ASoC: davinci: Kconfig: Update the edma-pcm section's dependency and help
[cascardo/linux.git] / drivers / gpu / drm / etnaviv / etnaviv_gpu.c
1 /*
2  * Copyright (C) 2015 Etnaviv Project
3  *
4  * This program is free software; you can redistribute it and/or modify it
5  * under the terms of the GNU General Public License version 2 as published by
6  * the Free Software Foundation.
7  *
8  * This program is distributed in the hope that it will be useful, but WITHOUT
9  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
10  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
11  * more details.
12  *
13  * You should have received a copy of the GNU General Public License along with
14  * this program.  If not, see <http://www.gnu.org/licenses/>.
15  */
16
17 #include <linux/component.h>
18 #include <linux/fence.h>
19 #include <linux/moduleparam.h>
20 #include <linux/of_device.h>
21 #include "etnaviv_dump.h"
22 #include "etnaviv_gpu.h"
23 #include "etnaviv_gem.h"
24 #include "etnaviv_mmu.h"
25 #include "etnaviv_iommu.h"
26 #include "etnaviv_iommu_v2.h"
27 #include "common.xml.h"
28 #include "state.xml.h"
29 #include "state_hi.xml.h"
30 #include "cmdstream.xml.h"
31
32 static const struct platform_device_id gpu_ids[] = {
33         { .name = "etnaviv-gpu,2d" },
34         { },
35 };
36
37 static bool etnaviv_dump_core = true;
38 module_param_named(dump_core, etnaviv_dump_core, bool, 0600);
39
40 /*
41  * Driver functions:
42  */
43
44 int etnaviv_gpu_get_param(struct etnaviv_gpu *gpu, u32 param, u64 *value)
45 {
46         switch (param) {
47         case ETNAVIV_PARAM_GPU_MODEL:
48                 *value = gpu->identity.model;
49                 break;
50
51         case ETNAVIV_PARAM_GPU_REVISION:
52                 *value = gpu->identity.revision;
53                 break;
54
55         case ETNAVIV_PARAM_GPU_FEATURES_0:
56                 *value = gpu->identity.features;
57                 break;
58
59         case ETNAVIV_PARAM_GPU_FEATURES_1:
60                 *value = gpu->identity.minor_features0;
61                 break;
62
63         case ETNAVIV_PARAM_GPU_FEATURES_2:
64                 *value = gpu->identity.minor_features1;
65                 break;
66
67         case ETNAVIV_PARAM_GPU_FEATURES_3:
68                 *value = gpu->identity.minor_features2;
69                 break;
70
71         case ETNAVIV_PARAM_GPU_FEATURES_4:
72                 *value = gpu->identity.minor_features3;
73                 break;
74
75         case ETNAVIV_PARAM_GPU_STREAM_COUNT:
76                 *value = gpu->identity.stream_count;
77                 break;
78
79         case ETNAVIV_PARAM_GPU_REGISTER_MAX:
80                 *value = gpu->identity.register_max;
81                 break;
82
83         case ETNAVIV_PARAM_GPU_THREAD_COUNT:
84                 *value = gpu->identity.thread_count;
85                 break;
86
87         case ETNAVIV_PARAM_GPU_VERTEX_CACHE_SIZE:
88                 *value = gpu->identity.vertex_cache_size;
89                 break;
90
91         case ETNAVIV_PARAM_GPU_SHADER_CORE_COUNT:
92                 *value = gpu->identity.shader_core_count;
93                 break;
94
95         case ETNAVIV_PARAM_GPU_PIXEL_PIPES:
96                 *value = gpu->identity.pixel_pipes;
97                 break;
98
99         case ETNAVIV_PARAM_GPU_VERTEX_OUTPUT_BUFFER_SIZE:
100                 *value = gpu->identity.vertex_output_buffer_size;
101                 break;
102
103         case ETNAVIV_PARAM_GPU_BUFFER_SIZE:
104                 *value = gpu->identity.buffer_size;
105                 break;
106
107         case ETNAVIV_PARAM_GPU_INSTRUCTION_COUNT:
108                 *value = gpu->identity.instruction_count;
109                 break;
110
111         case ETNAVIV_PARAM_GPU_NUM_CONSTANTS:
112                 *value = gpu->identity.num_constants;
113                 break;
114
115         default:
116                 DBG("%s: invalid param: %u", dev_name(gpu->dev), param);
117                 return -EINVAL;
118         }
119
120         return 0;
121 }
122
123 static void etnaviv_hw_specs(struct etnaviv_gpu *gpu)
124 {
125         if (gpu->identity.minor_features0 &
126             chipMinorFeatures0_MORE_MINOR_FEATURES) {
127                 u32 specs[2];
128
129                 specs[0] = gpu_read(gpu, VIVS_HI_CHIP_SPECS);
130                 specs[1] = gpu_read(gpu, VIVS_HI_CHIP_SPECS_2);
131
132                 gpu->identity.stream_count =
133                         (specs[0] & VIVS_HI_CHIP_SPECS_STREAM_COUNT__MASK)
134                                 >> VIVS_HI_CHIP_SPECS_STREAM_COUNT__SHIFT;
135                 gpu->identity.register_max =
136                         (specs[0] & VIVS_HI_CHIP_SPECS_REGISTER_MAX__MASK)
137                                 >> VIVS_HI_CHIP_SPECS_REGISTER_MAX__SHIFT;
138                 gpu->identity.thread_count =
139                         (specs[0] & VIVS_HI_CHIP_SPECS_THREAD_COUNT__MASK)
140                                 >> VIVS_HI_CHIP_SPECS_THREAD_COUNT__SHIFT;
141                 gpu->identity.vertex_cache_size =
142                         (specs[0] & VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__MASK)
143                                 >> VIVS_HI_CHIP_SPECS_VERTEX_CACHE_SIZE__SHIFT;
144                 gpu->identity.shader_core_count =
145                         (specs[0] & VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__MASK)
146                                 >> VIVS_HI_CHIP_SPECS_SHADER_CORE_COUNT__SHIFT;
147                 gpu->identity.pixel_pipes =
148                         (specs[0] & VIVS_HI_CHIP_SPECS_PIXEL_PIPES__MASK)
149                                 >> VIVS_HI_CHIP_SPECS_PIXEL_PIPES__SHIFT;
150                 gpu->identity.vertex_output_buffer_size =
151                         (specs[0] & VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__MASK)
152                                 >> VIVS_HI_CHIP_SPECS_VERTEX_OUTPUT_BUFFER_SIZE__SHIFT;
153
154                 gpu->identity.buffer_size =
155                         (specs[1] & VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__MASK)
156                                 >> VIVS_HI_CHIP_SPECS_2_BUFFER_SIZE__SHIFT;
157                 gpu->identity.instruction_count =
158                         (specs[1] & VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__MASK)
159                                 >> VIVS_HI_CHIP_SPECS_2_INSTRUCTION_COUNT__SHIFT;
160                 gpu->identity.num_constants =
161                         (specs[1] & VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__MASK)
162                                 >> VIVS_HI_CHIP_SPECS_2_NUM_CONSTANTS__SHIFT;
163         }
164
165         /* Fill in the stream count if not specified */
166         if (gpu->identity.stream_count == 0) {
167                 if (gpu->identity.model >= 0x1000)
168                         gpu->identity.stream_count = 4;
169                 else
170                         gpu->identity.stream_count = 1;
171         }
172
173         /* Convert the register max value */
174         if (gpu->identity.register_max)
175                 gpu->identity.register_max = 1 << gpu->identity.register_max;
176         else if (gpu->identity.model == 0x0400)
177                 gpu->identity.register_max = 32;
178         else
179                 gpu->identity.register_max = 64;
180
181         /* Convert thread count */
182         if (gpu->identity.thread_count)
183                 gpu->identity.thread_count = 1 << gpu->identity.thread_count;
184         else if (gpu->identity.model == 0x0400)
