* of the License.
*/
#include <linux/linkage.h>
+#include <asm/frame.h>
/*
* Calling convention :
/* rsi contains offset and can be scratched */
#define bpf_slow_path_common(LEN) \
+ lea -MAX_BPF_STACK + 32(%rbp), %rdx;\
+ FRAME_BEGIN; \
mov %rbx, %rdi; /* arg1 == skb */ \
push %r9; \
push SKBDATA; \
/* rsi already has offset */ \
mov $LEN,%ecx; /* len */ \
- lea - MAX_BPF_STACK + 32(%rbp),%rdx; \
call skb_copy_bits; \
test %eax,%eax; \
pop SKBDATA; \
- pop %r9;
+ pop %r9; \
+ FRAME_END
bpf_slow_path_word:
ret
#define sk_negative_common(SIZE) \
+ FRAME_BEGIN; \
mov %rbx, %rdi; /* arg1 == skb */ \
push %r9; \
push SKBDATA; \
test %rax,%rax; \
pop SKBDATA; \
pop %r9; \
+ FRAME_END; \
jz bpf_error
bpf_slow_path_word_neg: