Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input
[cascardo/linux.git] / net / ceph / crush / mapper.c
1
2 #ifdef __KERNEL__
3 # include <linux/string.h>
4 # include <linux/slab.h>
5 # include <linux/bug.h>
6 # include <linux/kernel.h>
7 # ifndef dprintk
8 #  define dprintk(args...)
9 # endif
10 #else
11 # include <string.h>
12 # include <stdio.h>
13 # include <stdlib.h>
14 # include <assert.h>
15 # define BUG_ON(x) assert(!(x))
16 # define dprintk(args...) /* printf(args) */
17 # define kmalloc(x, f) malloc(x)
18 # define kfree(x) free(x)
19 #endif
20
21 #include <linux/crush/crush.h>
22 #include <linux/crush/hash.h>
23 #include <linux/crush/mapper.h>
24
25 /*
26  * Implement the core CRUSH mapping algorithm.
27  */
28
29 /**
30  * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
31  * @map: the crush_map
32  * @ruleset: the storage ruleset id (user defined)
33  * @type: storage ruleset type (user defined)
34  * @size: output set size
35  */
36 int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size)
37 {
38         __u32 i;
39
40         for (i = 0; i < map->max_rules; i++) {
41                 if (map->rules[i] &&
42                     map->rules[i]->mask.ruleset == ruleset &&
43                     map->rules[i]->mask.type == type &&
44                     map->rules[i]->mask.min_size <= size &&
45                     map->rules[i]->mask.max_size >= size)
46                         return i;
47         }
48         return -1;
49 }
50
51
52 /*
53  * bucket choose methods
54  *
55  * For each bucket algorithm, we have a "choose" method that, given a
56  * crush input @x and replica position (usually, position in output set) @r,
57  * will produce an item in the bucket.
58  */
59
60 /*
61  * Choose based on a random permutation of the bucket.
62  *
63  * We used to use some prime number arithmetic to do this, but it
64  * wasn't very random, and had some other bad behaviors.  Instead, we
65  * calculate an actual random permutation of the bucket members.
66  * Since this is expensive, we optimize for the r=0 case, which
67  * captures the vast majority of calls.
68  */
69 static int bucket_perm_choose(struct crush_bucket *bucket,
70                               int x, int r)
71 {
72         unsigned int pr = r % bucket->size;
73         unsigned int i, s;
74
75         /* start a new permutation if @x has changed */
76         if (bucket->perm_x != (__u32)x || bucket->perm_n == 0) {
77                 dprintk("bucket %d new x=%d\n", bucket->id, x);
78                 bucket->perm_x = x;
79
80                 /* optimize common r=0 case */
81                 if (pr == 0) {
82                         s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
83                                 bucket->size;
84                         bucket->perm[0] = s;
85                         bucket->perm_n = 0xffff;   /* magic value, see below */
86                         goto out;
87                 }
88
89                 for (i = 0; i < bucket->size; i++)
90                         bucket->perm[i] = i;
91                 bucket->perm_n = 0;
92         } else if (bucket->perm_n == 0xffff) {
93                 /* clean up after the r=0 case above */
94                 for (i = 1; i < bucket->size; i++)
95                         bucket->perm[i] = i;
96                 bucket->perm[bucket->perm[0]] = 0;
97                 bucket->perm_n = 1;
98         }
99
100         /* calculate permutation up to pr */
101         for (i = 0; i < bucket->perm_n; i++)
102                 dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
103         while (bucket->perm_n <= pr) {
104                 unsigned int p = bucket->perm_n;
105                 /* no point in swapping the final entry */
106                 if (p < bucket->size - 1) {
107                         i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
108                                 (bucket->size - p);
109                         if (i) {
110                                 unsigned int t = bucket->perm[p + i];
111                                 bucket->perm[p + i] = bucket->perm[p];
112                                 bucket->perm[p] = t;
113                         }
114                         dprintk(" perm_choose swap %d with %d\n", p, p+i);
115                 }
116                 bucket->perm_n++;
117         }
118         for (i = 0; i < bucket->size; i++)
119                 dprintk(" perm_choose  %d: %d\n", i, bucket->perm[i]);
120
121         s = bucket->perm[pr];
122 out:
123         dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
124                 bucket->size, x, r, pr, s);
125         return bucket->items[s];
126 }
127
128 /* uniform */
129 static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
130                                  int x, int r)
131 {
132         return bucket_perm_choose(&bucket->h, x, r);
133 }
134
135 /* list */
136 static int bucket_list_choose(struct crush_bucket_list *bucket,
137                               int x, int r)
138 {
139         int i;
140
141         for (i = bucket->h.size-1; i >= 0; i--) {
142                 __u64 w = crush_hash32_4(bucket->h.hash,x, bucket->h.items[i],
143                                          r, bucket->h.id);
144                 w &= 0xffff;
145                 dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
146                         "sw %x rand %llx",
147                         i, x, r, bucket->h.items[i], bucket->item_weights[i],
