- mutex_unlock(&cgroup_mutex);
-
- /* this function shouldn't be used with modular subsystems, since they
- * need to register a subsys_id, among other things */
- BUG_ON(ss->module);
-}
-
-/**
- * cgroup_load_subsys: load and register a modular subsystem at runtime
- * @ss: the subsystem to load
- *
- * This function should be called in a modular subsystem's initcall. If the
- * subsystem is built as a module, it will be assigned a new subsys_id and set
- * up for use. If the subsystem is built-in anyway, work is delegated to the
- * simpler cgroup_init_subsys.
- */
-int __init_or_module cgroup_load_subsys(struct cgroup_subsys *ss)
-{
- struct cgroup_subsys_state *css;
- int i, ret;
- struct hlist_node *tmp;
- struct css_set *cset;
- unsigned long key;
-
- /* check name and function validity */
- if (ss->name == NULL || strlen(ss->name) > MAX_CGROUP_TYPE_NAMELEN ||
- ss->css_alloc == NULL || ss->css_free == NULL)
- return -EINVAL;
-
- /*
- * we don't support callbacks in modular subsystems. this check is
- * before the ss->module check for consistency; a subsystem that could
- * be a module should still have no callbacks even if the user isn't
- * compiling it as one.
- */
- if (ss->fork || ss->exit)
- return -EINVAL;
-
- /*
- * an optionally modular subsystem is built-in: we want to do nothing,
- * since cgroup_init_subsys will have already taken care of it.
- */
- if (ss->module == NULL) {
- /* a sanity check */
- BUG_ON(cgroup_subsys[ss->subsys_id] != ss);
- return 0;
- }
-
- /* init base cftset */
- cgroup_init_cftsets(ss);
-
- mutex_lock(&cgroup_mutex);
- mutex_lock(&cgroup_root_mutex);
- cgroup_subsys[ss->subsys_id] = ss;
-
- /*
- * no ss->css_alloc seems to need anything important in the ss
- * struct, so this can happen first (i.e. before the dummy root
- * attachment).
- */
- css = ss->css_alloc(cgroup_css(cgroup_dummy_top, ss));
- if (IS_ERR(css)) {
- /* failure case - need to deassign the cgroup_subsys[] slot. */
- cgroup_subsys[ss->subsys_id] = NULL;
- mutex_unlock(&cgroup_root_mutex);
- mutex_unlock(&cgroup_mutex);
- return PTR_ERR(css);
- }
-
- ss->root = &cgroup_dummy_root;
-
- /* our new subsystem will be attached to the dummy hierarchy. */
- init_css(css, ss, cgroup_dummy_top);
-
- /*
- * Now we need to entangle the css into the existing css_sets. unlike
- * in cgroup_init_subsys, there are now multiple css_sets, so each one
- * will need a new pointer to it; done by iterating the css_set_table.
- * furthermore, modifying the existing css_sets will corrupt the hash
- * table state, so each changed css_set will need its hash recomputed.
- * this is all done under the css_set_lock.
- */
- write_lock(&css_set_lock);
- hash_for_each_safe(css_set_table, i, tmp, cset, hlist) {
- /* skip entries that we already rehashed */
- if (cset->subsys[ss->subsys_id])
- continue;
- /* remove existing entry */
- hash_del(&cset->hlist);
- /* set new value */
- cset->subsys[ss->subsys_id] = css;
- /* recompute hash and restore entry */
- key = css_set_hash(cset->subsys);
- hash_add(css_set_table, &cset->hlist, key);
- }
- write_unlock(&css_set_lock);
-
- ret = online_css(css);
- if (ret) {
- ss->css_free(css);
- goto err_unload;
- }
-
- /* success! */
- mutex_unlock(&cgroup_root_mutex);
- mutex_unlock(&cgroup_mutex);
- return 0;
-
-err_unload:
- mutex_unlock(&cgroup_root_mutex);
- mutex_unlock(&cgroup_mutex);
- /* @ss can't be mounted here as try_module_get() would fail */
- cgroup_unload_subsys(ss);
- return ret;
-}
-EXPORT_SYMBOL_GPL(cgroup_load_subsys);
-
-/**
- * cgroup_unload_subsys: unload a modular subsystem
- * @ss: the subsystem to unload
- *
- * This function should be called in a modular subsystem's exitcall. When this
- * function is invoked, the refcount on the subsystem's module will be 0, so
- * the subsystem will not be attached to any hierarchy.
- */
-void cgroup_unload_subsys(struct cgroup_subsys *ss)
-{
- struct cgrp_cset_link *link;
- struct cgroup_subsys_state *css;
-
- BUG_ON(ss->module == NULL);
-
- /*
- * we shouldn't be called if the subsystem is in use, and the use of
- * try_module_get() in rebind_subsystems() should ensure that it
- * doesn't start being used while we're killing it off.
- */
- BUG_ON(ss->root != &cgroup_dummy_root);
-
- mutex_lock(&cgroup_mutex);
- mutex_lock(&cgroup_root_mutex);
-
- css = cgroup_css(cgroup_dummy_top, ss);
- if (css)
- offline_css(css);
-
- /* deassign the subsys_id */
- cgroup_subsys[ss->subsys_id] = NULL;
-
- /*
- * disentangle the css from all css_sets attached to the dummy
- * top. as in loading, we need to pay our respects to the hashtable
- * gods.
- */
- write_lock(&css_set_lock);
- list_for_each_entry(link, &cgroup_dummy_top->cset_links, cset_link) {
- struct css_set *cset = link->cset;
- unsigned long key;
-
- hash_del(&cset->hlist);
- cset->subsys[ss->subsys_id] = NULL;
- key = css_set_hash(cset->subsys);
- hash_add(css_set_table, &cset->hlist, key);
- }
- write_unlock(&css_set_lock);
-
- /*
- * remove subsystem's css from the cgroup_dummy_top and free it -
- * need to free before marking as null because ss->css_free needs
- * the cgrp->subsys pointer to find their state.
- */
- if (css)
- ss->css_free(css);
- RCU_INIT_POINTER(cgroup_dummy_top->subsys[ss->subsys_id], NULL);