HID: sony: Send FF commands in non-atomic context
authorSven Eckelmann <sven@narfation.org>
Sun, 17 Nov 2013 19:38:21 +0000 (20:38 +0100)
committerJiri Kosina <jkosina@suse.cz>
Tue, 19 Nov 2013 08:37:45 +0000 (09:37 +0100)
The ff_memless has a timer running which gets run in an atomic context and
calls the play_effect callback. The callback function for sony uses the
hid_output_raw_report (overwritten by sixaxis_usb_output_raw_report) function
to handle differences in the control message format. It is not safe for an
atomic context because it may sleep later in usb_start_wait_urb.

This "scheduling while atomic" can cause the system to lock up. A workaround is
to make the force feedback state update using work_queues and use the
play_effect function only to enqueue the work item.

Reported-by: Simon Wood <simon@mungewell.org>
Reported-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Sven Eckelmann <sven@narfation.org>
Signed-off-by: Simon Wood <simon@mungewell.org>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
drivers/hid/hid-sony.c

index da551d1..098af2f 100644 (file)
@@ -225,6 +225,13 @@ static const unsigned int buzz_keymap[] = {
 struct sony_sc {
        unsigned long quirks;
 
+#ifdef CONFIG_SONY_FF
+       struct work_struct rumble_worker;
+       struct hid_device *hdev;
+       __u8 left;
+       __u8 right;
+#endif
+
        void *extra;
 };
 
@@ -615,9 +622,9 @@ static void buzz_remove(struct hid_device *hdev)
 }
 
 #ifdef CONFIG_SONY_FF
-static int sony_play_effect(struct input_dev *dev, void *data,
-                           struct ff_effect *effect)
+static void sony_rumble_worker(struct work_struct *work)
 {
+       struct sony_sc *sc = container_of(work, struct sony_sc, rumble_worker);
        unsigned char buf[] = {
                0x01,
                0x00, 0xff, 0x00, 0xff, 0x00,
@@ -628,21 +635,28 @@ static int sony_play_effect(struct input_dev *dev, void *data,
                0xff, 0x27, 0x10, 0x00, 0x32,
                0x00, 0x00, 0x00, 0x00, 0x00
        };
-       __u8 left;
-       __u8 right;
+
+       buf[3] = sc->right;
+       buf[5] = sc->left;
+
+       sc->hdev->hid_output_raw_report(sc->hdev, buf, sizeof(buf),
+                                       HID_OUTPUT_REPORT);
+}
+
+static int sony_play_effect(struct input_dev *dev, void *data,
+                           struct ff_effect *effect)
+{
        struct hid_device *hid = input_get_drvdata(dev);
+       struct sony_sc *sc = hid_get_drvdata(hid);
 
        if (effect->type != FF_RUMBLE)
                return 0;
 
-       left = effect->u.rumble.strong_magnitude / 256;
-       right = effect->u.rumble.weak_magnitude ? 1 : 0;
-
-       buf[3] = right;
-       buf[5] = left;
+       sc->left = effect->u.rumble.strong_magnitude / 256;
+       sc->right = effect->u.rumble.weak_magnitude ? 1 : 0;
 
-       return hid->hid_output_raw_report(hid, buf, sizeof(buf),
-                                         HID_OUTPUT_REPORT);
+       schedule_work(&sc->rumble_worker);
+       return 0;
 }
 
 static int sony_init_ff(struct hid_device *hdev)
@@ -650,16 +664,31 @@ static int sony_init_ff(struct hid_device *hdev)
        struct hid_input *hidinput = list_entry(hdev->inputs.next,
                                                struct hid_input, list);
        struct input_dev *input_dev = hidinput->input;
+       struct sony_sc *sc = hid_get_drvdata(hdev);
+
+       sc->hdev = hdev;
+       INIT_WORK(&sc->rumble_worker, sony_rumble_worker);
 
        input_set_capability(input_dev, EV_FF, FF_RUMBLE);
        return input_ff_create_memless(input_dev, NULL, sony_play_effect);
 }
 
+static void sony_destroy_ff(struct hid_device *hdev)
+{
+       struct sony_sc *sc = hid_get_drvdata(hdev);
+
+       cancel_work_sync(&sc->rumble_worker);
+}
+
 #else
 static int sony_init_ff(struct hid_device *hdev)
 {
        return 0;
 }
+
+static void sony_destroy_ff(struct hid_device *hdev)
+{
+}
 #endif
 
 static int sony_probe(struct hid_device *hdev, const struct hid_device_id *id)
@@ -728,6 +757,8 @@ static void sony_remove(struct hid_device *hdev)
        if (sc->quirks & BUZZ_CONTROLLER)
                buzz_remove(hdev);
 
+       sony_destroy_ff(hdev);
+
        hid_hw_stop(hdev);
 }