#include "sun4i_layer.h"
#include "sun4i_tcon.h"
-static int sun4i_drv_connector_plug_all(struct drm_device *drm)
-{
- struct drm_connector *connector, *failed;
- int ret;
-
- mutex_lock(&drm->mode_config.mutex);
- list_for_each_entry(connector, &drm->mode_config.connector_list, head) {
- ret = drm_connector_register(connector);
- if (ret) {
- failed = connector;
- goto err;
- }
- }
- mutex_unlock(&drm->mode_config.mutex);
- return 0;
-
-err:
- list_for_each_entry(connector, &drm->mode_config.connector_list, head) {
- if (failed == connector)
- break;
-
- drm_connector_unregister(connector);
- }
- mutex_unlock(&drm->mode_config.mutex);
-
- return ret;
-}
-
static int sun4i_drv_enable_vblank(struct drm_device *drm, unsigned int pipe)
{
struct sun4i_drv *drv = drm->dev_private;
.disable_vblank = sun4i_drv_disable_vblank,
};
+static void sun4i_remove_framebuffers(void)
+{
+ struct apertures_struct *ap;
+
+ ap = alloc_apertures(1);
+ if (!ap)
+ return;
+
+ /* The framebuffer can be located anywhere in RAM */
+ ap->ranges[0].base = 0;
+ ap->ranges[0].size = ~0;
+
+ remove_conflicting_framebuffers(ap, "sun4i-drm-fb", false);
+ kfree(ap);
+}
+
static int sun4i_drv_bind(struct device *dev)
{
struct drm_device *drm;
}
drm->irq_enabled = true;
+ /* Remove early framebuffers (ie. simplefb) */
+ sun4i_remove_framebuffers();
+
/* Create our framebuffer */
drv->fbdev = sun4i_framebuffer_init(drm);
if (IS_ERR(drv->fbdev)) {
if (ret)
goto free_drm;
- ret = sun4i_drv_connector_plug_all(drm);
+ ret = drm_connector_register_all(drm);
if (ret)
goto unregister_drm;
{
struct drm_device *drm = dev_get_drvdata(dev);
+ drm_connector_unregister_all(drm);
drm_dev_unregister(drm);
drm_kms_helper_poll_fini(drm);
sun4i_framebuffer_free(drm);