Merge tag 'ext4_for_linus_stable' of git://git.kernel.org/pub/scm/linux/kernel/git...
[cascardo/linux.git] / tools / perf / util / trigger.h
1 #ifndef __TRIGGER_H_
2 #define __TRIGGER_H_ 1
3
4 #include "util/debug.h"
5 #include "asm/bug.h"
6
7 /*
8  * Use trigger to model operations which need to be executed when
9  * an event (a signal, for example) is observed.
10  *
11  * States and transits:
12  *
13  *
14  *  OFF--(on)--> READY --(hit)--> HIT
15  *                 ^               |
16  *                 |            (ready)
17  *                 |               |
18  *                  \_____________/
19  *
20  * is_hit and is_ready are two key functions to query the state of
21  * a trigger. is_hit means the event already happen; is_ready means the
22  * trigger is waiting for the event.
23  */
24
25 struct trigger {
26         volatile enum {
27                 TRIGGER_ERROR           = -2,
28                 TRIGGER_OFF             = -1,
29                 TRIGGER_READY           = 0,
30                 TRIGGER_HIT             = 1,
31         } state;
32         const char *name;
33 };
34
35 #define TRIGGER_WARN_ONCE(t, exp) \
36         WARN_ONCE(t->state != exp, "trigger '%s' state transist error: %d in %s()\n", \
37                   t->name, t->state, __func__)
38
39 static inline bool trigger_is_available(struct trigger *t)
40 {
41         return t->state >= 0;
42 }
43
44 static inline bool trigger_is_error(struct trigger *t)
45 {
46         return t->state <= TRIGGER_ERROR;
47 }
48
49 static inline void trigger_on(struct trigger *t)
50 {
51         TRIGGER_WARN_ONCE(t, TRIGGER_OFF);
52         t->state = TRIGGER_READY;
53 }
54
55 static inline void trigger_ready(struct trigger *t)
56 {
57         if (!trigger_is_available(t))
58                 return;
59         t->state = TRIGGER_READY;
60 }
61
62 static inline void trigger_hit(struct trigger *t)
63 {
64         if (!trigger_is_available(t))
65                 return;
66         TRIGGER_WARN_ONCE(t, TRIGGER_READY);
67         t->state = TRIGGER_HIT;
68 }
69
70 static inline void trigger_off(struct trigger *t)
71 {
72         if (!trigger_is_available(t))
73                 return;
74         t->state = TRIGGER_OFF;
75 }
76
77 static inline void trigger_error(struct trigger *t)
78 {
79         t->state = TRIGGER_ERROR;
80 }
81
82 static inline bool trigger_is_ready(struct trigger *t)
83 {
84         return t->state == TRIGGER_READY;
85 }
86
87 static inline bool trigger_is_hit(struct trigger *t)
88 {
89         return t->state == TRIGGER_HIT;
90 }
91
92 #define DEFINE_TRIGGER(n) \
93 struct trigger n = {.state = TRIGGER_OFF, .name = #n}
94 #endif