148                         bucket->sum_weights[i], w);
149                 w *= bucket->sum_weights[i];
150                 w = w >> 16;
151                 /*dprintk(" scaled %llx\n", w);*/
152                 if (w < bucket->item_weights[i])
153                         return bucket->h.items[i];
154         }
155
156         dprintk("bad list sums for bucket %d\n", bucket->h.id);
157         return bucket->h.items[0];
158 }
159
160
161 /* (binary) tree */
162 static int height(int n)
163 {
164         int h = 0;
165         while ((n & 1) == 0) {
166                 h++;
167                 n = n >> 1;
168         }
169         return h;
170 }
171
172 static int left(int x)
173 {
174         int h = height(x);
175         return x - (1 << (h-1));
176 }
177
178 static int right(int x)
179 {
180         int h = height(x);
181         return x + (1 << (h-1));
182 }
183
184 static int terminal(int x)
185 {
186         return x & 1;
187 }
188
189 static int bucket_tree_choose(struct crush_bucket_tree *bucket,
190                               int x, int r)
191 {
192         int n;
193         __u32 w;
194         __u64 t;
195
196         /* start at root */
197         n = bucket->num_nodes >> 1;
198
199         while (!terminal(n)) {
200                 int l;
201                 /* pick point in [0, w) */
202                 w = bucket->node_weights[n];
203                 t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
204                                           bucket->h.id) * (__u64)w;
205                 t = t >> 32;
206
207                 /* descend to the left or right? */
208                 l = left(n);
209                 if (t < bucket->node_weights[l])
210                         n = l;
211                 else
212                         n = right(n);
213         }
214
215         return bucket->h.items[n >> 1];
216 }
217
218
219 /* straw */
220
221 static int bucket_straw_choose(struct crush_bucket_straw *bucket,
222                                int x, int r)
223 {
224         __u32 i;
225         int high = 0;
226         __u64 high_draw = 0;
227         __u64 draw;
228
229         for (i = 0; i < bucket->h.size; i++) {
230                 draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
231                 draw &= 0xffff;
232                 draw *= bucket->straws[i];
233                 if (i == 0 || draw > high_draw) {
234                         high = i;
235                         high_draw = draw;
236                 }
237         }
238         return bucket->h.items[high];
239 }
240
241 static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
242 {
243         dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
244         BUG_ON(in->size == 0);
245         switch (in->alg) {
246         case CRUSH_BUCKET_UNIFORM:
247                 return bucket_uniform_choose((struct crush_bucket_uniform *)in,
248                                           x, r);
249         case CRUSH_BUCKET_LIST:
250                 return bucket_list_choose((struct crush_bucket_list *)in,
251                                           x, r);
252         case CRUSH_BUCKET_TREE:
253                 return bucket_tree_choose((struct crush_bucket_tree *)in,
254                                           x, r);
255         case CRUSH_BUCKET_STRAW:
256                 return bucket_straw_choose((struct crush_bucket_straw *)in,
257                                            x, r);
258         default:
259                 dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
260                 return in->items[0];
261         }
262 }
263
264 /*
265  * true if device is marked "out" (failed, fully offloaded)
266  * of the cluster
267  */
268 static int is_out(const struct crush_map *map,
269                   const __u32 *weight, int weight_max,
270                   int item, int x)
271 {
272         if (item >= weight_max)
273                 return 1;
274         if (weight[item] >= 0x10000)
275                 return 0;
276         if (weight[item] == 0)
277                 return 1;
278         if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
279             < weight[item])
280                 return 0;
281         return 1;
282 }
283
284 /**
285  * crush_choose_firstn - choose numrep distinct items of given type
286  * @map: the crush_map
287  * @bucket: the bucket we are choose an item from
288  * @x: crush input value
289  * @numrep: the number of items to choose
290  * @type: the type of item to choose
291  * @out: pointer to output vector
292  * @outpos: our position in that vector
293  * @tries: number of attempts to make
294  * @recurse_tries: number of attempts to have recursive chooseleaf make
295  * @local_retries: localized retries
296  * @local_fallback_retries: localized fallback retries
297  * @recurse_to_leaf: true if we want one device under each item of given type (chooseleaf instead of choose)
298  * @vary_r: pass r to recursive calls
299  * @out2: second output vector for leaf items (if @recurse_to_leaf)
300  * @parent_r: r value passed from the parent
301  */
302 static int crush_choose_firstn(const struct crush_map *map,
303                                struct crush_bucket *bucket,
304                                const __u32 *weight, int weight_max,
305                                int x, int numrep, int type,
306                                int *out, int outpos,
307                                unsigned int tries,
308                                unsigned int recurse_tries,
