/**
* nes_write_10G_phy_reg
*/
-void nes_write_10G_phy_reg(struct nes_device *nesdev, u16 phy_reg,
- u8 phy_addr, u16 data)
+void nes_write_10G_phy_reg(struct nes_device *nesdev, u16 phy_addr, u8 dev_addr, u16 phy_reg,
+ u16 data)
{
- u32 dev_addr;
u32 port_addr;
u32 u32temp;
u32 counter;
- dev_addr = 1;
port_addr = phy_addr;
/* set address */
* This routine only issues the read, the data must be read
* separately.
*/
-void nes_read_10G_phy_reg(struct nes_device *nesdev, u16 phy_reg, u8 phy_addr)
+void nes_read_10G_phy_reg(struct nes_device *nesdev, u8 phy_addr, u8 dev_addr, u16 phy_reg)
{
- u32 dev_addr;
u32 port_addr;
u32 u32temp;
u32 counter;
- dev_addr = 1;
port_addr = phy_addr;
/* set address */
return cqp_request;
}
+void nes_free_cqp_request(struct nes_device *nesdev,
+ struct nes_cqp_request *cqp_request)
+{
+ unsigned long flags;
+
+ nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) freed.\n",
+ cqp_request,
+ le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX]) & 0x3f);
+
+ if (cqp_request->dynamic) {
+ kfree(cqp_request);
+ } else {
+ spin_lock_irqsave(&nesdev->cqp.lock, flags);
+ list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
+ spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+ }
+}
+
+void nes_put_cqp_request(struct nes_device *nesdev,
+ struct nes_cqp_request *cqp_request)
+{
+ if (atomic_dec_and_test(&cqp_request->refcount))
+ nes_free_cqp_request(nesdev, cqp_request);
+}
/**
* nes_post_cqp_request
*/
void nes_post_cqp_request(struct nes_device *nesdev,
- struct nes_cqp_request *cqp_request, int ring_doorbell)
+ struct nes_cqp_request *cqp_request)
{
struct nes_hw_cqp_wqe *cqp_wqe;
unsigned long flags;
nesdev->cqp.sq_head, nesdev->cqp.sq_tail, nesdev->cqp.sq_size,
cqp_request->waiting, atomic_read(&cqp_request->refcount));
barrier();
- if (ring_doorbell) {
- /* Ring doorbell (1 WQEs) */
- nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
- }
+
+ /* Ring doorbell (1 WQEs) */
+ nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
barrier();
} else {
/* DELETE or RESOLVE */
if (arp_index == nesadapter->arp_table_size) {
- nes_debug(NES_DBG_NETDEV, "mac address not in ARP table - cannot delete or resolve\n");
+ nes_debug(NES_DBG_NETDEV, "MAC for " NIPQUAD_FMT " not in ARP table - cannot %s\n",
+ HIPQUAD(ip_addr),
+ action == NES_ARP_RESOLVE ? "resolve" : "delete");
return -1;
}