1 /* FS-Cache object state machine handler
3 * Copyright (C) 2007 Red Hat, Inc. All Rights Reserved.
4 * Written by David Howells (dhowells@redhat.com)
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version
9 * 2 of the License, or (at your option) any later version.
11 * See Documentation/filesystems/caching/object.txt for a description of the
12 * object state machine and the in-kernel representations.
15 #define FSCACHE_DEBUG_LEVEL COOKIE
16 #include <linux/module.h>
17 #include <linux/seq_file.h>
20 const char *fscache_object_states[FSCACHE_OBJECT__NSTATES] = {
21 [FSCACHE_OBJECT_INIT] = "OBJECT_INIT",
22 [FSCACHE_OBJECT_LOOKING_UP] = "OBJECT_LOOKING_UP",
23 [FSCACHE_OBJECT_CREATING] = "OBJECT_CREATING",
24 [FSCACHE_OBJECT_AVAILABLE] = "OBJECT_AVAILABLE",
25 [FSCACHE_OBJECT_ACTIVE] = "OBJECT_ACTIVE",
26 [FSCACHE_OBJECT_UPDATING] = "OBJECT_UPDATING",
27 [FSCACHE_OBJECT_DYING] = "OBJECT_DYING",
28 [FSCACHE_OBJECT_LC_DYING] = "OBJECT_LC_DYING",
29 [FSCACHE_OBJECT_ABORT_INIT] = "OBJECT_ABORT_INIT",
30 [FSCACHE_OBJECT_RELEASING] = "OBJECT_RELEASING",
31 [FSCACHE_OBJECT_RECYCLING] = "OBJECT_RECYCLING",
32 [FSCACHE_OBJECT_WITHDRAWING] = "OBJECT_WITHDRAWING",
33 [FSCACHE_OBJECT_DEAD] = "OBJECT_DEAD",
35 EXPORT_SYMBOL(fscache_object_states);
37 const char fscache_object_states_short[FSCACHE_OBJECT__NSTATES][5] = {
38 [FSCACHE_OBJECT_INIT] = "INIT",
39 [FSCACHE_OBJECT_LOOKING_UP] = "LOOK",
40 [FSCACHE_OBJECT_CREATING] = "CRTN",
41 [FSCACHE_OBJECT_AVAILABLE] = "AVBL",
42 [FSCACHE_OBJECT_ACTIVE] = "ACTV",
43 [FSCACHE_OBJECT_UPDATING] = "UPDT",
44 [FSCACHE_OBJECT_DYING] = "DYNG",
45 [FSCACHE_OBJECT_LC_DYING] = "LCDY",
46 [FSCACHE_OBJECT_ABORT_INIT] = "ABTI",
47 [FSCACHE_OBJECT_RELEASING] = "RELS",
48 [FSCACHE_OBJECT_RECYCLING] = "RCYC",
49 [FSCACHE_OBJECT_WITHDRAWING] = "WTHD",
50 [FSCACHE_OBJECT_DEAD] = "DEAD",
53 static void fscache_object_slow_work_put_ref(struct slow_work *);
54 static int fscache_object_slow_work_get_ref(struct slow_work *);
55 static void fscache_object_slow_work_execute(struct slow_work *);
56 #ifdef CONFIG_SLOW_WORK_PROC
57 static void fscache_object_slow_work_desc(struct slow_work *, struct seq_file *);
59 static void fscache_initialise_object(struct fscache_object *);
60 static void fscache_lookup_object(struct fscache_object *);
61 static void fscache_object_available(struct fscache_object *);
62 static void fscache_release_object(struct fscache_object *);
63 static void fscache_withdraw_object(struct fscache_object *);
64 static void fscache_enqueue_dependents(struct fscache_object *);
65 static void fscache_dequeue_object(struct fscache_object *);
67 const struct slow_work_ops fscache_object_slow_work_ops = {
69 .get_ref = fscache_object_slow_work_get_ref,
70 .put_ref = fscache_object_slow_work_put_ref,
71 .execute = fscache_object_slow_work_execute,
72 #ifdef CONFIG_SLOW_WORK_PROC
73 .desc = fscache_object_slow_work_desc,
76 EXPORT_SYMBOL(fscache_object_slow_work_ops);
79 * we need to notify the parent when an op completes that we had outstanding
82 static inline void fscache_done_parent_op(struct fscache_object *object)
84 struct fscache_object *parent = object->parent;
86 _enter("OBJ%x {OBJ%x,%x}",
