drm: Use a normal idr allocation for the obj->name
authorChris Wilson <chris@chris-wilson.co.uk>
Mon, 4 Jan 2016 10:11:01 +0000 (10:11 +0000)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Tue, 5 Jan 2016 08:00:00 +0000 (09:00 +0100)
commit0f646425b94a01606450eb03b3a8f3b5e03ea9b8
treee11ce6b4454247aa23ed46c9b49e48bb200e908a
parent98a8883ad419128493b8cfab3982d58785deabda
drm: Use a normal idr allocation for the obj->name

Unlike the handle, the name table uses a sleeping mutex rather than a
spinlock. The allocation is in a normal context, and we can use the
simpler sleeping gfp_t, rather than have to take from the atomic
reserves.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1451902261-25380-3-git-send-email-chris@chris-wilson.co.uk
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/drm_gem.c