185                 gpu->identity.thread_count = 64;
186         else if (gpu->identity.model == 0x0500 ||
187                  gpu->identity.model == 0x0530)
188                 gpu->identity.thread_count = 128;
189         else
190                 gpu->identity.thread_count = 256;
191
192         if (gpu->identity.vertex_cache_size == 0)
193                 gpu->identity.vertex_cache_size = 8;
194
195         if (gpu->identity.shader_core_count == 0) {
196                 if (gpu->identity.model >= 0x1000)
197                         gpu->identity.shader_core_count = 2;
198                 else
199                         gpu->identity.shader_core_count = 1;
200         }
201
202         if (gpu->identity.pixel_pipes == 0)
203                 gpu->identity.pixel_pipes = 1;
204
205         /* Convert virtex buffer size */
206         if (gpu->identity.vertex_output_buffer_size) {
207                 gpu->identity.vertex_output_buffer_size =
208                         1 << gpu->identity.vertex_output_buffer_size;
209         } else if (gpu->identity.model == 0x0400) {
210                 if (gpu->identity.revision < 0x4000)
211                         gpu->identity.vertex_output_buffer_size = 512;
212                 else if (gpu->identity.revision < 0x4200)
213                         gpu->identity.vertex_output_buffer_size = 256;
214                 else
215                         gpu->identity.vertex_output_buffer_size = 128;
216         } else {
217                 gpu->identity.vertex_output_buffer_size = 512;
218         }
219
220         switch (gpu->identity.instruction_count) {
221         case 0:
222                 if ((gpu->identity.model == 0x2000 &&
223                      gpu->identity.revision == 0x5108) ||
224                     gpu->identity.model == 0x880)
225                         gpu->identity.instruction_count = 512;
226                 else
227                         gpu->identity.instruction_count = 256;
228                 break;
229
230         case 1:
231                 gpu->identity.instruction_count = 1024;
232                 break;
233
234         case 2:
235                 gpu->identity.instruction_count = 2048;
236                 break;
237
238         default:
239                 gpu->identity.instruction_count = 256;
240                 break;
241         }
242
243         if (gpu->identity.num_constants == 0)
244                 gpu->identity.num_constants = 168;
245 }
246
247 static void etnaviv_hw_identify(struct etnaviv_gpu *gpu)
248 {
249         u32 chipIdentity;
250
251         chipIdentity = gpu_read(gpu, VIVS_HI_CHIP_IDENTITY);
252
253         /* Special case for older graphic cores. */
254         if (((chipIdentity & VIVS_HI_CHIP_IDENTITY_FAMILY__MASK)
255              >> VIVS_HI_CHIP_IDENTITY_FAMILY__SHIFT) ==  0x01) {
256                 gpu->identity.model    = 0x500; /* gc500 */
257                 gpu->identity.revision =
258                         (chipIdentity & VIVS_HI_CHIP_IDENTITY_REVISION__MASK)
259                         >> VIVS_HI_CHIP_IDENTITY_REVISION__SHIFT;
260         } else {
261
262                 gpu->identity.model = gpu_read(gpu, VIVS_HI_CHIP_MODEL);
263                 gpu->identity.revision = gpu_read(gpu, VIVS_HI_CHIP_REV);
264
265                 /*
266                  * !!!! HACK ALERT !!!!
267                  * Because people change device IDs without letting software
268                  * know about it - here is the hack to make it all look the
269                  * same.  Only for GC400 family.
270                  */
271                 if ((gpu->identity.model & 0xff00) == 0x0400 &&
272                     gpu->identity.model != 0x0420) {
273                         gpu->identity.model = gpu->identity.model & 0x0400;
274                 }
275
276                 /* Another special case */
277                 if (gpu->identity.model == 0x300 &&
278                     gpu->identity.revision == 0x2201) {
279                         u32 chipDate = gpu_read(gpu, VIVS_HI_CHIP_DATE);
280                         u32 chipTime = gpu_read(gpu, VIVS_HI_CHIP_TIME);
281
282                         if (chipDate == 0x20080814 && chipTime == 0x12051100) {
283                                 /*
284                                  * This IP has an ECO; put the correct
285                                  * revision in it.
286                                  */
287                                 gpu->identity.revision = 0x1051;
288                         }
289                 }
290         }
291
292         dev_info(gpu->dev, "model: GC%x, revision: %x\n",
293                  gpu->identity.model, gpu->identity.revision);
294
295         gpu->identity.features = gpu_read(gpu, VIVS_HI_CHIP_FEATURE);
296
297         /* Disable fast clear on GC700. */
298         if (gpu->identity.model == 0x700)
299                 gpu->identity.features &= ~chipFeatures_FAST_CLEAR;
300
301         if ((gpu->identity.model == 0x500 && gpu->identity.revision < 2) ||
302             (gpu->identity.model == 0x300 && gpu->identity.revision < 0x2000)) {
303
304                 /*
305                  * GC500 rev 1.x and GC300 rev < 2.0 doesn't have these
306                  * registers.
307                  */
308                 gpu->identity.minor_features0 = 0;
309                 gpu->identity.minor_features1 = 0;
310                 gpu->identity.minor_features2 = 0;
311                 gpu->identity.minor_features3 = 0;
312         } else
313                 gpu->identity.minor_features0 =
314                                 gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_0);
315
316         if (gpu->identity.minor_features0 &
317             chipMinorFeatures0_MORE_MINOR_FEATURES) {
318                 gpu->identity.minor_features1 =
319                                 gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_1);
320                 gpu->identity.minor_features2 =
321                                 gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_2);
322                 gpu->identity.minor_features3 =
323                                 gpu_read(gpu, VIVS_HI_CHIP_MINOR_FEATURE_3);
324         }
325
326         /* GC600 idle register reports zero bits where modules aren't present */
327         if (gpu->identity.model == chipModel_GC600) {
328                 gpu->idle_mask = VIVS_HI_IDLE_STATE_TX |
329                                  VIVS_HI_IDLE_STATE_RA |
330                                  VIVS_HI_IDLE_STATE_SE |
331                                  VIVS_HI_IDLE_STATE_PA |
332                                  VIVS_HI_IDLE_STATE_SH |
333                                  VIVS_HI_IDLE_STATE_PE |
334                                  VIVS_HI_IDLE_STATE_DE |
335                                  VIVS_HI_IDLE_STATE_FE;
336         } else {
337                 gpu->idle_mask = ~VIVS_HI_IDLE_STATE_AXI_LP;
338         }
339
340         etnaviv_hw_specs(gpu);
341 }
342
343 static void etnaviv_gpu_load_clock(struct etnaviv_gpu *gpu, u32 clock)
344 {
345         gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock |
346                   VIVS_HI_CLOCK_CONTROL_FSCALE_CMD_LOAD);
347         gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock);
348 }
349
350 static int etnaviv_hw_reset(struct etnaviv_gpu *gpu)
351 {
352         u32 control, idle;
353         unsigned long timeout;
354         bool failed = true;
355
356         /* TODO
357          *
358          * - clock gating
359          * - puls eater
360          * - what about VG?
