.disconnect = joydump_disconnect,
};
-static int __init joydump_init(void)
-{
- return gameport_register_driver(&joydump_drv);
-}
-
-static void __exit joydump_exit(void)
-{
- gameport_unregister_driver(&joydump_drv);
-}
-
-module_init(joydump_init);
-module_exit(joydump_exit);
+module_gameport_driver(joydump_drv);