#define STACK_MAGIC 0xdeadbeef
#define ALIGN(x, a) __ALIGN_KERNEL((x), (a))
+#define __ALIGN_MASK(x, mask) __ALIGN_KERNEL_MASK((x), (mask))
#define PTR_ALIGN(p, a) ((typeof(p))ALIGN((unsigned long)(p), (a)))
#define IS_ALIGNED(x, a) (((x) & ((typeof(x))(a) - 1)) == 0)