struct vc4_bo *overflow_mem;
struct work_struct overflow_mem_work;
+ int power_refcount;
+
+ /* Mutex controlling the power refcount. */
+ struct mutex power_lock;
+
struct {
- uint32_t last_ct0ca, last_ct1ca;
struct timer_list timer;
struct work_struct reset_work;
} hangcheck;
};
struct vc4_v3d {
+ struct vc4_dev *vc4;
struct platform_device *pdev;
void __iomem *regs;
};
/* Sequence number for this bin/render job. */
uint64_t seqno;
+ /* Last current addresses the hardware was processing when the
+ * hangcheck timer checked on us.
+ */
+ uint32_t last_ct0ca, last_ct1ca;
+
/* Kernel-space copy of the ioctl arguments */
struct drm_vc4_submit_cl *args;
extern struct platform_driver vc4_v3d_driver;
int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused);
int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused);
-int vc4_v3d_set_power(struct vc4_dev *vc4, bool on);
/* vc4_validate.c */
int