* of uniforms on each side. However, this scheme is easy to
* validate so it's all we allow for now.
*/
-
- if (QPU_GET_FIELD(inst, QPU_SIG) != QPU_SIG_NONE) {
+ switch (QPU_GET_FIELD(inst, QPU_SIG)) {
+ case QPU_SIG_NONE:
+ case QPU_SIG_SCOREBOARD_UNLOCK:
+ case QPU_SIG_COLOR_LOAD:
+ case QPU_SIG_LOAD_TMU0:
+ case QPU_SIG_LOAD_TMU1:
+ break;
+ default:
DRM_ERROR("uniforms address change must be "
"normal math\n");
return false;