2dev->flags = command == PS2_CMD_GETID ? PS2_FLAG_WAITID : 0;
124         ps2dev->cmdcnt = receive;
125         if (receive && param)
126                 for (i = 0; i < receive; i++)
127                         ps2dev->cmdbuf[(receive - 1) - i] = param[i];
128         serio_continue_rx(ps2dev->serio);
129
130         /*
131          * Some devices (Synaptics) peform the reset before
132          * ACKing the reset command, and so it can take a long
133          * time before the ACK arrrives.
134          */
135         if (ps2_sendbyte(ps2dev, command & 0xff,
136                          command == PS2_CMD_RESET_BAT ? 1000 : 200))
137                 goto out;
138
139         for (i = 0; i < send; i++)
140                 if (ps2_sendbyte(ps2dev, param[i], 200))
141                         goto out;
142
143         /*
144          * The reset command takes a long time to execute.
145          */
146         timeout = msecs_to_jiffies(command == PS2_CMD_RESET_BAT ? 4000 : 500);
147
148         timeout = wait_event_timeout(ps2dev->wait,
149                                      !(ps2dev->flags & PS2_FLAG_CMD1), timeout);
150
151         if (ps2dev->cmdcnt && timeout > 0) {
152
153                 if (command == PS2_CMD_RESET_BAT && timeout > msecs_to_jiffies(100)) {
154                         /*
155                          * Device has sent the first response byte
156                          * after a reset command, reset is thus done,
157                          * shorten the timeout. The next byte will come
158                          * soon (keyboard) or not at all (mouse).
159                          */
160                         timeout = msecs_to_jiffies(100);
161                 }
162
163                 if (command == PS2_CMD_GETID &&
164                     ps2dev->cmdbuf[receive - 1] != 0xab && /* Regular keyboards */
165                     ps2dev->cmdbuf[receive - 1] != 0xac && /* NCD Sun keyboard */
166                     ps2dev->cmdbuf[receive - 1] != 0x2b && /* Trust keyboard, translated */
167                     ps2dev->cmdbuf[receive - 1] != 0x5d && /* Trust keyboard */
168                     ps2dev->cmdbuf[receive - 1] != 0x60 && /* NMB SGI keyboard, translated */
169                     ps2dev->cmdbuf[receive - 1] != 0x47) { /* NMB SGI keyboard */
170                         /*
171                          * Device behind the port is not a keyboard
172                          * so we don't need to wait for the 2nd byte
173                          * of ID response.
174                          */
175                         serio_pause_rx(ps2dev->serio);
176                         ps2dev->flags = ps2dev->cmdcnt = 0;
177                         serio_continue_rx(ps2dev->serio);
178                 }
179
180                 wait_event_timeout(ps2dev->wait,
181                                    !(ps2dev->flags & PS2_FLAG_CMD), timeout);
182         }
183
184         if (param)
185                 for (i = 0; i < receive; i++)
186                         param[i] = ps2dev->cmdbuf[(receive - 1) - i];
187
188         if (ps2dev->cmdcnt && (command != PS2_CMD_RESET_BAT || ps2dev->cmdcnt != 1))
189                 goto out;
190
191         rc = 0;
192
193 out:
194         serio_pause_rx(ps2dev->serio);
195         ps2dev->flags = 0;
196         serio_continue_rx(ps2dev->serio);
197
198         up(&ps2dev->cmd_sem);
199         return rc;
200 }
201
202 /*
203  * ps2_execute_scheduled_command() sends a command, previously scheduled by
204  * ps2_schedule_command(), to a PS/2 device (keyboard, mouse, etc.)
205  */
206
207 static void ps2_execute_scheduled_command(void *data)
208 {
209         struct ps2work *ps2work = data;
210
211         ps2_command(ps2work->ps2dev, ps2work->param, ps2work->command);
212         kfree(ps2work);
213 }
214
215 /*
216  * ps2_schedule_command() allows to schedule delayed execution of a PS/2
217  * command and can be used to issue a command from an interrupt or softirq
218  * context.
