#include <asm/uaccess.h>
-/*
- * for_each_console() allows you to iterate on each console
- */
-#define for_each_console(con) \
- for (con = console_drivers; con != NULL; con = con->next)
-
/*
* Architectures can override it:
*/
void printk_tick(void)
{
- if (__get_cpu_var(printk_pending)) {
- __get_cpu_var(printk_pending) = 0;
+ if (__this_cpu_read(printk_pending)) {
+ __this_cpu_write(printk_pending, 0);
wake_up_interruptible(&log_wait);
}
}
int printk_needs_cpu(int cpu)
{
- return per_cpu(printk_pending, cpu);
+ if (cpu_is_offline(cpu))
+ printk_tick();
+ return __this_cpu_read(printk_pending);
}
void wake_up_klogd(void)
{
if (waitqueue_active(&log_wait))
- __raw_get_cpu_var(printk_pending) = 1;
+ this_cpu_write(printk_pending, 1);
}
/**
spin_unlock_irqrestore(&logbuf_lock, flags);
}
release_console_sem();
+ console_sysfs_notify();
/*
* By unregistering the bootconsoles after we enable the real console
console_drivers->flags |= CON_CONSDEV;
release_console_sem();
+ console_sysfs_notify();
return res;
}
EXPORT_SYMBOL(unregister_console);