+
+Orangefs exploits the dcache in order to avoid sending redundant
+requests to userspace. We keep object inode attributes up-to-date with
+orangefs_inode_getattr. Orangefs_inode_getattr uses two arguments to
+help it decide whether or not to update an inode: "new" and "bypass".
+Orangefs keeps private data in an object's inode that includes a short
+timeout value, getattr_time, which allows any iteration of
+orangefs_inode_getattr to know how long it has been since the inode was
+updated. When the object is not new (new == 0) and the bypass flag is not
+set (bypass == 0) orangefs_inode_getattr returns without updating the inode
+if getattr_time has not timed out. Getattr_time is updated each time the
+inode is updated.
+
+Creation of a new object (file, dir, sym-link) includes the evaluation of
+its pathname, resulting in a negative directory entry for the object.
+A new inode is allocated and associated with the dentry, turning it from
+a negative dentry into a "productive full member of society". Orangefs
+obtains the new inode from Linux with new_inode() and associates
+the inode with the dentry by sending the pair back to Linux with
+d_instantiate().
+
+The evaluation of a pathname for an object resolves to its corresponding
+dentry. If there is no corresponding dentry, one is created for it in
+the dcache. Whenever a dentry is modified or verified Orangefs stores a
+short timeout value in the dentry's d_time, and the dentry will be trusted
+for that amount of time. Orangefs is a network filesystem, and objects
+can potentially change out-of-band with any particular Orangefs kernel module
+instance, so trusting a dentry is risky. The alternative to trusting
+dentries is to always obtain the needed information from userspace - at
+least a trip to the client-core, maybe to the servers. Obtaining information
+from a dentry is cheap, obtaining it from userspace is relatively expensive,
+hence the motivation to use the dentry when possible.
+
+The timeout values d_time and getattr_time are jiffy based, and the
+code is designed to avoid the jiffy-wrap problem:
+
+"In general, if the clock may have wrapped around more than once, there
+is no way to tell how much time has elapsed. However, if the times t1
+and t2 are known to be fairly close, we can reliably compute the
+difference in a way that takes into account the possibility that the
+clock may have wrapped between times."
+
+ from course notes by instructor Andy Wang