309                                unsigned int local_retries,
310                                unsigned int local_fallback_retries,
311                                int recurse_to_leaf,
312                                unsigned int vary_r,
313                                int *out2,
314                                int parent_r)
315 {
316         int rep;
317         unsigned int ftotal, flocal;
318         int retry_descent, retry_bucket, skip_rep;
319         struct crush_bucket *in = bucket;
320         int r;
321         int i;
322         int item = 0;
323         int itemtype;
324         int collide, reject;
325
326         dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d tries %d recurse_tries %d local_retries %d local_fallback_retries %d parent_r %d\n",
327                 recurse_to_leaf ? "_LEAF" : "",
328                 bucket->id, x, outpos, numrep,
329                 tries, recurse_tries, local_retries, local_fallback_retries,
330                 parent_r);
331
332         for (rep = outpos; rep < numrep; rep++) {
333                 /* keep trying until we get a non-out, non-colliding item */
334                 ftotal = 0;
335                 skip_rep = 0;
336                 do {
337                         retry_descent = 0;
338                         in = bucket;               /* initial bucket */
339
340                         /* choose through intervening buckets */
341                         flocal = 0;
342                         do {
343                                 collide = 0;
344                                 retry_bucket = 0;
345                                 r = rep + parent_r;
346                                 /* r' = r + f_total */
347                                 r += ftotal;
348
349                                 /* bucket choose */
350                                 if (in->size == 0) {
351                                         reject = 1;
352                                         goto reject;
353                                 }
354                                 if (local_fallback_retries > 0 &&
355                                     flocal >= (in->size>>1) &&
356                                     flocal > local_fallback_retries)
357                                         item = bucket_perm_choose(in, x, r);
358                                 else
359                                         item = crush_bucket_choose(in, x, r);
360                                 if (item >= map->max_devices) {
361                                         dprintk("   bad item %d\n", item);
362                                         skip_rep = 1;
363                                         break;
364                                 }
365
366                                 /* desired type? */
367                                 if (item < 0)
368                                         itemtype = map->buckets[-1-item]->type;
369                                 else
370                                         itemtype = 0;
371                                 dprintk("  item %d type %d\n", item, itemtype);
372
373                                 /* keep going? */
374                                 if (itemtype != type) {
375                                         if (item >= 0 ||
376                                             (-1-item) >= map->max_buckets) {
377                                                 dprintk("   bad item type %d\n", type);
378                                                 skip_rep = 1;
379                                                 break;
380                                         }
381                                         in = map->buckets[-1-item];
382                                         retry_bucket = 1;
383                                         continue;
384                                 }
385
386                                 /* collision? */
387                                 for (i = 0; i < outpos; i++) {
388                                         if (out[i] == item) {
389                                                 collide = 1;
390                                                 break;
391                                         }
392                                 }
393
394                                 reject = 0;
395                                 if (!collide && recurse_to_leaf) {
396                                         if (item < 0) {
397                                                 int sub_r;
398                                                 if (vary_r)
399                                                         sub_r = r >> (vary_r-1);
400                                                 else
401                                                         sub_r = 0;
402                                                 if (crush_choose_firstn(map,
403                                                          map->buckets[-1-item],
404                                                          weight, weight_max,
405                                                          x, outpos+1, 0,
406                                                          out2, outpos,
407                                                          recurse_tries, 0,
408                                                          local_retries,
409                                                          local_fallback_retries,
410                                                          0,
411                                                          vary_r,