361          */
362
363         /* We hope that the GPU resets in under one second */
364         timeout = jiffies + msecs_to_jiffies(1000);
365
366         while (time_is_after_jiffies(timeout)) {
367                 control = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
368                           VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
369
370                 /* enable clock */
371                 etnaviv_gpu_load_clock(gpu, control);
372
373                 /* Wait for stable clock.  Vivante's code waited for 1ms */
374                 usleep_range(1000, 10000);
375
376                 /* isolate the GPU. */
377                 control |= VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU;
378                 gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
379
380                 /* set soft reset. */
381                 control |= VIVS_HI_CLOCK_CONTROL_SOFT_RESET;
382                 gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
383
384                 /* wait for reset. */
385                 msleep(1);
386
387                 /* reset soft reset bit. */
388                 control &= ~VIVS_HI_CLOCK_CONTROL_SOFT_RESET;
389                 gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
390
391                 /* reset GPU isolation. */
392                 control &= ~VIVS_HI_CLOCK_CONTROL_ISOLATE_GPU;
393                 gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, control);
394
395                 /* read idle register. */
396                 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
397
398                 /* try reseting again if FE it not idle */
399                 if ((idle & VIVS_HI_IDLE_STATE_FE) == 0) {
400                         dev_dbg(gpu->dev, "FE is not idle\n");
401                         continue;
402                 }
403
404                 /* read reset register. */
405                 control = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL);
406
407                 /* is the GPU idle? */
408                 if (((control & VIVS_HI_CLOCK_CONTROL_IDLE_3D) == 0) ||
409                     ((control & VIVS_HI_CLOCK_CONTROL_IDLE_2D) == 0)) {
410                         dev_dbg(gpu->dev, "GPU is not idle\n");
411                         continue;
412                 }
413
414                 failed = false;
415                 break;
416         }
417
418         if (failed) {
419                 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
420                 control = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL);
421
422                 dev_err(gpu->dev, "GPU failed to reset: FE %sidle, 3D %sidle, 2D %sidle\n",
423                         idle & VIVS_HI_IDLE_STATE_FE ? "" : "not ",
424                         control & VIVS_HI_CLOCK_CONTROL_IDLE_3D ? "" : "not ",
425                         control & VIVS_HI_CLOCK_CONTROL_IDLE_2D ? "" : "not ");
426
427                 return -EBUSY;
428         }
429
430         /* We rely on the GPU running, so program the clock */
431         control = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
432                   VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
433
434         /* enable clock */
435         etnaviv_gpu_load_clock(gpu, control);
436
437         return 0;
438 }
439
440 static void etnaviv_gpu_hw_init(struct etnaviv_gpu *gpu)
441 {
442         u16 prefetch;
443
444         if (gpu->identity.model == chipModel_GC320 &&
445             gpu_read(gpu, VIVS_HI_CHIP_TIME) != 0x2062400 &&
446             (gpu->identity.revision == 0x5007 ||
447              gpu->identity.revision == 0x5220)) {
448                 u32 mc_memory_debug;
449
450                 mc_memory_debug = gpu_read(gpu, VIVS_MC_DEBUG_MEMORY) & ~0xff;
451
452                 if (gpu->identity.revision == 0x5007)
453                         mc_memory_debug |= 0x0c;
454                 else
455                         mc_memory_debug |= 0x08;
456
457                 gpu_write(gpu, VIVS_MC_DEBUG_MEMORY, mc_memory_debug);
458         }
459
460         /*
461          * Update GPU AXI cache atttribute to "cacheable, no allocate".
462          * This is necessary to prevent the iMX6 SoC locking up.
463          */
464         gpu_write(gpu, VIVS_HI_AXI_CONFIG,
465                   VIVS_HI_AXI_CONFIG_AWCACHE(2) |
466                   VIVS_HI_AXI_CONFIG_ARCACHE(2));
467
468         /* GC2000 rev 5108 needs a special bus config */
469         if (gpu->identity.model == 0x2000 && gpu->identity.revision == 0x5108) {
470                 u32 bus_config = gpu_read(gpu, VIVS_MC_BUS_CONFIG);
471                 bus_config &= ~(VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG__MASK |
472                                 VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG__MASK);
473                 bus_config |= VIVS_MC_BUS_CONFIG_FE_BUS_CONFIG(1) |
474                               VIVS_MC_BUS_CONFIG_TX_BUS_CONFIG(0);
475                 gpu_write(gpu, VIVS_MC_BUS_CONFIG, bus_config);
476         }
477
478         /* set base addresses */
479         gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_RA, gpu->memory_base);
480         gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_FE, gpu->memory_base);
481         gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_TX, gpu->memory_base);
482         gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_PEZ, gpu->memory_base);
483         gpu_write(gpu, VIVS_MC_MEMORY_BASE_ADDR_PE, gpu->memory_base);
484
485         /* setup the MMU page table pointers */
486         etnaviv_iommu_domain_restore(gpu, gpu->mmu->domain);
487
488         /* Start command processor */
489         prefetch = etnaviv_buffer_init(gpu);
490
491         gpu_write(gpu, VIVS_HI_INTR_ENBL, ~0U);
492         gpu_write(gpu, VIVS_FE_COMMAND_ADDRESS,
493                   gpu->buffer->paddr - gpu->memory_base);
494         gpu_write(gpu, VIVS_FE_COMMAND_CONTROL,
495                   VIVS_FE_COMMAND_CONTROL_ENABLE |
496                   VIVS_FE_COMMAND_CONTROL_PREFETCH(prefetch));
497 }
498
499 int etnaviv_gpu_init(struct etnaviv_gpu *gpu)
500 {
501         int ret, i;
502         struct iommu_domain *iommu;
503         enum etnaviv_iommu_version version;
504         bool mmuv2;
505
506         ret = pm_runtime_get_sync(gpu->dev);
507         if (ret < 0)
508                 return ret;
509
510         etnaviv_hw_identify(gpu);
511
512         if (gpu->identity.model == 0) {
513                 dev_err(gpu->dev, "Unknown GPU model\n");
514                 pm_runtime_put_autosuspend(gpu->dev);
515                 return -ENXIO;
516         }
517
518         ret = etnaviv_hw_reset(gpu);
519         if (ret)
520                 goto fail;
521
522         /* Setup IOMMU.. eventually we will (I think) do this once per context
523          * and have separate page tables per context.  For now, to keep things
524          * simple and to get something working, just use a single address space:
525          */
526         mmuv2 = gpu->identity.minor_features1 & chipMinorFeatures1_MMU_VERSION;
527         dev_dbg(gpu->dev, "mmuv2: %d\n", mmuv2);
528
529         if (!mmuv2) {
530                 iommu = etnaviv_iommu_domain_alloc(gpu);
531                 version = ETNAVIV_IOMMU_V1;
532         } else {
533                 iommu = etnaviv_iommu_v2_domain_alloc(gpu);
534                 version = ETNAVIV_IOMMU_V2;
535         }
536
537         if (!iommu) {
538                 ret = -ENOMEM;
539                 goto fail;
540         }
541
542         /* TODO: we will leak here memory - fix it! */
543
544         gpu->mmu = etnaviv_iommu_new(gpu, iommu, version);
545         if (!gpu->mmu) {
546                 ret = -ENOMEM;
547                 goto fail;
548         }
549
550         /* Create buffer: */
551         gpu->buffer = etnaviv_gpu_cmdbuf_new(gpu, PAGE_SIZE, 0);
552         if (!gpu->buffer) {
553                 ret = -ENOMEM;
554                 dev_err(gpu->dev, "could not create command buffer\n");
555                 goto fail;
556         }
557         if (gpu->buffer->paddr - gpu->memory_base > 0x80000000) {
558                 ret = -EINVAL;
559                 dev_err(gpu->dev,
560                         "command buffer outside valid memory window\n");
561                 goto free_buffer;
562         }
563
564         /* Setup event management */
565         spin_lock_init(&gpu->event_spinlock);
566         init_completion(&gpu->event_free);
567         for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
568                 gpu->event[i].used = false;
569                 complete(&gpu->event_free);
570         }
571
572         /* Now program the hardware */
573         mutex_lock(&gpu->lock);
574         etnaviv_gpu_hw_init(gpu);
575         mutex_unlock(&gpu->lock);
576
577         pm_runtime_mark_last_busy(gpu->dev);
