case 0x24:
perflvl->fanspeed = entry[4];
perflvl->volt_min = entry[5];
- perflvl->core = ROM16(entry[6]) * 1000;
-
+ perflvl->shader = ROM16(entry[6]) * 1000;
+ perflvl->core = perflvl->shader;
+ perflvl->core += (signed char)entry[8] * 1000;
if (dev_priv->chipset == 0x49 ||
dev_priv->chipset == 0x4b)
perflvl->memory = ROM16(entry[11]) * 1000;