drm/fbdev-helper: Explain how to debug console_lock fun
authorDaniel Vetter <daniel.vetter@ffwll.ch>
Fri, 22 Jan 2016 07:53:45 +0000 (08:53 +0100)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Mon, 25 Jan 2016 07:32:22 +0000 (08:32 +0100)
commit40f8cf4b5cb606c593be25cbf71c34d505815b90
tree37a949d2724ac21af2794fe5d0e035bc212d8be5
parent70c0616d5a8458ae9148d74309cede07ba2f5164
drm/fbdev-helper: Explain how to debug console_lock fun

Every new KMS driver writer seems to run into this and wonder how
exactly drm_fb_helper_initial_config can die doing nothing at all.
Set up some big warnings signs around this newbie trap to avoid future
frustration and wasting everyone's time.

v2: Edits from Laurent.

Cc: Carlos Palminha <CARLOS.PALMINHA@synopsys.com>
Cc: Xinliang Liu <xinliang.liu@linaro.org>
Cc: laurent.pinchart@ideasonboard.com
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1453449225-10954-1-git-send-email-daniel.vetter@ffwll.ch
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
drivers/gpu/drm/drm_fb_helper.c