578         pm_runtime_put_autosuspend(gpu->dev);
579
580         return 0;
581
582 free_buffer:
583         etnaviv_gpu_cmdbuf_free(gpu->buffer);
584         gpu->buffer = NULL;
585 fail:
586         pm_runtime_mark_last_busy(gpu->dev);
587         pm_runtime_put_autosuspend(gpu->dev);
588
589         return ret;
590 }
591
592 #ifdef CONFIG_DEBUG_FS
593 struct dma_debug {
594         u32 address[2];
595         u32 state[2];
596 };
597
598 static void verify_dma(struct etnaviv_gpu *gpu, struct dma_debug *debug)
599 {
600         u32 i;
601
602         debug->address[0] = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
603         debug->state[0]   = gpu_read(gpu, VIVS_FE_DMA_DEBUG_STATE);
604
605         for (i = 0; i < 500; i++) {
606                 debug->address[1] = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
607                 debug->state[1]   = gpu_read(gpu, VIVS_FE_DMA_DEBUG_STATE);
608
609                 if (debug->address[0] != debug->address[1])
610                         break;
611
612                 if (debug->state[0] != debug->state[1])
613                         break;
614         }
615 }
616
617 int etnaviv_gpu_debugfs(struct etnaviv_gpu *gpu, struct seq_file *m)
618 {
619         struct dma_debug debug;
620         u32 dma_lo, dma_hi, axi, idle;
621         int ret;
622
623         seq_printf(m, "%s Status:\n", dev_name(gpu->dev));
624
625         ret = pm_runtime_get_sync(gpu->dev);
626         if (ret < 0)
627                 return ret;
628
629         dma_lo = gpu_read(gpu, VIVS_FE_DMA_LOW);
630         dma_hi = gpu_read(gpu, VIVS_FE_DMA_HIGH);
631         axi = gpu_read(gpu, VIVS_HI_AXI_STATUS);
632         idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
633
634         verify_dma(gpu, &debug);
635
636         seq_puts(m, "\tfeatures\n");
637         seq_printf(m, "\t minor_features0: 0x%08x\n",
638                    gpu->identity.minor_features0);
639         seq_printf(m, "\t minor_features1: 0x%08x\n",
640                    gpu->identity.minor_features1);
641         seq_printf(m, "\t minor_features2: 0x%08x\n",
642                    gpu->identity.minor_features2);
643         seq_printf(m, "\t minor_features3: 0x%08x\n",
644                    gpu->identity.minor_features3);
645
646         seq_puts(m, "\tspecs\n");
647         seq_printf(m, "\t stream_count:  %d\n",
648                         gpu->identity.stream_count);
649         seq_printf(m, "\t register_max: %d\n",
650                         gpu->identity.register_max);
651         seq_printf(m, "\t thread_count: %d\n",
652                         gpu->identity.thread_count);
653         seq_printf(m, "\t vertex_cache_size: %d\n",
654                         gpu->identity.vertex_cache_size);
655         seq_printf(m, "\t shader_core_count: %d\n",
656                         gpu->identity.shader_core_count);
657         seq_printf(m, "\t pixel_pipes: %d\n",
658                         gpu->identity.pixel_pipes);
659         seq_printf(m, "\t vertex_output_buffer_size: %d\n",
660                         gpu->identity.vertex_output_buffer_size);
661         seq_printf(m, "\t buffer_size: %d\n",
662                         gpu->identity.buffer_size);
663         seq_printf(m, "\t instruction_count: %d\n",
664                         gpu->identity.instruction_count);
665         seq_printf(m, "\t num_constants: %d\n",
666                         gpu->identity.num_constants);
667
668         seq_printf(m, "\taxi: 0x%08x\n", axi);
669         seq_printf(m, "\tidle: 0x%08x\n", idle);
670         idle |= ~gpu->idle_mask & ~VIVS_HI_IDLE_STATE_AXI_LP;
671         if ((idle & VIVS_HI_IDLE_STATE_FE) == 0)
672                 seq_puts(m, "\t FE is not idle\n");
673         if ((idle & VIVS_HI_IDLE_STATE_DE) == 0)
674                 seq_puts(m, "\t DE is not idle\n");
675         if ((idle & VIVS_HI_IDLE_STATE_PE) == 0)
676                 seq_puts(m, "\t PE is not idle\n");
677         if ((idle & VIVS_HI_IDLE_STATE_SH) == 0)
678                 seq_puts(m, "\t SH is not idle\n");
679         if ((idle & VIVS_HI_IDLE_STATE_PA) == 0)
680                 seq_puts(m, "\t PA is not idle\n");
681         if ((idle & VIVS_HI_IDLE_STATE_SE) == 0)
682                 seq_puts(m, "\t SE is not idle\n");
683         if ((idle & VIVS_HI_IDLE_STATE_RA) == 0)
684                 seq_puts(m, "\t RA is not idle\n");
685         if ((idle & VIVS_HI_IDLE_STATE_TX) == 0)
686                 seq_puts(m, "\t TX is not idle\n");
687         if ((idle & VIVS_HI_IDLE_STATE_VG) == 0)
688                 seq_puts(m, "\t VG is not idle\n");
689         if ((idle & VIVS_HI_IDLE_STATE_IM) == 0)
690                 seq_puts(m, "\t IM is not idle\n");
691         if ((idle & VIVS_HI_IDLE_STATE_FP) == 0)
692                 seq_puts(m, "\t FP is not idle\n");
693         if ((idle & VIVS_HI_IDLE_STATE_TS) == 0)
694                 seq_puts(m, "\t TS is not idle\n");
695         if (idle & VIVS_HI_IDLE_STATE_AXI_LP)
696                 seq_puts(m, "\t AXI low power mode\n");
697
698         if (gpu->identity.features & chipFeatures_DEBUG_MODE) {
699                 u32 read0 = gpu_read(gpu, VIVS_MC_DEBUG_READ0);
700                 u32 read1 = gpu_read(gpu, VIVS_MC_DEBUG_READ1);
701                 u32 write = gpu_read(gpu, VIVS_MC_DEBUG_WRITE);
702
703                 seq_puts(m, "\tMC\n");
704                 seq_printf(m, "\t read0: 0x%08x\n", read0);
705                 seq_printf(m, "\t read1: 0x%08x\n", read1);
706                 seq_printf(m, "\t write: 0x%08x\n", write);
707         }
708
709         seq_puts(m, "\tDMA ");
710
711         if (debug.address[0] == debug.address[1] &&
712             debug.state[0] == debug.state[1]) {
713                 seq_puts(m, "seems to be stuck\n");
714         } else if (debug.address[0] == debug.address[1]) {
715                 seq_puts(m, "adress is constant\n");
716         } else {
717                 seq_puts(m, "is runing\n");
718         }
719
720         seq_printf(m, "\t address 0: 0x%08x\n", debug.address[0]);
721         seq_printf(m, "\t address 1: 0x%08x\n", debug.address[1]);
722         seq_printf(m, "\t state 0: 0x%08x\n", debug.state[0]);
723         seq_printf(m, "\t state 1: 0x%08x\n", debug.state[1]);
724         seq_printf(m, "\t last fetch 64 bit word: 0x%08x 0x%08x\n",
725                    dma_lo, dma_hi);
726
727         ret = 0;
728
729         pm_runtime_mark_last_busy(gpu->dev);
730         pm_runtime_put_autosuspend(gpu->dev);
731
732         return ret;
733 }
734 #endif
735
736 /*
737  * Power Management:
738  */
739 static int enable_clk(struct etnaviv_gpu *gpu)
740 {
741         if (gpu->clk_core)
742                 clk_prepare_enable(gpu->clk_core);
743         if (gpu->clk_shader)
744                 clk_prepare_enable(gpu->clk_shader);
745
746         return 0;
747 }
748
749 static int disable_clk(struct etnaviv_gpu *gpu)
750 {
751         if (gpu->clk_core)
752                 clk_disable_unprepare(gpu->clk_core);
753         if (gpu->clk_shader)
754                 clk_disable_unprepare(gpu->clk_shader);
755
756         return 0;
757 }
758
759 static int enable_axi(struct etnaviv_gpu *gpu)
760 {
761         if (gpu->clk_bus)
762                 clk_prepare_enable(gpu->clk_bus);
763
764         return 0;
765 }
766
767 static int disable_axi(struct etnaviv_gpu *gpu)
768 {
769         if (gpu->clk_bus)
770                 clk_disable_unprepare(gpu->clk_bus);
771
772         return 0;
773 }
774
775 /*
776  * Hangcheck detection for locked gpu:
777  */
778 static void recover_worker(struct work_struct *work)
779 {
780         struct etnaviv_gpu *gpu = container_of(work, struct etnaviv_gpu,
781                                                recover_work);
782         unsigned long flags;
783         unsigned int i;
784
785         dev_err(gpu->dev, "hangcheck recover!\n");
786
787         if (pm_runtime_get_sync(gpu->dev) < 0)
788                 return;
789
790         mutex_lock(&gpu->lock);
791
792         /* Only catch the first event, or when manually re-armed */
793         if (etnaviv_dump_core) {
794                 etnaviv_core_dump(gpu);
795                 etnaviv_dump_core = false;
796         }
797
798         etnaviv_hw_reset(gpu);
799
800         /* complete all events, the GPU won't do it after the reset */
801         spin_lock_irqsave(&gpu->event_spinlock, flags);
802         for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
803                 if (!gpu->event[i].used)
804                         continue;
805                 fence_signal(gpu->event[i].fence);
806                 gpu->event[i].fence = NULL;
807                 gpu->event[i].used = false;
808                 complete(&gpu->event_free);
809                 /*
810                  * Decrement the PM count for each stuck event. This is safe
811                  * even in atomic context as we use ASYNC RPM here.
