tbl->highest_used_slotid = NFS4_NO_SLOT;
spin_lock_init(&tbl->slot_tbl_lock);
rpc_init_priority_wait_queue(&tbl->slot_tbl_waitq, queue);
+ init_waitqueue_head(&tbl->slot_waitq);
init_completion(&tbl->complete);
}
return ERR_PTR(-E2BIG);
}
+static int nfs4_slot_get_seqid(struct nfs4_slot_table *tbl, u32 slotid,
+ u32 *seq_nr)
+ __must_hold(&tbl->slot_tbl_lock)
+{
+ struct nfs4_slot *slot;
+
+ slot = nfs4_lookup_slot(tbl, slotid);
+ if (IS_ERR(slot))
+ return PTR_ERR(slot);
+ *seq_nr = slot->seq_nr;
+ return 0;
+}
+
+/*
+ * nfs4_slot_seqid_in_use - test if a slot sequence id is still in use
+ *
+ * Given a slot table, slot id and sequence number, determine if the
+ * RPC call in question is still in flight. This function is mainly
+ * intended for use by the callback channel.
+ */
+static bool nfs4_slot_seqid_in_use(struct nfs4_slot_table *tbl,
+ u32 slotid, u32 seq_nr)
+{
+ u32 cur_seq;
+ bool ret = false;
+
+ spin_lock(&tbl->slot_tbl_lock);
+ if (nfs4_slot_get_seqid(tbl, slotid, &cur_seq) == 0 &&
+ cur_seq == seq_nr && test_bit(slotid, tbl->used_slots))
+ ret = true;
+ spin_unlock(&tbl->slot_tbl_lock);
+ return ret;
+}
+
+/*
+ * nfs4_slot_wait_on_seqid - wait until a slot sequence id is complete
+ *
+ * Given a slot table, slot id and sequence number, wait until the
+ * corresponding RPC call completes. This function is mainly
+ * intended for use by the callback channel.
+ */
+int nfs4_slot_wait_on_seqid(struct nfs4_slot_table *tbl,
+ u32 slotid, u32 seq_nr,
+ unsigned long timeout)
+{
+ if (wait_event_timeout(tbl->slot_waitq,
+ !nfs4_slot_seqid_in_use(tbl, slotid, seq_nr),
+ timeout) == 0)
+ return -ETIMEDOUT;
+ return 0;
+}
+
/*
* nfs4_alloc_slot - efficiently look for a free slot
*