self.position = position
self.x = x
self.y = y
- self.radios = r
+ self.radius = r
self.name = name
class BallManager(list):
def save_to_file(self, path):
target = open(path, 'w')
for i in self:
- target.write('%d,%d %d %s\n' % (i.x, i.y, i.radios, i.name))
+ target.write('%d,%d %d %s\n' % (i.x, i.y, i.radius, i.name))
target.close()
class GladeLoader(object):
self.setup_treeview()
# drawing stuff
- self.ball_width = Ball.DEFAULT_WIDTH
self.selecting = False
self.start_x = -1
self.start_y = -1
+ self.radius = Ball.DEFAULT_WIDTH
def setup_treeview(self):
self.model.connect('rows-reordered', self.on_rows_reordered)
renderer = gtk.CellRendererText()
renderer.connect('edited', self.on_cell_edited)
renderer.set_property('editable', True)
- column = gtk.TreeViewColumn(_('Name'), renderer, text=1)
- self.treeview.append_column(column)
+ self.fpcolumn = gtk.TreeViewColumn(_('Name'), renderer, text=1)
+ self.treeview.append_column(self.fpcolumn)
def on_rows_reordered(self, *args):
print
- def on_cell_edited(self, *args):
- print args
+ def on_cell_edited(self, renderer, path, value):
+ ball = Ball(self.start_x, self.start_y, self.radius, value, int(path))
+ self.balls.append(ball)
+ self.load_balls_to_treeview()
+ self.draw.queue_draw()
def new_project(self, button):
proj = NewProject(self.window)
for index, line in enumerate(file(fname)):
if not line:
continue
- pos, radios, name = line.split()
+ pos, radius, name = line.split()
x, y = pos.split(',')
- balls.append(Ball(int(x), int(y), int(radios), name, index))
+ balls.append(Ball(int(x), int(y), int(radius), name, index))
return balls
def remove_fp(self, *args):
if i.position == int(position):
self.balls.remove(i)
del model[path]
+ self.draw.queue_draw()
def save_fp_list(self, *args):
assert self.project is not None
ctx.set_source_rgba (0.5, 0.0, 0.0, 0.4)
for i in self.balls:
- ctx.arc(i.x, i.y, i.radios, 0, 64*math.pi)
+ ctx.arc(i.x, i.y, i.radius, 0, 64*math.pi)
ctx.fill()
ctx.stroke()
if self.start_x < 0:
return
ctx = self.draw.window.cairo_create()
- ctx.arc(self.start_x, self.start_y, self.ball_width, 0, 64*math.pi)
+ ctx.arc(self.start_x, self.start_y, self.radius, 0, 64*math.pi)
ctx.set_source_rgba (0.5, 0.0, 0.0, 0.4)
ctx.fill()
self.draw.queue_draw()
if event.x > self.last_x:
- self.ball_width += 3
+ self.radius += 3
else:
- self.ball_width -= 3
+ self.radius -= 3
self.last_x = event.x
self.draw_current_ball()
self.ball_width = Ball.DEFAULT_WIDTH
+ position = len(self.balls)
+ self.model.append([position, ''])
+ self.treeview.set_cursor(str(position), self.fpcolumn, True)
+
if __name__ == '__main__':
Gzv().window.show_all()
gtk.main()