812                  */
813                 pm_runtime_put_autosuspend(gpu->dev);
814         }
815         spin_unlock_irqrestore(&gpu->event_spinlock, flags);
816         gpu->completed_fence = gpu->active_fence;
817
818         etnaviv_gpu_hw_init(gpu);
819         gpu->switch_context = true;
820
821         mutex_unlock(&gpu->lock);
822         pm_runtime_mark_last_busy(gpu->dev);
823         pm_runtime_put_autosuspend(gpu->dev);
824
825         /* Retire the buffer objects in a work */
826         etnaviv_queue_work(gpu->drm, &gpu->retire_work);
827 }
828
829 static void hangcheck_timer_reset(struct etnaviv_gpu *gpu)
830 {
831         DBG("%s", dev_name(gpu->dev));
832         mod_timer(&gpu->hangcheck_timer,
833                   round_jiffies_up(jiffies + DRM_ETNAVIV_HANGCHECK_JIFFIES));
834 }
835
836 static void hangcheck_handler(unsigned long data)
837 {
838         struct etnaviv_gpu *gpu = (struct etnaviv_gpu *)data;
839         u32 fence = gpu->completed_fence;
840         bool progress = false;
841
842         if (fence != gpu->hangcheck_fence) {
843                 gpu->hangcheck_fence = fence;
844                 progress = true;
845         }
846
847         if (!progress) {
848                 u32 dma_addr = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
849                 int change = dma_addr - gpu->hangcheck_dma_addr;
850
851                 if (change < 0 || change > 16) {
852                         gpu->hangcheck_dma_addr = dma_addr;
853                         progress = true;
854                 }
855         }
856
857         if (!progress && fence_after(gpu->active_fence, fence)) {
858                 dev_err(gpu->dev, "hangcheck detected gpu lockup!\n");
859                 dev_err(gpu->dev, "     completed fence: %u\n", fence);
860                 dev_err(gpu->dev, "     active fence: %u\n",
861                         gpu->active_fence);
862                 etnaviv_queue_work(gpu->drm, &gpu->recover_work);
863         }
864
865         /* if still more pending work, reset the hangcheck timer: */
866         if (fence_after(gpu->active_fence, gpu->hangcheck_fence))
867                 hangcheck_timer_reset(gpu);
868 }
869
870 static void hangcheck_disable(struct etnaviv_gpu *gpu)
871 {
872         del_timer_sync(&gpu->hangcheck_timer);
873         cancel_work_sync(&gpu->recover_work);
874 }
875
876 /* fence object management */
877 struct etnaviv_fence {
878         struct etnaviv_gpu *gpu;
879         struct fence base;
880 };
881
882 static inline struct etnaviv_fence *to_etnaviv_fence(struct fence *fence)
883 {
884         return container_of(fence, struct etnaviv_fence, base);
885 }
886
887 static const char *etnaviv_fence_get_driver_name(struct fence *fence)
888 {
889         return "etnaviv";
890 }
891
892 static const char *etnaviv_fence_get_timeline_name(struct fence *fence)
893 {
894         struct etnaviv_fence *f = to_etnaviv_fence(fence);
895
896         return dev_name(f->gpu->dev);
897 }
898
899 static bool etnaviv_fence_enable_signaling(struct fence *fence)
900 {
901         return true;
902 }
903
904 static bool etnaviv_fence_signaled(struct fence *fence)
905 {
906         struct etnaviv_fence *f = to_etnaviv_fence(fence);
907
908         return fence_completed(f->gpu, f->base.seqno);
909 }
910
911 static void etnaviv_fence_release(struct fence *fence)
912 {
913         struct etnaviv_fence *f = to_etnaviv_fence(fence);
914
915         kfree_rcu(f, base.rcu);
916 }
917
918 static const struct fence_ops etnaviv_fence_ops = {
919         .get_driver_name = etnaviv_fence_get_driver_name,
920         .get_timeline_name = etnaviv_fence_get_timeline_name,
921         .enable_signaling = etnaviv_fence_enable_signaling,
922         .signaled = etnaviv_fence_signaled,
923         .wait = fence_default_wait,
924         .release = etnaviv_fence_release,
925 };
926
927 static struct fence *etnaviv_gpu_fence_alloc(struct etnaviv_gpu *gpu)
928 {
929         struct etnaviv_fence *f;
930
931         f = kzalloc(sizeof(*f), GFP_KERNEL);
932         if (!f)
933                 return NULL;
934
935         f->gpu = gpu;
936
937         fence_init(&f->base, &etnaviv_fence_ops, &gpu->fence_spinlock,
938                    gpu->fence_context, ++gpu->next_fence);
939
940         return &f->base;
941 }
942
943 int etnaviv_gpu_fence_sync_obj(struct etnaviv_gem_object *etnaviv_obj,
944         unsigned int context, bool exclusive)
945 {
946         struct reservation_object *robj = etnaviv_obj->resv;
947         struct reservation_object_list *fobj;
948         struct fence *fence;
949         int i, ret;
950
951         if (!exclusive) {
952                 ret = reservation_object_reserve_shared(robj);
953                 if (ret)
954                         return ret;
955         }
956
957         /*
958          * If we have any shared fences, then the exclusive fence
959          * should be ignored as it will already have been signalled.