87 object->debug_id, parent->debug_id, parent->n_ops);
89 spin_lock_nested(&parent->lock, 1);
92 if (parent->n_ops == 0)
93 fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED);
94 spin_unlock(&parent->lock);
98 * process events that have been sent to an object's state machine
99 * - initiates parent lookup
100 * - does object lookup
101 * - does object creation
102 * - does object recycling and retirement
103 * - does object withdrawal
105 static void fscache_object_state_machine(struct fscache_object *object)
107 enum fscache_object_state new_state;
109 ASSERT(object != NULL);
111 _enter("{OBJ%x,%s,%lx}",
112 object->debug_id, fscache_object_states[object->state],
115 switch (object->state) {
116 /* wait for the parent object to become ready */
117 case FSCACHE_OBJECT_INIT:
119 ULONG_MAX & ~(1 << FSCACHE_OBJECT_EV_CLEARED);
120 fscache_initialise_object(object);
123 /* look up the object metadata on disk */
124 case FSCACHE_OBJECT_LOOKING_UP:
125 fscache_lookup_object(object);
128 /* create the object metadata on disk */
129 case FSCACHE_OBJECT_CREATING:
130 fscache_lookup_object(object);
133 /* handle an object becoming available; start pending
134 * operations and queue dependent operations for processing */
135 case FSCACHE_OBJECT_AVAILABLE:
136 fscache_object_available(object);
139 /* normal running state */
140 case FSCACHE_OBJECT_ACTIVE:
143 /* update the object metadata on disk */
144 case FSCACHE_OBJECT_UPDATING:
145 clear_bit(FSCACHE_OBJECT_EV_UPDATE, &object->events);
146 fscache_stat(&fscache_n_updates_run);
147 object->cache->ops->update_object(object);
150 /* handle an object dying during lookup or creation */
151 case FSCACHE_OBJECT_LC_DYING:
152 object->event_mask &= ~(1 << FSCACHE_OBJECT_EV_UPDATE);
153 object->cache->ops->lookup_complete(object);
155 spin_lock(&object->lock);
156 object->state = FSCACHE_OBJECT_DYING;
157 if (test_and_clear_bit(FSCACHE_COOKIE_CREATING,
158 &object->cookie->flags))
159 wake_up_bit(&object->cookie->flags,
160 FSCACHE_COOKIE_CREATING);
161 spin_unlock(&object->lock);
163 fscache_done_parent_op(object);
165 /* wait for completion of all active operations on this object
166 * and the death of all child objects of this object */
167 case FSCACHE_OBJECT_DYING:
169 clear_bit(FSCACHE_OBJECT_EV_CLEARED, &object->events);
170 spin_lock(&object->lock);
171 _debug("dying OBJ%x {%d,%d}",
172 object->debug_id, object->n_ops, object->n_children);
173 if (object->n_ops == 0 && object->n_children == 0) {
174 object->event_mask &=
175 ~(1 << FSCACHE_OBJECT_EV_CLEARED);
176 object->event_mask |=
177 (1 << FSCACHE_OBJECT_EV_WITHDRAW) |
178 (1 << FSCACHE_OBJECT_EV_RETIRE) |
179 (1 << FSCACHE_OBJECT_EV_RELEASE) |
180 (1 << FSCACHE_OBJECT_EV_ERROR);
182 object->event_mask &=
183 ~((1 << FSCACHE_OBJECT_EV_WITHDRAW) |
184 (1 << FSCACHE_OBJECT_EV_RETIRE) |
185 (1 << FSCACHE_OBJECT_EV_RELEASE) |
186 (1 << FSCACHE_OBJECT_EV_ERROR));
187 object->event_mask |=
188 1 << FSCACHE_OBJECT_EV_CLEARED;
190 spin_unlock(&object->lock);
191 fscache_enqueue_dependents(object);
192 goto terminal_transit;
194 /* handle an abort during initialisation */
195 case FSCACHE_OBJECT_ABORT_INIT:
