Respond pings with pongs.
[cascardo/f2fchat.git] / message.c
index 25b5160..8c6dafd 100644 (file)
--- a/message.c
+++ b/message.c
@@ -26,6 +26,7 @@
 gboolean ping_timeout(gpointer data)
 {
        struct friend *friend = data;
+       friend_timeout(friend);
        return G_SOURCE_REMOVE;
 }
 
@@ -58,7 +59,7 @@ gboolean message_incoming(GIOChannel *channel, GIOCondition cond, gpointer data)
                friend = friend_get_by_address(iaddress, port);
                if (friend) {
                        printf("got message from %s\n", friend_get_name(friend));
-                       g_source_remove_by_user_data(friend);
+                       friend_got_message(friend, buffer, len);
                } else {
                        printf("could not find friend from address %s\n", g_inet_address_to_string(iaddress));
                }
@@ -77,7 +78,16 @@ int message_init(GSocket *sock)
 
 int ping(struct friend *friend)
 {
+       int err;
        char ping[5] = "PING";
-       friend_send_message(friend, ping, 4);
-       g_timeout_add(2000, ping_timeout, friend);
+       err = friend_send_message(friend, ping, 4);
+       if (!err)
+               g_timeout_add(2000, ping_timeout, friend);
+       return err;
+}
+
+int pong(struct friend *friend)
+{
+       char pong[5] = "PONG";
+       return friend_send_message(friend, pong, 4);
 }