412                                                          NULL,
413                                                          sub_r) <= outpos)
414                                                         /* didn't get leaf */
415                                                         reject = 1;
416                                         } else {
417                                                 /* we already have a leaf! */
418                                                 out2[outpos] = item;
419                                         }
420                                 }
421
422                                 if (!reject) {
423                                         /* out? */
424                                         if (itemtype == 0)
425                                                 reject = is_out(map, weight,
426                                                                 weight_max,
427                                                                 item, x);
428                                         else
429                                                 reject = 0;
430                                 }
431
432 reject:
433                                 if (reject || collide) {
434                                         ftotal++;
435                                         flocal++;
436
437                                         if (collide && flocal <= local_retries)
438                                                 /* retry locally a few times */
439                                                 retry_bucket = 1;
440                                         else if (local_fallback_retries > 0 &&
441                                                  flocal <= in->size + local_fallback_retries)
442                                                 /* exhaustive bucket search */
443                                                 retry_bucket = 1;
444                                         else if (ftotal < tries)
445                                                 /* then retry descent */
446                                                 retry_descent = 1;
447                                         else
448                                                 /* else give up */
449                                                 skip_rep = 1;
450                                         dprintk("  reject %d  collide %d  "
451                                                 "ftotal %u  flocal %u\n",
452                                                 reject, collide, ftotal,
453                                                 flocal);
454                                 }
455                         } while (retry_bucket);
456                 } while (retry_descent);
457
458                 if (skip_rep) {
459                         dprintk("skip rep\n");
460                         continue;
461                 }
462
463                 dprintk("CHOOSE got %d\n", item);
464                 out[outpos] = item;
465                 outpos++;
466         }
467
468         dprintk("CHOOSE returns %d\n", outpos);
469         return outpos;
470 }
471
472
473 /**
474  * crush_choose_indep: alternative breadth-first positionally stable mapping
475  *
476  */
477 static void crush_choose_indep(const struct crush_map *map,
478                                struct crush_bucket *bucket,
479                                const __u32 *weight, int weight_max,
480                                int x, int left, int numrep, int type,
481                                int *out, int outpos,
482                                unsigned int tries,
483                                unsigned int recurse_tries,
484                                int recurse_to_leaf,
485                                int *out2,
486                                int parent_r)
487 {
488         struct crush_bucket *in = bucket;
489         int endpos = outpos + left;
490         int rep;
491         unsigned int ftotal;
492         int r;
493         int i;
494         int item = 0;
495         int itemtype;
496         int collide;
497
498         dprintk("CHOOSE%s INDEP bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
499                 bucket->id, x, outpos, numrep);
500
501         /* initially my result is undefined */
502         for (rep = outpos; rep < endpos; rep++) {
503                 out[rep] = CRUSH_ITEM_UNDEF;
504                 if (out2)
505                         out2[rep] = CRUSH_ITEM_UNDEF;
506         }
507
508         for (ftotal = 0; left > 0 && ftotal < tries; ftotal++) {
509                 for (rep = outpos; rep < endpos; rep++) {
510                         if (out[rep] != CRUSH_ITEM_UNDEF)
511                                 continue;
512
513                         in = bucket;  /* initial bucket */
514
515                         /* choose through intervening buckets */
516                         for (;;) {
517                                 /* note: we base the choice on the position
518                                  * even in the nested call.  that means that
519                                  * if the first layer chooses the same bucket
520                                  * in a different position, we will tend to
521                                  * choose a different item in that bucket.
522                                  * this will involve more devices in data
523                                  * movement and tend to distribute the load.