196 _debug("handle abort init %lx", object->events);
197 object->event_mask &= ~(1 << FSCACHE_OBJECT_EV_UPDATE);
199 spin_lock(&object->lock);
200 fscache_dequeue_object(object);
202 object->state = FSCACHE_OBJECT_DYING;
203 if (test_and_clear_bit(FSCACHE_COOKIE_CREATING,
204 &object->cookie->flags))
205 wake_up_bit(&object->cookie->flags,
206 FSCACHE_COOKIE_CREATING);
207 spin_unlock(&object->lock);
210 /* handle the netfs releasing an object and possibly marking it
212 case FSCACHE_OBJECT_RELEASING:
213 case FSCACHE_OBJECT_RECYCLING:
214 object->event_mask &=
215 ~((1 << FSCACHE_OBJECT_EV_WITHDRAW) |
216 (1 << FSCACHE_OBJECT_EV_RETIRE) |
217 (1 << FSCACHE_OBJECT_EV_RELEASE) |
218 (1 << FSCACHE_OBJECT_EV_ERROR));
219 fscache_release_object(object);
220 spin_lock(&object->lock);
221 object->state = FSCACHE_OBJECT_DEAD;
222 spin_unlock(&object->lock);
223 fscache_stat(&fscache_n_object_dead);
224 goto terminal_transit;
226 /* handle the parent cache of this object being withdrawn from
228 case FSCACHE_OBJECT_WITHDRAWING:
229 object->event_mask &=
230 ~((1 << FSCACHE_OBJECT_EV_WITHDRAW) |
231 (1 << FSCACHE_OBJECT_EV_RETIRE) |
232 (1 << FSCACHE_OBJECT_EV_RELEASE) |
233 (1 << FSCACHE_OBJECT_EV_ERROR));
234 fscache_withdraw_object(object);
235 spin_lock(&object->lock);
236 object->state = FSCACHE_OBJECT_DEAD;
237 spin_unlock(&object->lock);
238 fscache_stat(&fscache_n_object_dead);
239 goto terminal_transit;
241 /* complain about the object being woken up once it is
243 case FSCACHE_OBJECT_DEAD:
244 printk(KERN_ERR "FS-Cache:"
245 " Unexpected event in dead state %lx\n",
246 object->events & object->event_mask);
250 printk(KERN_ERR "FS-Cache: Unknown object state %u\n",
255 /* determine the transition from a lookup state */
257 switch (fls(object->events & object->event_mask) - 1) {
258 case FSCACHE_OBJECT_EV_WITHDRAW:
259 case FSCACHE_OBJECT_EV_RETIRE:
260 case FSCACHE_OBJECT_EV_RELEASE:
261 case FSCACHE_OBJECT_EV_ERROR:
262 new_state = FSCACHE_OBJECT_LC_DYING;
264 case FSCACHE_OBJECT_EV_REQUEUE:
267 goto done; /* sleep until event */
269 goto unsupported_event;
272 /* determine the transition from an active state */
274 switch (fls(object->events & object->event_mask) - 1) {
275 case FSCACHE_OBJECT_EV_WITHDRAW:
276 case FSCACHE_OBJECT_EV_RETIRE:
277 case FSCACHE_OBJECT_EV_RELEASE:
278 case FSCACHE_OBJECT_EV_ERROR:
279 new_state = FSCACHE_OBJECT_DYING;
281 case FSCACHE_OBJECT_EV_UPDATE:
282 new_state = FSCACHE_OBJECT_UPDATING;
285 new_state = FSCACHE_OBJECT_ACTIVE;
286 goto change_state; /* sleep until event */
288 goto unsupported_event;
291 /* determine the transition from a terminal state */
293 switch (fls(object->events & object->event_mask) - 1) {
294 case FSCACHE_OBJECT_EV_WITHDRAW:
295 new_state = FSCACHE_OBJECT_WITHDRAWING;
297 case FSCACHE_OBJECT_EV_RETIRE:
298 new_state = FSCACHE_OBJECT_RECYCLING;
300 case FSCACHE_OBJECT_EV_RELEASE:
301 new_state = FSCACHE_OBJECT_RELEASING;
303 case FSCACHE_OBJECT_EV_ERROR:
304 new_state = FSCACHE_OBJECT_WITHDRAWING;
306 case FSCACHE_OBJECT_EV_CLEARED:
307 new_state = FSCACHE_OBJECT_DYING;
310 goto done; /* sleep until event */
312 goto unsupported_event;
316 spin_lock(&object->lock);
