From 4a4b78c9de4daf237cc4215ed1cca56c37b16fa1 Mon Sep 17 00:00:00 2001 From: Lincoln de Sousa Date: Tue, 12 Aug 2008 05:02:54 -0300 Subject: [PATCH] removing the method Gzv.draw_current_ball and merging its code in Gzv.expose_draw --- gzv.py | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/gzv.py b/gzv.py index 7feba6c..42dce80 100644 --- a/gzv.py +++ b/gzv.py @@ -310,9 +310,15 @@ class Gzv(GladeLoader): if not self.image: return - self.draw_current_ball() for i in self.balls: self.draw_ball(i) + + if self.start_x < 0: + return False + + ball = Ball(self.start_x, self.start_y, self.radius) + self.draw_ball(ball) + return False def draw_ball(self, ball): @@ -327,12 +333,6 @@ class Gzv(GladeLoader): ctx.arc(ball.x, ball.y, ball.radius+1, 0, 64*math.pi) ctx.stroke() - def draw_current_ball(self): - if self.start_x < 0: - return - ball = Ball(self.start_x, self.start_y, self.radius) - self.draw_ball(ball) - def button_press(self, widget, event): if event.button == 1: self.start_x = event.x -- 2.20.1