960          */
961         fobj = reservation_object_get_list(robj);
962         if (!fobj || fobj->shared_count == 0) {
963                 /* Wait on any existing exclusive fence which isn't our own */
964                 fence = reservation_object_get_excl(robj);
965                 if (fence && fence->context != context) {
966                         ret = fence_wait(fence, true);
967                         if (ret)
968                                 return ret;
969                 }
970         }
971
972         if (!exclusive || !fobj)
973                 return 0;
974
975         for (i = 0; i < fobj->shared_count; i++) {
976                 fence = rcu_dereference_protected(fobj->shared[i],
977                                                 reservation_object_held(robj));
978                 if (fence->context != context) {
979                         ret = fence_wait(fence, true);
980                         if (ret)
981                                 return ret;
982                 }
983         }
984
985         return 0;
986 }
987
988 /*
989  * event management:
990  */
991
992 static unsigned int event_alloc(struct etnaviv_gpu *gpu)
993 {
994         unsigned long ret, flags;
995         unsigned int i, event = ~0U;
996
997         ret = wait_for_completion_timeout(&gpu->event_free,
998                                           msecs_to_jiffies(10 * 10000));
999         if (!ret)
1000                 dev_err(gpu->dev, "wait_for_completion_timeout failed");
1001
1002         spin_lock_irqsave(&gpu->event_spinlock, flags);
1003
1004         /* find first free event */
1005         for (i = 0; i < ARRAY_SIZE(gpu->event); i++) {
1006                 if (gpu->event[i].used == false) {
1007                         gpu->event[i].used = true;
1008                         event = i;
1009                         break;
1010                 }
1011         }
1012
1013         spin_unlock_irqrestore(&gpu->event_spinlock, flags);
1014
1015         return event;
1016 }
1017
1018 static void event_free(struct etnaviv_gpu *gpu, unsigned int event)
1019 {
1020         unsigned long flags;
1021
1022         spin_lock_irqsave(&gpu->event_spinlock, flags);
1023
1024         if (gpu->event[event].used == false) {
1025                 dev_warn(gpu->dev, "event %u is already marked as free",
1026                          event);
1027                 spin_unlock_irqrestore(&gpu->event_spinlock, flags);
1028         } else {
1029                 gpu->event[event].used = false;
1030                 spin_unlock_irqrestore(&gpu->event_spinlock, flags);
1031
1032                 complete(&gpu->event_free);
1033         }
1034 }
1035
1036 /*
1037  * Cmdstream submission/retirement:
1038  */
1039
1040 struct etnaviv_cmdbuf *etnaviv_gpu_cmdbuf_new(struct etnaviv_gpu *gpu, u32 size,
1041         size_t nr_bos)
1042 {
1043         struct etnaviv_cmdbuf *cmdbuf;
1044         size_t sz = size_vstruct(nr_bos, sizeof(cmdbuf->bo[0]),
1045                                  sizeof(*cmdbuf));
1046
1047         cmdbuf = kzalloc(sz, GFP_KERNEL);
1048         if (!cmdbuf)
1049                 return NULL;
1050
1051         cmdbuf->vaddr = dma_alloc_writecombine(gpu->dev, size, &cmdbuf->paddr,
1052                                                GFP_KERNEL);
1053         if (!cmdbuf->vaddr) {
1054                 kfree(cmdbuf);
1055                 return NULL;
1056         }
1057
1058         cmdbuf->gpu = gpu;
1059         cmdbuf->size = size;
1060
1061         return cmdbuf;
1062 }
1063
1064 void etnaviv_gpu_cmdbuf_free(struct etnaviv_cmdbuf *cmdbuf)
1065 {
1066         dma_free_writecombine(cmdbuf->gpu->dev, cmdbuf->size,
1067                               cmdbuf->vaddr, cmdbuf->paddr);
1068         kfree(cmdbuf);
1069 }
1070
1071 static void retire_worker(struct work_struct *work)
1072 {
1073         struct etnaviv_gpu *gpu = container_of(work, struct etnaviv_gpu,
1074                                                retire_work);
1075         u32 fence = gpu->completed_fence;
1076         struct etnaviv_cmdbuf *cmdbuf, *tmp;
1077         unsigned int i;
1078
1079         mutex_lock(&gpu->lock);
1080         list_for_each_entry_safe(cmdbuf, tmp, &gpu->active_cmd_list, node) {
1081                 if (!fence_is_signaled(cmdbuf->fence))
1082                         break;
1083
1084                 list_del(&cmdbuf->node);
1085                 fence_put(cmdbuf->fence);
1086
1087                 for (i = 0; i < cmdbuf->nr_bos; i++) {
1088                         struct etnaviv_gem_object *etnaviv_obj = cmdbuf->bo[i];
1089
1090                         atomic_dec(&etnaviv_obj->gpu_active);
1091                         /* drop the refcount taken in etnaviv_gpu_submit */
1092                         etnaviv_gem_put_iova(gpu, &etnaviv_obj->base);
1093                 }
1094
1095                 etnaviv_gpu_cmdbuf_free(cmdbuf);
1096         }
1097
1098         gpu->retired_fence = fence;
1099
1100         mutex_unlock(&gpu->lock);
1101
1102         wake_up_all(&gpu->fence_event);
1103 }
1104
1105 int etnaviv_gpu_wait_fence_interruptible(struct etnaviv_gpu *gpu,
1106         u32 fence, struct timespec *timeout)
1107 {
1108         int ret;
1109
1110         if (fence_after(fence, gpu->next_fence)) {
1111                 DRM_ERROR("waiting on invalid fence: %u (of %u)\n",
1112                                 fence, gpu->next_fence);
1113                 return -EINVAL;
1114         }
1115
1116         if (!timeout) {
1117                 /* No timeout was requested: just test for completion */
1118                 ret = fence_completed(gpu, fence) ? 0 : -EBUSY;
1119         } else {
1120                 unsigned long remaining = etnaviv_timeout_to_jiffies(timeout);
1121
1122                 ret = wait_event_interruptible_timeout(gpu->fence_event,
1123                                                 fence_completed(gpu, fence),
1124                                                 remaining);
1125                 if (ret == 0) {
1126                         DBG("timeout waiting for fence: %u (retired: %u completed: %u)",
1127                                 fence, gpu->retired_fence,
1128                                 gpu->completed_fence);
1129                         ret = -ETIMEDOUT;
1130                 } else if (ret != -ERESTARTSYS) {
1131                         ret = 0;
1132                 }
1133         }
1134
1135         return ret;
1136 }
1137
1138 /*
1139  * Wait for an object to become inactive.  This, on it's own, is not race
1140  * free: the object is moved by the retire worker off the active list, and
1141  * then the iova is put.  Moreover, the object could be re-submitted just
1142  * after we notice that it's become inactive.
1143  *
1144  * Although the retirement happens under the gpu lock, we don't want to hold
1145  * that lock in this function while waiting.