317 object->state = new_state;
318 spin_unlock(&object->lock);
321 _leave(" [->%s]", fscache_object_states[object->state]);
325 printk(KERN_ERR "FS-Cache:"
326 " Unsupported event %lx [mask %lx] in state %s\n",
327 object->events, object->event_mask,
328 fscache_object_states[object->state]);
335 static void fscache_object_slow_work_execute(struct slow_work *work)
337 struct fscache_object *object =
338 container_of(work, struct fscache_object, work);
341 _enter("{OBJ%x}", object->debug_id);
343 clear_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events);
346 fscache_object_state_machine(object);
347 fscache_hist(fscache_objs_histogram, start);
348 if (object->events & object->event_mask)
349 fscache_enqueue_object(object);
353 * describe an object for slow-work debugging
355 #ifdef CONFIG_SLOW_WORK_PROC
356 static void fscache_object_slow_work_desc(struct slow_work *work,
359 struct fscache_object *object =
360 container_of(work, struct fscache_object, work);
362 seq_printf(m, "FSC: OBJ%x: %s",
364 fscache_object_states_short[object->state]);
369 * initialise an object
370 * - check the specified object's parent to see if we can make use of it
371 * immediately to do a creation
372 * - we may need to start the process of creating a parent and we need to wait
373 * for the parent's lookup and creation to complete if it's not there yet
374 * - an object's cookie is pinned until we clear FSCACHE_COOKIE_CREATING on the
375 * leaf-most cookies of the object and all its children
377 static void fscache_initialise_object(struct fscache_object *object)
379 struct fscache_object *parent;
382 ASSERT(object->cookie != NULL);
383 ASSERT(object->cookie->parent != NULL);
384 ASSERT(list_empty(&object->work.link));
386 if (object->events & ((1 << FSCACHE_OBJECT_EV_ERROR) |
387 (1 << FSCACHE_OBJECT_EV_RELEASE) |
388 (1 << FSCACHE_OBJECT_EV_RETIRE) |
389 (1 << FSCACHE_OBJECT_EV_WITHDRAW))) {
390 _debug("abort init %lx", object->events);
391 spin_lock(&object->lock);
392 object->state = FSCACHE_OBJECT_ABORT_INIT;
393 spin_unlock(&object->lock);
397 spin_lock(&object->cookie->lock);
398 spin_lock_nested(&object->cookie->parent->lock, 1);
400 parent = object->parent;
403 set_bit(FSCACHE_OBJECT_EV_WITHDRAW, &object->events);
405 spin_lock(&object->lock);
406 spin_lock_nested(&parent->lock, 1);
407 _debug("parent %s", fscache_object_states[parent->state]);
409 if (parent->state >= FSCACHE_OBJECT_DYING) {
410 _debug("bad parent");
411 set_bit(FSCACHE_OBJECT_EV_WITHDRAW, &object->events);
412 } else if (parent->state < FSCACHE_OBJECT_AVAILABLE) {
415 /* we may get woken up in this state by child objects
416 * binding on to us, so we need to make sure we don't
417 * add ourself to the list multiple times */
418 if (list_empty(&object->dep_link)) {
419 object->cache->ops->grab_object(object);
420 list_add(&object->dep_link,
421 &parent->dependents);
423 /* fscache_acquire_non_index_cookie() uses this
424 * to wake the chain up */
425 if (parent->state == FSCACHE_OBJECT_INIT)
426 fscache_enqueue_object(parent);
432 object->lookup_jif = jiffies;
433 object->state = FSCACHE_OBJECT_LOOKING_UP;
434 set_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events);
