+ return __cpuhp_setup_state(state, name, false, startup, teardown,
+ false);
+}
+
+/**
+ * cpuhp_setup_state_multi - Add callbacks for multi state
+ * @state: The state for which the calls are installed
+ * @name: Name of the callback.
+ * @startup: startup callback function
+ * @teardown: teardown callback function
+ *
+ * Sets the internal multi_instance flag and prepares a state to work as a multi
+ * instance callback. No callbacks are invoked at this point. The callbacks are
+ * invoked once an instance for this state are registered via
+ * @cpuhp_state_add_instance or @cpuhp_state_add_instance_nocalls.
+ */
+static inline int cpuhp_setup_state_multi(enum cpuhp_state state,
+ const char *name,
+ int (*startup)(unsigned int cpu,
+ struct hlist_node *node),
+ int (*teardown)(unsigned int cpu,
+ struct hlist_node *node))
+{
+ return __cpuhp_setup_state(state, name, false,
+ (void *) startup,
+ (void *) teardown, true);
+}
+
+int __cpuhp_state_add_instance(enum cpuhp_state state, struct hlist_node *node,
+ bool invoke);
+
+/**
+ * cpuhp_state_add_instance - Add an instance for a state and invoke startup
+ * callback.
+ * @state: The state for which the instance is installed
+ * @node: The node for this individual state.
+ *
+ * Installs the instance for the @state and invokes the startup callback on
+ * the present cpus which have already reached the @state. The @state must have
+ * been earlier marked as multi-instance by @cpuhp_setup_state_multi.
+ */
+static inline int cpuhp_state_add_instance(enum cpuhp_state state,
+ struct hlist_node *node)
+{
+ return __cpuhp_state_add_instance(state, node, true);
+}
+
+/**
+ * cpuhp_state_add_instance_nocalls - Add an instance for a state without
+ * invoking the startup callback.
+ * @state: The state for which the instance is installed
+ * @node: The node for this individual state.
+ *
+ * Installs the instance for the @state The @state must have been earlier
+ * marked as multi-instance by @cpuhp_setup_state_multi.
+ */
+static inline int cpuhp_state_add_instance_nocalls(enum cpuhp_state state,
+ struct hlist_node *node)
+{
+ return __cpuhp_state_add_instance(state, node, false);