524                                  */
525                                 r = rep + parent_r;
526
527                                 /* be careful */
528                                 if (in->alg == CRUSH_BUCKET_UNIFORM &&
529                                     in->size % numrep == 0)
530                                         /* r'=r+(n+1)*f_total */
531                                         r += (numrep+1) * ftotal;
532                                 else
533                                         /* r' = r + n*f_total */
534                                         r += numrep * ftotal;
535
536                                 /* bucket choose */
537                                 if (in->size == 0) {
538                                         dprintk("   empty bucket\n");
539                                         break;
540                                 }
541
542                                 item = crush_bucket_choose(in, x, r);
543                                 if (item >= map->max_devices) {
544                                         dprintk("   bad item %d\n", item);
545                                         out[rep] = CRUSH_ITEM_NONE;
546                                         if (out2)
547                                                 out2[rep] = CRUSH_ITEM_NONE;
548                                         left--;
549                                         break;
550                                 }
551
552                                 /* desired type? */
553                                 if (item < 0)
554                                         itemtype = map->buckets[-1-item]->type;
555                                 else
556                                         itemtype = 0;
557                                 dprintk("  item %d type %d\n", item, itemtype);
558
559                                 /* keep going? */
560                                 if (itemtype != type) {
561                                         if (item >= 0 ||
562                                             (-1-item) >= map->max_buckets) {
563                                                 dprintk("   bad item type %d\n", type);
564                                                 out[rep] = CRUSH_ITEM_NONE;
565                                                 if (out2)
566                                                         out2[rep] =
567                                                                 CRUSH_ITEM_NONE;
568                                                 left--;
569                                                 break;
570                                         }
571                                         in = map->buckets[-1-item];
572                                         continue;
573                                 }
574
575                                 /* collision? */
576                                 collide = 0;
577                                 for (i = outpos; i < endpos; i++) {
578                                         if (out[i] == item) {
579                                                 collide = 1;
580                                                 break;
581                                         }
582                                 }
583                                 if (collide)
584                                         break;
585
586                                 if (recurse_to_leaf) {
587                                         if (item < 0) {
588                                                 crush_choose_indep(map,
589                                                    map->buckets[-1-item],
590                                                    weight, weight_max,
591                                                    x, 1, numrep, 0,
592                                                    out2, rep,
593                                                    recurse_tries, 0,
594                                                    0, NULL, r);
595                                                 if (out2[rep] == CRUSH_ITEM_NONE) {
596                                                         /* placed nothing; no leaf */
597                                                         break;
598                                                 }
599                                         } else {
600                                                 /* we already have a leaf! */
601                                                 out2[rep] = item;
602                                         }
603                                 }
604
605                                 /* out? */
606                                 if (itemtype == 0 &&
607                                     is_out(map, weight, weight_max, item, x))
608                                         break;
609
610                                 /* yay! */
611                                 out[rep] = item;
612                                 left--;
613                                 break;
614                         }
615                 }
616         }
617         for (rep = outpos; rep < endpos; rep++) {
618                 if (out[rep] == CRUSH_ITEM_UNDEF) {
619                         out[rep] = CRUSH_ITEM_NONE;
620                 }
621                 if (out2 && out2[rep] == CRUSH_ITEM_UNDEF) {
622                         out2[rep] = CRUSH_ITEM_NONE;
623                 }
624         }
625 }
626
627 /**
628  * crush_do_rule - calculate a mapping with the given input and rule
629  * @map: the crush_map
630  * @ruleno: the rule id
631  * @x: hash input
632  * @result: pointer to result vector
633  * @result_max: maximum result size
634  * @weight: weight vector (for map leaves)
635  * @weight_max: size of weight vector
636  * @scratch: scratch vector for private use; must be >= 3 * result_max
637  */
638 int crush_do_rule(const struct crush_map *map,
639                   int ruleno, int x, int *result, int result_max,
640                   const __u32 *weight, int weight_max,
641                   int *scratch)
642 {
643         int result_len;
644         int *a = scratch;
645         int *b = scratch + result_max;
646         int *c = scratch + result_max*2;
647         int recurse_to_leaf;
648         int *w;
649         int wsize = 0;
650         int *o;
651         int osize;
652         int *tmp;
653         struct crush_rule *rule;
654         __u32 step;
655         int i, j;
656         int numrep;
657         /*
658          * the original choose_total_tries value was off by one (it
659          * counted "retries" and not "tries").  add one.
