drm: store property instead of id in obj attachment
authorRob Clark <robdclark@gmail.com>
Tue, 16 Dec 2014 23:05:30 +0000 (18:05 -0500)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Wed, 17 Dec 2014 19:23:24 +0000 (20:23 +0100)
Keep property pointer, instead of id, in per mode-object attachments.
This will simplify things in later patches.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/drm_crtc.c
include/drm/drm_crtc.h

index 5ee4b88..2780a08 100644 (file)
@@ -2105,12 +2105,11 @@ int drm_mode_getconnector(struct drm_device *dev, void *data,
                prop_ptr = (uint32_t __user *)(unsigned long)(out_resp->props_ptr);
                prop_values = (uint64_t __user *)(unsigned long)(out_resp->prop_values_ptr);
                for (i = 0; i < connector->properties.count; i++) {
-                       if (put_user(connector->properties.ids[i],
-                                    prop_ptr + copied)) {
+                       struct drm_property *prop = connector->properties.properties[i];
+                       if (put_user(prop->base.id, prop_ptr + copied)) {
                                ret = -EFAULT;
                                goto out;
                        }
-
                        if (put_user(connector->properties.values[i],
                                     prop_values + copied)) {
                                ret = -EFAULT;
@@ -3822,7 +3821,7 @@ void drm_object_attach_property(struct drm_mode_object *obj,
                return;
        }
 
-       obj->properties->ids[count] = property->base.id;
+       obj->properties->properties[count] = property;
        obj->properties->values[count] = init_val;
        obj->properties->count++;
 }
@@ -3847,7 +3846,7 @@ int drm_object_property_set_value(struct drm_mode_object *obj,
        int i;
 
        for (i = 0; i < obj->properties->count; i++) {
-               if (obj->properties->ids[i] == property->base.id) {
+               if (obj->properties->properties[i] == property) {
                        obj->properties->values[i] = val;
                        return 0;
                }
@@ -3877,7 +3876,7 @@ int drm_object_property_get_value(struct drm_mode_object *obj,
        int i;
 
        for (i = 0; i < obj->properties->count; i++) {
-               if (obj->properties->ids[i] == property->base.id) {
+               if (obj->properties->properties[i] == property) {
                        *val = obj->properties->values[i];
                        return 0;
                }
@@ -4413,8 +4412,8 @@ int drm_mode_obj_get_properties_ioctl(struct drm_device *dev, void *data,
                prop_values_ptr = (uint64_t __user *)(unsigned long)
                                  (arg->prop_values_ptr);
                for (i = 0; i < props_count; i++) {
-                       if (put_user(obj->properties->ids[i],
-                                    props_ptr + copied)) {
+                       struct drm_property *prop = obj->properties->properties[i];
+                       if (put_user(prop->base.id, props_ptr + copied)) {
                                ret = -EFAULT;
                                goto out;
                        }
@@ -4472,7 +4471,7 @@ int drm_mode_obj_set_property_ioctl(struct drm_device *dev, void *data,
                goto out;
 
        for (i = 0; i < arg_obj->properties->count; i++)
-               if (arg_obj->properties->ids[i] == arg->prop_id)
+               if (arg_obj->properties->properties[i]->base.id == arg->prop_id)
                        break;
 
        if (i == arg_obj->properties->count)
index fd8139c..265f90a 100644 (file)
@@ -64,7 +64,12 @@ struct drm_mode_object {
 #define DRM_OBJECT_MAX_PROPERTY 24
 struct drm_object_properties {
        int count;
-       uint32_t ids[DRM_OBJECT_MAX_PROPERTY];
+       /* NOTE: if we ever start dynamically destroying properties (ie.
+        * not at drm_mode_config_cleanup() time), then we'd have to do
+        * a better job of detaching property from mode objects to avoid
+        * dangling property pointers:
+        */
+       struct drm_property *properties[DRM_OBJECT_MAX_PROPERTY];
        uint64_t values[DRM_OBJECT_MAX_PROPERTY];
 };