437 spin_unlock(&parent->lock);
438 spin_unlock(&object->lock);
441 spin_unlock(&object->cookie->parent->lock);
442 spin_unlock(&object->cookie->lock);
447 * look an object up in the cache from which it was allocated
448 * - we hold an "access lock" on the parent object, so the parent object cannot
449 * be withdrawn by either party till we've finished
450 * - an object's cookie is pinned until we clear FSCACHE_COOKIE_CREATING on the
451 * leaf-most cookies of the object and all its children
453 static void fscache_lookup_object(struct fscache_object *object)
455 struct fscache_cookie *cookie = object->cookie;
456 struct fscache_object *parent;
460 parent = object->parent;
461 ASSERT(parent != NULL);
462 ASSERTCMP(parent->n_ops, >, 0);
463 ASSERTCMP(parent->n_obj_ops, >, 0);
465 /* make sure the parent is still available */
466 ASSERTCMP(parent->state, >=, FSCACHE_OBJECT_AVAILABLE);
468 if (parent->state >= FSCACHE_OBJECT_DYING ||
469 test_bit(FSCACHE_IOERROR, &object->cache->flags)) {
470 _debug("unavailable");
471 set_bit(FSCACHE_OBJECT_EV_WITHDRAW, &object->events);
476 _debug("LOOKUP \"%s/%s\" in \"%s\"",
477 parent->cookie->def->name, cookie->def->name,
478 object->cache->tag->name);
480 fscache_stat(&fscache_n_object_lookups);
481 object->cache->ops->lookup_object(object);
483 if (test_bit(FSCACHE_OBJECT_EV_ERROR, &object->events))
484 set_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
490 * fscache_object_lookup_negative - Note negative cookie lookup
491 * @object: Object pointing to cookie to mark
493 * Note negative lookup, permitting those waiting to read data from an already
494 * existing backing object to continue as there's no data for them to read.
496 void fscache_object_lookup_negative(struct fscache_object *object)
498 struct fscache_cookie *cookie = object->cookie;
501 object->debug_id, fscache_object_states[object->state]);
503 spin_lock(&object->lock);
504 if (object->state == FSCACHE_OBJECT_LOOKING_UP) {
505 fscache_stat(&fscache_n_object_lookups_negative);
507 /* transit here to allow write requests to begin stacking up
508 * and read requests to begin returning ENODATA */
509 object->state = FSCACHE_OBJECT_CREATING;
510 spin_unlock(&object->lock);
512 set_bit(FSCACHE_COOKIE_PENDING_FILL, &cookie->flags);
513 set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
515 _debug("wake up lookup %p", &cookie->flags);
516 smp_mb__before_clear_bit();
517 clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags);
518 smp_mb__after_clear_bit();
519 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
520 set_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events);
522 ASSERTCMP(object->state, ==, FSCACHE_OBJECT_CREATING);
523 spin_unlock(&object->lock);
528 EXPORT_SYMBOL(fscache_object_lookup_negative);
531 * fscache_obtained_object - Note successful object lookup or creation
532 * @object: Object pointing to cookie to mark
534 * Note successful lookup and/or creation, permitting those waiting to write
535 * data to a backing object to continue.
537 * Note that after calling this, an object's cookie may be relinquished by the
538 * netfs, and so must be accessed with object lock held.