660          */
661         int choose_tries = map->choose_total_tries + 1;
662         int choose_leaf_tries = 0;
663         /*
664          * the local tries values were counted as "retries", though,
665          * and need no adjustment
666          */
667         int choose_local_retries = map->choose_local_tries;
668         int choose_local_fallback_retries = map->choose_local_fallback_tries;
669
670         int vary_r = map->chooseleaf_vary_r;
671
672         if ((__u32)ruleno >= map->max_rules) {
673                 dprintk(" bad ruleno %d\n", ruleno);
674                 return 0;
675         }
676
677         rule = map->rules[ruleno];
678         result_len = 0;
679         w = a;
680         o = b;
681
682         for (step = 0; step < rule->len; step++) {
683                 int firstn = 0;
684                 struct crush_rule_step *curstep = &rule->steps[step];
685
686                 switch (curstep->op) {
687                 case CRUSH_RULE_TAKE:
688                         w[0] = curstep->arg1;
689                         wsize = 1;
690                         break;
691
692                 case CRUSH_RULE_SET_CHOOSE_TRIES:
693                         if (curstep->arg1 > 0)
694                                 choose_tries = curstep->arg1;
695                         break;
696
697                 case CRUSH_RULE_SET_CHOOSELEAF_TRIES:
698                         if (curstep->arg1 > 0)
699                                 choose_leaf_tries = curstep->arg1;
700                         break;
701
702                 case CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES:
703                         if (curstep->arg1 >= 0)
704                                 choose_local_retries = curstep->arg1;
705                         break;
706
707                 case CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES:
708                         if (curstep->arg1 >= 0)
709                                 choose_local_fallback_retries = curstep->arg1;
710                         break;
711
712                 case CRUSH_RULE_SET_CHOOSELEAF_VARY_R:
713                         if (curstep->arg1 >= 0)
714                                 vary_r = curstep->arg1;
715                         break;
716
717                 case CRUSH_RULE_CHOOSELEAF_FIRSTN:
718                 case CRUSH_RULE_CHOOSE_FIRSTN:
719                         firstn = 1;
720                         /* fall through */
721                 case CRUSH_RULE_CHOOSELEAF_INDEP:
722                 case CRUSH_RULE_CHOOSE_INDEP:
723                         if (wsize == 0)
724                                 break;
725
726                         recurse_to_leaf =
727                                 curstep->op ==
728                                  CRUSH_RULE_CHOOSELEAF_FIRSTN ||
729                                 curstep->op ==
730                                 CRUSH_RULE_CHOOSELEAF_INDEP;
731
732                         /* reset output */
733                         osize = 0;
734
735                         for (i = 0; i < wsize; i++) {
736                                 /*
737                                  * see CRUSH_N, CRUSH_N_MINUS macros.
738                                  * basically, numrep <= 0 means relative to
739                                  * the provided result_max
740                                  */
741                                 numrep = curstep->arg1;
742                                 if (numrep <= 0) {
743                                         numrep += result_max;
744                                         if (numrep <= 0)
745                                                 continue;
746                                 }
747                                 j = 0;
748                                 if (firstn) {
749                                         int recurse_tries;
750                                         if (choose_leaf_tries)
751                                                 recurse_tries =
752                                                         choose_leaf_tries;
753                                         else if (map->chooseleaf_descend_once)
754                                                 recurse_tries = 1;
755                                         else
756                                                 recurse_tries = choose_tries;
757                                         osize += crush_choose_firstn(
758                                                 map,
759                                                 map->buckets[-1-w[i]],
760                                                 weight, weight_max,
761                                                 x, numrep,
762                                                 curstep->arg2,
763                                                 o+osize, j,
764                                                 choose_tries,
765                                                 recurse_tries,
766                                                 choose_local_retries,
767                                                 choose_local_fallback_retries,
768                                                 recurse_to_leaf,
769                                                 vary_r,
770                                                 c+osize,
771                                                 0);
772                                 } else {
773                                         crush_choose_indep(
774                                                 map,
775                                                 map->buckets[-1-w[i]],
776                                                 weight, weight_max,
777                                                 x, numrep, numrep,
778                                                 curstep->arg2,
779                                                 o+osize, j,
780                                                 choose_tries,
781                                                 choose_leaf_tries ?
782                                                    choose_leaf_tries : 1,
783                                                 recurse_to_leaf,
784                                                 c+osize,
785                                                 0);
786                                         osize += numrep;
787                                 }
788                         }
789
790                         if (recurse_to_leaf)
791                                 /* copy final _leaf_ values to output set */
792                                 memcpy(o, c, osize*sizeof(*o));
793
794                         /* swap o and w arrays */
795                         tmp = o;
796                         o = w;
797                         w = tmp;
798                         wsize = osize;
799                         break;
800
801
802                 case CRUSH_RULE_EMIT:
803                         for (i = 0; i < wsize && result_len < result_max; i++) {
804                                 result[result_len] = w[i];
805                                 result_len++;
806                         }
807                         wsize = 0;
808                         break;
809
810                 default:
811                         dprintk(" unknown op %d at step %d\n",
812                                 curstep->op, step);
813                         break;
814                 }
815         }
816         return result_len;
817 }
818
819