219  */
220
221 int ps2_schedule_command(struct ps2dev *ps2dev, unsigned char *param, int command)
222 {
223         struct ps2work *ps2work;
224         int send = (command >> 12) & 0xf;
225         int receive = (command >> 8) & 0xf;
226
227         if (!(ps2work = kmalloc(sizeof(struct ps2work) + max(send, receive), GFP_ATOMIC)))
228                 return -1;
229
230         memset(ps2work, 0, sizeof(struct ps2work));
231         ps2work->ps2dev = ps2dev;
232         ps2work->command = command;
233         memcpy(ps2work->param, param, send);
234         INIT_WORK(&ps2work->work, ps2_execute_scheduled_command, ps2work);
235
236         if (!schedule_work(&ps2work->work)) {
237                 kfree(ps2work);
238                 return -1;
239         }
240
241         return 0;
242 }
243
244 /*
245  * ps2_init() initializes ps2dev structure
246  */
247
248 void ps2_init(struct ps2dev *ps2dev, struct serio *serio)
249 {
250         init_MUTEX(&ps2dev->cmd_sem);
251         init_waitqueue_head(&ps2dev->wait);
252         ps2dev->serio = serio;
253 }
254
255 /*
256  * ps2_handle_ack() is supposed to be used in interrupt handler
257  * to properly process ACK/NAK of a command from a PS/2 device.
258  */
259
260 int ps2_handle_ack(struct ps2dev *ps2dev, unsigned char data)
261 {
262         switch (data) {
263                 case PS2_RET_ACK:
264                         ps2dev->nak = 0;
265                         break;
266
267                 case PS2_RET_NAK:
268                         ps2dev->nak = 1;
269                         break;
270
271                 /*
272                  * Workaround for mice which don't ACK the Get ID command.
273                  * These are valid mouse IDs that we recognize.
274                  */
275                 case 0x00:
276                 case 0x03:
277                 case 0x04:
278                         if (ps2dev->flags & PS2_FLAG_WAITID) {
279                                 ps2dev->nak = 0;
280                                 break;
281                         }
282                         /* Fall through */
283                 default:
284                         return 0;
285         }
286
287
288         if (!ps2dev->nak && ps2dev->cmdcnt)
289                 ps2dev->flags |= PS2_FLAG_CMD | PS2_FLAG_CMD1;
290
291         ps2dev->flags &= ~PS2_FLAG_ACK;
292         wake_up(&ps2dev->wait);
293
294         if (data != PS2_RET_ACK)
295                 ps2_handle_response(ps2dev, data);
296
297         return 1;
298 }
299
300 /*
301  * ps2_handle_response() is supposed to be used in interrupt handler
302  * to properly store device's response to a command and notify process
303  * waiting for completion of the command.
304  */
305
306 int ps2_handle_response(struct ps2dev *ps2dev, unsigned char data)
307 {
308         if (ps2dev->cmdcnt)
309                 ps2dev->cmdbuf[--ps2dev->cmdcnt] = data;
310
311         if (ps2dev->flags & PS2_FLAG_CMD1) {
312                 ps2dev->flags &= ~PS2_FLAG_CMD1;
313                 if (ps2dev->cmdcnt)
314                         wake_up(&ps2dev->wait);
315         }
316
317         if (!ps2dev->cmdcnt) {
318                 ps2dev->flags &= ~PS2_FLAG_CMD;
319                 wake_up(&ps2dev->wait);
320         }
321
322         return 1;
323 }
324
325 void ps2_cmd_aborted(struct ps2dev *ps2dev)
326 {
327         if (ps2dev->flags & PS2_FLAG_ACK)
328                 ps2dev->nak = 1;
329
330         if (ps2dev->flags & (PS2_FLAG_ACK | PS2_FLAG_CMD))
331                 wake_up(&ps2dev->wait);
332
333         ps2dev->flags = 0;
334 }
335