540 void fscache_obtained_object(struct fscache_object *object)
542 struct fscache_cookie *cookie = object->cookie;
545 object->debug_id, fscache_object_states[object->state]);
547 /* if we were still looking up, then we must have a positive lookup
548 * result, in which case there may be data available */
549 spin_lock(&object->lock);
550 if (object->state == FSCACHE_OBJECT_LOOKING_UP) {
551 fscache_stat(&fscache_n_object_lookups_positive);
553 clear_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
555 object->state = FSCACHE_OBJECT_AVAILABLE;
556 spin_unlock(&object->lock);
558 smp_mb__before_clear_bit();
559 clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags);
560 smp_mb__after_clear_bit();
561 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
562 set_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events);
564 ASSERTCMP(object->state, ==, FSCACHE_OBJECT_CREATING);
565 fscache_stat(&fscache_n_object_created);
567 object->state = FSCACHE_OBJECT_AVAILABLE;
568 spin_unlock(&object->lock);
569 set_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events);
573 if (test_and_clear_bit(FSCACHE_COOKIE_CREATING, &cookie->flags))
574 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_CREATING);
578 EXPORT_SYMBOL(fscache_obtained_object);
581 * handle an object that has just become available
583 static void fscache_object_available(struct fscache_object *object)
585 _enter("{OBJ%x}", object->debug_id);
587 spin_lock(&object->lock);
589 if (test_and_clear_bit(FSCACHE_COOKIE_CREATING, &object->cookie->flags))
590 wake_up_bit(&object->cookie->flags, FSCACHE_COOKIE_CREATING);
592 fscache_done_parent_op(object);
593 if (object->n_in_progress == 0) {
594 if (object->n_ops > 0) {
595 ASSERTCMP(object->n_ops, >=, object->n_obj_ops);
596 ASSERTIF(object->n_ops > object->n_obj_ops,
597 !list_empty(&object->pending_ops));
598 fscache_start_operations(object);
600 ASSERT(list_empty(&object->pending_ops));
603 spin_unlock(&object->lock);
605 object->cache->ops->lookup_complete(object);
606 fscache_enqueue_dependents(object);
608 fscache_hist(fscache_obj_instantiate_histogram, object->lookup_jif);
609 fscache_stat(&fscache_n_object_avail);
615 * drop an object's attachments
617 static void fscache_drop_object(struct fscache_object *object)
619 struct fscache_object *parent = object->parent;
620 struct fscache_cache *cache = object->cache;
622 _enter("{OBJ%x,%d}", object->debug_id, object->n_children);
624 spin_lock(&cache->object_list_lock);
625 list_del_init(&object->cache_link);
626 spin_unlock(&cache->object_list_lock);
628 cache->ops->drop_object(object);
631 _debug("release parent OBJ%x {%d}",
632 parent->debug_id, parent->n_children);
634 spin_lock(&parent->lock);
635 parent->n_children--;
636 if (parent->n_children == 0)
637 fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED);
638 spin_unlock(&parent->lock);
639 object->parent = NULL;
642 /* this just shifts the object release to the slow work processor */
643 object->cache->ops->put_object(object);
649 * release or recycle an object that the netfs has discarded
651 static void fscache_release_object(struct fscache_object *object)
655 fscache_drop_object(object);
659 * withdraw an object from active service
661 static void fscache_withdraw_object(struct fscache_object *object)
663 struct fscache_cookie *cookie;
668 spin_lock(&object->lock);
669 cookie = object->cookie;
671 /* need to get the cookie lock before the object lock, starting
672 * from the object pointer */
673 atomic_inc(&cookie->usage);
674 spin_unlock(&object->lock);
677 spin_lock(&cookie->lock);
678 spin_lock(&object->lock);
680 if (object->cookie == cookie) {
681 hlist_del_init(&object->cookie_link);
682 object->cookie = NULL;
685 spin_unlock(&cookie->lock);
686 fscache_cookie_put(cookie);