1146  */
1147 int etnaviv_gpu_wait_obj_inactive(struct etnaviv_gpu *gpu,
1148         struct etnaviv_gem_object *etnaviv_obj, struct timespec *timeout)
1149 {
1150         unsigned long remaining;
1151         long ret;
1152
1153         if (!timeout)
1154                 return !is_active(etnaviv_obj) ? 0 : -EBUSY;
1155
1156         remaining = etnaviv_timeout_to_jiffies(timeout);
1157
1158         ret = wait_event_interruptible_timeout(gpu->fence_event,
1159                                                !is_active(etnaviv_obj),
1160                                                remaining);
1161         if (ret > 0) {
1162                 struct etnaviv_drm_private *priv = gpu->drm->dev_private;
1163
1164                 /* Synchronise with the retire worker */
1165                 flush_workqueue(priv->wq);
1166                 return 0;
1167         } else if (ret == -ERESTARTSYS) {
1168                 return -ERESTARTSYS;
1169         } else {
1170                 return -ETIMEDOUT;
1171         }
1172 }
1173
1174 int etnaviv_gpu_pm_get_sync(struct etnaviv_gpu *gpu)
1175 {
1176         return pm_runtime_get_sync(gpu->dev);
1177 }
1178
1179 void etnaviv_gpu_pm_put(struct etnaviv_gpu *gpu)
1180 {
1181         pm_runtime_mark_last_busy(gpu->dev);
1182         pm_runtime_put_autosuspend(gpu->dev);
1183 }
1184
1185 /* add bo's to gpu's ring, and kick gpu: */
1186 int etnaviv_gpu_submit(struct etnaviv_gpu *gpu,
1187         struct etnaviv_gem_submit *submit, struct etnaviv_cmdbuf *cmdbuf)
1188 {
1189         struct fence *fence;
1190         unsigned int event, i;
1191         int ret;
1192
1193         ret = etnaviv_gpu_pm_get_sync(gpu);
1194         if (ret < 0)
1195                 return ret;
1196
1197         mutex_lock(&gpu->lock);
1198
1199         /*
1200          * TODO
1201          *
1202          * - flush
1203          * - data endian
1204          * - prefetch
1205          *
1206          */
1207
1208         event = event_alloc(gpu);
1209         if (unlikely(event == ~0U)) {
1210                 DRM_ERROR("no free event\n");
1211                 ret = -EBUSY;
1212                 goto out_unlock;
1213         }
1214
1215         fence = etnaviv_gpu_fence_alloc(gpu);
1216         if (!fence) {
1217                 event_free(gpu, event);
1218                 ret = -ENOMEM;
1219                 goto out_unlock;
1220         }
1221
1222         gpu->event[event].fence = fence;
1223         submit->fence = fence->seqno;
1224         gpu->active_fence = submit->fence;
1225
1226         if (gpu->lastctx != cmdbuf->ctx) {
1227                 gpu->mmu->need_flush = true;
1228                 gpu->switch_context = true;
1229                 gpu->lastctx = cmdbuf->ctx;
1230         }
1231
1232         etnaviv_buffer_queue(gpu, event, cmdbuf);
1233
1234         cmdbuf->fence = fence;
1235         list_add_tail(&cmdbuf->node, &gpu->active_cmd_list);
1236
1237         /* We're committed to adding this command buffer, hold a PM reference */
1238         pm_runtime_get_noresume(gpu->dev);
1239
1240         for (i = 0; i < submit->nr_bos; i++) {
1241                 struct etnaviv_gem_object *etnaviv_obj = submit->bos[i].obj;
1242                 u32 iova;
1243
1244                 /* Each cmdbuf takes a refcount on the iova */
1245                 etnaviv_gem_get_iova(gpu, &etnaviv_obj->base, &iova);
1246                 cmdbuf->bo[i] = etnaviv_obj;
1247                 atomic_inc(&etnaviv_obj->gpu_active);
1248
1249                 if (submit->bos[i].flags & ETNA_SUBMIT_BO_WRITE)
1250                         reservation_object_add_excl_fence(etnaviv_obj->resv,
1251                                                           fence);
1252                 else
1253                         reservation_object_add_shared_fence(etnaviv_obj->resv,
1254                                                             fence);
1255         }
1256         cmdbuf->nr_bos = submit->nr_bos;
1257         hangcheck_timer_reset(gpu);
1258         ret = 0;
1259
1260 out_unlock:
1261         mutex_unlock(&gpu->lock);
1262
1263         etnaviv_gpu_pm_put(gpu);
1264
1265         return ret;
1266 }
1267
1268 /*
1269  * Init/Cleanup:
1270  */
1271 static irqreturn_t irq_handler(int irq, void *data)
1272 {
1273         struct etnaviv_gpu *gpu = data;
1274         irqreturn_t ret = IRQ_NONE;
1275
1276         u32 intr = gpu_read(gpu, VIVS_HI_INTR_ACKNOWLEDGE);
1277
1278         if (intr != 0) {
1279                 int event;
1280
1281                 pm_runtime_mark_last_busy(gpu->dev);
1282
1283                 dev_dbg(gpu->dev, "intr 0x%08x\n", intr);
1284
1285                 if (intr & VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR) {
1286                         dev_err(gpu->dev, "AXI bus error\n");
1287                         intr &= ~VIVS_HI_INTR_ACKNOWLEDGE_AXI_BUS_ERROR;
1288                 }
1289
1290                 while ((event = ffs(intr)) != 0) {
1291                         struct fence *fence;
1292
1293                         event -= 1;
1294
1295                         intr &= ~(1 << event);
1296
1297                         dev_dbg(gpu->dev, "event %u\n", event);
1298
1299                         fence = gpu->event[event].fence;
1300                         gpu->event[event].fence = NULL;
1301                         fence_signal(fence);
1302
1303                         /*
1304                          * Events can be processed out of order.  Eg,
1305                          * - allocate and queue event 0
1306                          * - allocate event 1
1307                          * - event 0 completes, we process it
1308                          * - allocate and queue event 0
1309                          * - event 1 and event 0 complete
1310                          * we can end up processing event 0 first, then 1.
1311                          */
1312                         if (fence_after(fence->seqno, gpu->completed_fence))
1313                                 gpu->completed_fence = fence->seqno;
1314
1315                         event_free(gpu, event);
1316
1317                         /*
1318                          * We need to balance the runtime PM count caused by
1319                          * each submission.  Upon submission, we increment
1320                          * the runtime PM counter, and allocate one event.
1321                          * So here, we put the runtime PM count for each
1322                          * completed event.
1323                          */
1324                         pm_runtime_put_autosuspend(gpu->dev);
1325                 }
1326
1327                 /* Retire the buffer objects in a work */
1328                 etnaviv_queue_work(gpu->drm, &gpu->retire_work);
1329
1330                 ret = IRQ_HANDLED;
1331         }
1332
1333         return ret;
1334 }
1335
1336 static int etnaviv_gpu_clk_enable(struct etnaviv_gpu *gpu)
1337 {
1338         int ret;
1339
1340         ret = enable_clk(gpu);
1341         if (ret)
1342                 return ret;
1343
1344         ret = enable_axi(gpu);
1345         if (ret) {
1346                 disable_clk(gpu);
1347                 return ret;
1348         }
1349
1350         return 0;
1351 }
1352
1353 static int etnaviv_gpu_clk_disable(struct etnaviv_gpu *gpu)
1354 {
1355         int ret;
1356
1357         ret = disable_axi(gpu);
1358         if (ret)
1359                 return ret;
1360
1361         ret = disable_clk(gpu);
1362         if (ret)
1363                 return ret;
1364
1365         return 0;
1366 }
1367
1368 static int etnaviv_gpu_hw_suspend(struct etnaviv_gpu *gpu)
1369 {
1370         if (gpu->buffer) {
1371                 unsigned long timeout;
1372
1373                 /* Replace the last WAIT with END */
1374                 etnaviv_buffer_end(gpu);
1375
1376                 /*
1377                  * We know that only the FE is busy here, this should
1378                  * happen quickly (as the WAIT is only 200 cycles).  If
1379                  * we fail, just warn and continue.
