* section. Since TSS's are completely CPU-local, we want them
* on exact cacheline boundaries, to eliminate cacheline ping-pong.
*/
-__visible DEFINE_PER_CPU_SHARED_ALIGNED(struct tss_struct, init_tss) = INIT_TSS;
+__visible DEFINE_PER_CPU_SHARED_ALIGNED(struct tss_struct, cpu_tss) = {
+ .x86_tss = {
+ .sp0 = TOP_OF_INIT_STACK,
+#ifdef CONFIG_X86_32
+ .ss0 = __KERNEL_DS,
+ .ss1 = __KERNEL_CS,
+ .io_bitmap_base = INVALID_IO_BITMAP_OFFSET,
+#endif
+ },
+#ifdef CONFIG_X86_32
+ /*
+ * Note that the .io_bitmap member must be extra-big. This is because
+ * the CPU will access an additional byte beyond the end of the IO
+ * permission bitmap. The extra byte must be all 1 bits, and must
+ * be within the limit.
+ */
+ .io_bitmap = { [0 ... IO_BITMAP_LONGS] = ~0 },
+#endif
+};
+EXPORT_PER_CPU_SYMBOL_GPL(cpu_tss);
#ifdef CONFIG_X86_64
static DEFINE_PER_CPU(unsigned char, is_idle);
unsigned long *bp = t->io_bitmap_ptr;
if (bp) {
- struct tss_struct *tss = &per_cpu(init_tss, get_cpu());
+ struct tss_struct *tss = &per_cpu(cpu_tss, get_cpu());
t->io_bitmap_ptr = NULL;
clear_thread_flag(TIF_IO_BITMAP);