688 fscache_cookie_put(cookie);
691 spin_unlock(&object->lock);
693 fscache_drop_object(object);
697 * withdraw an object from active service at the behest of the cache
698 * - need break the links to a cached object cookie
699 * - called under two situations:
700 * (1) recycler decides to reclaim an in-use object
701 * (2) a cache is unmounted
702 * - have to take care as the cookie can be being relinquished by the netfs
704 * - the object is pinned by the caller holding a refcount on it
706 void fscache_withdrawing_object(struct fscache_cache *cache,
707 struct fscache_object *object)
709 bool enqueue = false;
711 _enter(",OBJ%x", object->debug_id);
713 spin_lock(&object->lock);
714 if (object->state < FSCACHE_OBJECT_WITHDRAWING) {
715 object->state = FSCACHE_OBJECT_WITHDRAWING;
718 spin_unlock(&object->lock);
721 fscache_enqueue_object(object);
727 * allow the slow work item processor to get a ref on an object
729 static int fscache_object_slow_work_get_ref(struct slow_work *work)
731 struct fscache_object *object =
732 container_of(work, struct fscache_object, work);
734 return object->cache->ops->grab_object(object) ? 0 : -EAGAIN;
738 * allow the slow work item processor to discard a ref on a work item
740 static void fscache_object_slow_work_put_ref(struct slow_work *work)
742 struct fscache_object *object =
743 container_of(work, struct fscache_object, work);
745 return object->cache->ops->put_object(object);
749 * enqueue an object for metadata-type processing
751 void fscache_enqueue_object(struct fscache_object *object)
753 _enter("{OBJ%x}", object->debug_id);
755 slow_work_enqueue(&object->work);
759 * enqueue the dependents of an object for metadata-type processing
760 * - the caller must hold the object's lock
761 * - this may cause an already locked object to wind up being processed again
763 static void fscache_enqueue_dependents(struct fscache_object *object)
765 struct fscache_object *dep;
767 _enter("{OBJ%x}", object->debug_id);
769 if (list_empty(&object->dependents))
772 spin_lock(&object->lock);
774 while (!list_empty(&object->dependents)) {
775 dep = list_entry(object->dependents.next,
776 struct fscache_object, dep_link);
777 list_del_init(&dep->dep_link);
780 /* sort onto appropriate lists */
781 fscache_enqueue_object(dep);
782 dep->cache->ops->put_object(dep);
784 if (!list_empty(&object->dependents))
785 cond_resched_lock(&object->lock);
788 spin_unlock(&object->lock);
792 * remove an object from whatever queue it's waiting on
793 * - the caller must hold object->lock
795 void fscache_dequeue_object(struct fscache_object *object)
797 _enter("{OBJ%x}", object->debug_id);
799 if (!list_empty(&object->dep_link)) {
800 spin_lock(&object->parent->lock);
801 list_del_init(&object->dep_link);
802 spin_unlock(&object->parent->lock);
809 * fscache_check_aux - Ask the netfs whether an object on disk is still valid
810 * @object: The object to ask about
811 * @data: The auxiliary data for the object
812 * @datalen: The size of the auxiliary data
814 * This function consults the netfs about the coherency state of an object
816 enum fscache_checkaux fscache_check_aux(struct fscache_object *object,
817 const void *data, uint16_t datalen)
819 enum fscache_checkaux result;
821 if (!object->cookie->def->check_aux) {
822 fscache_stat(&fscache_n_checkaux_none);
823 return FSCACHE_CHECKAUX_OKAY;
826 result = object->cookie->def->check_aux(object->cookie->netfs_data,
829 /* entry okay as is */
830 case FSCACHE_CHECKAUX_OKAY:
831 fscache_stat(&fscache_n_checkaux_okay);
834 /* entry requires update */
835 case FSCACHE_CHECKAUX_NEEDS_UPDATE:
836 fscache_stat(&fscache_n_checkaux_update);
839 /* entry requires deletion */
840 case FSCACHE_CHECKAUX_OBSOLETE:
841 fscache_stat(&fscache_n_checkaux_obsolete);
850 EXPORT_SYMBOL(fscache_check_aux);