1380                  */
1381                 timeout = jiffies + msecs_to_jiffies(100);
1382                 do {
1383                         u32 idle = gpu_read(gpu, VIVS_HI_IDLE_STATE);
1384
1385                         if ((idle & gpu->idle_mask) == gpu->idle_mask)
1386                                 break;
1387
1388                         if (time_is_before_jiffies(timeout)) {
1389                                 dev_warn(gpu->dev,
1390                                          "timed out waiting for idle: idle=0x%x\n",
1391                                          idle);
1392                                 break;
1393                         }
1394
1395                         udelay(5);
1396                 } while (1);
1397         }
1398
1399         return etnaviv_gpu_clk_disable(gpu);
1400 }
1401
1402 #ifdef CONFIG_PM
1403 static int etnaviv_gpu_hw_resume(struct etnaviv_gpu *gpu)
1404 {
1405         u32 clock;
1406         int ret;
1407
1408         ret = mutex_lock_killable(&gpu->lock);
1409         if (ret)
1410                 return ret;
1411
1412         clock = VIVS_HI_CLOCK_CONTROL_DISABLE_DEBUG_REGISTERS |
1413                 VIVS_HI_CLOCK_CONTROL_FSCALE_VAL(0x40);
1414
1415         etnaviv_gpu_load_clock(gpu, clock);
1416         etnaviv_gpu_hw_init(gpu);
1417
1418         gpu->switch_context = true;
1419
1420         mutex_unlock(&gpu->lock);
1421
1422         return 0;
1423 }
1424 #endif
1425
1426 static int etnaviv_gpu_bind(struct device *dev, struct device *master,
1427         void *data)
1428 {
1429         struct drm_device *drm = data;
1430         struct etnaviv_drm_private *priv = drm->dev_private;
1431         struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
1432         int ret;
1433
1434 #ifdef CONFIG_PM
1435         ret = pm_runtime_get_sync(gpu->dev);
1436 #else
1437         ret = etnaviv_gpu_clk_enable(gpu);
1438 #endif
1439         if (ret < 0)
1440                 return ret;
1441
1442         gpu->drm = drm;
1443         gpu->fence_context = fence_context_alloc(1);
1444         spin_lock_init(&gpu->fence_spinlock);
1445
1446         INIT_LIST_HEAD(&gpu->active_cmd_list);
1447         INIT_WORK(&gpu->retire_work, retire_worker);
1448         INIT_WORK(&gpu->recover_work, recover_worker);
1449         init_waitqueue_head(&gpu->fence_event);
1450
1451         setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
1452                         (unsigned long)gpu);
1453
1454         priv->gpu[priv->num_gpus++] = gpu;
1455
1456         pm_runtime_mark_last_busy(gpu->dev);
1457         pm_runtime_put_autosuspend(gpu->dev);
1458
1459         return 0;
1460 }
1461
1462 static void etnaviv_gpu_unbind(struct device *dev, struct device *master,
1463         void *data)
1464 {
1465         struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
1466
1467         DBG("%s", dev_name(gpu->dev));
1468
1469         hangcheck_disable(gpu);
1470
1471 #ifdef CONFIG_PM
1472         pm_runtime_get_sync(gpu->dev);
1473         pm_runtime_put_sync_suspend(gpu->dev);
1474 #else
1475         etnaviv_gpu_hw_suspend(gpu);
1476 #endif
1477
1478         if (gpu->buffer) {
1479                 etnaviv_gpu_cmdbuf_free(gpu->buffer);
1480                 gpu->buffer = NULL;
1481         }
1482
1483         if (gpu->mmu) {
1484                 etnaviv_iommu_destroy(gpu->mmu);
1485                 gpu->mmu = NULL;
1486         }
1487
1488         gpu->drm = NULL;
1489 }
1490
1491 static const struct component_ops gpu_ops = {
1492         .bind = etnaviv_gpu_bind,
1493         .unbind = etnaviv_gpu_unbind,
1494 };
1495
1496 static const struct of_device_id etnaviv_gpu_match[] = {
1497         {
1498                 .compatible = "vivante,gc"
1499         },
1500         { /* sentinel */ }
1501 };
1502
1503 static int etnaviv_gpu_platform_probe(struct platform_device *pdev)
1504 {
1505         struct device *dev = &pdev->dev;
1506         struct etnaviv_gpu *gpu;
1507         int err = 0;
1508
1509         gpu = devm_kzalloc(dev, sizeof(*gpu), GFP_KERNEL);
1510         if (!gpu)
1511                 return -ENOMEM;
1512
1513         gpu->dev = &pdev->dev;
1514         mutex_init(&gpu->lock);
1515
1516         /*
1517          * Set the GPU base address to the start of physical memory.  This
1518          * ensures that if we have up to 2GB, the v1 MMU can address the
1519          * highest memory.  This is important as command buffers may be
1520          * allocated outside of this limit.
1521          */
1522         gpu->memory_base = PHYS_OFFSET;
1523
1524         /* Map registers: */
1525         gpu->mmio = etnaviv_ioremap(pdev, NULL, dev_name(gpu->dev));
1526         if (IS_ERR(gpu->mmio))
1527                 return PTR_ERR(gpu->mmio);
1528
1529         /* Get Interrupt: */
1530         gpu->irq = platform_get_irq(pdev, 0);
1531         if (gpu->irq < 0) {
1532                 err = gpu->irq;
1533                 dev_err(dev, "failed to get irq: %d\n", err);
1534                 goto fail;
1535         }
1536
1537         err = devm_request_irq(&pdev->dev, gpu->irq, irq_handler, 0,
1538                                dev_name(gpu->dev), gpu);
1539         if (err) {
1540                 dev_err(dev, "failed to request IRQ%u: %d\n", gpu->irq, err);
1541                 goto fail;
1542         }
1543
1544         /* Get Clocks: */
1545         gpu->clk_bus = devm_clk_get(&pdev->dev, "bus");
1546         DBG("clk_bus: %p", gpu->clk_bus);
1547         if (IS_ERR(gpu->clk_bus))
1548                 gpu->clk_bus = NULL;
1549
1550         gpu->clk_core = devm_clk_get(&pdev->dev, "core");
1551         DBG("clk_core: %p", gpu->clk_core);
1552         if (IS_ERR(gpu->clk_core))
1553                 gpu->clk_core = NULL;
1554
1555         gpu->clk_shader = devm_clk_get(&pdev->dev, "shader");
1556         DBG("clk_shader: %p", gpu->clk_shader);
1557         if (IS_ERR(gpu->clk_shader))
1558                 gpu->clk_shader = NULL;
1559
1560         /* TODO: figure out max mapped size */
1561         dev_set_drvdata(dev, gpu);
1562
1563         /*
1564          * We treat the device as initially suspended.  The runtime PM
1565          * autosuspend delay is rather arbitary: no measurements have
1566          * yet been performed to determine an appropriate value.
1567          */
1568         pm_runtime_use_autosuspend(gpu->dev);
1569         pm_runtime_set_autosuspend_delay(gpu->dev, 200);
1570         pm_runtime_enable(gpu->dev);
1571
1572         err = component_add(&pdev->dev, &gpu_ops);
1573         if (err < 0) {
1574                 dev_err(&pdev->dev, "failed to register component: %d\n", err);
1575                 goto fail;
1576         }
1577
1578         return 0;
1579
1580 fail:
1581         return err;
1582 }
1583
1584 static int etnaviv_gpu_platform_remove(struct platform_device *pdev)
1585 {
1586         component_del(&pdev->dev, &gpu_ops);
1587         pm_runtime_disable(&pdev->dev);
1588         return 0;
1589 }
1590
1591 #ifdef CONFIG_PM
1592 static int etnaviv_gpu_rpm_suspend(struct device *dev)
1593 {
1594         struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
1595         u32 idle, mask;
1596
1597         /* If we have outstanding fences, we're not idle */
1598         if (gpu->completed_fence != gpu->active_fence)
1599                 return -EBUSY;
1600
1601         /* Check whether the hardware (except FE) is idle */
1602         mask = gpu->idle_mask & ~VIVS_HI_IDLE_STATE_FE;
1603         idle = gpu_read(gpu, VIVS_HI_IDLE_STATE) & mask;
1604         if (idle != mask)
1605                 return -EBUSY;
1606
1607         return etnaviv_gpu_hw_suspend(gpu);
1608 }
1609
1610 static int etnaviv_gpu_rpm_resume(struct device *dev)
1611 {
1612         struct etnaviv_gpu *gpu = dev_get_drvdata(dev);
1613         int ret;
1614
1615         ret = etnaviv_gpu_clk_enable(gpu);
1616         if (ret)
1617                 return ret;
1618
1619         /* Re-initialise the basic hardware state */
1620         if (gpu->drm && gpu->buffer) {
1621                 ret = etnaviv_gpu_hw_resume(gpu);
1622                 if (ret) {
1623                         etnaviv_gpu_clk_disable(gpu);
1624                         return ret;
1625                 }
1626         }
1627
1628         return 0;
1629 }
1630 #endif
1631
1632 static const struct dev_pm_ops etnaviv_gpu_pm_ops = {
1633         SET_RUNTIME_PM_OPS(etnaviv_gpu_rpm_suspend, etnaviv_gpu_rpm_resume,
1634                            NULL)
1635 };
1636
1637 struct platform_driver etnaviv_gpu_driver = {
1638         .driver = {
1639                 .name = "etnaviv-gpu",
1640                 .owner = THIS_MODULE,
1641                 .pm = &etnaviv_gpu_pm_ops,
1642                 .of_match_table = etnaviv_gpu_match,
1643         },
1644         .probe = etnaviv_gpu_platform_probe,
1645         .remove = etnaviv_gpu_platform_remove,
1646         .id_table = gpu_ids,
1647 };