Merge commit 'scormi3/master'
[cascardo/gnio.git] / gnio / gnetworkoutputstream.c
index c32a470..b7e9ea6 100644 (file)
 #include <glib.h>
 #include <gio/gio.h>
 
+#include "gsocket.h"
 #include "gnetworkoutputstream.h"
 
 G_DEFINE_TYPE (GNetworkOutputStream, g_network_output_stream, G_TYPE_OUTPUT_STREAM);
 
+enum
+{
+  PROP_0,
+  PROP_SOCKET
+};
+
+struct _GNetworkOutputStreamPrivate
+{
+  GSocket *socket;
+};
+
+static void
+g_network_output_stream_get_property (GObject    *object,
+                                      guint       prop_id,
+                                      GValue     *value,
+                                      GParamSpec *pspec)
+{
+  GNetworkOutputStream *stream = G_NETWORK_OUTPUT_STREAM (object);
+
+  switch (prop_id)
+    {
+      case PROP_SOCKET:
+        g_value_set_object (value, stream->priv->socket);
+        break;
+
+      default:
+        G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+    }
+}
+
+static void
+g_network_output_stream_set_property (GObject      *object,
+                                      guint         prop_id,
+                                      const GValue *value,
+                                      GParamSpec   *pspec)
+{
+  GNetworkOutputStream *stream = G_NETWORK_OUTPUT_STREAM (object);
+
+  switch (prop_id)
+    {
+      case PROP_SOCKET:
+        stream->priv->socket = g_value_dup_object (value);
+        break;
+
+      default:
+        G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+    }
+}
+
+static void
+g_network_output_stream_finalize (GObject *object)
+{
+  if (G_OBJECT_CLASS (g_network_output_stream_parent_class)->finalize)
+    (*G_OBJECT_CLASS (g_network_output_stream_parent_class)->finalize) (object);
+}
+
+static void
+g_network_output_stream_dispose (GObject *object)
+{
+  if (G_OBJECT_CLASS (g_network_output_stream_parent_class)->dispose)
+    (*G_OBJECT_CLASS (g_network_output_stream_parent_class)->dispose) (object);
+}
+
+static gssize
+g_network_output_stream_write (GOutputStream  *stream,
+                               const void     *buffer,
+                               gsize           count,
+                               GCancellable   *cancellable,
+                               GError        **error)
+{
+  GNetworkOutputStream *output_stream = G_NETWORK_OUTPUT_STREAM (stream);
+
+  return g_socket_send (output_stream->priv->socket, (const gchar *) buffer, count, error);
+}
+
 static void
 g_network_output_stream_class_init (GNetworkOutputStreamClass *klass)
 {
-  GObjectClass *gobject_class G_GNUC_UNUSED = G_OBJECT_CLASS (klass);
+  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+  GOutputStreamClass *goutputstream_class = G_OUTPUT_STREAM_CLASS (klass);
+
+  g_type_class_add_private (klass, sizeof (GNetworkOutputStreamPrivate));
+
+  gobject_class->finalize = g_network_output_stream_finalize;
+  gobject_class->dispose = g_network_output_stream_dispose;
+  gobject_class->get_property = g_network_output_stream_get_property;
+  gobject_class->set_property = g_network_output_stream_set_property;
+
+  goutputstream_class->write_fn = g_network_output_stream_write;
+
+  g_object_class_install_property (gobject_class, PROP_SOCKET,
+                                   g_param_spec_object ("socket",
+                                                        "socket",
+                                                        "the socket that this stream wraps",
+                                                        G_TYPE_SOCKET,
+                                                        G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE | G_PARAM_STATIC_NAME | G_PARAM_STATIC_BLURB | G_PARAM_STATIC_NICK));
 }
 
 static void
-g_network_output_stream_init (GNetworkOutputStream *address)
+g_network_output_stream_init (GNetworkOutputStream *stream)
 {
+  stream->priv = G_TYPE_INSTANCE_GET_PRIVATE (stream, G_TYPE_NETWORK_OUTPUT_STREAM, GNetworkOutputStreamPrivate);
+
+  stream->priv->socket = NULL;
+}
 
+GNetworkOutputStream *
+_g_network_output_stream_new (GSocket *socket)
+{
+  return G_NETWORK_OUTPUT_STREAM (g_object_new (G_TYPE_NETWORK_OUTPUT_STREAM, "socket", socket, NULL));
 }